Rush
PSP- Publisher: Midway
- Release Date: Oct 30, 2006
- Also On: PC, PlayStation 2
- Summary:
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- Developer: Midway Studios - Newcastle
- Genre(s): Driving, Racing, Arcade, Arcade, Automobile
- # of players: 1-4
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 0 out of 12
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Mixed: 10 out of 12
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Negative: 2 out of 12
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PSM3 Magazine UKIt's a fun game and the graphics are far from - ahem - wack, with impressive detail (especially the funfair on the pier), destructible scenery and progressive vehicle damage, all in solid, smooth 3D. [Jan 2007, p.83]
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The vehicles aren't nearly as customizable as in "Midnight Club 3: DUB Edition" or as destructive as in "Twisted Metal: Head-On," but, thanks mostly to the multiplayer and extra single-player modes, Rush provides several days of enjoyable arcade style racing.
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Leaving aside the rubbish storyline, the dialogue sounds like it was written by a white chav who thinks he's black, and characters are only able to speak if they're waving their arms around at the same time. It makes the Fast and the Furious flicks look like Shakespeare.
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The open-ended world felt entirely tacked on and unnecessary, and the inclusion of classic modes was little more than a poorly veiled concession to fans of the older games.
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The game's slipshod controls and lame story mode weigh it down. Even worse, players can't pimp their own rides -- that's handled automatically by West Coast Customs.
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A reasonable game but its lack of challenge and enticement makes it fall far behind the pack.
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The decision to reinvent it as an urban street racer wasn't a smart one. The gangsta-ization of things ends up giving PSP owners a forgettable gaming concept and gameplay that's only memorable for its rough spots.
Score distribution:
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Positive: 0 out of
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Mixed: 0 out of
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Negative: 0 out of