Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 86 Metascore
    • 80 Critic Score
    Maybe I was a victim of my own expectations, but I really think it comes down to the fact that this game is essentially Call of Duty with a few bells-and-whistles.
    • 94 Metascore
    • 100 Critic Score
    An incredibly addicting, engrossing, and incredibly well-designed inclusion. No stone was left unturned as the developers crafted this masterpiece and if you’re a fan of the previous installments of this game, you’re definitely going to enjoy this latest edition.
    • 80 Metascore
    • 80 Critic Score
    Overall it's a very well-developed package with decent offline play and a great overall purchase, and is well worth a buy at the current cheap prices you can pick it up for.
    • 88 Metascore
    • 90 Critic Score
    The absolute pinnacle of PSP entertainment, with enough variety to appeal to a wide audience and comedy to outsell the legend Bill Hicks himself (well, maybe). Essential purchase? This should be tacked, taped and stapled to the forehead of every single PSP owner out there.
    • 79 Metascore
    • 80 Critic Score
    It could have been disastrous, but Metroid Prime Pinball is a fantastic example of a series spin-off executed extremely well.
    • 61 Metascore
    • 50 Critic Score
    It’s hard to review a game like this, even with my years of experience, because nothing, good or bad, really stands out. This is a strictly average game that isn’t going to enhance or blight your collection.
    • 77 Metascore
    • 70 Critic Score
    Even though I was put off by the stealth sequences and the occasionally high difficulty level, it's impossible not to admire how frightening and intense this game can be.
    • 91 Metascore
    • 100 Critic Score
    Long stretches of riding across deserted, yet gorgeous, environments, punctuated by moments of sheer, adrenaline-pumping terror. The shockingly realistic animations (especially for your horse and the colossi), vast, streaming landscape, stirring soundtrack, and wistful story all combine with the game’s minimalist gameplay to create a videogame experience unlike any other.
    • 60 Metascore
    • 60 Critic Score
    The graphics are piss poor and the AI a joke most of the time, but generally this is the best of the bunch.
    • 72 Metascore
    • 80 Critic Score
    A wonderfully fun and addicting experience, offering tons of characters, modes, and everything else you could want in an anime-based video game. Just as its television forefather, this game has the makings for something great.
    • 75 Metascore
    • 70 Critic Score
    Stubbs might be left craving a few more brains and he might have wished that he could have done a little bit more than just feast and fart, but I think that by the time Punchbowl and love have been conquered, Stubbs is reasonably satisfied with the second chance he was given for life and love.
    • 77 Metascore
    • 80 Critic Score
    Though it might not be as great as "Tony Hawk's Pro Skater 2" in my mind, it's still a pleasure to play.
    • 88 Metascore
    • 100 Critic Score
    A must-own, a must-play, a must-have or whatever generic must-“word” or must-“phrase” that you’ll find plastered on a game box. From start to finish, this is a tight experience that will challenge and entertain you unlike any other FPS of 2005.
    • 67 Metascore
    • 70 Critic Score
    The controls are confusing and encumbering but they’re not impossible to get used to so, given a bit of dedication you might just find that you budding generals out there might get all the right buttons pushed with this game.
    • 78 Metascore
    • 90 Critic Score
    While I'm sure true football fans aren't going to love it (better stick with EA), casual fans and players searching for a true, arcade-style sports game are really going to dig this one.
    • 66 Metascore
    • 70 Critic Score
    The controls are confusing and encumbering but they're not impossible to get used to so, given a bit of dedication you might just find that you budding generals out there might get all the right buttons pushed with this game.
    • 85 Metascore
    • 80 Critic Score
    Sure, this game is nowhere near as difficult as its SNES and GBA predecessors, but it still requires all the strategy and thought required to make it great.
    • 81 Metascore
    • 80 Critic Score
    It might be a little stiff, but the game is just plain fun to play thanks to some outstanding writing that’s just plain lacking in many other games.
    • 80 Metascore
    • 60 Critic Score
    It’s not that SSX On Tour is a bad game. It’s just that the game attempts to improve upon a gameplay formula that doesn’t necessarily need it.
    • 81 Metascore
    • 90 Critic Score
    The multiplayer action is fast-paced and furious, just like Quake multiplayer should be and the single-player campaign feels just like it should, even if it is linear.
    • 49 Metascore
    • 40 Critic Score
    It’s good value for money to those who are interested (It lasts about 8 hours and contains the biggest selection of unlockable concept art and character costumes I’ve ever seen), but even if it’s not as bad as you’d expect, it’s still pretty bad on the larger scale of platformers.
    • 72 Metascore
    • 80 Critic Score
    The bottom line is that this game is a lot of fun, does what it sets out to do with ease and I'm sure you'll find yourselves going back to this again and again if you get hold of it, especially if you can talk your mates into buying it too.
    • 84 Metascore
    • 90 Critic Score
    The real jewel shining within Virtua Tennis: World Tour is the multiplayer, via a wireless connection. Remember coming home from the pub with 3 drunken mates, loading up the tennis on the PS2 and playing until you passed out? Just imagine sitting, well, anywhere really, drunk or sober, with 3 mates within a few metres of each other, playing tennis. Insane? Absolutely! Fun? Hell yeah!
    • 77 Metascore
    • 80 Critic Score
    The inclusion of the early Doom games with multiplayer is a great perk which really increases the longevity of this package, which is pretty important because this game is pretty short.
    • 89 Metascore
    • 90 Critic Score
    It reintroduces us to an antihero on a quest for personal salvation, a cast of memorable characters, massive levels, remarkable gameplay, and one of the best presentations that the DS has to offer. It’s that kind of combination that makes for a truly excellent experience.
    • 81 Metascore
    • 90 Critic Score
    What makes this game stand out above the others is that it is a perfect example of how to implement the stylus and touchscreen in to a game.
    • 69 Metascore
    • 70 Critic Score
    While it isn't perfect, most of its flaws are forgivable because of the style and the price tag.
    • 69 Metascore
    • 80 Critic Score
    Something of a classic.
    • 85 Metascore
    • 60 Critic Score
    Instincts had quite a bit going for it (good graphics, comfortable controls, unique setting) but then does a great job of screwing it all up and making you not care (repetitive levels, stupid enemy designs, slight unfinished feel in places).
    • 68 Metascore
    • 60 Critic Score
    It's just disappointing that there are so many issues with the three main games that people are going to be interested in.
    • 75 Metascore
    • 80 Critic Score
    The story might be lacking a bit and there are a few irritating objectives, but the whole game feels like it was cleaned up and rethought.
    • 67 Metascore
    • 90 Critic Score
    Made from the same people that gave us the rather loveable "Links 2004," this really is a game, let alone a tennis game, that you shouldn’t be without.
    • 77 Metascore
    • 70 Critic Score
    The style and mood captures the spirit of the comics perfectly, and having two playable characters is a feature that turned out excellent. It's a shame that stomping through the streets as Venom while devouring civilians can't make up for the repetitive missions and the appallingly short time it takes to beat the game.
    • 72 Metascore
    • 60 Critic Score
    Feels like an uninspiring pick and mix of the decent bits from all the platform games you’ve seen since "Mario 64."
    • 83 Metascore
    • 90 Critic Score
    David Cage and the team at Quantic Dream have accomplished what they set out to, producing a game that integrates narrative and gameplay so tightly that they almost seem inseparable... Undoubtedly one of the finest adventure games of this or any generation.
    • 86 Metascore
    • 90 Critic Score
    Do you know why it’s such a great sequel? Because it gives the fans more of what they want, introducing plenty of new spins of the gameplay while still retaining is fundamental qualities.
    • 78 Metascore
    • 80 Critic Score
    A pretty good bet if you fancy your warfare old fashioned and a bit bonkers.
    • 84 Metascore
    • 80 Critic Score
    Role-playing fans are going to dig all the characters to level up and customize, comic book fans are going to go nuts over all the cameos and references, and action fans are going to be satisfied with all the different enemies they can kill.
    • 78 Metascore
    • 70 Critic Score
    It’s a huge improvement over its DS predecessor, treating gamers to a new and darker storyline. Not only does it have the friendly neighborhood Spider-Man doing what he does best, but it also lets you step into the claws of one of the hero’s most amazing and deadly enemies.
    • 76 Metascore
    • 60 Critic Score
    Before it was called Battalion Wars, this game was slated to be named Advance Wars: Under Fire. I'm glad they changed the name. Fans of the Advance Wars series would have blindly picked this game up, and found out how badly executed this console wartime strategy turned out.
    • 77 Metascore
    • 80 Critic Score
    What you get out of Mortal Kombat: Shaolin Monks depends on your familiarity with the series. The more you know, the more you’ll like.
    • 68 Metascore
    • 50 Critic Score
    At times, it can become annoying how slowly the Bones move around the screen, but it does add just a little more longevity to this first installment, which clocks in at just several hours long.
    • 44 Metascore
    • 30 Critic Score
    The great license and the professional players just can't make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 66 Metascore
    • 50 Critic Score
    I do know that every time I sit down to play this game, after sitting through the too-long-for-what-you-get loading screens, I just want to turn it off, and that’s not a feeling that I want to have when playing a game.
    • 86 Metascore
    • 80 Critic Score
    It’s not the best racing game on the system (a title I still contend is held by "Ridge Racer"), but it is probably the one that’s going to keep you entertained the longest.
    • tbd Metascore
    • 30 Critic Score
    The great license and the professional players just can’t make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 81 Metascore
    • 70 Critic Score
    As it is, there’s not enough right with it to grab the interest of an ice hockey rookie like me. The graphics look a bit dated, the sound is ok, the controls are smooth, comfortable and as simple or as complex as you want to make them.
    • 46 Metascore
    • 30 Critic Score
    The great license and the professional players just can’t make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 52 Metascore
    • 30 Critic Score
    The great license and the professional players just can't make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 73 Metascore
    • 70 Critic Score
    The lack of unique modes is disappointing, as is the lack of focus on newbies.. Hardcore “dancers” will be in heaven, but everyone else will find themselves left in the dust.
    • 52 Metascore
    • 50 Critic Score
    Multiplayer options, offline and online, are perhaps the best way to experience 187 Ride or Die, but it's little consolation for the mediocre singleplayer modes.
    • 48 Metascore
    • 40 Critic Score
    The story is interesting, but many of the scenes seem forced. Controlling the different characters could have been cool, but their movesets are pathetically underdeveloped.
    • 83 Metascore
    • 80 Critic Score
    Nintendogs is more like one of those squishy stress balls than an actual game. Both are tools to ease some of the strain of everyday life, and both are at peak effectiveness when used in short bursts.
    • 83 Metascore
    • 80 Critic Score
    Nintendogs is more like one of those squishy stress balls than an actual game. Both are tools to ease some of the strain of everyday life, and both are at peak effectiveness when used in short bursts.
    • 83 Metascore
    • 80 Critic Score
    Nintendogs is more like one of those squishy stress balls than an actual game. Both are tools to ease some of the strain of everyday life, and both are at peak effectiveness when used in short bursts.
    • 90 Metascore
    • 100 Critic Score
    This game has it all; the gameplay is solid and far more balanced than those of previous games, the many characters both return and make memorable debuts, and wide variety of new weapons, features and gaming modes will keep you coming back to quench your thirst for mass destruction. Accordingly, this game blows the competition out of the water.
    • 71 Metascore
    • 70 Critic Score
    Nanostray reminds us what we love about the genre: a bunch of amazing weapons, tons of enemies, and some awe-inspiring background levels. Is it a decent game? Certainly. However, it’s far from perfect.
    • 80 Metascore
    • 80 Critic Score
    There's really only one word to describe Sid Meier's Pirates! and that's 'charming'. The excellent presentation, clever gameplay design and exquisite pacing mark it out as a unique and well thought out game.
    • 74 Metascore
    • 70 Critic Score
    It just feels like an incomplete work that got too much artistic style and far too little gaming substance.
    • 59 Metascore
    • 50 Critic Score
    This is a very basic FPS game that might entertain you for a while, but it’s pretty boring and repetitive and I just couldn’t get that excited about it. Sure, it’s got a lot of flash, but there’s no substance to the game.
    • 88 Metascore
    • 80 Critic Score
    Is it still one of the greatest games on the DS, and one of the best handheld puzzlers currently out? Absolutely. This game takes everything we love about puzzle games, tweaks it, and serves it to us on a silver platter.
    • 54 Metascore
    • 50 Critic Score
    A great looking game with no personality.
    • 64 Metascore
    • 80 Critic Score
    It’s an old-fashioned beat ‘em up done right. The co-op play is excellent and even going solo can make for an entertaining time.
    • 74 Metascore
    • 80 Critic Score
    I encourage you to pick this up, even with the load time issue. Really, it’s because they tried to fit too much game in this one. It’s simply too big for the tiny PSP to handle.
    • 79 Metascore
    • 80 Critic Score
    It adds a wealth of new content to the game, not just around the water theme but in other areas as well. RollerCoaster Tycoon 3 feels more complete and polished with the expansion.
    • 86 Metascore
    • 90 Critic Score
    The crazy visuals are almost worth the price of admission alone, but the decent gameplay and a great sense of humor also help.
    • 91 Metascore
    • 90 Critic Score
    Team play innovations, graphical supremacy and the thundering roar of enemy jets combined with persistent stats all work together to really put you There. There being any one of the varied, immaculately crafted maps, each available in 16, 32 and 64 player sizes.
    • 76 Metascore
    • 80 Critic Score
    The sheer amount of destruction is satisfying and the sense of humor is refreshing, but the short length and lack of saves during lengthy missions are what makes this potentially great game merely a good one. Even so, it's still hard to resist the Destroy All Humans' charm.
    • 86 Metascore
    • 90 Critic Score
    With a loveable hero, incredibly technical handling, and a truckload of features all wrapped up in a wonderfully stylish presentation, Kirby: Canvas Curse not only brings a breath of fresh air to a seemingly stale handheld gaming world, but it also steals the spotlight with its undeniable quality.
    • 67 Metascore
    • 60 Critic Score
    Though the lack of very original gameplay ideas hurts Area 51, it does have a lot of good things going for it, including a very cool graphics engine and a cool infection mode, which, combined with a low price tag, do justify a purchase of this game.
    • 58 Metascore
    • 50 Critic Score
    The awkward camera, the incredibly repetitive levels, and lackluster enemies make the game seem far more tedious than it should have been. The concept of having a traditional samurai stuck in the middle of a spaghetti Western is hilarious in itself, but it can’t save the game from its own mediocrity.
    • 68 Metascore
    • 60 Critic Score
    Advent Rising reminds me of "Breakdown" (the Xbox game, not the Kurt Russell movie) in many ways. Both feature brilliant stories and interesting innovations, but are shackled by flawed gameplay mechanics.
    • 69 Metascore
    • 40 Critic Score
    It’s a shame that the concept was implemented so poorly, an example of sacrificing quality for mindless movie-licensed mush. With the absolute lack of difficulty and simplistic design, it’s a real wonder as to what Activision was expecting when they unleashed this game upon the masses of unsuspecting gamers.
    • 88 Metascore
    • 80 Critic Score
    And with this highly interactive, jiggling way to play - clearly the portable precursor to the modern innovative wonder known as the Wii - Wario serves up yet another delicious feast that gamers who are never satisfied with their high scores, or who prefer games that revolve around plenty of action and reaction, will no doubt enjoy digging into.
    • 57 Metascore
    • 80 Critic Score
    I was literally crying with laughter when I pulled this out of the post bag at the office, waiting to rip it to pieces and label it as a glorified sex toy. Well it is, but there’s some damn fine gameplay there too.
    • 73 Metascore
    • 80 Critic Score
    Offers the best FPS experience on the PlayStation 2 with a fluid experience that immerses gamers into a world of conspiracy, intrigue and action.
    • 82 Metascore
    • 80 Critic Score
    Truly a different game, and it’s different enough to warrant a spot in your collection.
    • 45 Metascore
    • 50 Critic Score
    Has far too many bugs to be worthy of your consideration. If you’re looking for a rich fantasy world then try out Morrowind or Arx Fatalis. If you’re looking for some multiplayer fun then stick with Diablo II.
    • 76 Metascore
    • 70 Critic Score
    While the core gameplay is fundamentally the same, Puyo Pop Fever just didn’t grab me like "Puyo Pop" on the GBA did. It’s still a good game, but there are a few other puzzlers on the DS that I think are worth your time over this one.
    • 70 Metascore
    • 60 Critic Score
    Nothing more than just another shooter. While its map maker is excellent, the rest of the game lags behind in mediocrity. The singleplayer is hampered by poor attention to detail and a story which confuses the player right from the beginning.
    • 43 Metascore
    • 30 Critic Score
    Here’s how Rengoku works: take something cool and mess it up. It’s that simple. They took robots and they made them boring and stupid.
    • 51 Metascore
    • 40 Critic Score
    The silly parts in Stolen make up most of the game. There are some truly neat stealth bits but my feeling is that they were sloppily inserted into an adventure fraught with ridiculous AI hi-jinx and an unbelievable and really, negligible storyline.
    • 63 Metascore
    • 90 Critic Score
    The vastly improved graphics are a joy to behold, the new punishment stations add a dimension to gameplay and the various modes will keep you playing 'til doomsday and beyond. It's almost perfect atmosphere-wise, and I could not have wished for anything more.
    • 89 Metascore
    • 80 Critic Score
    It has a story done perfectly, and the action is slightly above tolerable, so most of the serious problems can mostly be overlooked. This game comes recommended, whether you like martial arts films or not.
    • 53 Metascore
    • 60 Critic Score
    It's a shame Global Star didn't spend more energy on the single-player experience, or perhaps even drop the Story mode completely in favor for still more multiplayer modes and/or maps.
    • 66 Metascore
    • 70 Critic Score
    Like good frosting on a slightly stale cake. It's good and it's sweet at times, but it's awfully dry and hollow.
    • 69 Metascore
    • 70 Critic Score
    Gets some things right, but if the poor AI and numerous glitches were ironed out then it could have been one of the finest tours of duty around. As it stands, it's an excellent multiplayer game that just can't compete with some of its rivals.
    • 85 Metascore
    • 90 Critic Score
    Besides these quibbles, the game is nearly perfect, and ultimately, it's just a hell of a lot of fun to play. It’s addictive and incredibly challenging.
    • 78 Metascore
    • 80 Critic Score
    Even though the many random encounters and lengthy dungeons pad out the game length to roughly 30 hours (not counting many sidequests), Shin Megami Tensei: Digital Devil Saga is still one of the stronger PS2 RPGs.
    • 76 Metascore
    • 80 Critic Score
    So yes, it's fun, charming, addictive in a kiddy way, and a bit too short. But it's very Star Wars, so that's alright then.
    • 78 Metascore
    • 80 Critic Score
    Resurrection of Evil ultimately fails on innovation but perhaps just as importantly succeeds with expansion. It’s more of the same, for better or for worse.
    • 62 Metascore
    • 60 Critic Score
    I understand that the developers were intending to make a beginners level strategy game that would appeal to a wide audience and, in that regard, I think they succeeded. But once the beginners become familiarized with the product, which won't take long, there isn't much there.
    • 92 Metascore
    • 80 Critic Score
    On it’s own, it’s the best stealth game on the PC by a good distance, with "Thief 3’s" lack of features trailing some way behind. But as a sequel, it’s painfully under-developed.
    • 83 Metascore
    • 80 Critic Score
    If you’ve never played a Tony Hawk game before, this is the most complete out of all of them and it’s worth a purchase.
    • 67 Metascore
    • 40 Critic Score
    The character models in the cutscenes look embarrassingly poor, with Mary Jane not even looking like Kirsten Dunst and Tobey Maguire looking fat.
    • 94 Metascore
    • 90 Critic Score
    It may not have the most complicated gaming plots ever, but the game makes up for it with some insanely fun and engaging gameplay and a ridiculous amount of blood and gore to boot.
    • 88 Metascore
    • 90 Critic Score
    While the wireless feature is one of the best things in Ridge Racer, the very best feature of Ridge Racer comes in the form of its gorgeous graphics engine... Ridge Racer looks freaking amazing.
    • 68 Metascore
    • 80 Critic Score
    A four-player wireless multiplayer mode is just icing on the cake for this game. Loading up the game with some friends and fighting scores of foes is even more fun than the single-player mode, but even without a group of buddies this is still a game worth owning.
    • 83 Metascore
    • 90 Critic Score
    Its Story mode is distinctly improved, brought together by a plot which is well acted out and never ceases to amuse. The Arcade component returns with more refinements and online play, cleverly engineered to reduce undue frustration.
    • 40 Metascore
    • 30 Critic Score
    Unfinished and rotten to the core.

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