Vandal's Scores

  • Games
For 6,586 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6589 game reviews
    • 27 Metascore
    • 40 Critic Score
    The idea behind it –a dark Bomberman– was ok, but the lack of tutorials and the confusing design makes it hard to play and enjoy.
    • tbd Metascore
    • 40 Critic Score
    A repetitive game that lacks depth and doesn't respect the original game system.
    • tbd Metascore
    • 40 Critic Score
    Road to Guangdong is based on an interesting concept, fixing an old family car, but everything else doesn’t really come together. Technical issues and the topics it deals with end up creating a disappointing experience.
    • 36 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 36 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 41 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 44 Metascore
    • 38 Critic Score
    MotoGP is one of the most popular titles in the driving panorama, however this Wii version hasn't been as lucky as the ones in PlayStation 3 and Xbox 360. This is a lackluster product which could have hit the billboards.
    • tbd Metascore
    • 35 Critic Score
    There's very little effort put into this game, and it feels like it just wants to use the LOTR name to make some easy money.
    • 47 Metascore
    • 35 Critic Score
    Frogger Returns doesn't fulfill expectations. And it is not that the formula has aged badly, because the original is as fun as ever.
    • tbd Metascore
    • 35 Critic Score
    It's aimed for kids, and four children smashing buttons in front of the screen could actually have fun, but everyone else will find a repetitive, boring experience.
    • 36 Metascore
    • 35 Critic Score
    It may be fun if we play with friends for a few hours… but it may be not. There are many games fighting in the FPS genre, and it's very hard to find something worth highlighting in this one.
    • 45 Metascore
    • 35 Critic Score
    The idea of bringing back the shoot ‘em up genre was ok, but it’s extremely repetitive and boring.
    • tbd Metascore
    • 35 Critic Score
    Bloons is a demanding puzzle, but with a very bad designed learning curve. It makes dumb and steep leaps, and that's frustrating.
    • 41 Metascore
    • 35 Critic Score
    A less-than-satisfying return of the Jane's series, rebooting as an arcade game that doesn't feel good. Its gameplay is poor and limited, its campaign boring and its online mode lacks variety.
    • tbd Metascore
    • 35 Critic Score
    Boring and repetitive, papa's laboratory has disappointed us. We better go back to the kitchen with mama.
    • 29 Metascore
    • 35 Critic Score
    An empty world, without story, repetitive and full of microtransactions. Unless you really, really love the setting and you are looking for this exact concept to play with friends, there is no reason to play this game.
    • 28 Metascore
    • 35 Critic Score
    First of all, hats off to Square Enix for trying something different. We would’ve loved for this game to be good, but it fails at pretty much everything it tries. It’s a sad outcome for an interesting concept, and we hope this doesn’t discourages the team from trying to make something unique again.
    • 44 Metascore
    • 35 Critic Score
    Frogger Returns doesn't fulfill expectations. And it is not that the formula has aged badly, because the original is as fun as ever.
    • 41 Metascore
    • 35 Critic Score
    Apart from its many issues, it fails to entertain, which the worst thing that could happen to any game.
    • 30 Metascore
    • 35 Critic Score
    Neither of the five games is ultimately bad, but no one is good either.
    • 31 Metascore
    • 35 Critic Score
    A mediocre and bad conceived game that results in a terrible game experience. It tries to mask its flaws offering lots of cars and tracks, and it also offers a multiplayer mode (both online and offline) that doesn't actually has anything new. It can be an attractive idea, but the execution is not.
    • 21 Metascore
    • 35 Critic Score
    Bloons is a demanding puzzle, but with a very bad designed learning curve. It makes dumb and steep leaps, and that's frustrating.
    • 39 Metascore
    • 35 Critic Score
    Easy, short, linear and with embarrasing flaws in AI, this game is a huge disappointment.
    • 43 Metascore
    • 35 Critic Score
    Easy, short, linear and with embarrasing flaws in AI, this game is a huge disappointment.
    • 49 Metascore
    • 30 Critic Score
    Maybe it could find its place on phones and tablets, but having so many great games on PC we can't find a reason why you should play this.
    • tbd Metascore
    • 30 Critic Score
    The idea might have worked 15 years ago, but today the concept isn't fun anymore.
    • 26 Metascore
    • 30 Critic Score
    Nostalgia can't save this title. We appreciate the effort to bring a classic series, but the execution has too many flaws.
    • 23 Metascore
    • 30 Critic Score
    This game cannot live up to the bar set by its protagonist, but still, if you're really willing to give it a try, it's more "playable" than you might expect.
    • tbd Metascore
    • 30 Critic Score
    It tries to follow Mario Kart's trail, but it's only its shadow.
    • 40 Metascore
    • 30 Critic Score
    Real Steel is not a noteworthy videogame. It is a shame, because the idea could have been great if it had been well executed. It has a very limited and repetitive gameplay, and a lackluster appearence.
    • 41 Metascore
    • 30 Critic Score
    Real Steel is not a noteworthy videogame. It is a shame, because the idea could have been great if it had been well executed. It has a very limited and repetitive gameplay, and a lackluster appearence.
    • 29 Metascore
    • 30 Critic Score
    he negative criticisms of 'The Walking Dead: Destinies' are more than deserved—it is an infamous and resource-lacking clone of action-adventure games that fails to engage as an adaptation, with poor graphics, performance, and gameplay.
    • 50 Metascore
    • 30 Critic Score
    A shooting game in WiiWare might be tempting for the ones who like this genre, or for the ones who want to try this sort of game for a low price, but its execution lacks everywhere.
    • 35 Metascore
    • 30 Critic Score
    It's a shame that a game with so many good ideas has been rushed onto consoles. At the moment is a technical mess, and it's a shame because we know it was meant to be a long-time project and many users won't give it a second chance. So far, we would recommend you to wait.
    • 31 Metascore
    • 30 Critic Score
    Nostalgia can't hide all the problems this game has. It's a shame we're not getting a more finished product, because at its current state it feels like a project that just came out of a game jam.
    • tbd Metascore
    • 30 Critic Score
    There will be unwary people who get carried away by the tracing, but a tracing is not a fake. To copy well you need an exhaustive knowledge of the reference that Viking Survivors misses, not through its fingers, but like a sieve. Added to zero progression is a lack of brutal content, both in the variety of enemies and skills. Finding reasons to play it is practically impossible for us.
    • 33 Metascore
    • 30 Critic Score
    The will to innovate crashes against almost every other part of the game. A "rebirth" the X series does not deserve. Hard work usually pays off, but it feels like there's a lack of it in this game.
    • 38 Metascore
    • 30 Critic Score
    If it wasn't for its technical and gameplay problems, Rock Revolution could have been an interesting musical game, with some things to contribute to the genre. But nothing it tries managed to work well; its quality is mediocre at best in music and graphics, and it doesn't offer anything new. Maybe years ago we wouldn't miss more options and content, but its rivals are well ahead. This time Konami has not achieved its purpose.
    • 34 Metascore
    • 30 Critic Score
    Even though the idea is all right, there are many weaknesses that ruin the gameplay experience, like the AI or the simplicity of the combat.
    • 42 Metascore
    • 30 Critic Score
    If it wasn't for its technical and gameplay problems, Rock Revolution could have been an interesting musical game, with some things to contribute to the genre. But nothing it tries managed to work well; its quality is mediocre at best in music and graphics, and it doesn't offer anything new. Maybe years ago we wouldn't miss more options and content, but its rivals are well ahead. This time Konami has not achieved its purpose.
    • tbd Metascore
    • 30 Critic Score
    The only thing that makes this videogame better than the real games is that we can play against the computer. It doesn't offer much more to the players.
    • 54 Metascore
    • 30 Critic Score
    Son of Nor isn't fun at all, and it just feels like an unfinished game.
    • 29 Metascore
    • 30 Critic Score
    This is a forgettable game. It is short, boring, easy and has no ambition. The game should have stayed in limbo instead of taking advantage of the renewed appeal of Duke.
    • 37 Metascore
    • 30 Critic Score
    Lucha Fury is hardly recommendable, even for diehard beat'em up fans.
    • 26 Metascore
    • 30 Critic Score
    This is an example of what not to do with Kinect, although it has two positive things: skating and archery, which are well implemented and fun sports.
    • 47 Metascore
    • 25 Critic Score
    It feels like some kind of alpha still in development. Some of you might be able to ses a bright side of this game, but at the moment it's really hard to recommend.
    • 42 Metascore
    • 25 Critic Score
    There’s pretty much nothing good about this game. We know it’s made for children, but even children won’t be able to enjoy this at all.
    • 37 Metascore
    • 20 Critic Score
    Technically past-gen, horrible gameplay and with annoying sound, the only virtue we can find is as an example of how not to make a game.
    • 33 Metascore
    • 20 Critic Score
    AMY
    AMY could have been one of those cult games if it wasn't for its tremendous flaws. Its controls are terrible, and its gameplay is very repetitive. It tries to frighten the player, but it is too full of used cliches and hardly will achieve it.
    • tbd Metascore
    • 10 Critic Score
    There's a complete lack of gameplay or even purpose in this game. It feels like an attempt of make money with something barely playable that "shouldn't be taken seriously".

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