Vandal's Scores

  • Games
For 6,588 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6591 game reviews
    • 55 Metascore
    • 58 Critic Score
    Every series follower will be pleased with the results, an update of the same proposal of PlayStation 2. Unfortunately, newcomers won't get much satisfaction, and will probably give up the game before finishing it.
    • 57 Metascore
    • 58 Critic Score
    Destiny Connect is not a bad game, but it fails to offer anything appealing or interesting for the player, and it gets monotonous quite quickly. It might be a good option for younger players, but they would be able to find better alternatives as well.
    • 58 Metascore
    • 58 Critic Score
    Every series follower will be pleased with the results, an update of the same proposal of PlayStation 2. Unfortunately, newcomers won't get much satisfaction, and will probably give up the game before finishing it.
    • 56 Metascore
    • 58 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 57 Critic Score
    Armature tries to offer something different, and even if we appreciate the studio getting out of its comfort zone, the result is definitely subpar.
    • 59 Metascore
    • 57 Critic Score
    The concept works fine, but the contents are too scarce. You will have fun for an hour, maybe two, but there are probably better options to invest your money.
    • 39 Metascore
    • 57 Critic Score
    It has lost a good opportunity to become one of the surprises of the year because it has good ideas in its proposal, between a movie and a game. The story is typical, but able to engage us, but its gameplay is too lackluster and repetitive.
    • 45 Metascore
    • 57 Critic Score
    It has lost a good opportunity to become one of the surprises of the year because it has good ideas in its proposal, between a movie and a game. The story is typical, but able to engage us, but its gameplay is too lackluster and repetitive.
    • 59 Metascore
    • 57 Critic Score
    Reforged is just a new way to play the campaign of one of the best games ever made… but that’s pretty much. Blizzard has a lot of work to do to fix this and deliver the remaster the original deserves.
    • 63 Metascore
    • 57 Critic Score
    This homage to the king of pop has achieved modest results, with a good list of songs, but poor implementation of controls, although the ability to sing and dance is cool and Michael Jackson fans will love it.
    • 72 Metascore
    • 57 Critic Score
    Cozy Grove is beautiful, but its forced gameplay cycle and its limitations make it fall behind other similar titles.
    • tbd Metascore
    • 56 Critic Score
    Hitchhiker has a very interesting idea, but its lack of interactivity and its repetitive cycle make it less appealing that it could have been.
    • 49 Metascore
    • 56 Critic Score
    As a game addressed to kids, it is obviously a great choice. However, those looking for a challenging platformer or a deeper experience won't find it here.
    • 75 Metascore
    • 56 Critic Score
    After a promising start all the good ideas vanish, leaving an experience with a lot of potential that ends up being more boring that it should.
    • 63 Metascore
    • 56 Critic Score
    The setting, the story and the concept is fantastic, but many technical issues and poor mechanics end up making the experience less enjoyable than it should be.
    • 54 Metascore
    • 56 Critic Score
    This new Driver-labeled experience works, but there are too many in-app purchases and it doesn't deliver anything we haven't seen in other games before.
    • 59 Metascore
    • 56 Critic Score
    It's obviously aimed at a determined audience, but it's not a great Pokémon game nor a dungeon crawler. If you want some Pokémon on 3DS, you should probably wait for the new editions to come out.
    • 45 Metascore
    • 56 Critic Score
    Ugly Americans deserved a better game. Maybe within the same genre, but better though and executed. Gameplay-wise it may be interesting during the first minutes, but this sensations vanishes early, unveiling a repetitive and very limited videogame.
    • 56 Metascore
    • 56 Critic Score
    At its core, Pokémon Shuffle is a great puzzle game, but the free-to-play system makes it expensive to enjoy unless you're ok with a system that lets you play a few minutes every few hours.
    • 65 Metascore
    • 56 Critic Score
    Martyr has many good ideas, but the execution isn’t that good. It becomes repetitive very quickly, and its poor technical side doesn’t help either.
    • 43 Metascore
    • 56 Critic Score
    A disappointing game, that although succeeds in being a game for all types of public, is too repetitive and has a very limited cooperative gameplay.
    • 59 Metascore
    • 55 Critic Score
    While the game boasts an impressive stop-motion aesthetic and engaging Japanese folklore-inspired visuals, its repetitive combat, clunky platforming, and structural issues undermine its potential. Despite some interesting combat mechanics, technical bugs and uninspired exploration create a frustrating and anticlimactic experience.
    • 59 Metascore
    • 55 Critic Score
    Sadly, Chibi-Robo fails to deliver a good platforming game, relying on uninspired levels and forgettable action.
    • 55 Metascore
    • 55 Critic Score
    Titan Quest hasn't aged very well. It can be appealing if you really, really love the genre, but that's pretty much it.
    • 57 Metascore
    • 55 Critic Score
    This game looks five years older, and is obsolete both technically and gameplay-wise. However, its theme and cooperative modes are enjoyable.
    • 36 Metascore
    • 55 Critic Score
    Flashback 2 shines in its cyberpunk world and holds potential for a worthy sequel, but technical issues, numerous bugs, occasional poor design choices, and overly simplistic mechanics hinder its ability to be as memorable as the original.
    • 43 Metascore
    • 55 Critic Score
    The developers deserve some praise for the originality of the game, but ultimately it doesn't work as it becomes boring too early.
    • 50 Metascore
    • 55 Critic Score
    Summing up, it is possible that X-Blade: Postmortem won't be able to fit in the market because of its flaws. It will entertain those who are not familiar with this genre, but they will end finding it repetitive. The more seasoned in this sort of titles will find it directly boring. Nor the developers contribute with innovation neither the game achieves in creating an atmosphere which allows the player to get involved in the story.
    • 57 Metascore
    • 55 Critic Score
    Sonic returns with an adventure full of good intentions, but poorly executed. The control and level design are the main issues to tackle, but if you're a hardcore fan Sonic, you'll probably enjoy the game.
    • 55 Metascore
    • 55 Critic Score
    There are some aspects of the game worth praising, but in general terms, the lack of content creates a dull experience that only a major update could improve.
    • 60 Metascore
    • 55 Critic Score
    The console version is late and in a bad shape. We expected much more, but it doesn't live up to the bar set for the current generation of console games. It is certainly better than the previous game –yet, we recommend enjoying the adventure on PC, unless you're willing to forgive its graphical and control issues.
    • 58 Metascore
    • 55 Critic Score
    The core experience of this game is beautiful, but it becomes frustrating because of the control system. If you can get over these issues, you might find a surprising adventure.
    • 64 Metascore
    • 55 Critic Score
    There is no doubt there are good intentions behind this game, but there are no aspects worth highlighting. Still, it works for as long as it lasts.
    • 49 Metascore
    • 55 Critic Score
    Canvaleon is beautiful and clever, but its execution isn't as good as we wanted. Still, if you're looking for a challenge, Canvaleon might be your game.
    • 62 Metascore
    • 55 Critic Score
    Conan Unconquered has a nice foundation, and the first few hours aren’t bad, but after a while we find its shallow and repetitive nature.
    • 59 Metascore
    • 55 Critic Score
    Although technically it manages to impress with new features, Crysis hasn’t aged very well. On top of that, many technical issues get in the way, so we recommend waiting for a patch that addresses them.
    • 59 Metascore
    • 55 Critic Score
    Age of Resistance - Tactics is not a bad game, but it’s disappointing and unable to capture the greatness of the series it’s based on.
    • 63 Metascore
    • 55 Critic Score
    Fable Fortunes borrows many ideas from its competitors, but it doesn't do anything better than them. The idea still works, but unless you really like the franchise, there's nothing here you won't find somewhere else.
    • 48 Metascore
    • 55 Critic Score
    If your looking for a shooter to play with friends, this might be an option (although there are many better ones), but other than that, you won't find anything particularly interesting here.
    • 57 Metascore
    • 55 Critic Score
    A great idea ruined by poor controls and a bad level design. The concept has been proven right many times before, but this time it needs extra polishing.
    • 43 Metascore
    • 55 Critic Score
    Considering the team behind the game, Bombshell should've been much better than this. It feels like an Early Access game, so if you really want to play it we recommend waiting a few months, as many of its flaws could be easily fixed in upcoming patches.
    • 50 Metascore
    • 55 Critic Score
    Summing up, it is possible that X-Blade: Postmortem won't be able to fit in the market because of its flaws. It will entertain those who are not familiar with this genre, but they will end finding it repetitive. The more seasoned in this sort of titles will find it directly boring. Nor the developers contribute with innovation neither the game achieves in creating an atmosphere which allows the player to get involved in the story.
    • 48 Metascore
    • 55 Critic Score
    AWAY has a fantastic premise, but unfortunately its poor execution and and the technical issues make it hard to recommend.
    • 53 Metascore
    • 55 Critic Score
    It may be an interesting and fun application if you are addicted to playing with photos, but if you are not it may not be worthy.
    • 63 Metascore
    • 55 Critic Score
    Gods Will Fall bring some interesting idea to the roguelike genre; however, it’s too easy, and the lack of difficulty and technical issues make it harder to enjoy.
    • 58 Metascore
    • 55 Critic Score
    Scrap Garden is one of those games with a great idea hidden behind a weak execution. It feels like a game out of time, both when it comes to the good and the bad things about it.
    • 56 Metascore
    • 55 Critic Score
    A hardly recommendable game, that only Pokémon hands will like, as it has a very repetitive gameplay. Maybe younger players like it, as it is not a difficult game, but as an adventure it is too dull and repetitive.
    • 56 Metascore
    • 55 Critic Score
    Jump Force is disappointing. A very shallow fighting game that doesn’t live up to the expectations of all the characters and franchises it is based on.
    • 43 Metascore
    • 55 Critic Score
    At the beginning it's a pretty enjoyable experience, but after a short while you realize it's a pretty simple game with a very obvious focus on in-app purchases.
    • 50 Metascore
    • 55 Critic Score
    It's a good choice if you like management games, particularly considering that there aren't too many options available on consoles. Still, it's repetitive and it feels like it never unleashes its true potential.
    • 53 Metascore
    • 55 Critic Score
    Ultimately, this is probably the worst Telltale game ever, and it is a shame because the license is great. It is interesting to enter again the park and discover the film scenarios, but the game turns out to be boring after a while because of its passive nature.
    • 54 Metascore
    • 55 Critic Score
    Summing up, it is possible that X-Blade: Postmortem won't be able to fit in the market because of its flaws. It will entertain those who are not familiar with this genre, but they will end finding it repetitive. The more seasoned in this sort of titles will find it directly boring. Nor the developers contribute with innovation neither the game achieves in creating an atmosphere which allows the player to get involved in the story.
    • 66 Metascore
    • 55 Critic Score
    We were expecting something different. The thing is we spend too much time doing our maths and little busting ghosts. Its free-to-play model won't allow us to play normally without playing, so keep it in mind.
    • 58 Metascore
    • 55 Critic Score
    This game actually doesn't have any flaw too negative, but neither anything remarkable.
    • 65 Metascore
    • 55 Critic Score
    Nostalgia aside, there aren’t many things to enjoy in this game. It’s ok if you’re looking for a simple and accessible fighting game, but it should have done much more with the IP.
    • 70 Metascore
    • 55 Critic Score
    Although enjoyable, Skate City still feels like a phone game, which limits its potential on consoles. However, it can be a good option for those who enjoy a more relaxed take on skateboarding.
    • 58 Metascore
    • 55 Critic Score
    This game actually doesn't have any flaw too negative, but neither anything remarkable.
    • 64 Metascore
    • 55 Critic Score
    There are so many titles with so much quality in this genre that you must do something outstanding to stand a chance. The concept and visuals work, though, and playing with friends is an enjoyable experience.
    • 58 Metascore
    • 55 Critic Score
    World Seeker is a missed opportunity to make a game that lives up to the franchise it is based on. The story and the fan service are good, but gameplay-wise it falls very short.
    • 66 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 55 Critic Score
    We appreciate the attempt to bring new ideas to the genre, but they don't really fit well together. Still, if you're looking for a action multiplayer-based game this could be an option.
    • 45 Metascore
    • 55 Critic Score
    Power Rangers Samurai is not a bad game, as it may become quite addictive. The problem is the lack of ambition of the developers, which have made a fun brawler, but very limited.
    • 70 Metascore
    • 55 Critic Score
    Yes, it is fun, but it doesn't feel as rewarding or addictive as other Angry Birds games. Still, a crossover worth checking out.
    • 58 Metascore
    • 55 Critic Score
    Matchpoint has a solid foundation gameplay-wise… but that’s it. It probably needs another year in development to become what we could consider a final product.
    • 44 Metascore
    • 55 Critic Score
    Fimbul is a very interesting concept, but it couldn’t run any worse. At least on Switch, its technical side ruins the experience.
    • 57 Metascore
    • 55 Critic Score
    It improves certain aspects of the original game, but still, some basic elements like gameplay and plot don't seem to work as they should.
    • 70 Metascore
    • 55 Critic Score
    It is good and addictive, but it becomes eventually so hard that might discourage you from keep on playing. If you're up for a challenge, go ahead, otherwise keep its difficulty in mind.
    • 53 Metascore
    • 55 Critic Score
    Despite many problems, the game's formula keeps being entertaining. It has flaws both technically and artistically, but gameplay-wise is a unique game in the current Nintendo 3DS library.
    • 41 Metascore
    • 55 Critic Score
    It’s nice to have an arcade alternative to the street approach of this sport, but its good intentions never materialize. Unfortunately, there are too many issues that get between the player and the gameplay.
    • 65 Metascore
    • 55 Critic Score
    Vostok Inc. is strange in a good way and fun, but not for long. It has some interesting ideas, but it needs to be deeper to keep the player entertained for more than a couple of hours.
    • 59 Metascore
    • 55 Critic Score
    The concept and setting seem to be in the right direction, even though as a game it is quite hard to understand, and consequently, feels hard to enjoy.
    • 60 Metascore
    • 55 Critic Score
    We expected more from a game that ended up being too focused on ‘fan service’. The roster is great, but the gameplay isn’t deep or complex enough.
    • 57 Metascore
    • 55 Critic Score
    It's quite repetitive, and even if visually pleasant, there's little fun to be found here. Somehow it feels incomplete and we can't really recommend it unless you try it first for yourself.
    • 49 Metascore
    • 55 Critic Score
    It does a few things right, but it also fails to build an engaging experience, feeling basic and repetitive. Still, if you really love the genre, it can be fun.
    • 57 Metascore
    • 55 Critic Score
    It's not a bad game, but there's nothing new here or worth highlighting. There are some good ideas, but it's probably recommended for those who want to take a break from the 'big' shooters.
    • 53 Metascore
    • 55 Critic Score
    You would think 20 years later this game would be polished and almost perfect, but it isn't, and it makes it harder to get into if you're not a fan of the original title. It keeps the essence, but it can end up being too challenging.
    • 43 Metascore
    • 55 Critic Score
    This new Star Wars videogame doesn't make the most of the new generation power, but also is a boring and dull action game, with no variety in its contents.
    • 44 Metascore
    • 55 Critic Score
    It would have been wise to delay the game for some months in order to create enough content, as what is included in the game is just too limited. Requiring permanent connection to make the most of the game is also a poor decision.
    • 58 Metascore
    • 55 Critic Score
    Good ideas that fail to materialize. That's the summary of this title, that ends up being simple and repetitive. It has some positive things, but it won't keep us playing for too long.
    • 43 Metascore
    • 55 Critic Score
    Evil Inside does not do anything new or original, but if you’re after that sort of P.T. feeling, you’ll get it here.
    • tbd Metascore
    • 55 Critic Score
    Blade Prince Academy attempts to blend RTS elements with roguelike dynamics, resource management, and innovative features but falls short in execution, resulting in a gameplay experience that struggles to be enjoyable. The game's cluttered mechanics hinder its potential, making it only recommendable for die-hard genre fans.
    • 38 Metascore
    • 55 Critic Score
    Although it is simple, direct and fun, it still doesn't live up for the absolute lack of polish of other aspects.
    • 59 Metascore
    • 55 Critic Score
    A game with good intentions and some interesting ideas, but its depth and variety of options are shadowed by its slow gameplay, few intuitive controls and flawed grpahics. However, hardcore strategy fans might find an interesting product here thanks to its many possibilities.
    • 59 Metascore
    • 55 Critic Score
    It gets stuck someone between an RPG and an action game, and in the end none of them really works. It has some interesting ideas, but the gameplay fails to deliver.
    • 47 Metascore
    • 55 Critic Score
    The game will be too complicated for most of the people, but those willing to give it more than one chance may ultimately enjoy it.
    • 43 Metascore
    • 55 Critic Score
    This new Star Wars videogame doesn't make the most of the new generation power, but also is a boring and dull action game, with no variety in its contents.
    • 71 Metascore
    • 55 Critic Score
    Telltale has struggled to tell an interesting story with this episode. A very slow-paced chapter where only the new villains shine.
    • 60 Metascore
    • 55 Critic Score
    Nintendo delivers an original and daring basketball game with an innovative motion-based wheelchair control system that feels fresh and surprisingly deep, but the awkward ergonomics, lack of rewarding gameplay, scarce content, and uninspired presentation make it more of a technical curiosity than a fun or lasting experience.
    • 49 Metascore
    • 55 Critic Score
    SuperMash is like a dream come true… if it worked. The idea of having some sort of randomized retro game sounds great, but none of the mini-games work very well, and ends up being a little bit disappointing.
    • 60 Metascore
    • 55 Critic Score
    Although it isn’t a bad walking simulator, the lack of ambition prevents it from being something bigger and more memorable.
    • 55 Metascore
    • 55 Critic Score
    We don't really think Akiba's Beat is a bad game, but it isn't very good either. It's too simple and has lost its own identity, which was one of the keys of the franchise.
    • 56 Metascore
    • 55 Critic Score
    This movie-inspired videogame is simply an ordinary arcade, wasting a story which could have been better exploited.
    • 57 Metascore
    • 55 Critic Score
    Aegis of Earth has potential, but it fails to deliver an engaging experience. It's not a bad game, but it's a good choice of you've played all the other main tower defense games.
    • 60 Metascore
    • 55 Critic Score
    This remaster doesn’t really do justice to a beloved classic game that, to be honest, hasn’t aged very well either.
    • 47 Metascore
    • 55 Critic Score
    Showdown is a disappointing spin-off of a very unique franchise. It has some fun moments, but it ends up being dull too soon.
    • 50 Metascore
    • 55 Critic Score
    Bolt is without doubt on of the most enjoyable animated movies in the last years, both for its plot and its production. Unfortunately, its console adaptation can only tarnish its good name, with a poorly adapted gameplay, almost unacceptable graphics and which becomes very repetitive.
    • 50 Metascore
    • 55 Critic Score
    It's aimed at old-school players, and although it's fun, it is a missed opportunity to do something great, as the series deserves.
    • 67 Metascore
    • 55 Critic Score
    Champions of Anteria has too many problems to become relevant as a strategy game. It's enjoyable and it can be a good option if you're new to the genre, but if not, there's plenty of better options.
    • 51 Metascore
    • 55 Critic Score
    Disaster Report 4 feels like a game made ten years ago… and not particularly in a good way. There are some good ideas, but design and gameplay-wise it feels too obsolete.
    • 60 Metascore
    • 55 Critic Score
    Maybe it's too late for karaoke games to succeed, or maybe it's hard to bring something new to the genre. Yes, it's better than the Wii version, but even the use of the GamePad doesn't really help it to make it stand above other similar games.

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