Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 59 Metascore
    • 70 Critic Score
    It's a bog-standard shooter with some cool graphics. Honestly, Alpha Prime feels like the product of a first-person-shooter checklist. It hits all the marks that, if missed, would bring a game's score down. Multiple enemy types? Check. Narrative? Check. Slow-motion? Check. Good graphics? Double check. Aside from the embarrassing acting.
    • 72 Metascore
    • 70 Critic Score
    Just don't expect the technical marvel that PC owners have been waxing on about for years, you'll be sorely disappointed.
    • 48 Metascore
    • 50 Critic Score
    It’s a shame, really. It’s sad to see one of the most popular handheld games of its time be devolved into this poor excuse of a card game.
    • 72 Metascore
    • 60 Critic Score
    An intense, satisfying, difficult but fun shooting gallery. Whilst it ultimately lacks depth and variety and will never threaten to trouble the bigger players in the genre, it is a lot of fun and can be an [oftentimes insane] test of your gaming abilities.
    • 85 Metascore
    • 100 Critic Score
    Easily one of the greatest titles on the DS...Between exploring the massive towns, wandering through the multi-tiered wastelands, and challenging legions of trainers, you’ll enjoy a lengthy adventure that no other DS game can boast.
    • 85 Metascore
    • 90 Critic Score
    Constantly switching between dimensions and characters may turn off those who wanted a more straightforward adventure. On the other hand, the writing, wit, and humor are some of the best stuff that Nintendo has ever come up with.
    • 92 Metascore
    • 90 Critic Score
    With the improved visuals, increased song count and the crucial addition of friend-bating online leaderboards, the 360 version is the best yet.
    • 75 Metascore
    • 70 Critic Score
    Final Fantasy Fables: Chocobo Tales is a mash-up of a variety of different ideas, and although none of them are executed perfectly, the game still manages to be quite entertaining.
    • 73 Metascore
    • 80 Critic Score
    Creeping around in the dark with only a flashlight to hand whilst the wind whistles through a passageway and footsteps can be heard around every corner can be extremely disconcerting, and it's a testament to good game design that it manages to unsettle right from the start.
    • 80 Metascore
    • 100 Critic Score
    Beyond the surface, you'll find a set of imaginative and extremely well-developed ports of games that did very well in other countries, but didn't get the recognition in this part of the world that they deserved.
    • 80 Metascore
    • 80 Critic Score
    There’s nothing spectacular about what Virtua Tennis 3 has to offer, it’s very much a case of déjà vu throughout but the game is so accessible and so much fun to play that it doesn’t matter.
    • 65 Metascore
    • 80 Critic Score
    A brilliant game. It combines the classic sci-fi cliché of giant robot battles with the obsessive tinkering of real world mechanics. Anyone who enjoys computers, cars, or other machinery will get a kick out of the customization aspect (from body parts to paint jobs) and mecha enthusiasts, will, well... love blowing the crap out of everything.
    • 82 Metascore
    • 80 Critic Score
    It's a perfect game for handhelds, combining the simplicity of puzzles with the addictive nature of RPGs. Even though it sounds like the result of an executive meeting gone horribly awry, Puzzle Quest is actually a great piece of synergy.
    • 69 Metascore
    • 70 Critic Score
    Few games can boast some of the best controls that the Wii has to offer.
    • 58 Metascore
    • 30 Critic Score
    TMNT feels like a really, really early build of Prince of Persia: Sands of Time, stripped to its bare bones and given a movie license to shift copies.
    • 74 Metascore
    • 80 Critic Score
    A wonderful game, yet it lacks the kind of attention that other DS titles enjoy. The story is awful mishmash of a coming-of-age plot blended with science fiction and utterly generic characters.
    • tbd Metascore
    • 20 Critic Score
    MLB 2K7 is not worth your time and this is definitely one game to avoid.
    • 93 Metascore
    • 90 Critic Score
    At times the overwhelming similarities to the first game can be a little off-putting, but at the end of the day this is an action adventure of the absolute highest calibre, outstanding in every respect, and with some of the most awe-inspiring set-pieces and fantastic action sequences ever committed to a videogame.
    • 64 Metascore
    • 60 Critic Score
    The lack of a second analog stick on the PSP is a huge pain and the system simply doesn’t seem capable of recreating the experiences that have made the franchise so famous and revered.
    • 76 Metascore
    • 80 Critic Score
    Burnout: Dominator marks a true return to form for the series, and whilst the removal of features in any game is usually a lamentable decision, I'm happy to be proved wrong on this occasion.
    • 86 Metascore
    • 100 Critic Score
    The graphics are incredibly fantastic and you’ll be shooting South Americans right up until Bungie release "Halo 3" in the autumn.
    • 85 Metascore
    • 80 Critic Score
    There’s just something hypnotic seeing where the ball will go next, the bright colors and the hope that a high score will be broken.
    • 60 Metascore
    • 70 Critic Score
    Although one could classify Wario: Master of Disguise as a platformer, I'd say it has more in common with a puzzle-genre game. Apart from the boss encounters, there isn't a lot of action here.
    • 72 Metascore
    • 50 Critic Score
    By now, you’ve probably forgotten about the killer vagina. But while The Awakened should have been an adventure memorable for its gutsy Lovecraftian/Holmesian hybrid plot – a dark, unpredictable tale of an arcane sect responsible for kidnappings, bloody murders and dismemberments – most of that gets buried behind the sluggish game.
    • 55 Metascore
    • 10 Critic Score
    Truly a generic licensed game gone wrong.
    • 81 Metascore
    • 70 Critic Score
    It's not perfect, but it's a great action game with a unique setting and cast. PC gamers looking for a game that doesn't require an upgrade or a rebuild should definitely check it out while they're waiting for their DX10 video cards to arrive.
    • 74 Metascore
    • 80 Critic Score
    The minds behind this game took what was arguably the best puzzle game on the DS, modified it to fit with a Disney theme, and managed to not screw it up.
    • 69 Metascore
    • 70 Critic Score
    The missions provide plenty of challenge with a steep learning curve and little forgiveness. Even the multiplayer provides a decent demonstration of what the WiiMote can do. The only truly awful aspects come with the horrendously crafted controls and camera.
    • 83 Metascore
    • 60 Critic Score
    Even at budget price there’s not much that any self respecting Xbox 360 owner will be missing other than a few pretty explosions and half a day spent marveling at spring from building to building, the novelty of which rubs off pretty damn quickly.
    • 54 Metascore
    • 30 Critic Score
    Ghost Rider is the classic example of what happens when videogames meet a license. That's all I can say to wrap this one up.
    • 58 Metascore
    • 40 Critic Score
    Though the collection features a few gems like Billiards and Laser Hockey, much of the lineup is composed of half-assed mini-games with little to no depth whatsoever.
    • 78 Metascore
    • 60 Critic Score
    As charming as Parin and the residents of monster town are, everything else is rather stale and clichéd, and that which has already been done better many times before it.
    • 82 Metascore
    • 80 Critic Score
    Few poorly-implemented gimmicks aside, the game is a solid enough title for DS owners to look into. The game is far from perfect, but it works.
    • 79 Metascore
    • 60 Critic Score
    There’s just far too much disappointment in PES6 to make it fun; I’m not talking about hype or other people's opinions here, I’m talking about a company too lazy to address the problems that have plagued the series pretty much since the start.
    • 63 Metascore
    • 40 Critic Score
    Exploring an entire island in order to race is tedious in itself. The need to win first place every time forces you to replay a track until you race perfection. The controls are slippery, and the gameplay seems sluggish. The Touch Screen features are poorly implemented. The difficulty, AI competitors, and convoluted mini-games are pathetic at best.
    • 73 Metascore
    • 60 Critic Score
    Battlestations: Midway isn’t bad, but its ambitious mixture of action and real-time strategy doesn’t translate into an exciting and engaging game.
    • 78 Metascore
    • 70 Critic Score
    Characters, styling, story, modelling, puzzles, conversations, setting - all fantastic, but infuriating let down by design and play constraints.
    • 82 Metascore
    • 80 Critic Score
    For Pirates! on the go, it's a very good effort and brings to the masses a franchise that was once only available to a select few with a decent spec PC, however the limits of the handheld market may annoy some.
    • 76 Metascore
    • 90 Critic Score
    Justice For All gives the fans everything they could want; the cases are longer, the testimonies are harder to crack, the witnesses ever so wily, and the prosecutors are more die-hard than anything you’ve faced.
    • 83 Metascore
    • 60 Critic Score
    It’s a game that instantly endears itself to all who strap on the Wii Remote providing fun in short bursts and while the games main character is on the slightly chunky side, WarioWare: Smooth Moves regrettably doesn’t carry as much weight.
    • 79 Metascore
    • 80 Critic Score
    Whilst the tediously poor storyline, rather linear levels and repetitive gameplay stop this latest release from reaching triple-A status, it’s certainly something you should see the year in with as despite the glaring faults, hanging from a grapple hook whilst blasting away with a machine gun is something every gamer should sample.
    • 54 Metascore
    • 30 Critic Score
    The idea of changing your foes into blocks and using them to solve puzzles is an interesting, if not unoriginal idea. The painfully simple puzzles, hindered platforming aspects, cruddy combat mechanics, pathetic presentation, and a truly loathsome saving system all combine to make this one of the last great disappointments on the GBA.
    • 73 Metascore
    • 80 Critic Score
    All of the games retain their arcade-based charm, sans the small fortune of quarters you’d have to spend after getting killed for the twentieth time.
    • 85 Metascore
    • 100 Critic Score
    One of the best games that I’ve ever played. The final level of the game is essentially a massive firefight through the Hoover Dam and it was arguably one of the best experiences I’ve had in video gaming.
    • 72 Metascore
    • 50 Critic Score
    It may be harsh to call Super Swing Golf terrible, but it does have a lot of flaws. The poor controls, badly designed courses and an unneeded level of wackyness provide nothing more but a few hours of distraction.
    • 96 Metascore
    • 90 Critic Score
    This game is more or less the latest version of a realm that has been long established and already seen. Yes, the story is darker, longer, and more character driven than anything before it. Yes, the dungeons and sidequests are remarkably well crafted. That doesn't mean that both seasoned Zelda fans and newcomers alike will enjoy the lacking difficulty and the other small problems that plague the game.
    • 67 Metascore
    • 60 Critic Score
    Full Auto 2 is an incredibly shallow, mildly entertaining experience.
    • 61 Metascore
    • 70 Critic Score
    The graphics are by far the best part of the game, but the new stylish camera techniques and gameplay ideas will interest Star Wars fans who don't mind some artistic experimentation with the series. All in all, Lethal Alliance is a good, if unremarkable, outing on the floundering system.
    • 65 Metascore
    • 50 Critic Score
    At least MoF is easy to get into, furnishing the player with plenty of quests and side-quests for the checklist-happy RPG fan.
    • 85 Metascore
    • 90 Critic Score
    In terms of action gaming on the DS, Portrait of Ruin is second to none.
    • 61 Metascore
    • 70 Critic Score
    It’s got a vast roster of characters, each with their own signature attacks. The technical aspects of boxing remain prevalent throughout the extensive gameplay modes, ensuring that you’ll have to do better than just random button mashing. However, the tedious cutscenes and overall lacking presentation might make a few gamers shake their heads in disdain.
    • 88 Metascore
    • 90 Critic Score
    While Tom Clancy’s Rainbow Six Vegas isn’t the most novice-friendly game, once you get past the steep learning curve, you’ll discover one of the finest action games currently available. With sublime gameplay, smart A.I., slick presentation and a fully featured online mode to keep you playing, it’s hard to pass up.
    • 33 Metascore
    • 20 Critic Score
    The game is short, damn short. It can be finished in about an hour or so, and once you have sussed out the way the simple 'strategy' part works, all further enjoyment can only be derived from the main missions, which I'm sure you'll realise by now, can't save this Superman.
    • 63 Metascore
    • 70 Critic Score
    It's not the best use of the motion controls, as it's really just an extension of the previously standard dual-analog controller. It's among the prettiest games on the Wii, and has a fun, if tacked on, multiplayer component.
    • 95 Metascore
    • 100 Critic Score
    Mixing the classic Zelda formula with a more mature tale, Twilight Princess is an epic of the highest caliber that gamers will not want to miss.
    • 72 Metascore
    • 70 Critic Score
    A damn exciting ride if you just want to let loose and allow your instincts to guide you to all manner of ridiculously out-of-this-world rough-and-tumbles.
    • 76 Metascore
    • 70 Critic Score
    It gives gamers a small taste of what the WiiMote can do for their gaming experiences and a reason to keep playing the new system, but nothing more. Its appeal and flaws lay with its simplicity.
    • 72 Metascore
    • 90 Critic Score
    A Dragon Ball Z fan’s dream come true. The game boasts a incredibly large roster of fighters hearkening from every obscure movie and saga in the series.
    • 74 Metascore
    • 60 Critic Score
    The problem is that such controls aren’t finely tuned enough for the task at hand; the sluggish response times, awkward camera angles, and limited movements kill much of the potential fun.
    • 77 Metascore
    • 70 Critic Score
    Final Fantasy IIID is a flawed RPG, but still a fun one, and definitely a bright, shining semi-historical treasure whichever way you look at it.
    • 86 Metascore
    • 70 Critic Score
    While the campaign is nothing to keep you entertained after a couple of play-throughs the well put together online mode will have you playing for much longer. Resistance will fit snugly in any PS3 owner’s collection.
    • 76 Metascore
    • 60 Critic Score
    Even though it's all mini-games, and as much as you may hate the association of Wii and kiddy-esque mini-games, the humour is something that everyone can enjoy.
    • 80 Metascore
    • 70 Critic Score
    The 'just one more go' addictiveness is still there. Knowing that, if it wasn't for the hand cramp, you could do better, right? It just requires a little quicker thinking, better planning, more accuracy, risk taking.
    • 81 Metascore
    • 90 Critic Score
    A truly great platforming game.
    • 79 Metascore
    • 80 Critic Score
    Having played both the 2K and EA hockey titles extensively this year, there is no doubt in my mind that 2K7 pips NHL'07 to the post as the title of choice again.
    • 53 Metascore
    • 20 Critic Score
    It’s a given that the Xbox 360 sequel has slightly better graphics, but they don’t justify the aforementioned gameplay or the subsidiary poolside mini-games. Xtreme 2 represents a large step in the wrong direction for one of gaming’s finest development teams.
    • 84 Metascore
    • 90 Critic Score
    At the end of the day, if you’re willing to dismiss Viva Pinata on the basis that it looks a bit kiddy, then you’re kidding yourself out of a fantastic adventure that has already shaken Rare to its roots, thanks to the departure of two of its three founding members after poor sales of this game. Shame on you, shame on you.
    • 94 Metascore
    • 100 Critic Score
    The dark storyline isn't fantastic, but the way it's presented certainly is. Gritty characters with a rare touch of humanity, intense combat that will leave you breathless, and some great multiplayer modes are sure to keep you hooked until the inevitable sequel comes along.
    • 82 Metascore
    • 70 Critic Score
    Call of Duty 3’s unique ideas aren’t enough to separate it from the rest of the pack and it doesn’t maintain the incredibly high standards set at the start of the game.
    • 81 Metascore
    • 80 Critic Score
    It has a much better sense of itself than previous entries, and instead of shoving touted features in your face, it simply presents them to the player and lets them loose.
    • 42 Metascore
    • 20 Critic Score
    Whilst gamers are happy to purchase badly developed, poorly contrived games such as this, sadly those examples will still be a rarity.
    • 82 Metascore
    • 80 Critic Score
    Retro gaming is obviously an acquired taste, but with Sega Mega Drive Collection the legendary Japanese platform-holder-come-publisher have granted us a generous and varied journey into their almost unrivalled back-catalogue.
    • 87 Metascore
    • 90 Critic Score
    A blend of entertainment and fun. Forget about epic RPGs that force you to endlessly level up your characters. Take a break from that puzzle game you’ve been drooling over for the past four hours. Never mind the platformers, the action games, and anything else that you happen to have in your DS right now. Despite its crazy concept, this game is a force to be reckoned with.
    • 79 Metascore
    • 90 Critic Score
    An extremely engrossing, in-depth civilisation and military game with simple yet effective visuals and very smooth gameplay.
    • 70 Metascore
    • 70 Critic Score
    It has a decent story and a likeable character, with just enough plot to keep things interesting. The sheer multitude of platforming, puzzle solving and overwhelming enemy presence make the game far tougher than many of its contemporaries.
    • 65 Metascore
    • 80 Critic Score
    For those of you looking for that one great RPG for your DS collection, this game might be your answer. While the game slows down at certain points and has a fair amount of difficulty, it’s still a force to be reckoned with.
    • 92 Metascore
    • 90 Critic Score
    A masterclass in game design. Through expert sound, storytelling and gameplay you are enwrapped into the world of Ivalice.
    • 77 Metascore
    • 80 Critic Score
    A fantastic shooter that combines strategic combat, excellent level design and some genuinely (and maybe too much so) challenging gameplay.
    • 77 Metascore
    • 70 Critic Score
    While it isn't a revolution in racing design, it's a good game with a lot to do.
    • 74 Metascore
    • 80 Critic Score
    Throne of Agony is arguably the best Action-RPG available on the PSP at the moment, and if you're a fan of the genre it'd be a criminal to skip this in favour of some of the more derivative fair that clutters the Sony release schedule from time to time.
    • 55 Metascore
    • 60 Critic Score
    In truth, I honestly believe that a traditional Rush game, marketed at a low price-point, would have probably sold better than this strictly par street racing release.
    • 75 Metascore
    • 70 Critic Score
    The biggest issue I have with Extraction Point is that it doesn’t really end. You get to the final cutscene and...nothing. There’s no delivery. There’s no wrap-up. Something happens, and then basically you’re told to wait for FEAR 2 to find out what’s next.
    • 60 Metascore
    • 20 Critic Score
    Touch Detective is terrible in all the ways that make an adventure-puzzler (like the aforementioned Phoenix Wright, or Monkey Island, or Grim Fandango, or etc.) worth its salt. Go spend your £20 on Cluedo, because at least then you're controlling the pathfinding.
    • 69 Metascore
    • 60 Critic Score
    In the end, that’s what Magical Starsign really is; a glorified GBA game with Touch Screen controls tacked on as an afterthought.
    • 73 Metascore
    • 60 Critic Score
    With a mixed bag of quality, humor, and creativity to work with, gamers will likely find themselves split over the game’s appeal. It’s not a bad game; it simply lacks a decent execution.
    • 81 Metascore
    • 70 Critic Score
    If you like adventure games, you’ll like Culture Shock. The storyline does feature some truly funny moments that I won’t spoil for you (this is a short game and I want you to enjoy as much of it as you can before you have to pay for the next episode), but being that I’m not a huge fan of puzzles, I didn’t really get a lot out of this game.
    • 87 Metascore
    • 80 Critic Score
    Takes the well-trodden city-based 'sandbox' path, adds plenty of it's own style and originality and comes out with a pleasing, well-rounded and well-developed game.
    • 63 Metascore
    • 30 Critic Score
    It's weird, very weird. Mini-game compendiums are usually a mixed bag of sweet and sour, but WTF contains more of the cringing variety.
    • 73 Metascore
    • 60 Critic Score
    The controls are a bit fuggly, but all in all, it’s the same game that was released for the major consoles, so if you’re really dying to play this, this is a version to consider.
    • 78 Metascore
    • 90 Critic Score
    I despise most RPGs. I find them long, boring, and tedious. However, Tales of the Abyss is one of the few games in the genre that truly appeal to me. The story is both entertaining and memorable. The characters are well-written and interesting, and nowhere near as cliched and predictable as their Symphonia counterparts were.
    • 73 Metascore
    • 80 Critic Score
    God Hand is one of those games that will either leave you shaking your head in disappointment or practically drooling for more. It functions superbly as a beat’em up game, and it possesses the some of the charm that games like "Final Fight" and "River City Ransom" used to enjoy.
    • 50 Metascore
    • 30 Critic Score
    Family Guy tries to appeal to everyone by having three different genres in one short game and it fails miserably.
    • 67 Metascore
    • 30 Critic Score
    Just Cause reeks of wasted potential. The story could have been interesting, but the generic characters and bland execution aren’t endearing in the slightest.
    • 73 Metascore
    • 60 Critic Score
    Because of the unrealistic physics, you don’t feel vulnerable. There’s no risk involved running around the jungle wearing only y-fronts with a knife between your teeth, because you’re invulnerable to lengthy drops and those notorious life-enders called bullets. It’s this lack of fear that makes the save system almost neglectable – why bother saving my progress when the missions are all the same? Why bother saving when it’s almost impossible to die?
    • 84 Metascore
    • 90 Critic Score
    If only every game’s most glaring problem could be that there are too many characters to choose from.
    • 69 Metascore
    • 40 Critic Score
    A bitter disappointment. It's a soulless, miserable outing that manages to make zooming around on crotch-rockets dull and frustrating.
    • 76 Metascore
    • 70 Critic Score
    While it doesn't cover any new ground and isn't pushing the DS in any way, it's a fun and easy to get into puzzle platformer that will keep you hooked if you give it enough time- especially if you play around with the level editor.
    • 93 Metascore
    • 90 Critic Score
    This game has it all; it’s got a wonderful story, wonderfully memorable characters, fast-paced and fluid combat with a wide variety of demonic foes, hours of dungeon exploration, puzzle solving, various item collecting, a few lengthy sidequests, a slew of people and animals to help, and even a mildly annoying sidekick to point you in the right direction.
    • 83 Metascore
    • 60 Critic Score
    The game is incredibly repetitive. You get the standard different worlds of jungle, sand, sky, etc. but other than the colour palette and decor there wasn't anything unique about any of them.
    • 48 Metascore
    • 30 Critic Score
    It’s floundering helplessly in transition from PC to Xbox 360.

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