Vandal's Scores

  • Games
For 6,612 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 10 Make it indie!
Score distribution:
6615 game reviews
    • 53 Metascore
    • 65 Critic Score
    Telltale makes clear that this games is aimed at a younger audience. The thing is, it doesn't feel like it's telling a relevant story, and, unlike some other Telltale games, it ends up feeling like a game just for fans.
    • 60 Metascore
    • 65 Critic Score
    Just Sing is a good party game, but a bad karaoke. Depending on your priorities, it can be a good choice.
    • 67 Metascore
    • 65 Critic Score
    Skyshine's BEDLAM works as a roguelike, but its simplistic combat system prevents it from becoming something bigger and deeper.
    • 53 Metascore
    • 65 Critic Score
    Undoubtedly, it's not one of the best puzzle games in the console, not even between the physics and movement ones, but yet it is a keen and entertaining game which will amuse genre fans for a few hours. The result is good, but the scarce variety and a little attractive fight system are sensible cons, but there is a public which will have a lot of fun with it.
    • 73 Metascore
    • 65 Critic Score
    The cliffhanger left us waiting for the last two episodes, but didn't make us forget how slow this episode was and how little our decisions mattered.
    • 67 Metascore
    • 65 Critic Score
    Exoprimal has a good foundation, but the lack of content and its progression system make it fall behind its competitors. It is, though, a very original experience, so hopefully it can improve over time.
    • 68 Metascore
    • 65 Critic Score
    On their way to create the true Burnout spiritual succesor, Three Field Entertainment delivers an evolution of the well known Crash mode. It's fun and enjoyable, but a little bit pricey for the content it offers, and the control during the driving sequences needs polishing.
    • 55 Metascore
    • 65 Critic Score
    It needs a long period of adaptation, since the complex controls match the complex gameplay we're facing. Crimson does have its audience, but maybe it's not wide enough for a launch title.
    • 68 Metascore
    • 65 Critic Score
    A fast-paced musou with roguelike elements that offers non-stop action and a solid combat system but lacks depth, variety, and polish. While fun in short bursts, its repetitive arenas, low production values, and limited content make it feel like an underdeveloped project rather than a true roguelike alternative to Hades.
    • 38 Metascore
    • 65 Critic Score
    There are many, many issues in PixART, but it is also accessible and deep. A good crafting game for younger players.
    • 65 Metascore
    • 65 Critic Score
    Its different aspects are not outstanding, but it does work pretty well as a whole, and made us have a lot of fun with a very 16bit-ish experience.
    • 68 Metascore
    • 65 Critic Score
    We've enjoyed Star Rush playing with our friends, but as a game it's quite irregular, and playing on your own still is quite boring.
    • 44 Metascore
    • 65 Critic Score
    If you just want a survival horror and you’ve played pretty much all the big ones, Submersed can fill that void. It doesn’t do anything particularly outstanding, but it works.
    • 59 Metascore
    • 65 Critic Score
    Its fast-paced action, smooth performance, and powerful soundtrack deliver satisfying arcade-style shooting, but the lack of depth, limited variety, and misuse of the Painkiller name make it feel solid yet unremarkable.
    • 54 Metascore
    • 65 Critic Score
    This is just an average action game, with more shootin than tactics, which has some positive details like the number of missions and its variety, but also negative ones like a bad AI and a too complex control system.
    • 75 Metascore
    • 65 Critic Score
    Although the idea is good and there is a lot of content and options, the core of a fighting game isn’t here. The combat is very simple and chaotic, the roster isn’t balanced and the AI is extremely poor. Without online functionality, we can only recommend it to play with friends.
    • 60 Metascore
    • 65 Critic Score
    It's a good golf game. It plays well, has tons of content and it's fun, but it definitely is not the step forward we expected from a new generation of golfing games.
    • 63 Metascore
    • 65 Critic Score
    Neverwinter Nights is a game that holds up really well, but this port is weaker than it should. It feels like a low-effort adaptation, with way too many technical problems that shouldn’t be present almost 20 years after the original release.
    • 66 Metascore
    • 65 Critic Score
    A detective adventure with puzzles and forensic tests that offers an entertaining but predictable mystery, with a short duration and a low production value. It has a good base for a detective game, but its limitations prevent its strengths from shining more, and you can complete it in very little time if you have experience in the genre.
    • 58 Metascore
    • 65 Critic Score
    The game is good and actually quite fun, but it’s very focused on the pay-to-win model, particularly if we try to be competitive.
    • 68 Metascore
    • 65 Critic Score
    A game with plenty of virtues that serie lovers will appreciate, and very engaging for a very long time. It has all the elements that make this series special, but the formula and visuals have aged a lot, and only hardcore fans will be interested.
    • 65 Metascore
    • 65 Critic Score
    Dontnod needs to take a break and look at what made Life is Strange great. Twin Mirror is a game that feels empty, that merely tells a story that we’ve seen a thousand times.
    • 38 Metascore
    • 65 Critic Score
    As a game it's good, but the in-app purchases are so abusive that it ends up ruining the experience.
    • 69 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 65 Critic Score
    As a fighting game, it simply works. It is aimed at fans of the series, and we're sure those will love it, but it's far from being the ultimate Saint Seiya game.
    • 59 Metascore
    • 65 Critic Score
    Saw
    It's an original proposal with a very good atmosphere, but fails in making interesting the setting and the development.
    • 74 Metascore
    • 65 Critic Score
    Beat'em up lovers won't feel disappointed, but the rest of gamers should think twice the purchase.
    • 59 Metascore
    • 65 Critic Score
    Cross of the Dutchman is pretty simple but we found fun in its simplicity. Still, it ends when it starts getting interesting, so we hope a hypothetical sequel could make things better.
    • 77 Metascore
    • 65 Critic Score
    If you’re a fan of the protagonists and their filmography, you’ll enjoy this game a lot. If not, it’s just an average beat ‘em up without many surprises.
    • 58 Metascore
    • 65 Critic Score
    This is an action adventure that fans of the genre will probably enjoy, but apart from this, it fails to do anything outstanding.
    • 58 Metascore
    • 65 Critic Score
    If you love Warhammer and/or you want to have fun killing with friends, you're going to forgive many of the issues of Space Hulk. If not, it will end up being repetitive and a little bit dull.
    • tbd Metascore
    • 65 Critic Score
    Beloved Rapture is advertised as a JRPG with existentialist and LGBTQ+ themes, and this is certainly the best thing it offers. However, outside of those circles there is also a lot of value in the proposal, especially in the artistic department, in the main relationship of its protagonists, and in how it plays with nostalgia to attack adult themes without any holds barred. Where it fails is in the ending. It is an experience that goes from more to less and that is tremendously didactic from a narrative point of view. Sometimes this innocence and ambition is more attractive, even if it fails, because it seems more authentic and personal.
    • 59 Metascore
    • 65 Critic Score
    Dracula: Undead Awakening is an intense and frantic action and shooting game, but it doesn't offer much more than that.
    • 51 Metascore
    • 65 Critic Score
    Although G.I. Joe: The Rise of Cobra is not one of the best action games in the Wii library, it is a fun and enjoyable title, specially with two players.
    • 61 Metascore
    • 65 Critic Score
    It's a good sequel, but it doesn't fix any of the issues of the original title and it lacks that NIS magic you expect from their games. If you really enjoyed the first one, you'll enjoy this one too.
    • 59 Metascore
    • 65 Critic Score
    Yu Suzuki brings to consoles and PC his latest game, released on Apple Arcade: a rail shooter that reminds of Space Harrier, with a simple and entertaining gameplay, but also very basic and repetitive, without any fresh ideas. The presentation has personality, but it can also look amateurish and mismatched, and the music does not fit the genre.
    • 47 Metascore
    • 65 Critic Score
    It's a quite enjoyable game, but it doesn't do anything particularly well. If you like the concept it won't disappoint you, but don't expect anything better than its competition.
    • tbd Metascore
    • 65 Critic Score
    It tries to bring Double Dragon into 3D with nostalgic touches and interactive environments, yet the clunky, imprecise gameplay and awful platforming hurt the experience; despite its ambition, it feels like a failed renaissance, though fans of old beat ’em ups may still find something to enjoy.
    • 63 Metascore
    • 65 Critic Score
    Tales of Symphonia is still a good game and it’s great that it’s available on more platforms, but also deserves a better remaster.
    • 64 Metascore
    • 65 Critic Score
    The game falls midway between what it was and what it could have been.
    • 70 Metascore
    • 65 Critic Score
    Legacy of Kain: Defiance Remastered provides a notable narrative and significantly enhanced gameplay thanks to its improved camera and controls. However, its 'minimum effort' remastering approach results in inconsistent graphical upgrades and persistent bugs, ultimately feeling disappointingly uninspired despite appealing extra content for fans.
    • 68 Metascore
    • 65 Critic Score
    It is a fun game but we get the feeling that it could have been expanded upon. If you're looking for just a twin-stick shooter have a look at this one.
    • 71 Metascore
    • 65 Critic Score
    It is a very interesting concept thanks to its setting, but the execution is a flawed and it doesn’t always works as expected. The story, the puzzles and the combat prevent it from being a better game, but it’s not a bad option if you’re looking for something different.
    • tbd Metascore
    • 65 Critic Score
    Sometimes it feels repetitive, but the visuals and the gameplay work pretty well, making it a choice worth considering.
    • 70 Metascore
    • 65 Critic Score
    The Collider 2 is a great sequel, but its concept ends up being a little bit weak on PC. It feels like a game you would enjoy more on a mobile or a tablet.
    • 61 Metascore
    • 65 Critic Score
    A decent proposal from Konami, which is however far from the console versions of the same game, and also from its competitors in the iOS space.
    • 66 Metascore
    • 65 Critic Score
    There are many other options for PSP out there, so unless you're a fan of the character or you're looking for a brand new game to enjoy on this handheld, there are no too many reasons to highlight this title.
    • 75 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 65 Metascore
    • 65 Critic Score
    It's a good game if you haven't played another roguelike before, but if you have you'll find a quite simplified experience compared to the best examples of the genre.
    • 58 Metascore
    • 65 Critic Score
    Forget any connections with other games you might have made. The Girl and the Robot is a humble adventure, charming and enjoyable, but its budget prevents it from becoming something more memorable.
    • 55 Metascore
    • 65 Critic Score
    Bright Memory is a game that brings us back to the PS2 era, when you could create a game that was just fun to play. However, it feels like a paid demo, and most of the things it does barely have any depth.
    • 67 Metascore
    • 65 Critic Score
    Dracula: Undead Awakening is an intense and frantic action and shooting game, but it doesn't offer much more than that.
    • 53 Metascore
    • 65 Critic Score
    It's really hard to learn how to play this game, and even though that should be something good and challenging, we feel it's rather a design problem. Still, if you're willing to go on extremely hard strategy battles, go for it.
    • 72 Metascore
    • 65 Critic Score
    A correct 'brain trainer', but lacks a good presentation or more game modes. This, together with some other aspects that could've been improved makes Smart As… a good option for those who are looking for this kind of experience on PSVita, taking into account that it's the only one.
    • 64 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 58 Metascore
    • 65 Critic Score
    Definitely not for everyone. Unlike the original title, this one is not for the general public, but for those who just want to relive the experiences from past games. Stuck in the same old mechanics, Way of the Samurai 4 won't give you what you expect from a game released this year.
    • 70 Metascore
    • 65 Critic Score
    It is indeed better, more complete and entertaining than the first version, but still we think there's something missing. The freemium concept makes its offer more accessible, so if you're a fan of the genre it's worth a try.
    • 63 Metascore
    • 65 Critic Score
    Ubisoft has made an effort to create a great portable adaptation of its most popular series, however this hasn't been reflected in the final result.
    • 65 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 65 Critic Score
    Frogun is interesting for its nostalgic value more than anything else, since there are some important issues regarding its controls and level design.
    • 73 Metascore
    • 65 Critic Score
    Anybody can play Race On, but hardcore users will prefer other titles which are better simulations. It is fun but lacks too much in the visuals.
    • 65 Metascore
    • 65 Critic Score
    Ash of Gods is an interesting strategy-based RPG, but it’s a step below many of its competitors. If you’ve played them all already and you still want more, it can be a good choice.
    • 67 Metascore
    • 65 Critic Score
    A fun game that, even if it doesn’t do anything particularly well gameplay-wise, makes the most of its particular sense of humor to keep the player entertained.
    • 65 Metascore
    • 65 Critic Score
    RE Revelations 2 on PS Vita is the same game we played on consoles, but heavily downgraded visually. This might be fine, but its framerate issues make it only recommendable if you can't play on any other platform or really need to play it on the go.
    • 65 Metascore
    • 65 Critic Score
    The return of GetsuFumaDen isn’t as successful as we expected, with a game that, even though it delivers an enjoyable game, feels inferior to the big names in the genre.
    • 73 Metascore
    • 65 Critic Score
    Gears of War: UE is still a great game, but the PC version is far from what it should be. It fails when it comes to optimization, and Windows Store doesn't really help either.
    • 72 Metascore
    • 65 Critic Score
    Some flaws in its gameplay conception make the game frustrating sometimes, and although it offers about fiften hours in its main adventure and some secrets to discover, it doesn't add up much more extras to foster replayability.
    • 55 Metascore
    • 65 Critic Score
    A decent game which fans of tactic shooters will like, and although it has much to improve, it has quite an attractive price.
    • 74 Metascore
    • 65 Critic Score
    Some flaws in its gameplay conception make the game frustrating sometimes, and although it offers about fiften hours in its main adventure and some secrets to discover, it doesn't add up much more extras to foster replayability.
    • 69 Metascore
    • 65 Critic Score
    Lumini is a good idea not so well executed. It's short and feels repetitive, so we hope we can see a sequel with its concept fully developed.
    • 69 Metascore
    • 65 Critic Score
    This is a fun, gore-y hack & slash starring girls with not enough clothes that can be found enjoyable if you’re happy with lower budget games.
    • 55 Metascore
    • 65 Critic Score
    Onikira has a solid foundation for its combat system, but the rest of the gameplay design feels a little bit dull, and we think developers could have found a way to help the concept reach its full potential.
    • 59 Metascore
    • 65 Critic Score
    Saw
    It's an original proposal with a very good atmosphere, but fails in making interesting the setting and the development.
    • 72 Metascore
    • 65 Critic Score
    Mandatory Happiness offers a great story with great moments and many endings, but the amount of text and its old-fashioned system can be a problem for many users.
    • 64 Metascore
    • 65 Critic Score
    Microsoft Flight is a good game especially aimed for those newcomers to the genre who want to learn to fly. However, those veterans who are looking for a deep simulator may get dissapointed by the simplicity of the game. Its free-to-play approach is good news, although the content if very limited for those not willing to pay.
    • tbd Metascore
    • 65 Critic Score
    A visual novel that offers an interesting story with some shocking and grotesque moments, but fails to deliver a satisfying gameplay experience, as it tries to mix RPG and adventure elements that end up being repetitive, boring, and frustrating. The exploration in 2D is more of an obstacle than helpful, and the survival moments are too dependent on luck and trial and error.
    • 54 Metascore
    • 65 Critic Score
    Guns Up! is a nice way of getting started into RTS games, particularly because it's free-to-play and accessible. The problem is that it's not deep enough to make you stick to it for much longer, or might not be appealing for long-time fans of the genre.
    • 61 Metascore
    • 65 Critic Score
    Medieval Moves has a great idea that is not that very well executed. It makes the most of the PlayStation Move motion detection, but its gameplay is too limited and repetitive. Anyway, it is an enjoyable game, but we were expecting more from Zindagi Games, who have mastered PlayStation Move controls.
    • 75 Metascore
    • 65 Critic Score
    Last Day of June is a moving playable tale that knows how to make us feel many emotions. It's a shame that on the technical side we find extremely long loading times and unskippable video that plays over and over, and this ends up preventing it from getting closer to our hearts.
    • 65 Metascore
    • 65 Critic Score
    A good game with not too many weaknesses or too many strengths, which is something that will make it hard to be highlighted among the rest of the puzzle games on Steam. It's entertaining, properly done and its gameplay usually works, even though it might become quite frustrating sometimes. It is worth recommending for the puzzle lovers, and there's a demo available in case you want to try it yourself first.
    • 70 Metascore
    • 65 Critic Score
    This is a Japanese roguelike aimed at a very specific audience, and even if the game isn't great, its audience will enjoy it.
    • 63 Metascore
    • 65 Critic Score
    This is exactly the same game we played back in 2011 with tiny additions, like amiibo support. Although the game is good, there's no reason to buy a full-price game that only includes what could have been added with a regular patch.
    • 69 Metascore
    • 65 Critic Score
    Because of the wide RPG library in PS2 and PSP, and especially on PS2 during its ten years of life, Mana Khemia can sneak modestly between hardcore Atelier Iris fans. There are not many surprises in this game, which is too conservative, but can offer some hours of fun.
    • tbd Metascore
    • 65 Critic Score
    This is probably a great choice for the fans of the genre, even though there are some more complete options out there. If you've already tried them, this will bring you some fun both off and online.
    • 41 Metascore
    • 65 Critic Score
    Because of the wide RPG library in PS2 and PSP, and sspecially in PS2 during his ten years of life, Mana Khemia can sneak modestly between hardcore Atelier Iris fans. There are not many surprises in this game, which is too conservative, but can offer some hours of fun.
    • 61 Metascore
    • 65 Critic Score
    Although with some quite good ideas, the final result is a bit disappointing. It has a design which ends up becoming repetitive, and not so well made combats.
    • 62 Metascore
    • 65 Critic Score
    The game does not excel in its genre and gets repetitive soon, and will only be interesting for series followers.
    • 70 Metascore
    • 65 Critic Score
    Although it evolves significantly compared to the previous entry, it's still far away from the big racing series, and it still has room for improvement.
    • tbd Metascore
    • 65 Critic Score
    Ginger is a good 3D platformer, but the limitations of a tight indie budget are quite noticeable. If you don't mind them, it's worth a try.
    • 64 Metascore
    • 65 Critic Score
    A correct adaptation to HD hardware, but the lack of additions and not including the second episode of the series make us recommend it exclusively to those nostalgic gamers who miss playing those PS2 titles.
    • 62 Metascore
    • 65 Critic Score
    There's nothing outstanding but there's nothing wrong either. If you're going to play with some friends, this beat 'em up offers some hours of fun.
    • 75 Metascore
    • 65 Critic Score
    This episode is an ok ending for the season, but it's time for Telltale to reconsider their formula. Even though it's not broken yet, it doesn't work anymore as it used to.
    • 73 Metascore
    • 65 Critic Score
    Minute of Islands is beautiful and has some great ideas, but they’re not enough to fix some inherent design flaws.
    • 60 Metascore
    • 65 Critic Score
    We would be thrilled if Deformers were an 15$ game in early access, but its price doesn't match its content, and it doesn't feel like a final release. There seems to be a lot of content planned, so keep an eye on it because the foundations are really good and the game is fun, but it's hard to recommend at launch.
    • 70 Metascore
    • 65 Critic Score
    Brigador is fun and deep, but it feels like it's sitting between the simulation/strategy and the arcade, what leaves it with an unfulfilled potential.
    • 80 Metascore
    • 65 Critic Score
    Mutant Mudds is a decent game, but it could have been better. We love the retro style, both artistically and gameplay wise, but it has some irritating flaws in level design. Anyway, Mutant Mudds is destined to that public who love classic games and classic challenges.
    • tbd Metascore
    • 65 Critic Score
    It fails to catch the player, but if you make an effort to go deeper and deeper, then it does deliver the experience it promises.
    • 60 Metascore
    • 65 Critic Score
    Spiders managed to make another good adventure, but the execution and the technical side drag the experience a bit. Still, it's the most ambitious project of the studio so far, and your opinion will depend on your expectations.
    • 59 Metascore
    • 65 Critic Score
    If you had high expectations you might be disappointed, but if you know what this title has to offer (tons of puzzles), then it might be worth your time and money.
    • 61 Metascore
    • 65 Critic Score
    Generally speaking, it’s a step in the right direction for the series, but it also makes too many mistakes along the way. Fun, but with plenty of room for improvement.

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