Vandal's Scores

  • Games
For 6,586 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6589 game reviews
    • 49 Metascore
    • 55 Critic Score
    We recommend this title for those out there who are fanatic of this kind of game, but it is hard to find something good about it for those who are not. Sadly, last generation graphics, and nothing worth highlighting and the main features of this game.
    • 69 Metascore
    • 55 Critic Score
    Fun for a while, but incredibly limited and repetitive, Slap Them All is a beat ‘em up that could and should have been much better.
    • 61 Metascore
    • 55 Critic Score
    There are good intentions behind this adventure, but also too many mistakes and questionable design choices.
    • 43 Metascore
    • 55 Critic Score
    The developers deserve some praise for the originality of the game, but ultimately it doesn't work as it becomes boring too early.
    • 51 Metascore
    • 55 Critic Score
    After the great adventures Frozenbyte has offered us, we were expecting much more from them. Unfortunately, Shadwen is a nice idea behind a really poor execution.
    • 67 Metascore
    • 55 Critic Score
    Despite its promising premise, this VR expansion fails to deliver an immersive underwater experience due to its limited interactivity, lackluster graphics, and overly guided gameplay. Movement feels clunky, interactions are shallow, and the second character adds little to the experience, making the short runtime feel unnecessarily stretched.
    • 71 Metascore
    • 55 Critic Score
    No Straight Roads has fantastic ideas, but it fails to make good use of them. Even if the foundation is interesting, the execution ends up delivering tedious interaction and imprecise controls.
    • 65 Metascore
    • 55 Critic Score
    Although it has a good and interesting multiplayer, the main single-player adventure is not that interesting, and its gameplay is too limited.
    • 52 Metascore
    • 55 Critic Score
    The core experience is as good as in any other episode of the franchise, but the free-to-play approach becomes really intrusive.
    • 65 Metascore
    • 55 Critic Score
    With some more polish, Eat Them could have become one of the best in its genre, but its high difficulty and the imprecise controls turn it into a tedious experience.
    • 62 Metascore
    • 54 Critic Score
    It has some good ideas to reinvent the series and it tries to offer something different, but it has too many problems and falls far below Jagged Alliance 2. Its interface and awful AI make the game too limited.
    • 47 Metascore
    • 54 Critic Score
    The new adventure of the X-Men is poor and simple. Although the story looked interesting, the result is an average action game, without anything remarkable, that only hardcore X-Men fans will enjoy.
    • 50 Metascore
    • 54 Critic Score
    The new adventure of the X-Men is poor and simple. Although the story looked interesting, the result is an average action game, without anything remarkable, that only hardcore X-Men fans will enjoy.
    • 54 Metascore
    • 54 Critic Score
    As if it were an experimental title in augmented reality, Spirit Camera shows that stories can be told using this technology, offering an inmersive experience in which you can blend the console with the players' environment. Despite these good things, the game is too short and has its flaws, especially in the interaction with the cameras, But it is a bold game, with some interesting ideas, which acts as a pioneer in a new genre.
    • 56 Metascore
    • 53 Critic Score
    It offers an original concept, but there are things that don't fit well overall.
    • 59 Metascore
    • 53 Critic Score
    Except from the visuals there's little to highlight about the game. Fans of the genre may give it a try, keeping in mind the game relies heavily on in-app purchases.
    • 56 Metascore
    • 53 Critic Score
    It is a good idea to combine action with strategy, but this time hasn't been achieved with prowess.
    • 51 Metascore
    • 53 Critic Score
    It's like it's fifth movie. It gives you nothing relevant, looks alright and it's not very interesting if you're not a fan of the series. It's a nice attempt, but it's still far from such a special series as Die Hard.
    • 62 Metascore
    • 52 Critic Score
    Although this installment has achieved to overcome some of the control issues of the first game, and it also offers slightly better graphics than those one, it doesn't bring anything new to the series.
    • 55 Metascore
    • 52 Critic Score
    Even those who love this type of game will acknowledge that this is an average and mediocre one, which might well have been a PSP title in terms of visual quality, and lack of innovation and content.
    • 48 Metascore
    • 51 Critic Score
    It doesn't take the series any step further, and pretty much everything in it is mediocre.
    • 67 Metascore
    • 50 Critic Score
    Right now, Rise of the Incarnates needs something to break the monotony of its battles. It feels like maybe they released it too early, and hopefully time will make it better.
    • 57 Metascore
    • 50 Critic Score
    Foamstars attempts to capture the essence of Splatoon with its colorful design and unique mechanics but falls short due to lackluster execution and an aggressive microtransaction system. While it offers some enjoyable moments, especially in cooperative squad mode, its gameplay loop feels frustrating and its pay-to-win elements detract from the overall experience.
    • 50 Metascore
    • 50 Critic Score
    Most of its pieces fit tight together, but lasting just one hour and being quite easy, it's not the best option for graphic adventures fans.
    • 70 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 50 Critic Score
    A bunch of good ideas not well implemented leaves us with a game that is a step backwards in the series, and that won't offer what Dragon Ball fans deserve.
    • 53 Metascore
    • 50 Critic Score
    Legacy of Kain: Ascendance fails to honor its lineage, delivering a shockingly brief three-hour experience. While the atmospheric music and original voice acting evoke nostalgia, the repetitive 2D combat and simplistic platforming feel dated. Despite an intriguing narrative tone, the controversial lore retcons and inconsistent difficulty result in a mediocre, uninspired revival.
    • 56 Metascore
    • 50 Critic Score
    Rogue Corps has some good ideas, but the execution is very, very flawed. Poor level design, repetitive and more input lag than this genre can handle. However, it can be fun with friends. If you’re playing alone, though, stay away from it.
    • 40 Metascore
    • 50 Critic Score
    We know there's a lot of talent in this studio, but this time they offer a mediocre experience where, even though the main mechanic works, it's hard to highlight something.
    • 71 Metascore
    • 50 Critic Score
    Contracts is a good option for hardcore fans of the series, but its flaws make it harder to recommend to a wider audience. It is expected, though, that upcoming patches will make it a much more appealing experience.
    • 60 Metascore
    • 50 Critic Score
    Behind it’s attractive art style there an empty shooter that feels takes us back to the early 00s… but not in a good way.
    • 59 Metascore
    • 50 Critic Score
    It begins with an attractive idea, being the Anti-Christ embodied in a little kid, but the gameplay gets boring and Lucius doesn't offer a satisfying experience.
    • tbd Metascore
    • 50 Critic Score
    The Descent is a walking simulator of exploration and horror that fails to deliver a satisfying experience due to its simplistic and repetitive gameplay, its poor optimization, and its uninteresting story that is mostly told through notes. The only positive aspects are its good graphics and its tense sound design, but they are not enough to save this disappointing adventure.
    • 50 Metascore
    • 50 Critic Score
    BlueGiant has't brought us a very good title. It could be improved in many aspects and it doesn't offer anything new. Maybe its price and multiplayer will make it interesting for some players, but we think it's not worth it unless you're a fanatic of the genre.
    • 49 Metascore
    • 50 Critic Score
    Not enough new features and an obsolete game system.
    • 53 Metascore
    • 50 Critic Score
    Videogame humor is the main -and almost only- strong part of Eat Lead, but it falls to be, in fact, a good game. It is not bad, but actually what it proposes in gameplay has been already made a lot of times with better results.
    • 44 Metascore
    • 50 Critic Score
    There are some great ideas and some good moments in Husk, but gameplay-wise, the experience isn't that good, and sadly it isn't what you would expect. The developers have promised to listen to the feedback and improve the game, so keep an eye on it, because even if now it isn't the game we want, it could end up being it.
    • 52 Metascore
    • 50 Critic Score
    This is interesting game, in a very unique way, but offers very little as an ARPG and as a remaster to justify this version.
    • 66 Metascore
    • 50 Critic Score
    Double Dragon Neon is just enough. Its gameplay mistakes may ruin the experience for those who want to live the original experience again. We may enjoy playing cooperative modes, but it's definitely a poor tribute to such a classic game. Not recommended unless you're a big fan of the franchise.
    • 68 Metascore
    • 50 Critic Score
    GORN is a crazy, violent game that is just fun. However, the developers haven’t taken into consideration the limitations of the PSVR hardware, and they have even removed the asymmetric mode, making the PS4 version quite limited and less enjoyable.
    • 54 Metascore
    • 50 Critic Score
    Not really recommended as a game by itself, since it's pretty limited. However, as an add-on or extra for Pokémon Black & White 2 it is definitely worth considering.
    • 72 Metascore
    • 50 Critic Score
    If you like South Park a lot, and also this kind of games, it is a good option, even for discovering this genre, but there are plenty of better ones.
    • 42 Metascore
    • 50 Critic Score
    The core experience is solid, but the free-to-play model won't let us get to it. If you're not willing to spend any money on it, the game becomes almost unplayable.
    • 49 Metascore
    • 50 Critic Score
    Corpse of Discovery has some interesting ideas, but the story feels a little bit undeveloped, and the lack of innovation and its technical issues prevent it from becoming something better.
    • 62 Metascore
    • 50 Critic Score
    Apart from the exclusive designs created for the game, fans of the movie will not find anything particularly relevant in this title focused on in-app purchases.
    • tbd Metascore
    • 50 Critic Score
    It's an experiment rather than a game, and it just takes around 20 minutes to complete. Still, being free, it's a reasonable option as an extra for the movie.
    • 60 Metascore
    • 50 Critic Score
    This game is hardly attractive, except for minigame compilations fans. It includes a Wii Remote Plus control as its main incentive, but the game doesn't make the most of its potential, and this is its main failure.
    • tbd Metascore
    • 50 Critic Score
    The idea is OK, but it's way too simple and it takes long to become engaging. If you've got a team to play with, it may be worth your time.
    • 42 Metascore
    • 50 Critic Score
    Family Guy deserves something better, and the only think worth about it are the characters and jokes. The cooperative mode, however, is fun, but still we recommend trying it before buying it.
    • 64 Metascore
    • 50 Critic Score
    Zombie Vikings is fun when played with friends, but it's unfinished. Maybe a few extra weeks or month could've changed our opinion, but now is in serious need of updating and patching.
    • tbd Metascore
    • 50 Critic Score
    The concept works, but we think a game should deliver something we haven't seen and played a hundred times, particularly when the execution has some room for improvements.
    • 56 Metascore
    • 50 Critic Score
    Even if Kung-Fu High Impact were an Xbox Live Arcade title we would find it mediocre, because of some problems in gameplay that make the game frustrating. As a downloadable game it would be a curious one, but as a retail game it is not recommendable.
    • 47 Metascore
    • 50 Critic Score
    Extinction is promising, but it gets boring way too soon. Behind an interesting concept there is repetitive experience that could've been so much more.
    • 41 Metascore
    • 50 Critic Score
    The Arkanoid / Breakout formula keeps working and, in fact, WiiWare offers several titles like this. Soccer Bashi looks to have its own personality with its soccer touch and the ability to create our own levels.
    • 76 Metascore
    • 50 Critic Score
    As an indie title, it aims for a tiny audience, but even that audience its too large for the quality it offers. If you feel attracted by the concept and/or visuals go ahead –you'll love it or hate it– but don't expect a game everybody can enjoy. McPixel wants to cause a reaction, and it causes it.
    • 51 Metascore
    • 50 Critic Score
    Videogame humor is the main -and almost only- strong part of Eat Lead, but it falls to be, in fact, a good game. It is not bad, but actually what it proposes in gameplay has been already made a lot of times with better results.
    • tbd Metascore
    • 50 Critic Score
    This app offers an interesting view of football games, but the execution is not that great and it lacks content.
    • 64 Metascore
    • 50 Critic Score
    Its gameplay gets repetitive soon, and doesn't improve upon the original game, and the story is not as good, but it can still be enjoyable by fans of the original.
    • 65 Metascore
    • 50 Critic Score
    Its gameplay gets repetitive soon, and doesn't improve upon the original game, and the story is not as good, but it can still be enjoyable by fans of the original.
    • 52 Metascore
    • 50 Critic Score
    Krater could have been much more, but its multiple flaws, frustrating character progression and repetitive combat end up wasting the game. Despite this, it offers quite a lot of content for an affordable price.
    • 64 Metascore
    • 50 Critic Score
    Stonefly is a game full of good ideas and intentions, that unfortunately fails to execute them well.
    • 59 Metascore
    • 50 Critic Score
    It looks good and it's fun for a while, but unless you're willing to play online and happy with the monetization system, there are better options.
    • tbd Metascore
    • 50 Critic Score
    It's just one of those games for children. This audience usually cares about playing as the main characters of the movie and forgives all the problems it presents as a video game. It's an easy game that lacks creativity but successfully brings the story of the film to the system. Probably a good birthday present for kids.
    • 64 Metascore
    • 50 Critic Score
    Gal Gun is clearly aimed at the Japanese audience, so you probably know if it's a game you can enjoy. Its gameplay, no matter if you like the concept, is quite weak anyway.
    • 37 Metascore
    • 50 Critic Score
    Past Cure does many things well, but it fails where it's more important: at its core mechanics. Dull and repetitive shootings and boring and unfair stealth make some sequences almost unbearables, but there are some good moments too. Let's hope a few patches can improve the adventure.
    • 50 Metascore
    • 50 Critic Score
    It seem as if the game tries to achieve the nostalgic effect in those players who remember animated series of the eighties and seventies, but it fails when trying to adapt it to current times. Although the graphics don't shine, the main problem is its repetitive gameplay, with uninspiring combat.
    • 51 Metascore
    • 50 Critic Score
    FNAF takes a step back, and relies on sound to scare you. It still works, but now your biggest fear would be going deaf because of its loud scare jumps.
    • 34 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 65 Metascore
    • 50 Critic Score
    Jalopy is a game with very interesting ideas but a very poor execution. We'd like to think the biggest issues are going to be fixed –then it'll be a game you should try.
    • 39 Metascore
    • 50 Critic Score
    The core idea, getting some inspiration from Dead Nation, is good, but the execution isn’t. As usual, playing with friends is fun, but that’s about it.
    • tbd Metascore
    • 50 Critic Score
    Although it’s a step up compared to its predecessor, Garfield is still far from being able to compete against other kart games. Children who like the character might enjoy it, but that’s pretty much it.
    • 57 Metascore
    • 50 Critic Score
    This is another Kinect game that doesn't really make the most of the camera. Short and sometimes fun, it could be a great game for kids.
    • 50 Metascore
    • 50 Critic Score
    This is a game with great ideas but a really poor execution. There a couple of levels that are not too bad, but everything else is not at the level you would expect.
    • 59 Metascore
    • 50 Critic Score
    Those Who Remain does a great job with its art style, but that’s about it. Yes, it will keep you entertained for a few hours, but it’s very unoriginal and the performance on Xbox One X is atrocious, at least at launch.
    • tbd Metascore
    • 50 Critic Score
    Just Die Already is weird and crazy, but the novelty and the fun wears off quite quickly. It seems like a game made for streamers, which might fail to offer anything to more traditional players.
    • 47 Metascore
    • 50 Critic Score
    Despite capturing the artistic style of Mike Mignola's comics and featuring the charisma of Hellboy, this roguelite falls short with an extremely simple combat system, lack of variety in situations, enemies, and strategic possibilities, along with a scarcity of content and somewhat clunky controls, ultimately failing to do justice to Mignola's masterpiece.
    • 55 Metascore
    • 50 Critic Score
    A modest cooperative action game that reinvents the legend of Robin Hood with a steampunk twist, offering some fun moments with friends and a decent graphical aspect for a small production, but also suffering from a lack of originality, content, and artificial intelligence, as well as being overshadowed by many better alternatives in the genre.
    • 41 Metascore
    • 50 Critic Score
    There still is a good game inside this remaster, even if it hasn’t aged as well as others, but the technical issues make it hard to find.
    • 50 Metascore
    • 50 Critic Score
    It doesn't really work as a remake, but it doesn't work as an action platformer either. A quite simple experience where there's very little to highlight.
    • 54 Metascore
    • 50 Critic Score
    Having so many rivals on the App Store, Square Enix should have tried a little harder. There are many other options better than this repetitive and kind of boring experience.
    • 59 Metascore
    • 50 Critic Score
    Asterix and Obelix are back with a disappointing adventure. It’s enjoyable if your a big fan and you’re playing with a friend; if not, the are many better options.
    • 28 Metascore
    • 50 Critic Score
    Rogue Warrior doesn't live up to expectations and to its long development process. The story might have inspired a title with a more varied and polished gameplay, but this Rebellion game is affected by a scarce duration, which is unacceptable today.
    • 47 Metascore
    • 50 Critic Score
    This is a quite weak experience, and needs to be polished and improved if it wants to become an option among so many rivals.
    • 63 Metascore
    • 50 Critic Score
    This is a game full of historical value, that everyone interested in the history of the genre should play. However, it hasn’t aged well at all, and some of its design choices are just not fun in 2020.
    • 60 Metascore
    • 50 Critic Score
    Bakugan: Battle Brawlers doesn't offer anything new to the turn-based strategy genre.
    • 49 Metascore
    • 50 Critic Score
    The absence of a multiplayer mode is not justifiable by any means, and puzzle mode is incredibly short and unchallenging. But gameplay keeps being fun and addictive.
    • 70 Metascore
    • 50 Critic Score
    It may be enjoyable for some, but if you are looking for a fighting game, keep searching.
    • 67 Metascore
    • 50 Critic Score
    The idea is good, but the gameplay isn't. We still hoping for an update where everything is balanced and improved, including its free-to-play system.
    • 54 Metascore
    • 50 Critic Score
    The good ideas in this game are buried under way too many issues that affect pretty much every aspect of the game.
    • 60 Metascore
    • 50 Critic Score
    It is difficult to review such a compilatorion when compared with the many ones that have been released in the last months. Sega keeps all the elements which turned Golden Axe into a classic, but there is nothing else than that, with almost no enhancements over the original games. Only for hardcore, nostalgia-driven fans.
    • 27 Metascore
    • 50 Critic Score
    Rogue Warrior doesn't live up to expectations and to its long development process. The story might have inspired a title with a more varied and polished gameplay, but this Rebellion game is affected by a scarce duration, which is unacceptable today.
    • 49 Metascore
    • 50 Critic Score
    Ultimately, this game will only please series' hardcore fans who are eager to play the next Red Faction game and want some freshness within the series universe. Battlegrounds seems to have been quickly conceived and executed and that is noticeable from the first minutes of play.
    • 52 Metascore
    • 50 Critic Score
    Ultimately, this game will only please series' hardcore fans who are eager to play the next Red Faction game and want some freshness within the series universe. Battlegrounds seems to have been quickly conceived and executed and that is noticeable from the first minutes of play.
    • tbd Metascore
    • 50 Critic Score
    Ultimately, Oscar in Toyland 2 is yer another platforming game. Genre fans will like it, but it doesn't offer anything new for the rest of players.
    • 53 Metascore
    • 50 Critic Score
    If it introduces all the promised improvements we could see a good title, but so far, the offer is quite repetitive. Yes, it's free-to-play, but it needs a lot of 'farming' if we want to unlock all the regions, so if you like the game, you should consider buying the complete experience for $20.
    • 55 Metascore
    • 50 Critic Score
    Super Monkey Ball seems to have been hurried up to arrive at Nintendo 3DS launch. Graphics are noteworthy, sound is decent and 3D works well, but gameplay just doesn't work.
    • 61 Metascore
    • 50 Critic Score
    Hellbound is a classic shooter that works as a nice tribute that era, but falls short in many aspects. If you are looking for retro experience and you have already played the best ones, this can be a good option.
    • 76 Metascore
    • 50 Critic Score
    It's true that key gameplay elements are still there, and its gameplay options guarantee dozens of hours of play, but its unbalanced pace and its noteworthy technical flaws result in a tedious experience, and make its virtues dilute.
    • 78 Metascore
    • 50 Critic Score
    It's true that key gameplay elements are still there, and its gameplay options guarantee dozens of hours of play, but its unbalanced pace and its noteworthy technical flaws result in a tedious experience, and make its virtues dilute.
    • 42 Metascore
    • 50 Critic Score
    More money and more time would have helped this game to become something better. Still there are some good ideas that a certain audience will indeed enjoy.

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