Air Conflicts: Pacific Carriers Image
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User Score
4.5

Generally unfavorable reviews- based on 18 Ratings

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  • Summary: Air Conflicts: Pacific Carriers combines authentic Second World War settings and a fictitious story that will lead the player through the Arcade-Flight-Action. The starting point for all the flight missions in the campaign is an aircraft carrier in the Pacific, which the player commands asAir Conflicts: Pacific Carriers combines authentic Second World War settings and a fictitious story that will lead the player through the Arcade-Flight-Action. The starting point for all the flight missions in the campaign is an aircraft carrier in the Pacific, which the player commands as the captain of the ship. The player decides at the beginning of the game whether to engage in battle under the flag of the US Navy or the Japanese Imperial Fleet. In Air Conflicts: Pacific Carriers the battles are also fought in the air, e.g. Pearl Harbor, Midway and Wake Island. Instead of individual aircraft, here the player can control entire squadrons and switch between them during the mission. Various single and multiplayer modes will guarantee long-lasting game fun. Expand
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Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Nov 14, 2015
    70
    Air Conflicts: Pacific Carriers PlayStation 4 Edition has some moments of fun gameplay, whether its shooting down an enemy plane of torpedoing a ship. It’s a shame that it’s so hard timing bomb drops and the little impact they often make.
  2. Nov 16, 2015
    60
    It has a solid base, but poor visuals, the lack of new features and being quite predictable end up making it a game that will only appeal a very small audience.
Score distribution:
  1. Positive: 1 out of 7
  2. Negative: 4 out of 7
  1. Feb 18, 2020
    9
    Greta game. Real fun and its hard. Somtimes the enemy smashes in to your plans. Kamakazi style. You realy want to beat them they are hard youGreta game. Real fun and its hard. Somtimes the enemy smashes in to your plans. Kamakazi style. You realy want to beat them they are hard you get upset angry and screem F#$@ Expand
  2. Dec 4, 2015
    7
    This is actually a blast to play, good physics for the planes, responsive controls, plenty of single player missions that vary from arial andThis is actually a blast to play, good physics for the planes, responsive controls, plenty of single player missions that vary from arial and taking out sea and ground targets, you can be a Japanese pilot over the skies of Pearl Harbour trying to destroy American ships dodging heavy ground fire, you can even choose what American Ships and Subs to attack and how many.

    Pick a side and take to the skies for intense dogfights, choose how many rivals you'd like to chase down and destroy.

    Its not amazing graphics but they aint bad either, PS3 quality, maybe a bit better.

    This is a great game for dads to play with their son's, its totally fine for youngsters to play and adults alike.

    Anybody into WW11 games will enjoy this game, its nothing ground breaking but its a solid and fun game that got my heart pumping fast, theres nothing like having a Messershmitt on your ass trying to pump you you full of lead to get your heart pumping.

    So all i recommend this as a really fun game, great for all ages and its not difficult to play either, i give it a 7/10, for the $20 i payed for the physical copy it was well worth it.

    cheers
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  3. Nov 3, 2015
    7
    Air Conflicts: Pacific Carriers is another flight game in the Air Conflicts series along with Air Conflicts: Secret Wars and Air Conflicts:Air Conflicts: Pacific Carriers is another flight game in the Air Conflicts series along with Air Conflicts: Secret Wars and Air Conflicts: Vietnam. If you have played another game in the series then you already know a lot about how planes fly in this one - the left stick rolls the plane into right and left turns and pitches the nose up and down. In "arcade" flight mode the plane returns itself to a flat flying plane when the plane comes out of a rolling turn - in "simulation" mode the rudder pedals are added on the trigger buttons to slew the plane right and left on a flat plane without rolling. Handling is much more crisp in "arcade" mode than "simulation" - even fighters tend to wallow around with the back end of the plane "skidding" in tight turns if there isn't sufficient speed. Flying is more difficult than arcade flyers like the Ace Combat series; even on the default "pilot" difficulty level the planes seem underpowered compared to more "arcade" style flying games, and maneuvers begun too close to the ground will often result in a stall and a crash. Also, barrel rolls and Immelmann turns are seemingly impossible because the camera flips upside down and the control direction switches after the plane goes past 90 degrees - a thoroughly confusing result that usually leads to a mad scramble to pull up and find the horizon before the plane slams into the sea or island below.

    Sound and graphics are passable, if a bit last-gen. The water effects are well rendered and feature sea life like cavorting dolphins and breaching whales. The sounds of plane engines, guns and explosions all sound authentic, but lack a bit of low-end "punch." Plane models are well-rendered and the game runs smoothly, with no stuttering or hesitating even with 20+ planes on-screen.

    The campaign can be played from the point of view of the US Navy or Imperial Japanese Navy, while the "instant battle" game mode allows dogfights and bombing missions against US, Japanese, British and even German (!) aircraft. The campaign gives the player some latitude - it is set up in stages, with "battles" available along with generic patrol missions. Pilots accumulate experience and skills like "ship killer," which does extra damage to ships (quite handy when dive-bombing!) The player plays as many battles and missions as they like before moving on to the next stage - the battles are apparently based on real islands and campaigns.

    My only gripe with the game is with torpedo bombing - I am thoroughly unable to get a torpedo into the water and running without it either blowing up on contact with the sea (along with a warning to "slow down") or having my aircraft stall and drop into the drink. To compensate, I have been arming my torpedo bombers with large 1,000 lb bombs and using them in a level bombing mode - they've actually done some good damage against ships when configured like this.

    In summation, Air Conflicts: Pacific Carriers is a decent enough game (especially as a bargain title) with challenging but satisfying air combat and a deep campaign mode that looks as though it will provide varied experiences on the second and subsequent play-throughs.
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  4. Jan 28, 2020
    3
    Using bombs is way too hard. This makes playing very uncomfortable.The WWII episode felt more accessible, this one gets uselessly hard becauseUsing bombs is way too hard. This makes playing very uncomfortable.The WWII episode felt more accessible, this one gets uselessly hard because of the issues with timing bombing.This is a shame. Expand
  5. Apr 7, 2020
    1
    So this game is bad, it cant give some new experience to the player, who wants to play in it. The game without a storyline, without graphics,So this game is bad, it cant give some new experience to the player, who wants to play in it. The game without a storyline, without graphics, and also with non-realistic gameplay.All that you need - bomb some battleships and destroy aircraft. It is very boring and it is a great job to finish the storyline.
    Multiplayer is boring too, also it is very hard to find some players.
    I have nothing to say, this game is bad and please, don't play it.
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  6. Apr 3, 2022
    0
    The aspect of this game being cool because of history is completely ruined by the boring gameplay. Even when you try to have fun you’ll beThe aspect of this game being cool because of history is completely ruined by the boring gameplay. Even when you try to have fun you’ll be staring at the clouds for 3 minutes on some watch mission trying to spot an attack. Or you’ll press the bomb button only to find out you weren’t precise enough. I’m talking you hit the pavement directly next to a plane and that’s considered a miss. I’d like to see that plane work irl, but of course it’s a game. That being said, it is a miserable game. Sometimes the controls flash on screen, other times the same line of directions was printed 8 times repeating on the screen. A wall of the same line. Sometimes your bullets line up with the hit markers and destroy enemy planes despite the hit markers constantly fighting you every time you line them up. Don’t get me started on torpedos. The tutorial explains little to nothing so good luck. This game begs the question: if this is what you’re putting out then why even bother? At least it’s free, but so is staring at a wall and that won’t raise your blood pressure. Expand
  7. Aug 12, 2016
    0
    Bad, very bad game. Poor graphics, poor gameplay. Run! 0.
    Bad, very bad game. Poor graphics, poor gameplay. Run! 0.
    Bad, very bad game. Poor
    Bad, very bad game. Poor graphics, poor gameplay. Run! 0.
    Bad, very bad game. Poor graphics, poor gameplay. Run! 0.
    Bad, very bad game. Poor graphics, poor gameplay. Run! 0.
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