Vandal's Scores

  • Games
For 6,612 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 10 Make it indie!
Score distribution:
6615 game reviews
    • 55 Metascore
    • 60 Critic Score
    A game with mixed results. It is a very original idea that we've seen few times in console, with almost infinite possibilities, but the adaptation lacks something. As a puzzle game it is difficult and has enough variety, but the absence of clues or help makes it frustrating sometimes.
    • 64 Metascore
    • 60 Critic Score
    Dusk Diver mix of RPG and action works and keeps you entertained, but unfortunately doesn’t bring anything new to the table.
    • 68 Metascore
    • 60 Critic Score
    Grand Bazaar is destined for those who play Harvest Moon for the first time. Many things work automatically, and the player will make money soon, especially thanks of the many options where are to earn it. But those seasoned Harvest Moon players may find the game dull and limited.
    • 68 Metascore
    • 60 Critic Score
    Speed Limit has some good ideas, and its attempt to recreate that arcade feeling is commendable, but some design issues prevent it from becoming something easier to recommend.
    • 37 Metascore
    • 60 Critic Score
    Left Alive has many good ideas. Some of them are well-executed and many others are not. It’s a shame that many of these issues are on the gameplay side, but if you really like the concept, you can manage to enjoy it.
    • 64 Metascore
    • 60 Critic Score
    This is a title aimed at players who want a peaceful adventure, where exploring is the key. If you're a more experience player looking for something challenging or deep, you might have to look elsewhere.
    • 70 Metascore
    • 60 Critic Score
    Dungeons is a good concept spoiled by broken progression system. It can be enjoyable with friends, but its repetitive level design and lack of enemy diversity will take the fun out of it after a few hours.
    • 60 Metascore
    • 60 Critic Score
    Create is oriented to those who like puzzle-solving, but it is not remarkable within that genre. The control get tedious at times, and its map editor is not good enough.
    • 61 Metascore
    • 60 Critic Score
    Weta Workshop delivers a cozy life simulator that fits the peaceful lifestyle of hobbits and charms with subtle references to Tolkien’s world, yet its shallow mechanics, severe performance issues, and forgettable visuals make it feel like a simplified and underwhelming version of much stronger alternatives in the genre.
    • 70 Metascore
    • 60 Critic Score
    Mile 0 is not as strong as the main title, and one of the main reasons is its gameplay. At least, those who want to explore the universe of the series will find more to discover here.
    • 67 Metascore
    • 60 Critic Score
    Joy Ride Turbo is a good karting game that eliminates Kinect from the ecuation, thus improving control. However, it is still too simple and lacks content, and doesn't bring anything really new to the genre. Despite this, it can bring quite a lot of fun.
    • 58 Metascore
    • 60 Critic Score
    Mario Tennis: Ultra Smash is very disappointing. It's main additions are rather annoying, and the lack of content is undeniable. Still, it still fun when played with friends.
    • 71 Metascore
    • 60 Critic Score
    The incredible visuals of Songs or Iron are not enough to make us forget the simplicity of its combat, its flat design and all the technical issues we experienced.
    • 59 Metascore
    • 60 Critic Score
    The Top 100 is a good tribute to the series, but a disappointing Mario Party. It lacks modes and the depth of a proper entry, although it's quite enjoyable and does deliver a bunch of hours of fun.
    • 51 Metascore
    • 60 Critic Score
    This is a long, fun game, but its difficulty and monotony seriously hurt the offer. Fans of the genre may find it worth it, but we would recommend them to try it first.
    • 58 Metascore
    • 60 Critic Score
    Edge of Time should have been a far better game than it actually is. It has a great story and presentation, but its gameplay lacks polish and has quite a few flaws in its design.
    • 57 Metascore
    • 60 Critic Score
    Edge of Time should have been a far better game than it actually is. It has a great story and presentation, but its gameplay lacks polish and has quite a few flaws in its design.
    • 61 Metascore
    • 60 Critic Score
    Overall, Curse of the Sea Rats is an interesting choice if you want to get initiated in the metroidvania genre, but the technical issues make it hard to recommend at the time of reviewing.
    • 70 Metascore
    • 60 Critic Score
    This title has a solid foundation, but the mission design and the unfair multiplayer make it harder to enjoy than it should. If you're looking for something different, though, this is definitely different.
    • tbd Metascore
    • 60 Critic Score
    FTWD: Dead Run works and it has some interesting ideas, but license aside, we think there are better alternatives available in the App Store.
    • 54 Metascore
    • 60 Critic Score
    Blackwind is quite irregular, and there are better options out there, but it’s still enjoyable when it focuses on its more arcade-y aspects.
    • 51 Metascore
    • 60 Critic Score
    If a game works on the phone it doesn't have to work on console, and this is a good example of that. It still gets repetitive and monotonous, and doesn't offer anything really exciting.
    • tbd Metascore
    • 60 Critic Score
    It feels good as an experiment, so it's a good choice if you're looking for an alternative to traditional fighting games. Consequently, it wouldn't work as such.
    • 73 Metascore
    • 60 Critic Score
    Cloudpunk is a good game… but it doesn’t do anything that we hadn’t seen before. We feel it needs a deeper focus on the gameplay, but if you’re happy just discovering this universe and its story, you can have a good time with it.
    • 65 Metascore
    • 60 Critic Score
    It works as a football manager, since it is engaging and deeper than it looks, but watching the AI play gets way too boring.
    • 72 Metascore
    • 60 Critic Score
    Despite its colorful world and fun movement mechanics, Completely Stretchy fails to capture the essence of its inspirations, offering a shallow experience with a restrictive open world, uninspired objectives, and limited interaction beyond its quirky aesthetics. Its art direction and humorous dialogues provide some charm, but the game ultimately feels like a watered-down version of Sludge Life with little new to offer.
    • 54 Metascore
    • 60 Critic Score
    The biggest problem here is that people expected way too much from it. It's not a bad game, and children or parents willing to play with its kind will definitely have some fun with it.
    • 59 Metascore
    • 60 Critic Score
    The game does not work as good as we think the dev team planned, but it offers some interesting ideas and does entertain. We recommend trying the demo first, since it might be a choice worth considering.
    • 47 Metascore
    • 60 Critic Score
    It feels like a game designed to catch some fans the series. There's some important issues, but if you get some friends to play with, it's a product you can enjoy.
    • 59 Metascore
    • 60 Critic Score
    There's some great ideas behind One Upon Light, but it needs a better execution, more content and a more balanced difficulty to be the game it was meant to.
    • 68 Metascore
    • 60 Critic Score
    This is like a playable joke that is fun for a while… but gets repetitive too soon.
    • 58 Metascore
    • 60 Critic Score
    Surrealism and graphic adventures are a complicated match, but Memoranda is interesting and has some really cool moments. It's also a nice tribute to Murakami's work.
    • 70 Metascore
    • 60 Critic Score
    APID isn't a bad game, but it doesn't do anything new or particularly well. Still, is a good choice if you're just looking for some shooting action.
    • 70 Metascore
    • 60 Critic Score
    Even thought it's technically outstanding, this game becomes something mediocre because of its abusive free-to-play system.
    • 58 Metascore
    • 60 Critic Score
    Despite its punk charm, clever ideas, and quirky narrative tone, Hotel Barcelona suffers from weak combat design, repetitive structure, poor performance, and clunky controls that undermine its creative potential and make it enjoyable mainly for fans of Swery, Suda51, or 80s horror references.
    • 58 Metascore
    • 60 Critic Score
    It looks good and holds some interesting ideas, but the control and the repetitive puzzle system have a negative impact on the overall experience. If you’re looking for a puzzle game, though, this may work.
    • 71 Metascore
    • 60 Critic Score
    Breathedge has a solid foundations and really good ideas, but also fails to make the most of it. The second half feels like a stretch, and some of the concepts are underutilized or, at least, not very well explained.
    • 68 Metascore
    • 60 Critic Score
    The Complex is an entertaining FMV, decision-based adventure that works, but doesn’t do anything really new. We feel like it’s a story we already knew, and when the story is everything you’ve got, it really needs to shine.
    • 59 Metascore
    • 60 Critic Score
    The lack of multiplayer, the lack of save data and the lack of a defined genre prevent Lost Sea from achieving something bigger, as it's clear that it has some good ideas and solid foundations.
    • 68 Metascore
    • 60 Critic Score
    If we achieve to get used to the confusing controls, it is an enjoyable videogame, withouth much complications, nor a deep and engaging story, but quite entertaining. Graphics are beautiful and animations resemble those of the classics.
    • 67 Metascore
    • 60 Critic Score
    As a Way of the Samurai spin-off is interesting, but there are better alternatives in this genre. It is enjoyable, but some of its ideas need better execution.
    • 49 Metascore
    • 60 Critic Score
    We are sure there's a certain audience that's going to enjoy the game, but for most users may be quite simple, and end up feeling repetitive.
    • 74 Metascore
    • 60 Critic Score
    Railway Empire is a great game, but this version is not as good as others. Technical and UI issues make it less enjoyable than the original, so we would only recommend it on Switch if it’s your only option.
    • tbd Metascore
    • 60 Critic Score
    It has a solid base, but poor visuals, the lack of new features and being quite predictable end up making it a game that will only appeal a very small audience.
    • 68 Metascore
    • 60 Critic Score
    The business model and the online mode are the main new features and, while paying just for the games you're going to play seems fair, the online experience has not been smooth for us.
    • 53 Metascore
    • 60 Critic Score
    The core idea is good and the game works pretty well... when there are people playing, which unfortunately is not very often, and the offline modes are not good enough to compensate.
    • 59 Metascore
    • 60 Critic Score
    Skater XL has a great foundation to build upon, but right now that’s all that it is. While we expect further updates to bring more content to the game, we can only recommend it to those who need a new skateboarding now and cannot wait.
    • 68 Metascore
    • 60 Critic Score
    The game captures the charm of Japanese landscapes and drifting culture with a solid driving experience and real car sounds, but suffers from weak visuals, repetitive drift-focused gameplay, and a limited open world that lacks polish.
    • 61 Metascore
    • 60 Critic Score
    It's not an actual sequel of the previous title, so it's hard to compare. Still, we don't like the new formula as much as we liked the previous one, so we can only recommend this game to Jojo's fans.
    • 70 Metascore
    • 60 Critic Score
    Ultimately, if Secret Files was a surprise for its good presentation and story, this sequel was expected to follow its trail. However this Puritas Cordis shows it is not enough to reuse the same formula over and over.
    • 67 Metascore
    • 60 Critic Score
    Industria is a beautiful game with a lot of potential, but held back by both technical and design issues. Some of them can be easily patch, some others might have to wait for a potential sequel.
    • 69 Metascore
    • 60 Critic Score
    As a game, it’s a step forward for the genre in the right direction, but the enjoyment gets lost many times in its frustrating controls.
    • 50 Metascore
    • 60 Critic Score
    This is certainly not the best game that Inafune or Level-5 has ever offered, but still there are some nice features that will please its audience.
    • 58 Metascore
    • 60 Critic Score
    It doesn't become the ultimate Dragon Ball game we have been expecting for years, although it brings something new and different which adds freshness to the series. Unfortunately, its great graphics cannot hide a system too simple and repetitive.
    • 55 Metascore
    • 60 Critic Score
    It doesn't become the ultimate Dragon Ball game we have been expecting for years, although it brings something new and different which adds freshness to the series. Unfortunately, its great graphics cannot hide a system too simple and repetitive.
    • 59 Metascore
    • 60 Critic Score
    If you like this kind of games, especially those harder than the average puzzle/platformer, it well deserves a try. However, it fails to show any outstanding feature.
    • 64 Metascore
    • 60 Critic Score
    If you like Monopoly you'll like Monopoly Streets. But it you like it, you will probably already have the table-top game at home, and would prefer to play it without watching a television. But its virtue lies in the possibility to set up specific rules, and add additional extras to a basic formula, specially in online modes.
    • 65 Metascore
    • 60 Critic Score
    Although very enjoyable, Little Orpheus fails to become a big hit. It is simple and classic, which is great if that’s what you’re looking for.
    • 64 Metascore
    • 60 Critic Score
    Ultimately, if Secret Files was a surprise for its good presentation and story, this sequel was expected to follow its trail. However this Puritas Cordis shows it is not enough to reuse the same formula over and over.
    • 58 Metascore
    • 60 Critic Score
    This is a traditional first person adventure with too many clichés, but very enjoyable thanks to its environmental narrative.
    • 67 Metascore
    • 60 Critic Score
    This is a fun party game for short sessions, but it’s also as fun as forgettable.
    • 64 Metascore
    • 60 Critic Score
    This game has a lot of potential and some well-developed features, but it is not deep enough to become relevant in any of the genres it relies on. Still, it might be worth trying if you’re aware of its issues.
    • 58 Metascore
    • 60 Critic Score
    Q-Games delivers a visually striking and philosophically rich third-person adventure where shooting builds instead of destroys, offering an existential narrative full of intriguing ideas, but repetitive mechanics, uneven pacing, and inconsistent rewards make the experience feel tedious despite its originality and thoughtful concept.
    • 67 Metascore
    • 60 Critic Score
    It has all the elements to be a success, but if fails to mix them properly. The concept is original and we think it deserves a try, but it's a shame it doesn't get it right.
    • 65 Metascore
    • 60 Critic Score
    If you like Monopoly you'll like Monopoly Streets. But it you like it, you will probably already have the table-top game at home, and would prefer to play it without watching a television. But its virtue lies in the possibility to set up specific rules, and add additional extras to a basic formula, specially in online modes.
    • 59 Metascore
    • 60 Critic Score
    Some decisions, like the randomly generated levels or the permadeath, made the game feels worse than it should. It's enjoyable, and the multiplayer mode and its artistic design are quite strong, but it still feels like a missed opportunity to do something really unique.
    • 54 Metascore
    • 60 Critic Score
    This is a game recommended for those who feel passion for the genre and enjoy going downhill at top speed, alone or through the Internet.
    • 64 Metascore
    • 60 Critic Score
    Macross is a modest shoot'em up that offers a fan service-heavy experience but fails to stand out with its repetitive gameplay and lacklustre design. While it offers difficulty adjustments and some nostalgic elements, it doesn’t offer anything particularly memorable compared to other genre entries.
    • 46 Metascore
    • 60 Critic Score
    Being free-to-play, we think it's worth a try, because there are a few good ideas there. The whole product is not really there yet, but maybe it evolves into something better.
    • 59 Metascore
    • 60 Critic Score
    This classic franchise is back with good ideas and a poor execution. If you are a hardcore fan of the series or you’re planning on playing with friends, have a look at it. If not, better look elsewhere.
    • 59 Metascore
    • 60 Critic Score
    We’ve had some fun with Mario Kart Tour but, overall, is a disappointing game. Poor control and a omnipresent free-to-play system are simply not good enough for this franchise.
    • 58 Metascore
    • 60 Critic Score
    It's a good way to see what the console is capable of, but it's too expensive for the amount of content or the hours of fun it offers. Actually, it would've been an amazing addition for free with the console, since it feels more like a tech demo than a proper, almost full-price game.
    • 66 Metascore
    • 60 Critic Score
    If you like Monopoly you'll like Monopoly Streets. But it you like it, you will probably already have the table-top game at home, and would prefer to play it without watching a television. But its virtue lies in the possibility to set up specific rules, and add additional extras to a basic formula, specially in online modes.
    • 47 Metascore
    • 60 Critic Score
    Yet another game with great ideas and a not-so-great execution. If you’re looking for a stealth-based horror experience it’s an option, but definitely not the best one out there.
    • 67 Metascore
    • 60 Critic Score
    A game aimed at platforms fans, which will enjoy the game but notice this is not one especially brilliant, which is a shame, considering the great Flash version.
    • 71 Metascore
    • 60 Critic Score
    The third episode of TWD: Michonne has many ups and downs, but the worst part of it is a plot not as interesting as we expected. Unless you want to know more about Michonne, this series has very little for the player.
    • 67 Metascore
    • 60 Critic Score
    It doesn't evolve too much from the previous episode of the series, but it's engaging, and if you like the franchise it is based on, it can be fun.
    • 71 Metascore
    • 60 Critic Score
    Legends of Wrestlemania sustains itself mostly on nostalgia and on a simple an accessible gameplay concept. The nostalgia part is not so detailed like many passionate fans may demand, but at least it has succeeded in being accessible.
    • 71 Metascore
    • 60 Critic Score
    A game aimed at platforms fans, which will enjoy the game but notice this is not one especially brilliant, which is a shame, considering the great Flash version.
    • 56 Metascore
    • 60 Critic Score
    This is a game for a specific audience, who knows how funny and absurd Gal Gun can be. It improves some aspects over its predecessor, but there's still many things that need to be worked on.
    • 65 Metascore
    • 60 Critic Score
    Cooking Mama 3 doesn't offer anything really new in content, although it's true it has some more game options in comparison with the preview games, and a good number of new recipes, which fans series would appreciate.
    • 56 Metascore
    • 60 Critic Score
    5 Spots Party proposes something different and interesting, and that works. But it quite an important problem as a videogame: its difficulty curve is not progressive.
    • 63 Metascore
    • 60 Critic Score
    It's a shame some technical issues make this version fall behind the "big ones", since it could have been a serious rival for Mario Kart. We'll need to get used to issues though, and in the end we will be able to enjoy it.
    • 69 Metascore
    • 60 Critic Score
    Trailblazers is a great concept that can be fun and very enjoyable, but the lack of complexity and depth ends up having a negative impact in the experience.
    • 52 Metascore
    • 60 Critic Score
    Spare Parts is a very simple game, aimed to the younger audience, which will like the design and charm of its characters. Taking into account the audience of the game, we miss some more help in certain puzzles of final bosses, as some players might get stuck.
    • 67 Metascore
    • 60 Critic Score
    Human: Fall Flat has may great ideas and its puzzles are well designed, but technical issues and a quite frustrating control prevent it from being a better game.
    • 53 Metascore
    • 60 Critic Score
    Spare Parts is a very simple game, aimed to the younger audience, which will like the design and charm of its characters. Taking into account the audience of the game, we miss some more help in certain puzzles of final bosses, as some players might get stuck.
    • 50 Metascore
    • 60 Critic Score
    Krinkle Krusher works as a real-time strategy concept, but it feels like a mobile game turned into a console game. It isn't a bad option, but there's plenty of better games out there.
    • 57 Metascore
    • 60 Critic Score
    A bad port, done without effort and rushed. There's little use of the Wii U exclusive features and the frame-rate drops below 20 without reason. You'll get used to that and enjoy the great game behind it, but we recommend playing in on another platform.
    • 58 Metascore
    • 60 Critic Score
    Time Crisis: Razing Storm is one of those videogames you can enjoy a pair of days with friends, but it lacks some more depth.
    • 65 Metascore
    • 60 Critic Score
    Lego Battles is a simple strategy game, not very original in its conception, although it has an important factor which can help it to succeed: the LEGO franchise.
    • 79 Metascore
    • 60 Critic Score
    An interesting game that blends intelligently two types of well known games: one of territory conquest like Risk, and one in which we have to form words. It may result very addictive for some players, but those who are not native English speakers will find too much of a barrier.
    • 63 Metascore
    • 60 Critic Score
    More situations and deeper gameplay might have helped this game, since its appeal wears out faster than expected. Still, taking into account its price, it does deliver a good amount of content.
    • 50 Metascore
    • 60 Critic Score
    There is so much potential in Cyberpilot that it really feels like a wasted opportunity. It could be one of the best games in VR, but when things get interesting, it’s over.
    • 69 Metascore
    • 60 Critic Score
    Not a very convincing game. It is always attractive to become Batman in a videogame, and it is quite a good adaptation, but its gameplay falls limited and repetitive soon.
    • 62 Metascore
    • 60 Critic Score
    There are better dungeon crawlers out there, but this one has personality, and that’s hard to find. If you liked the sequel, this is a good time to enjoy the origins of the series.
    • 71 Metascore
    • 60 Critic Score
    It seems as if Puddle might have been far more succesful in portable systems, especially in those with motion detection. There are plenty of good ideas behind the game, although the content falls short and doesn't justify the price. A decent game, but not outstanding.
    • 64 Metascore
    • 60 Critic Score
    An interesting turn in the series, but its gameplay is terribly designed in some parts, and it lacks ambition and originality as a zombie game. We will pass a lot of time shooting and killing without no additional motivation or extra, repeating the same scheme constantly. Only for hardcore fans of the Yakuza series.
    • 73 Metascore
    • 60 Critic Score
    This VR arcade brawler offers a unique and physically demanding combat system with cinematic ambition and striking visual flair, but suffers from repetitive gameplay, technical flaws, and a lack of mechanical depth that ultimately make it feel more like a rough prototype than a fully realized experience.
    • 67 Metascore
    • 60 Critic Score
    A classic and rudimentary game in spirit, which we think will satisfy a very specific public looking exactly for that. But the rest should decide carefully and try before buying, as the game is as its demo, but for six hours instead of twenty minutes.

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