VG247's Scores

  • Games
For 310 reviews, this publication has graded:
  • 47% higher than the average critic
  • 2% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 3.6 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Psychonauts 2
Lowest review score: 20 Tom Clancy's Ghost Recon: Breakpoint
Score distribution:
  1. Negative: 9 out of 310
395 game reviews
    • 76 Metascore
    • 80 Critic Score
    Murder on Eridanos feels like The Outer Worlds at its best. Roleplay, diverging quest lines, and carefully balanced absurdity have always been at the heart of the game, and this DLC feels like a freer exploration of that core concept. Without having to juggle the high-stakes of the main story across an extended run-time and multiple planets, there’s more leeway to knit a larger cast of more interconnected characters together for a more engaging mystery.
    • 84 Metascore
    • 80 Critic Score
    By dodging the eager game-as-service guff, Guardians of the Galaxy can focus on being something more compelling - even if you won’t play it for as long. For its ten-plus hour runtime, you’ll enjoy a thrilling, gripping, funny, and surprisingly heartfelt adventure. The game built around that narrative framework isn’t earth shattering - but it is enough scaffolding to allow the story to shine. You have to understand what Marvel’s Guardians of the Galaxy is going into - but if you do, one of the finest narrative games of the year awaits. Switch your brain off, give yourself over to its story, and you’ll find much to enjoy.
    • 74 Metascore
    • 80 Critic Score
    The fact that I’m willing to part ways with the original game even in the face of early performance woes and the fact that ultimately Cities Skylines 2 has a fair bit less content than the original, with its oodles of expansion packs and DLCs, says a lot. This is an excellent sequel, and an exciting foundation for what I’m sure will be a bright, addition-packed future. For those with weaker machines or a focus on performance, you may very well want to wait. But in this initial release we can see the foundations of a generational classic. It just might take a few more years to reach that full potential – just like its predecessor.
    • 71 Metascore
    • 80 Critic Score
    There's a melancholia to Sable, wrapped up in the ruined cities and gigantic skeletons dotting its landscapes, but this is balanced with an infectious core of positivity running through the game. What it lacks in drama, it more than makes up for with sheer creativity and grandeur, leaving you with a sense of serenity much-needed and appreciated in these bizarre times. However, it all circles back to the joy of discovery: you might not know exactly what you’ll find as you peel back the layers of Midden, but it’s bound to be interesting.
    • 75 Metascore
    • 80 Critic Score
    Lego Bricktales is a breath of fresh air, and a tremendous surprise. It’s not the longest experience in the world – but I loved every minute of it, and still feel compelled to go back and improve some of my less satisfying builds. Tricky controls be damned – it’s a low-key game of the year contender.
    • 83 Metascore
    • 80 Critic Score
    Both previous games had surprisingly strong online offerings – and it’s possible this third game’s lack of new ideas might be addressed in the coming months, as Splatoon 3 embraces its nature as a rolling service game. Regardless, though, the launch day package is a definitive Splatoon offering – and a very easy recommendation.
    • 68 Metascore
    • 80 Critic Score
    This one game about an entitled goat does everything I wish the original Goat Simulator did and more. The goatfits, the whimsical joy of discovering a level like the Cellar of Doom, and witnessing just how much disarray one uncontrollable goat can cause will make Goat Simulator 3 one of the best co-op games to sit back and reset with. Watch this space, because me and Pilgor are quite the unstoppable duo – and this won’t be the last you see of us.
    • 83 Metascore
    • 80 Critic Score
    Nostalgia might well have carried this one through, but in truth it doesn’t need it: this is a great game that has for the most part aged remarkably well, with the visual upgrade and other tweaks serving to make absolutely certain it’s worth the price of admission; I just wish the AI didn’t sometimes feel so cheap. It’s rare that a game can be as good as it was 20 years ago in a modern re-release – but this classic kart racer manages it.
    • 73 Metascore
    • 80 Critic Score
    Where Shadowkeep’s story will take us remains to be seen, but the inclusion of Destiny’s core mechanics in a brilliantly revamped location has reinvigorated Destiny 2 just as it was starting to get a little stale.
    • 80 Metascore
    • 80 Critic Score
    While there’s an inherent fumbliness to Blood & Truth – I’m not ashamed to admit I’ve dropped a grenade under my own ass, my friend – it’s a game that wants you to feel and look cool. When you’re in the zone, it’s the closest to playable John Wick as we’re likely going to get – that is if John Wick liked flipping people off and collecting vape bottles. If you’ve got PSVR, this is the game to show the tech off to all your pals.
    • 81 Metascore
    • 80 Critic Score
    There’s a lot lifted from other games in A Plague Tale, but somehow there’s nothing cynical about it. This is a full-hearted reach for the big time of AAA storytelling that succeeds in the most important departments, thanks to its sparkling polish and subtle characterisation. It’s one of a handful of games for which I could tell you the personality traits and motivations of not just the protagonists, but four or five secondary characters. Consider this review a carrier: Asobo Studio is a name that’s going to spread.
    • 86 Metascore
    • 80 Critic Score
    Warhammer 3 is, frankly, an incredible package. It somehow manages to deliver multiple unique and satisfying campaigns, mostly without sacrificing their quality and depth in the process. Campaign and combat are expertly balanced – demanding but fair – with enough variety to make playing more than one faction worthwhile. More variety would be welcome in both faction characteristics and map design, but Warhammer 3 is still one of the most gratifying strategy games in recent years.
    • 73 Metascore
    • 80 Critic Score
    Life is Strange: Double Exposure is not the perfect follow-up to Max's original story, and truly nothing could have been. But, as is mirrored by Max's own character arc, the intention here is clearly to look forward rather than backward, to a future that is bound to be messy and experimental, but meant to be approached with curiosity about what's to come rather than regret over what's been and gone. As ever with Life is Strange, the vibes of this game are perfectly suited to the story it sets out to tell — even if the details get muddled sometimes.
    • 85 Metascore
    • 80 Critic Score
    While there are no less than five other versions of Metal Gear Solid 3, Metal Gear Solid Delta: Snake Eater is now the definitive place to play a bonafide classic in a way that feels both accessibly modern, but still authentic to the original experience.
    • 79 Metascore
    • 80 Critic Score
    Although the core gameplay isn’t mind-blowingly different, it’s still the best football game, and the addition of VOLTA is a whole new way to play.
    • 81 Metascore
    • 80 Critic Score
    Dragon Ball: Sparking! Zero is a lot of fun, and as meaningful a send-up to the source material as one could hope for. I spent time in training mode, popping supers and comparing them to old anime episodes, and smiled to myself when it matched up perfectly. But in stepping away from what did happen in Dragon Ball to what could have happened, this game manages to make the original narrative all the sweeter. Dragon Ball: Sparking! Zero is a festival in Goku's honour, and a must buy for age-old lovers of Akira Toriyama's work.
    • 80 Metascore
    • 80 Critic Score
    All told, this feels like a solid offering from Sega and Sonic Team. Generations remains a perfect history lesson for younger fans, while Shadow’s new narrative provides a tantalizing introduction to the character before he hits the Hollywood big time just before Christmas. It’s one of Sonic’s better recent outings made just that little bit better - and you can’t really complain about that.
    • 70 Metascore
    • 80 Critic Score
    Speaking as someone who has played Until Dawn on PS4 many, many times and counts it as one of their favourite games — while I won't go so far as to say that I like this new version more than the original, I certainly don't like it less either. Both versions have their minor pros and cons when compared with one another, but in the end, it's all Until Dawn: a game that is simply too good and too important to be locked away and left behind as a relic of a bygone console generation.
    • 79 Metascore
    • 80 Critic Score
    More importantly, while not explicitly marketed towards children, I worry how those who do end up playing it are going to come away from this. Bugsnax has PEGI and ESBR ratings of 7 for mild violence, which I simply don’t agree with for its ending alone, and isn’t that a strange thing to have to say. Bugsnax is a pleasant little gem of a game, but I don’t think I’ve ever encountered another title that came so close to ruining it all for me so close to the finish line.
    • 85 Metascore
    • 80 Critic Score
    Starfield is not greater than the sum of its parts. If you add all its misshapen, under-developed pieces together, you get kind of a ramshackle kitbash, with a few extra bits left over. Some of those pieces are cleverly crafted and engaging, representing a developer at the peak of its power, though they often get lost in Starfield’s sprawling scope. What remains is often enjoyable, but often frustrating. There’s no denying this cosmic behemoth is special, but with a more focused vision, and some extra narrative daring, Starfield could’ve been something truly incredible.
    • 86 Metascore
    • 80 Critic Score
    Diablo 4 is good, but it could have been more. It's a damn good entry to the series as a whole, and will give the vast majority of its players a bloody good time. Bugs and live service concerns aside, it's a good package (even for players that find themselves more fond of the old ways of doing things). The development team has gone to great lengths to drag the best bits of Diablo back from hell, emboldened and enriched. But you never return from the dead without a grim trophy or two reminding you of your time at rock bottom, can you?
    • 87 Metascore
    • 80 Critic Score
    FF16 is clearly the best numbered single-player Final Fantasy since the PS2 era. For series fans, FF16 will inevitably provoke debate. I expect it to be both beloved and reviled. The discourse will be unbearable. That’s how you can tell it’s a good Final Fantasy, by the way. For newcomers, this presents a different, thoroughly modern Final Fantasy: full of wonder, and joy, and flaws in a way that feels most appropriate to the rest of the series.
    • 85 Metascore
    • 80 Critic Score
    Mario + Rabbids Sparks of Hope delivered the most fun I’ve had in a Mario game or a Ubisoft game since Mario Odyssey, and is a game I’m going to keep going back to in a perhaps misguided attempt to polish off all the side missions. This really feels like the best of both worlds type experience, and is a triple-jump-sized leap over the original (which was by no means a bad game). I’m already looking forward to seeing what is added post-release, and what the dev team decides to do to shake things up in a third entry. A lovely, nice game it’ll be, I’m sure.
    • 78 Metascore
    • 80 Critic Score
    With its System Shock, Nightdive has built not only the definitive way to experience one of the most foundational works of an incredibly specific and daunting genre, it’s created the definitive entry point for players who want to get into games about crawling through vents and collecting keycards but are unsure of where to begin. Spiritual successors such as the 2017 Prey or Void Bastards may have done an excellent job of carrying the torch, but it’s a true delight to go back to where it all started.
    • 81 Metascore
    • 80 Critic Score
    I might be easily pleased these days, but I think Crysis Remastered Trilogy is an easy recommendation for anyone who loves a bit of first-person gunplay. All three campaigns are good to great, visually they look the part, and it can already be bought at a smashing price. Not the definitive package, at least on consoles, but it's very good all the same.
    • 80 Metascore
    • 80 Critic Score
    Wo Long: Fallen Dynasty is an excellent action game, and a tightly-focused, well-executed example of why Team Ninja is often mentioned in the same breath as FromSoftware. Razor-sharp combat that wields the power of momentum with deft ease, supported by intricate and well-designed levels, against the backdrop of an over-the-top historical fantasy? It’s just a shame about the quality-of-life aberrations that constantly chip away at your morale.
    • 79 Metascore
    • 80 Critic Score
    The Quarry is not without its flaws, but by no means is it a bad game. It’s fun, it’s immersive, and the fate of Hackett’s Quarry truly lies in your hands. As with most games developed by Supermassive, The Quarry is best played with plenty of blankets to hide under, and possibly a friend to adventure through couch co-op mode with you. Tread carefully.
    • 81 Metascore
    • 80 Critic Score
    As far as next-gen titles go, Immortals Fenyx Rising is definitely one you should be adding to your list. It’s available on almost every platform – sorry, mobile gamers – and looks fantastic on the Xbox Series X, which I got to review it on. Overall, it’s a charming, cerebral and funny time-sink adventure that’ll really cheer you up and distract you if you’re having a quiet festive season this year.
    • 73 Metascore
    • 80 Critic Score
    The ultimate test for these games is how they feel to just slog the ball around in, and how truly competitive one feels it can get without crossing into the realm of the serious. A lack of content takes the shine off just a little - but only barely, simply by virtue of the fact that I think if you're buying this game, you're primarily doing so knowing that multiplayer action is the main draw. Plus, I do believe that updates will come. Even if they don’t, I can see myself breaking this out at parties and playing the occasional online match for years to come. For Mario Soccer and developer Next Level Games, it’s the hat trick: a third great game.
    • 83 Metascore
    • 80 Critic Score
    Midnight Suns is honestly a brilliant bloody time: an extremely fun tactical RPG nestled amongst an adorably wholesome relationship simulator. A superhero game which understands that the appeal of comics is often much less about punching Venom than it is about seeing a bunch of daft looking folk cutting about in a big house, being nice to each other, bickering about leaving towels on the floor. Real stuff. Relatable stuff. The stuff of life.
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These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 67 Metascore
    • Critic Score
    It’s still a really exciting, interesting and different fighter. That last bit is crucial – despite similarities to the Gundam games, there’s nothing else quite like Dissidia on the market, and some will certainly find themselves hooked on its unique, hectic type of battle.
    • 82 Metascore
    • Critic Score
    There’s a compelling endgame, there’s loot that actually matters, and missions don’t feel like they’re copy and pasted to bulk out the runtime. If some of the frustrations can be ironed out, it could be the best of its genre. But for the love of god, please let your writers say something if you ever make another one.
    • 84 Metascore
    • Critic Score
    In spite of all the niggling problems, for Pokemon fans, those who skipped Sun and Moon or kids looking for their first Pokemon experience this is a fantastic package.
    • 84 Metascore
    • Critic Score
    These games include a stupidly large amount of content and Sun and Moon remain the most compelling, charming and interesting world Pokemon has presented since it was brand new back in the the 90s. For its audience, this enhanced edition is well worth the price of admission, though I’d be lying if I said my eyes weren’t firmly towards the future when Pokemon arrives on the big screen via Switch.
    • 79 Metascore
    • Critic Score
    Doom 2016 is still utterly fantastic, the sort of thumping, compelling shooting experience that gets the blood pumping. In a time when so many shooters can feel like rote shooting galleries, Doom feels like something more – and it remains a firm recommendation for anyone who’s yet to play it on whatever platform they can get their hands on.
    • 61 Metascore
    • Critic Score
    The glory days of Need for Speed seem a long way off. Need for Speed Payback is swamped with unnecessary guff when it should be stripped back and lean, the engine purring. There’s little to recommend in a game that feels unnecessary in so many areas, with so many blocks to actually having fun. There could be a decent game under here somewhere, but there’s no reason to hang around and find it.
    • 72 Metascore
    • Critic Score
    It feels like Capcom couldn’t quite decide what it wanted Dead Rising 4 to be. Should it be a return to roots and the style of the first game, as the use of Frank and Wilamette suggests? Should it be a Saint’s Row style casual sandbox fun, gleefully nuts without much restraint, as the design and combat is? Should it be something new, a new vision for the series? Dead Rising 4 tries to be all three, and while it’s by no means a bad game little about it stands out as a result.
    • 91 Metascore
    • Critic Score
    Minor as the additions the Plus expansion brings, Sonic Mania is still one of the best 2D platformers in recent memory, and is definitely the best Sonic game in a very long time. I can’t help but wish there was more of it, but there’s no denying this is an excellent package – and yes, it’s still a must-play.
    • 90 Metascore
    • Critic Score
    Sekiro is a game a lot of people are going to bounce off. It’s one for the “git gud” crowd – for people who want a feeling of accomplishment, rather than the fake achievement you feel from finding some Level 20 Pants in most modern triple-A experiences. It’s FromSoftware at its most confident, at its most unapologetic. It’s Bloodborne but faster, with fewer crutches yet somehow more fair. It’s also one of the best games released so far in what’s already looking like a strong 2019.
    • 84 Metascore
    • Critic Score
    The PC version of Nioh is the very definition of functional. It works well enough that you can enjoy your time with it, but it’s unremarkable everywhere that matters.
    • 83 Metascore
    • Critic Score
    The game still plays great on a controller on PC, and no amount of exclusive content will matter when you see it running this well. Sure, you’ll have to stomach the upfront cost of a PC, but I am willing to bet you’ll find other uses for the new machine than just playing Destiny 2.
    • 97 Metascore
    • Critic Score
    A stunning game. Super Mario Odyssey is the best of the 3D Super Mario titles and a Game of the Year contender in a properly stacked year.
    • 77 Metascore
    • Critic Score
    Before the Storm elevates Life is Strange and compensates for some of its failings. Imperfect as it may be, I consider it absolutely essential to a full understanding of Life is Strange – whatever your own personal reading of it may actually be – and the series as a whole to be one of the highlights of my entire gaming life.
    • 80 Metascore
    • Critic Score
    Make no mistake, Pokemon Let’s Go Pikachu and Pokemon Let’s Go Eevee aren’t the foundation-shaking next-generation Pokemon games hardcore fans have been waiting for, but experienced trainers will find a lot to love in this nostalgia-driven spin-off. Newcomers and lapsed fans will likewise find an approachable and exciting adventure with hidden depth.
    • 79 Metascore
    • Critic Score
    Let’s Go is trapped between fans hungry for more of what they already love and those keen to see the series really do new and different things. I’ve fallen firmly into the latter category for a while now, but Let’s Go ended up being something really unexpectedly needed for me: a nice nostalgic palette cleanser before a hopefully significantly changed Pokemon experience next year.
    • 81 Metascore
    • Critic Score
    Assassin’s Creed Origins is not a dramatic departure from the formula as we last saw it, but manages to be much more fun and feel way more fresh than any entry since Brotherhood and Black Flag. It plays to the strengths of a genre Ubisoft helped bring into the mainstream, respects the player and their freedom, and allows them to beat up crocodiles. I’m into it.
    • 83 Metascore
    • Critic Score
    A beautiful, challenging and often utterly brilliant throwback to the golden age of Japanese RPGs that somehow scuppers its chances of being a true classic through an ambitious but ultimately flawed narrative structure.
    • 80 Metascore
    • Critic Score
    While it failed to grab me the first time around, the second time has been a charm: Pac-Man Championship Edition 2 Plus is a great, brave effort to do more with this classic gaming icon than simply rehash and rerelease emulated versions of its heyday. With its quick-fire modes it’s also an absolutely perfect fit for the Switch – and well worth it’s downloadable-only price of entry.
    • 82 Metascore
    • Critic Score
    A brilliant sequel that wrestles control away a little too often.
    • 83 Metascore
    • Critic Score
    There’s an admirable, bold level of depth on show here, and even the story begins to pull its weight more vigorously in the second half of the game. The fact that combat still works after so many hours proves that this is the best sort of RPG, one with a longevity and a depth not so often found in story-driven Japanese RPGs in the current market.
    • 88 Metascore
    • Critic Score
    Iterative sequels are obviously pretty common in video games, but when a game is built around user-generated content it’s plainly more difficult to get right. Super Mario Maker 2 nails it, however, mashing together the joy of 2D Mario and the frightening ingenuity of a huge community of players to make for a Switch game we could easily all be playing in a decade. It’s difficult to think of a more compelling argument than that.
    • 80 Metascore
    • Critic Score
    All told it’s a solid little package, however, and Catherine is still full of charm in how it delivers its whacky, mind-bending storylines – even though how it approaches some topics is deeply flawed.
    • 88 Metascore
    • Critic Score
    It’s a confident sequel, then, and does enough work to fill in the gaps through discreet bits of exposition that it could probably be enjoyed as a standalone adventure, too.
    • 68 Metascore
    • Critic Score
    That’s how it goes while you inhabit Just Cause 4. Constant iridescent glimmers of the game it wants to be, tethered by a grappling hook cord to mechanical clunkiness.
    • 59 Metascore
    • Critic Score
    If you’re already a Warcraft 3 fan, this is shaping up to be the absolute best version available , and it’s a real treat to see each new model and map in action. If you’re a World of Warcraft fan who missed out, this is a great opportunity to see the beginnings of characters like Arthas, Jaina, Sylvanas, and Thrall. If you’re an RTS fan, this is a polished take on an important piece of the genre’s history. [Review-in-Progress]
    • 78 Metascore
    • Critic Score
    Tropico 6 isn’t spectacular in terms of breaking the mould. There’s no revolution here, but nor would El Presidente want one – that keeps him in power, after all. It’s a confident game that plays it safe, offering simple iterations and smart tweaks to the already well-trodden and successful styling of the series to offer up an entry that, at the very least, is superior to its direct predecessor.
    • 71 Metascore
    • Critic Score
    The lack of seamless transitions between gameplay and cutscenes means you’re often staring at a black screen as the game interrupts you, the story is predictable, your activities are repetitive, and the technical issues – frame rate drops, freezes, and myriad bugs – are a constant annoyance. While it’s still slightly better than most recent Xbox One exclusives, Days Gone just isn’t anywhere near the quality of the majority of PS4 first-party releases.
    • 75 Metascore
    • Critic Score
    A flawed masterpiece is a masterpiece nevertheless, and perhaps the most important reason that modern, quality ports of Shenmue exist is that there truly is nothing else quite like it. It deserves to be experienced.
    • 71 Metascore
    • Critic Score
    Over 22 central story quests, and a clutch of side objectives, New Dawn is surprisingly good at throwing up varied tasks.
    • 75 Metascore
    • Critic Score
    For all the savvy tweaks to combat and exploration, Shadow of the Tomb Raider unfortunately feels like an extremely long expansion pack, now with killer fish and face mud.
    • 86 Metascore
    • Critic Score
    PlayerUnknown’s Battlegrounds is a groundbreaking game not just because of its unique design, but also because of how it shakes up the standards we’ve been judging games by for years.
    • tbd Metascore
    • Critic Score
    At its heart, Comrades definitely has the right ideas. It has problems that appear to largely stem from being built as an afterthought atop a single-player focused game, but many of the ideas it has for a multiplayer Final Fantasy experience are pretty strong, and there’s a particularly impressive effort to tell a proper FF story in a multiplayer setting that pans out remarkably well. Oh, and it has a lovely new theme tune by Nobuo Uematsu. If this is indeed a test for the future, it’s a solid proof of concept – if not exactly a must-play at this point in time.
    • 82 Metascore
    • Critic Score
    Captain Toad: Treasure Tracker is an incredibly bare-bones port, but that doesn’t really matter in the end. We all know it was originally released on a naff platform next to nobody owned, and a game this fun and charming deserves a second chance. The Switch and 3DS versions are fine ports, and suitable for just that.
    • 90 Metascore
    • Critic Score
    This rebuilt vision of Monster Hunter feels like a truly smart, forward-thinking improvement to the series. It’s an impressive leap forward.
    • 78 Metascore
    • Critic Score
    The biggest crime a piece of media can make is to be boring and Detroit is as guilty as can be.
    • 90 Metascore
    • Critic Score
    The Switch continues to be a great place for ports of fantastic games, and my feelings around Bayonetta’s Switch Collection are much the same as they were for Skyrim and DOOM; this is the perfect excuse to either replay these games or to experience them for the first time if you missed them the first time around. Bayonetta might be a strange outlier in Nintendo’s game library, but she deserves her place: her games are absolutely modern classics in the action genre.
    • 85 Metascore
    • Critic Score
    It plays like Dragon Ball. While it plainly owes a lot to MVC3, Dragon Ball FighterZ manages to strike a balance between tag versus fighter ideas and the iconic imagery and designs of its license to create the best Dragon Ball game there’s ever been – and arguably one of the best licensed games ever.
    • 63 Metascore
    • Critic Score
    It’s a good step from a developer in Pixel Perfect Dude that’s gradually branching out from a background that mainly looks to be mobile-centric. With a bit of further refinement, it could turn into a very good addition to a mini-genre that’s proven through the likes of Art of Rally - though that is a very different game vibe-wise to #Drive Rally - that it has space for smaller studios offering quirky takes that help equal things up in our current sea of uber-realistic racing. However, if it’s going to hit those heights and build on what is a fun core as it races on down the early access trail, there’s some work to be done and maybe some lessons to be learned. [Early Access Review]
    • 83 Metascore
    • Critic Score
    This is a game to be savoured slowly and enjoyed as much for its questionable qualities as its obvious ones. Where other franchises seek to shave off rough edges, Yakuza has opted to not only keep them but to celebrate them.
    • 83 Metascore
    • Critic Score
    The management sim is on the up again, but Parkitect might be my favorite game of the genre’s revival yet.
    • 83 Metascore
    • Critic Score
    The Nintendo Switch port is impressive, and the game is perfect for a spot of grinding on the go, with only occasional frame drops to let it down in certain cities. Otherwise, Tales of Vesperia is a classic JRPG that goes back to the roots of what made the series shine. Despite its flaws when it comes to its setting and style, earnest storytelling, a fantastic combat system, and memorable cast of characters make the game worth that ten year wait.
    • 73 Metascore
    • Critic Score
    With those caveats aside, Onimusha: Warlords is a damn steal at £15.99. Where most publishers are trying to squeeze as much as possible out of people, juicing those nostalgia glands for every penny, here we have a sensible price point for a decent older game that’s been blown up to look passable on a modern screen.
    • 81 Metascore
    • Critic Score
    Battlefield 5 is a brilliant shooter that’s hamstrung by its setting. Ignoring all the tonal weirdness, the core of the game is the best it has been since Bad Company 2, filled with smart design choices. When we finally get away from this latest trend of revisiting historical conflicts, when Battlefield is once again freed creatively, we could finally get something to rival the Bad Company series.
    • 82 Metascore
    • Critic Score
    Playing Burnout Paradise today, something else stands out: the speed.
    • 94 Metascore
    • Critic Score
    God of War has grown up. It is violent, but it’s not excessive. It is angry, but there is something to contrast it against. There is a flash of nipple, but it’s Kratos’s. Kratos is older, and he feels remorse for his past, but it feels like Sony Santa Monica also wants to atone. If that was God of War’s goal, the studio deserves a standing ovation. This isn’t only the best God of War game, it’s one of the best games of the current generation.
    • 86 Metascore
    • Critic Score
    The important thing is that the core game behind this port is brilliant, mind. It’s difficult to actually add much new content to a game like Tropical Freeze because the original version of it is so close to perfect – so instead you end up with the same fabulously choreographed levels and challenges recreated on a new, better platform. While punishing, it largely steers clear of frustration, a perfectly-pitched mix of challenge and reward.
    • 76 Metascore
    • Critic Score
    The first episode of The Walking Dead’s final season is an excellent start, but that’s usually the case. It’s always been the middle episodes that Telltale’s weaker seasons have struggled with.
    • 87 Metascore
    • Critic Score
    Capcom has done a great job iterating on what was clearly an unfinished shell of a game with excellent foundations. In the last two years they’ve built something really special, and Arcade Edition’s soft relaunch makes this the ideal place to jump back in or make your SF5 debut.
    • 81 Metascore
    • Critic Score
    Far Cry 5 is an interesting game to play in 2018, and it’s easily the best the series has been since Vaas asked us if we knew the definition of insanity in 2012.
    • 60 Metascore
    • Critic Score
    I’d be extremely hesitant to recommend anyone part with $60 for it. There’s just not enough here. Still, all things considered, Crackdown 3 being this enjoyable represents a minor miracle, and I’d love to see what these teams are capable of with the franchise without being dicked around by corporate for half a decade.
    • 71 Metascore
    • Critic Score
    Labo VR isn’t likely to set the world of VR on fire, but as a cheap VR option that’s a family friendly way to explore this growing area of gaming this new Toy-Con kit feels like a clever, worthwhile addition to the Switch’s weird and wonderful cardboard world. It may also very well be the first time Labo has truly made sense to me. It’s classic Nintendo ingenuity, with classic Nintendo results: just pure fun.
    • 97 Metascore
    • Critic Score
    Red Dead Redemption 2 is a brave prequel that isn’t afraid of taking risks. It is innovative, surprising, stunning, dramatic, and generous - a highlight of this generation and a benchmark for other open world games to aspire to.
    • VG247
    • 53 Metascore
    • Critic Score
    It’s not going to win any Game of the Year awards, but if you’re looking for a fun co-op game that scratches a similar itch to something like PayDay, Rico is well worth picking up.
    • 57 Metascore
    • Critic Score
    Curse of Osiris is disappointing. There’s nothing here to tempt you in if you’re not already keen, and nothing to calm the anger of those who are – we’ll be waiting for a Taken King style re-release for the latter.
    • 49 Metascore
    • Critic Score
    As my first real foray into the silent indie adventure genre, I was pleasantly surprised.
    • tbd Metascore
    • Critic Score
    Ultimately, Palworld is good fun. I’m looking forward to seeing how multiplayer works out with my friends. It’s easy to argue that much of Palworld’s best bits feel like they’ve been lifted from somewhere else, somewhere that has not been intentionally disavowed as an inspiration. Palworld definitely has some features worth admiring, and is finally letting keen monster-collectors dabble in the whole ‘what if Pokemon, but dark and violent’ query that many of us have often had, but I’m quite disappointed in how unoriginal it often feels. [Early Access Review]
    • 72 Metascore
    • Critic Score
    An extraordinarily competent racer, which makes sense.
    • 69 Metascore
    • Critic Score
    Sea of Thieves just needs more. It needs more ways to play, more mission variety, more enemy variants than just different coloured skeletons, and more meaningful progression. If these things don’t appear soon, I can see player numbers dropping off substantially after a short while. When it is the players themselves that create the game’s standout moments, potential player drop-off is a huge problem.
    • 81 Metascore
    • Critic Score
    Rest assured – these are a fantastic way to revisit familiar adventures for existing fans and a must-play in the genre for everybody else. At last, they’ve got a current release definitively worth bothering with.
    • 81 Metascore
    • Critic Score
    Another Call of Duty that doesn’t really change anyone’s mind about Call of Duty. Whatever’s there that I thought might actually be making a leap was seemingly just good marketing. In that sense, I suppose, it’s been pretty successful. [Multiplayer review - score = 60]
    • 70 Metascore
    • Critic Score
    Vampyr is a remarkable game that gives me genuine hope for the future of single-player RPGs. What it lacks in polish, it makes up for in ambition.
    • 60 Metascore
    • Critic Score
    At its heart, Comrades definitely has the right ideas. It has problems that appear to largely stem from being built as an afterthought atop a single-player focused game, but many of the ideas it has for a multiplayer Final Fantasy experience are pretty strong, and there’s a particularly impressive effort to tell a proper FF story in a multiplayer setting that pans out remarkably well. Oh, and it has a lovely new theme tune by Nobuo Uematsu. If this is indeed a test for the future, it’s a solid proof of concept – if not exactly a must-play at this point in time.
    • 87 Metascore
    • Critic Score
    Capcom is a master of the genre it spawned.
    • 78 Metascore
    • Critic Score
    Hyrule Warriors Definitive Edition lives up to its name: it’s the best version of this game, and this game is also the best in the Warriors series. Zelda fans should be aware of what they’re getting into, as those who expect the nuance of regular Zelda will be sorely disappointed. If you want to hack, slash and experience an exciting, fan service assisted power trip, however, Hyrule Warriors will fit the bill nicely.
    • 57 Metascore
    • Critic Score
    Classic Sonic feels like his infamous sneakers are lined with lead. Generations was decent, but in such close proximity to Sonic Mania these problems feel all the more crippling.
    • 92 Metascore
    • Critic Score
    Comfortably Xbox’s best 2018 exclusive.
    • 79 Metascore
    • Critic Score
    It’s a leisurely, relaxing adventure that is absolutely confident in its abilities – and for those happy to have such an experience, a very easy recommendation. It’s the best Yoshi game in years.
    • 64 Metascore
    • Critic Score
    The Crew 2 will be an incredible racer in a year’s time. It’s just not there right now, and it’s a shame. It’s full of potential, packed with a dizzying amount of variety, and you can’t help but be impressed by the massive world you inhabit. Unfortunately, The Crew 2 is just too inconsistent to fully recommend.
    • 87 Metascore
    • Critic Score
    Spider-Man is at its best when you’re mid-flow. It’s a game that can capture that awesome trance-like feeling where you’re so in tune with the rhythm of swinging and hopping between buildings or dodging, countering and attacking enemies that everything else melts away. That’s when it feels most special, and it’s then that what Insomniac has achieved here is most plain. Much of its design is familiar, but it appears here in a refined, polished form that makes it an easy recommendation.
    • 85 Metascore
    • Critic Score
    If you’re new to the series, I’d still absolutely recommend starting with the original. For fans, though, it’s more Valkyria Chronicles, and that’s reason enough to pop a giant red exclamation mark above your head with excitement.
    • 93 Metascore
    • Critic Score
    With an everything but the kitchen sink approach, Super Smash Bros. Ultimate lives up to its name - it's the best gaming cross-over experience ever.
    • 78 Metascore
    • Critic Score
    One of the best multiplayer games of the year.
    • 73 Metascore
    • Critic Score
    The interplay between the AI, your abilities, the physics of the world, and your guns is some of the best I’ve seen, and I never thought I would be saying anything like that about a sequel to Brown Shooter: Apocalypse. There’s much more to this than its kooky, pink-hued marketing campaign. If you sleep on it, you’re sleeping on one of the best – if not the best – single-player FPS games of this generation.
    • 80 Metascore
    • Critic Score
    Bandai Namco is on a bit of a fighting game roll. Tekken 7 and Dragon Ball FighterZ are both hugely successful, and SoulCalibur 6 comes out swinging with the same sort of tightly-constructed, satisfying action. It’s arguably the most approachable of the trio, though its accessible systems aren’t necessarily the best-balanced in the world. It’s an easy recommendation, mind, because at a casual level SC6 is just bloody good fun.
    • 83 Metascore
    • Critic Score
    FIFA 19 is better than FIFA 18 in almost every way, and it’s more fun to play than any other football game right now.
    • 59 Metascore
    • Critic Score
    I went into Anthem with an open mind. It’s a game I wanted to succeed from a studio I’ve always been fond of. Unfortunately, it’s everything everyone feared at reveal. It’s a hollow experience that’s been designed to appeal to the widest market possible while squeezing more money out of those who are hooked in by its doggy treat design.
    • 71 Metascore
    • Critic Score
    Detective Pikachu doesn’t offer an enormous amount of actual game to play, but what’s there is hugely charming and entertaining.
    • 79 Metascore
    • Critic Score
    Battle for Azeroth is still good. Great, even. One of the best expansions World of Warcraft has seen. Cinematics are driving the storytelling stronger than ever, and a handy apocalypse providing a nice reset for the decades-old plot. There’s a wider range of ways to play, and what missteps are taken feel more like minor nuisances.
    • 85 Metascore
    • Critic Score
    If you liked any of the Witcher games, novels or Gwent, then I would implore you to buy Thronebreaker. It’s like a 30-hour long easter egg, filled with references, inside jokes and an engaging story with an empowering lead.
    • 65 Metascore
    • Critic Score
    Once you’re done with the five-hour campaign, the horrid state of the multiplayer will take centre stage. After a while, DICE’s attention to detail and stunning graphics will grow old, and you’ll be left doubting every encounter, every death. DICE’s biggest crime with Star Wars: Battlefront 2 isn’t that it added microtransactions, it’s that it forgot to make a game worth playing in the process.
    • 86 Metascore
    • Critic Score
    Civ 6 is a decent port, but the reason it’s grabbed me so thoroughly on Switch even after hundreds of hours logged on PC is because this game is perfect for this sort of handheld mode play. Civ’s turn-based nature makes it perfect for quick pick-up, put-down sessions, and the Switch’s nature as a dedicated gaming device means that this is now arguably a better shout for a few turns of Civ on the go than a larger, more cumbersome laptop.
    • 65 Metascore
    • Critic Score
    Genesis Alpha One really grew on me over time. At first, I was easily frustrated by my own apparent idiocy and failure, but the longer I played, the more it made sense and I was proud of my all female crew on the USS Goldhawk. If you’re looking for a survival, space-exploration shooter that’s oddly relaxing, then Genesis Alpha One is for you.
    • 57 Metascore
    • Critic Score
    On occasion the open world even meshes with the existing strengths of the series to create something special. For the most part it’s a wretched attempt, however, rescued only by how fundamentally satisfying and fun the musou combat is when you strip it right down.
    • 77 Metascore
    • Critic Score
    Modern Warfare 2’s campaign is a cocktail of modern mechanics, updated characters, and callbacks to classic missions and villains. By the end of it, the campaign ends up saying little of substance. And though that is certainly true of its predecessor, it at least had the gall to try. Despite that, it’s Call of Duty’s most interesting campaign on a purely mechanical level, and bodes well for a future beyond annualised six-hour campaigns. There are far greater heights this could reach if it was allowed to exist as a new STALKER or Fallout – and I hope we get some form of that from Infinity Ward. [Campaign Review = 80]
    • 91 Metascore
    • Critic Score
    Resident Evil 2 Remake is the perfect blend of nostalgia and the new, marrying a classic game with contemporary game design.

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