Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 66 Metascore
    • 80 Critic Score
    A game that vastly improves upon its predecessor. The King of Fighters 2006 features a huge roster of playable characters and a fairly detailed storyline to back it up.
    • 81 Metascore
    • 90 Critic Score
    LSWII crams a whole lot of single and multiplayer fun into a game built- no pun intended- around Lego bricks and lightsabers.
    • 84 Metascore
    • 90 Critic Score
    Overall the game is fantastic. Too often fun is left out of titles, and Lego Star Wars II: The Original Trilogy does a brilliant job of bringing it back.
    • 76 Metascore
    • 90 Critic Score
    One of those few DS titles that gets it completely right.
    • 55 Metascore
    • 40 Critic Score
    I see a repetitive game without enough options to justify even a rental, let alone a pricey purchase. Robots deserve much better treatment than this game provides, particularly those rare racing robots.
    • 66 Metascore
    • 60 Critic Score
    Though the campaign will pit you against clusters of foes at every turn, the games’ less than stellar combat mechanics will greatly dull the experience.
    • 82 Metascore
    • 90 Critic Score
    Despite the story at the start of game urging you to be the best and beat everyone else, Test Drive: Unlimited is more about relaxing, having fun and enjoying the scenery than getting in a sweat at completing every challenge.
    • 83 Metascore
    • 80 Critic Score
    This game is truly as happy as I make it out to be, and the peppy musical gibberish serves as a perfect audio backdrop to the joyful scene.
    • 56 Metascore
    • 30 Critic Score
    While its console counterpart had no problem loading up, the PSP version of All In suffers from some atrocious load times that cripple the experience (four minutes to get into a game!) which turns an average poker simulation into a game that you really shouldn’t even bother with.
    • 63 Metascore
    • 60 Critic Score
    If you like golf, I think you should buy this, but keep in mind, it might not have all the features you’re looking for.
    • 55 Metascore
    • 50 Critic Score
    Like every other console poker game on the market, it simply can’t compete with the real experience of playing poker. All In has a lot of goods but an equal number of bads that keep it from being anything but an average poker simulation that fails to captivate and engage the player.
    • 84 Metascore
    • 90 Critic Score
    You know what the weird thing is? I hate RPGs with a passion. Yet there’s something about this game that just works.
    • 81 Metascore
    • 80 Critic Score
    Better than "Grand Theft Auto"? From what I’ve experienced, both games focus on entirely different concepts of crime, so much so it’s almost a treat to flick backwards and forwards between each series. GTA is far more high flying, with huge drug raids and mafia troubles and I found Saints Row to be more down to earth, focusing on petty crimes and taking over gang turf.
    • 76 Metascore
    • 80 Critic Score
    The turn-based and map-scouring gameplay is a fresh take on the series, even if the timed missions aren’t nearly as epic as the battles of the previous games.
    • 37 Metascore
    • 20 Critic Score
    The characters have no personality whatsoever. The missions are a joke; the ridiculously horrible AI makes beating every objective a five-minute walk in the park at best.
    • 85 Metascore
    • 90 Critic Score
    This is not a zombie stop-gap until "Resident Evil 5" is out; this is an actual game that you do not want to miss...****ing great fun!
    • 73 Metascore
    • 80 Critic Score
    It should appeal to anyone who enjoyed the "Burnout" games, or people who want the closest thing to a 'spiritual' update of "Destruction Derby."
    • 77 Metascore
    • 60 Critic Score
    Even the presentation pales in comparison to the likes of Golden Sun and the other handheld RPGs we've grown to love or hate over the years.
    • 68 Metascore
    • 40 Critic Score
    I like my FPS shooters to deliver a single-player experience too, and Painkiller: Hell Wars flatly fails in that regard. If you're looking for online deathmatch, Painkiller: Hell Wars is a reasonable purchase, but don't expect anything from the single-player experience, particularly, enjoyment.
    • 61 Metascore
    • 60 Critic Score
    At its core is one of the greatest arcade games ever. Just remember that there’s nothing else waiting for you and that although you can finally get online with a Frogger title, you’ll be more alone there than you would be playing single-player.
    • 71 Metascore
    • 70 Critic Score
    Chromehounds is for all those who've ever wondered who exactly was backing them up when they faced armies of security bots, turrets, and other mechs.
    • 79 Metascore
    • 30 Critic Score
    We want interesting levels. We want a variety of enemies that challenge us. We want cool guns to kill them with. Instead, the developers did what they wanted. They put doors on ceilings and tables on walls and little switches to hit to pull you where they want you to go. They forgot everything that makes games fun.
    • 51 Metascore
    • 40 Critic Score
    The exact opposite of the film series. While the movies feature lavish visual effects, the game does not thanks to a poor frame rate and second-rate animations. Although the movies have impressive action and swashbuckling swordplay, the game is burdened with a clunky fighting system that rarely delivers thrills.
    • 68 Metascore
    • 80 Critic Score
    If there has to be a game that epitomizes the phrase “substance over style,” Break’em All clinches it. The design of this game is based upon some of the most addicting arcade and console games ever conceived.
    • 79 Metascore
    • 90 Critic Score
    This anthology presents gamers with arcade ports of four incredibly popular fighting games, for better or worse.
    • 78 Metascore
    • 70 Critic Score
    It really boils down to what you want from your Grand Theft Auto games; fans of San Andreas will likely despise this game for its simplistic style, while others will appreciate this game for what it offers. Don’t buy this game expecting it to be something revolutionary or amazing.
    • 87 Metascore
    • 80 Critic Score
    If you’re looking for a new FPS to play through, there’s not much that can compete with Half-Life 2: Episode One, even if it is essentially an incomplete experience.
    • 89 Metascore
    • 80 Critic Score
    This game should prove fairly easy to those of us who have grown up with previous Mario titles; the levels are incredibly short, the difficulty is fair at best, and the whole thing seems to need a bit more fleshing out.
    • 56 Metascore
    • 30 Critic Score
    This could have actually been an interesting game, but unfortunately it's uninspired and boring licensed drivel that few people are going to enjoy.
    • 75 Metascore
    • 80 Critic Score
    Fortunately, Sin Episodes: Emergence does a better job at closing the first episode than "Half-Life 2: Episode One."
    • 81 Metascore
    • 80 Critic Score
    It’s retro comebacks at its finest.
    • 68 Metascore
    • 70 Critic Score
    Sure, it’s got one of the most horribly cliched and overused plots in existence, but it’s saved by a wonderfully implemented spell casting system that will leave you experimenting and developing your character’s capabilities long after the Story Mode has gone stale.
    • 60 Metascore
    • 60 Critic Score
    Fans will be happy with its fairly large roster of classic Guilty Gear characters, but gamers savvy with Jump Superstars and Bleach DS may not be impressed.
    • 77 Metascore
    • 80 Critic Score
    It is ideal for those looking to further develop their mental alertness, or wanting to take a break from gaming-overdose, or simply anyone who feels like a quick, productive coffee break.
    • 62 Metascore
    • 60 Critic Score
    It's got a highly polished presentation, a feat that few games on the Gamecube can muster. Sadly, this game has one a single flaw that ultimately denies it from greatness: the damned microphone.
    • 75 Metascore
    • 80 Critic Score
    It obviously looks and sounds great being a 360 title, with subtle differences in audio over the different courts most obvious, but you’ll also notice that a little more effort has been made to make the courts more animated than in previous titles.
    • 87 Metascore
    • 60 Critic Score
    If you enjoyed the original Kingdom Hearts you'll find some enjoyment here too, but sadly it is not the classic it could have - and probably should have - been.
    • 62 Metascore
    • 40 Critic Score
    But once you’ve stripped away the enticing pictures, unquestionable innuendo and blatant sexual undertones, you’ve got a wrestling game that is mediocre at best. The story and characters are laughable, gameplay is dull and sluggish, the presentation is a mixed bag, and the incentive to actually complete this game is practically nil.
    • 53 Metascore
    • 60 Critic Score
    I suppose, if you have an interest in US history, you might eke more enjoyment from the game than I did. But, I am afraid all the fears I had when I first unwrapped the game came true. Playable but, in the end, pretty dull.
    • 94 Metascore
    • 100 Critic Score
    Cyrodiil looks absolutely stunning. Everything is bright and wonderful in the sunshine, birds singing, pigeons flocking, butterflies dodging about in the shadows, and then environments look damp, cold and miserable when rain rolls into town. The level of detail is quite breathtaking.
    • 84 Metascore
    • 90 Critic Score
    Tetris DS does what Tetris has always done: delivers an addictive, simple, and challenging game that anyone can enjoy and Tetris DS also does it with a few new bells and whistles that give you even more than you need to enjoy it.
    • 87 Metascore
    • 80 Critic Score
    A great showpiece for the PSP. It has action, impressive visuals, a solid muliplayer component, and above all, a workable set of controls.
    • 69 Metascore
    • 80 Critic Score
    While the pseudo-sand box nature of this game does give it more than a passing resemblance to some of the best bits of the three GTA titles we all know and love, it has enough original content to save it from being accused of too much plagiarism.
    • 85 Metascore
    • 40 Critic Score
    When you first take a gander at Daxter, you see a beautifully recreated Jak & Daxter game on the portable Playstation. Some thousand bug squishings later, you’ll realise that looks can be extremely deceiving.
    • 94 Metascore
    • 100 Critic Score
    An improvement of an already sensational game. It’s got the stellar gameplay that made the previous title shine, as well as tossing in some great camera control and a few other modifications.
    • 82 Metascore
    • 90 Critic Score
    If you can cope with the obvious limitations that a remake has in following its source material (although the sticky movement – Mega Man not moving for a millisecond when you command him to from a stationary pose – could have been done without), Powered Up is the ultimate bang for your buck.
    • 90 Metascore
    • 100 Critic Score
    Ghost Recon: Advanced Warfighter is stunning, exciting, fun and exhilarating to play, a great example of the 360’s power and online service and an essential title for all Xbox 360 owners.
    • 76 Metascore
    • 50 Critic Score
    No matter how engaging the last several hours are, there's still a ridiculous giant cat and a host of other obnoxious characters that ruin it.
    • 79 Metascore
    • 70 Critic Score
    A good game. It has absolutely superb audiovisual presentation, extravagant and hugely entertaining action and some of the best FPS set-pieces you'll find on the PS2. It's a shame the experience doesn't deliver a little more variety and there are a few minor flaws which bring things down a little, but all in all this is one of the most explosive, entertaining shooters on the PS2.
    • 77 Metascore
    • 40 Critic Score
    The graphics and sound might be a great leap forward, but the rest of the game fails to meet any of the current criteria for a good first-person shooter.
    • 75 Metascore
    • 70 Critic Score
    Could Super Princess Peach have been a better game? Yes, it most certainly could have. But is this still a fun game that you should give a shot? Definitely.
    • 56 Metascore
    • 80 Critic Score
    All jokes aside, RF Online is a stable and an entertaining game once you progress through the earlier portions of the game.
    • 44 Metascore
    • 60 Critic Score
    State of Emergency 2 isn’t a good game, but it does what it is billed to do and I can’t fault it too strongly because of that.
    • 70 Metascore
    • 90 Critic Score
    Xbox Live is where Full Auto really comes into its own. Without access to Microsoft’s online world this title becomes more like Half or even Quarter Auto, such is the rather uneventful single player mode or the glaringly overlooked multiplayer.
    • 77 Metascore
    • 60 Critic Score
    Grandia III makes great strides in the magic and skill systems, and the battles are as exciting as ever. It’s just that the storyline is so disappointing that at times it is difficult to continue playing through the game.
    • 71 Metascore
    • 50 Critic Score
    The new additions to in the DS version are pleasant enough, but it’s not enough to make the game feel new or exciting.
    • 64 Metascore
    • 60 Critic Score
    Crystal Quest is a pleasant shooter, with no huge flaws, yet the gameplay lets it down. Compared to something as action-packed and addictive as Geometry Wars there isn’t much to keep you playing other than for an impressive high score to boast about.
    • 87 Metascore
    • 90 Critic Score
    You’ll get to control one of the most skilled, dangerous, and downright spunky heroes to ever grace the PS2. There will be tons of intense fighting, a wide assortment of weapons and abilities at your disposal, and an incredible amount of challenge all wrapped up in a wonderfully presented package.
    • 79 Metascore
    • 80 Critic Score
    For 800 points, this is near essential.
    • 75 Metascore
    • 80 Critic Score
    Mega Man X Collection features the triumphs and failures of Capcom's most dynamic duo. It faithfully renders all of the aspects of the games, be it the quality platforming, the tough bosses, or the less savory things like bad level design and ridiculously challenging obstacles.
    • 71 Metascore
    • 80 Critic Score
    I’m not talking about overcomplicated leveling systems, highly technical handling, hardware connectivity, or any of that other crap that’s being pushed on us. We already have everything we need: Our ears, creativity and sense of rhythm. Case in point: Electroplankton.
    • 85 Metascore
    • 90 Critic Score
    Dead or Alive games used to be all about huge, bouncing breasts and overly simplistic, easy to pick up gameplay. No longer. DOA shall henceforth be known for huge, bounding breasts and a refined and deep fighting system.
    • 63 Metascore
    • 60 Critic Score
    The hit detection is more of a miss, the presentation is far below the standards set by so many of the game's contemporaries, and even the Chaos/Order gimmick could have been fleshed out and utilized far more than what the gameplay offers.
    • 49 Metascore
    • 30 Critic Score
    All in all, the shoddy in-game physics, sense of weightlessness given to the cars, and jaded track designs should be enough to turn the average consumer away.
    • 75 Metascore
    • 80 Critic Score
    But behind the cheery presentation and cartoonish graphics, there’s a quality puzzle game that is second to none in the DS’s game library.
    • 86 Metascore
    • 100 Critic Score
    The online multiplayer provides for limitless possibilities for handheld gaming, allowing its participants to access a miniature world where individual style and interactivity reign supreme.
    • 85 Metascore
    • 90 Critic Score
    A great game that does the series justice, and is a fitting conclusion to a remarkable trilogy.
    • 86 Metascore
    • 80 Critic Score
    It has a story chock full of hilarity, the right balance between fast-paced combat and multitasking puzzles, tons of items and a handful of memorable characters, and presents it to use in a psychedelic blend of 2D animation and a wide array of colors.
    • 63 Metascore
    • 60 Critic Score
    If there had been a more expansive single-player mode, smoother animations, and a more variety of levels, Snowboard Kids DS could have been a force to be reckoned with.
    • 86 Metascore
    • 80 Critic Score
    An awesome game. It’ll remind older gamers of the games they used to enjoy.
    • 77 Metascore
    • 70 Critic Score
    In a world of shooters all aiming to win gamers’ hearts, Mutant Storm Reloaded has all the ingredients to succeed alongside the best of them.
    • 82 Metascore
    • 70 Critic Score
    Despite being an oh-so-easy-to-dislike game of movie, King Kong is a strong effort, and although it never reaches the pinnacle of the sub-genre alongside the likes of the legendary Goldeneye or The Chronicles of Riddick: Escape from Butcher Bay, it can proudly sit on the next tier beneath them.
    • 72 Metascore
    • 70 Critic Score
    Stubbs might be left craving a few more brains and he might have wished that he could have done a little bit more than just feast and fart, but I think that by the time Punchbowl and love have been conquered, Stubbs is reasonably satisfied with the second chance he was given for life and love.
    • 80 Metascore
    • 40 Critic Score
    Imagine a free-roaming King Kong game, with a main plot line that you can ignore as you run through the jungle, beating the piss out of dinosaurs with tree trunks and rocks. That would have been awesome. Instead, we were given this six to eight hour snooze fest.
    • 73 Metascore
    • 70 Critic Score
    Being able to thrash baddies on a handheld is gratifying experience. But Joe’s new abilities and the use of the Touch Screen make this game feel a little bit offbeat. If you don’t mind the tedious puzzles and lack of difficulty, this might be something worthwhile.
    • 74 Metascore
    • 50 Critic Score
    In the end, Ridge Racer 6 isn’t a broken game in any sense, it’s just boring and I don’t care to play it.
    • 81 Metascore
    • 80 Critic Score
    The dark, gritty atmosphere is captured perfectly. I can’t get over how great texturing looks on the Xbox 360. Tile looks dirty. Graffiti on walls looks genuine. The texturing effects in this game are beyond awesome. The lighting is also incredibly detailed.
    • 84 Metascore
    • 70 Critic Score
    The Touch Screen is both used and abused, offering a few poorly executed trick concepts and a slew of customization options for the creative artist in all of us.
    • 88 Metascore
    • 90 Critic Score
    The pick-up-and-play gameplay appeals to newcomers and veterans alike, with insane speeds and ample opportunities to pull of stylish moves, whereas the detail of the numerous cars and courses is just astounding.
    • 75 Metascore
    • 80 Critic Score
    There’s a nice online feature which, after you’ve navigated through the terrible menu’s, is quite a blast, even for someone who doesn’t have a clue about ice hockey.
    • 72 Metascore
    • 70 Critic Score
    Perhaps that doesn’t sound like the most enthusiastic endorsement, but Amped 3 is one of those games that has so many peripheral pleasures that it must be looked at in terms of the whole package rather than the score gameplay (which is polished even if it’s easy).
    • 74 Metascore
    • 80 Critic Score
    The type of game the PSP needs. Its light, fast-paced gameplay is great for just picking up and playing. With over forty levels, it’s got just the right amount of depth to be a top-shelf PSP game.
    • 89 Metascore
    • 60 Critic Score
    While I did get some enjoyment from playing it, especially the first 20 hours or so, I’m left craving something more substantial, probably something that invloves the words "Fantasy" and "Final".
    • 45 Metascore
    • 40 Critic Score
    From its stripping down of the series’ most successful gameplay elements to its obviously desperate addition of weapons and ‘street’ cool this is still a product of a development studio with a good imagination. But also, it seems, a lazy one only too happy to jump on the same GTA bandwagon that’s currently carrying way too many developers.
    • 60 Metascore
    • 80 Critic Score
    The side missions are exciting, and the brawls and precision aiming are superior to most of the gameplay mechanics in "GTA." It’s just too bad the whole game feels unpolished and the slowdown is so annoying.
    • 49 Metascore
    • 40 Critic Score
    From its stripping down of the series' most successful gameplay elements to its obviously desperate addition of weapons and 'street' cool this is still a product of a development studio with a good imagination. But also, it seems, a lazy one only too happy to jump on the same GTA bandwagon that's currently carrying way too many developers.
    • 51 Metascore
    • 40 Critic Score
    From its stripping down of the series' most successful gameplay elements to its obviously desperate addition of weapons and 'street' cool this is still a product of a development studio with a good imagination. But also, it seems, a lazy one only too happy to jump on the same GTA bandwagon that's currently carrying way too many developers.
    • 91 Metascore
    • 100 Critic Score
    Super Mario Kart is still the best Mario Kart ever, but Mario Kart DS is remarkably close to edging past the original in almost every way.
    • 84 Metascore
    • 80 Critic Score
    The heavy micromanagement necessary in The Movies may not be for everyone, but it’s easy to see that this is a good game. There are enough unique touches so it never feels stale or derivative, even though parts of it may seem familiar to some gamers.
    • 78 Metascore
    • 70 Critic Score
    If only the same amount of effort was put into the actual game play as was put into making it so beautifully disturbing to look at, you’d probably have a near flawless result , as it is the lack of mobility and annoying combat situations are just too irritating to ignore.
    • tbd Metascore
    • 30 Critic Score
    It’s just a really, really shallow game with not a whole lot going on with it.
    • 79 Metascore
    • 80 Critic Score
    Gun
    A fast-moving experience that will be quickly finished by even the most novice gamers. I was able to get through the game in about seven hours and that's including the time I spent on side-quests (several completed to 100%).
    • 62 Metascore
    • 80 Critic Score
    Does such emphasis on multiplayer make it a bad game? Not necessarily. But solo gamers who've been spoiled with previous games may not appreciate the new gameplay style. Thus Viewtiful Joe's epic saga continues, with justice and style for all.
    • 79 Metascore
    • 80 Critic Score
    There are numerous moments of creative genius, which are all too rare in today’s cookie cutter games. The moving music, clever character designs and topnotch production values overshadow some of the gameplay elements, but it never stops the game from being fun.
    • 73 Metascore
    • 50 Critic Score
    Although Path of Neo is an improvement from Enter the Matrix, it should have been much better than it turned out. I have a feeling this is going to be one of the final nails in the once lucrative and respectable Matrix franchise.
    • 70 Metascore
    • 60 Critic Score
    The weapons system is an awesome idea, and the specialized combos and moves for each weapon makes things seem pretty fresh.
    • 69 Metascore
    • 50 Critic Score
    There’s nothing new or interesting about this game; it’s just another horribly mediocre third-person shooter with the words “James Bond” stapled on. When all is said and done, From Russia With Love lacks an important quality that previous Bond titles had: fun.
    • 71 Metascore
    • 50 Critic Score
    If From Russia With Love could be solely judged on its sheer Bond-ness, it would receive high marks thanks to the stunning music, the incredibly detailed in-game Sean Connery and the excellent voice acting. However, as an actual game, this one just doesn't do enough to impress.
    • 83 Metascore
    • 90 Critic Score
    Great fun but far from perfect, mainly due to a handful of little niggles.
    • 96 Metascore
    • 100 Critic Score
    The highest compliment I can pay to the already highly lauded Resident Evil 4 is this: it makes all other games in its genre seem utterly pointless.

Top Trailers