TheSixthAxis' Scores

  • Games
For 4,006 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4133 game reviews
    • 74 Metascore
    • 80 Critic Score
    Trials of Mana is an exciting new step for the Mana series, breathing new, fully 3D life into a SNES classic that was left inaccessible to English fans for decades. The inventive and memorable story of the original game blends perfectly with the flashy new real-time combat system, and while muddy textures and a lack of co-op prove to somewhat sour the experience, this is still a stellar action RPG remake that anyone can get a kick out of.
    • 74 Metascore
    • 80 Critic Score
    Fatal Frame II: Crimson Butterfly Remake is probably the best of the series so far, with an atmosphere and narrative that will hook you in and leave you feeling incredibly immersed. There is a great deal of depth to the camera-based combat and exploring the village is a wonderfully atmospheric experience. I could have done without the stalker enemies and the game throws a vast amount of lore and optional side stories at you at times, but the core game deserves to push the series into wider appreciation.
    • 74 Metascore
    • 70 Critic Score
    Persona 5 Tactica is a good game, but it is a game that's standing on the shoulders of giants – when the giant is the size of Satanael, you have a lot to live up to. Indeed, it’s very difficult to score this and not compare it to the other games in the series as a result. Tactica is good, but it’s not great, and while it is always nice to sink into that warm-bath feeling of hanging out with your fictional friends, it won’t be remembered as either a series high or the best spin-off the franchise has to offer.
    • 74 Metascore
    • 80 Critic Score
    Managing to be both nostalgic and refreshingly new, Snake Pass is a glorious adventure that brings the 3D puzzle platformer right up to date. Barring some frustrations and a tough difficulty level, there are few indie games that provide such a thoroughly entertaining, beautifully designed experience as Sumo Digital have created here.
    • 74 Metascore
    • 80 Critic Score
    Layers of Fear sits somewhere between the pejoratively classified ‘walking simulators’ and a full game experience, as for the most part you are simply wandering around and solving the odd puzzle.
    • 74 Metascore
    • 80 Critic Score
    The balance of simplicity and depth throughout is impressive and should draw in new players without disappointing old fans of the series.
    • 74 Metascore
    • 70 Critic Score
    If a classic JRPG is what you’re looking for, The Alliance Alive HD delivers most of what you could want, if little else. With a few tweaks to the JRPG formula, a likeable cast of occasionally dumb characters, and some interesting combat mechanics, it’s not exactly breaking the mould, but it’s doing a pretty good job of filling it.
    • 74 Metascore
    • 90 Critic Score
    Agent Intercept is a game that anyone could enjoy. The simplicity of its gameplay makes it approachable to all, while the objectives require practice and skill to complete. Agent Intercept may have started life as a Spyhunter reboot, but it definitely has its own identity. Stylish, slick, and satisfying, Agent Intercept is worth paying attention to.
    • 74 Metascore
    • 70 Critic Score
    The narrative in Undying is touching and I really wanted to see it through to the end but the main issue here is a tonal mismatch between the emotional narrative and the traditional grind of a survival/crafting game. If you prepare yourself for slow incremental progress then there is a solid survival sim here, just not quite what I was hoping for given the fascinating setup.
    • 74 Metascore
    • 90 Critic Score
    Bloomtown: A Different Story is everything I want from a video game. A hugely enjoyable story, slick script, bombastic battles, and the freedom to interact with the world in odd and inventive ways. It's pretty much essential.
    • 74 Metascore
    • 80 Critic Score
    Once Upon a Jester is surprising game for me and I do recommend it, especially if you are looking for something comedic and that is only a few hours long. It might be over rather quickly, but will stay with you for quite a while.
    • 74 Metascore
    • 70 Critic Score
    I found Clockwork Ambrosia to be fun, but not as fun as I was hoping. The weapons do get absurd, but it takes too long to get there, a lot of the exploration can end up feeling unrewarding, especially as most weapons feel like there's one or two best builds for them, and swapping between weapons feels too sluggish, minimising the overall customisation I was hoping for. I like it, but I don't think it's going to stick with me.
    • 74 Metascore
    • 70 Critic Score
    If you’re pining for a Monster Hunter style game on console or simply waiting for Dragon’s Dogma Online or Deep Down to come along, Toukiden Kiwami offers more than just a stopgap.
    • 74 Metascore
    • 80 Critic Score
    A Cthulhu Adventure is a real treat, and one of the most enjoyable games of its genre and textual influence I’ve played in a long while. It isn’t the longest game by any means, but there are many Easter eggs and cool horror references hidden away to find. Stuck In Attic have excelled themselves with this genuinely funny game and I look forward to seeing what they have to offer next. The one major bugbear throughout this is why they didn’t call it Gibbous: A Cathulhu Adventure.
    • 74 Metascore
    • 70 Critic Score
    Although familiar, the combat takes on a new feeling thanks to the change in setting. That said, I’m sure those who have played previous One Piece adaptations won’t get that same sensation.
    • 74 Metascore
    • 70 Critic Score
    One of the stand-out moments is Queen – Bohemian Rhapsody, where you play the piano with your guitar and the 4 characters on stage stand like the video to the song. Sadly moments like this are too far and few between for it to be a great game.
    • 74 Metascore
    • 60 Critic Score
    I so badly want to love Back 4 Blood, but its grindy nature and difficulty spikes out of nothing let it down, leaving you with a bad taste in your mouth. It has potential for those in it for the long haul, accumulating cards and building specialised decks to match the challenge, but right now I just have no desire to go back 4 more.
    • 74 Metascore
    • 80 Critic Score
    Whilst you are probably going to have to install it to your memory card if you want the best experience and there are a few flaws, such as the questionable crowd sounds, if you're a fan of the UFC games this is pretty much made for you.
    • 74 Metascore
    • 80 Critic Score
    White Shadows might have a short run time and be fairly by the numbers as a platformer, but it packs a lot in for you to experience. If you enjoy your dystopian fiction then you will find a game that sets up a world which raises questions, though the the Animal Farm influence is clear to see. White Shadows hits on a lot of dark themes, but does so in such a way that is not overwhelming.
    • 74 Metascore
    • 70 Critic Score
    Although a sound game, Dying Light just falls short of greatness.
    • 74 Metascore
    • 90 Critic Score
    Try singing Fat Bottomed Girls or We Will Rock You without pretending you are at Wembley Stadium or I Want to Break Free without pretending to do the hoovering. This is great fun especially after a few drinks with a group of friends and a far better bet than Next Gen and Vol 2 for an all round good time.
    • 74 Metascore
    • 60 Critic Score
    The combat system remains completely untouched since Samurai Warriors 4 and for all its minor tweaks and nuances, time’s running out for this ageing brand of battlefield action. Even long-time fans will agree that, after being pulled in just about every direction, the series desperately needs to move on. No pressure, then, Dynasty Warriors 9.
    • 74 Metascore
    • 80 Critic Score
    Fun and frantic, it marks a unique take on a well known genre, which, with typical flair, Nintendo have made their own.
    • 74 Metascore
    • 80 Critic Score
    A rollicking space adventure, Journey to the Savage Planet has the smarts to make you laugh out loud while taking shots at consumerism and big business.
    • 74 Metascore
    • 50 Critic Score
    My experience of Mordheim: City of the Damned is one where knowledge of the source material is both a blessing and a curse. This isn’t a bad game, and despite its flaws there is still fun to be found in the Empire’s official worst city to live in.
    • 74 Metascore
    • 80 Critic Score
    Yes, there are certain areas where the graphics look dated and the lack of camera control can be annoying, but past these complaints you have a collection of games with the frantic gameplay that inspired the likes of God of War & Bayonetta, and it offers a lot of fun.
    • 74 Metascore
    • 90 Critic Score
    Cris Tales is an absolutely incredible homage to classic JRPGs, whilst taking care to modernise their core mechanics for modern audiences. The gorgeous visual style, superb voice acting, clever mechanics and emotive story-telling all combine together here to make an incredible title. Then, with the addition of comprehensive and innovative uses of time in all parts of the game, it becomes a near perfect experience. Cris Tales has arguably surpassed its JRPG inspirations and absolutely deserves your time (pun entirely intended).
    • 74 Metascore
    • 90 Critic Score
    I’m really surprised just how much I enjoyed Sky Force Reloaded, the first time I loaded it up I was playing it for five hours non-stop and at no point was I bored. Adding grind to a shoot ’em up sounds terrible but it’s a genius idea to counter the shoot ’em up’s traditionally short playtime. By adding the challenges, the act of replaying a level twenty or more times never gets boring. I am now going to bestow on Sky Force the highest honour I can give it: It reminds me of SWIV.
    • 74 Metascore
    • 80 Critic Score
    WRC Generations is a fitting conclusion to KT Racing's time with the WRC license. It's like a farewell tour, a greatest hits collection, and a new album all at once. There's a lot that regular players will have seen before, from returning rallies to the latest refinements of the accessible but challenging racing, but the new Rally1 cars add a little spice to the top tier rallying, and Leagues and the sheer wealth of stages to race on could ensure this game is still getting plenty of mileage a couple of years from now.
    • 74 Metascore
    • 70 Critic Score
    Overall Amplitude’s return is an enjoyable one, though the game’s campaign set-list has just as many tracks that would clear the dancefloor as fill it.
    • 74 Metascore
    • 60 Critic Score
    Ultimately, with so many games around at this time brimming with originality and quality, it is easy to overlook this game and the experience left me feeling a little hollow. But if you have time, then pop this in your rental queue and you might be pleasantly surprised.
    • 74 Metascore
    • 80 Critic Score
    SOCOM has finally opened out onto a new field of battle, with a more set piece designed gameplay which is just perfect for travelling. The only downside is that the game is short, clocking in at around 5 hours, you just start getting into it as the credits roll. But as an experiment, it works and feels so much better than previous titles in the franchise.
    • 74 Metascore
    • 80 Critic Score
    Easily the PSP’s finest tuned racer so far with loads to do if you’re happy without the career mode. Online would have bolstered the score a notch, though.
    • 74 Metascore
    • 40 Critic Score
    Despite a fascinating premise, one inspired by both Chinese folklore and real-life history, Wuchang: Fallen Feathers resolutely fails to deliver on any of its initial early promise. This is a Soulslike by the numbers, one hampered by a cornucopia of PS5 performance issues that plague the game like a disease.
    • 74 Metascore
    • 80 Critic Score
    Freeing Luigi’s Mansion from the GameCube’s back catalogue, Grezzo’s remake of the game for 3DS is fantastic, going far beyond a simple port. That said, the 3DS isn’t always the best home for the ghostbusting action and the controls feel a bit too slow and awkward when it counts.
    • 74 Metascore
    • 70 Critic Score
    Princess Peach: Showtime! is a good game, but It will not be for everyone and those with decent gaming experience won’t find a challenge here... but that isn’t the point. This foray with Peach into acting scratches that itch of a game that is just a fun little time within minimal stress or worry – something we all need right now. Peach's adventure isn't anything groundbreaking, but the commitment to its theming and spades of the classic Nintendo charm make it worth sticking with until the curtain call.
    • 74 Metascore
    • 70 Critic Score
    Pathfinder: Kingmaker is a phenomenal game with hundreds of hours of deep CRPG and kingdom management gameplay, but at the time of review it's hampered by bugs that impact how you can enjoy the game, and with reports of progression halting issues and save file corruption. Our advice would be to wait for the bugs to be patched, but ready yourself for a serious commitment to this vast CRPG.
    • 74 Metascore
    • 90 Critic Score
    Hollowbody does a great job of capturing the mood and feel of survival horror classics whilst removing some of the genre’s more annoying aspects and sits at the very top of the indie horror tree alongside the likes of Crow Country and Signalis.
    • 74 Metascore
    • 90 Critic Score
    Homura Hime is a blast, and it's the perfect love letter to the character action genre. In a world where these kinds of experiences are few and far between from big developers, it's so good to see an indie studio have a debut as strong as this.
    • 74 Metascore
    • 70 Critic Score
    With the real-life Isle of Man races cancelled this year due to current health concerns, TT Isle of Man - Ride on the Edge 2 is the only place to get your adrenaline-filled motorcycle kicks this year. As a simulation of how fast, dangerous and difficult racing at this event can be, there isn’t anything better. Sure, the elements surrounding the riding, such as AI, career structure and track list, still need some refining, but despite these foibles, this is still the best motorcycle game out there.
    • 74 Metascore
    • 70 Critic Score
    Motorcycle fans will gorge themselves on Ride 4's 250+ obsessively detailed motorcycles and one of the best track lists to be found in a modern racing game, but the pizzaz needed to keep playing is sadly missing and the career gameplay can be duller than counting your own eyebrow hairs.
    • 74 Metascore
    • 80 Critic Score
    Lysfanga: The Time Shift Warrior is a great puzzle action game that plays out very differently than you might expect. Whilst it holds onto some of its best puzzle ideas until relatively late in the game, the layered time-shifted combat is very satisfying as you take multiple runs at each encounter, trying out new skills and approaches as you go. All in all, Lysfanga is a good time that offers plenty of repeat value.
    • 74 Metascore
    • 70 Critic Score
    This is hands down the best Attack on Titan game you’ll find anywhere, though that in itself doesn’t make it a must-have. Whether or not it clicks depends entirely on whether you can get to grips with the finicky combat, and how easily you deal with doing the same thing over and over.
    • 74 Metascore
    • 60 Critic Score
    Fans of the genre will definitely find their fix here. God Wars may not push the envelope though adheres to what can make tactical RPGs so deep and rewarding. With a little more care given to the story, friendly AI, and graphics, this could easily have been a much-needed triumph for Kadokawa Games.
    • 74 Metascore
    • 80 Critic Score
    The simplistic set up helps to distill Space Pirate Trainer's essence as a score attack shooter. Later waves are certainly frenetic, but even with powerups, explosions and shields it doesn’t result in complete sensory overload, allowing you to concentrate on besting your previous effort. Topping your best scores is addictive stuff, let me tell you! At one point I managed to get the 31st best arcade score in the world. It’s dropped and I now linger in the 70s, but I’ll get it back. I’ve nearly finished my training.
    • 74 Metascore
    • Critic Score
    Online play then is clearly the meat and potato of the game, promising both ranked and friendly matches. At the time of writing, there are precious few people to play against online – something not helped by the game’s lack of cross-play between consoles. Indeed, just winning a single match saw me rocket to the position of 6th ranked Windjammer in the PS4 world. What I can tell you is that online play was both smooth and lag-free, a positive start to Windjammers 2’s odds of finding a lasting online audience.
    • 74 Metascore
    • 90 Critic Score
    The Cub is a really good platformer with an excellent use of the soundtrack to really immerse you into the world. While some platforming bits are a little frustrating, overall the experience is tight with a smooth flow. The story is engaging, the world interesting to explore, and the themes touching on climate change and how society deals with it relevant.
    • 74 Metascore
    • 80 Critic Score
    In a crowded genre, Bō: Path of the Teal Lotus, stands out with its wonderful hand-drawn visuals and rewarding platforming focused gameplay. The demanding difficulty won’t be everyone’s cup of tea, but for those after a challenge, it's well worth seeking out.
    • 74 Metascore
    • 70 Critic Score
    I like the idea of Herdling and for the most part it does work well, trotting along behind the beasts is wonderfully relaxing. The herding mechanism lets things down, as does the repetition of the dangers, especially when the game is only four hours long. One to play on a rainy Sunday afternoon.
    • 74 Metascore
    • 70 Critic Score
    Overall de Blob 2 is a real mixed bag. There is definitely a fun, solid game there but it is held back by a number of frustrating issues. Charming, but ultimately flawed.
    • 74 Metascore
    • 60 Critic Score
    I persevered through the issues on PC because I genuinely found things to like in Dead Rising 4. The silly, if somewhat hackneyed plot was light-hearted in tone and Frank is just as likeable as ever. Investigations are a nice way to break up the action, which is just as insane as it ever has been. However, it’s a ridiculously easy game thanks to a liberal slathering of healing items, and the diabolically bad PC port is frankly embarrassing to see in 2016. A reasonably solid game that sadly on PC is just out of frame.
    • 74 Metascore
    • 90 Critic Score
    Treat Still Wakes the Deep like a Netflix mini series and you will have a whale of a time. Its excellent script, acting, and atmosphere make it just as good to passively watch as to actively play, so grab your partner, turn off the lights and binge it over a few evenings.
    • 74 Metascore
    • 70 Critic Score
    I loved Atelier Firis. It features my favourite group of characters in an Atelier game, while the vast, open world environments add something unique over the rest of the series, with a huge amount of options and quests to explore. Unfortunately, it isn’t until you pass the time restricted first half of the game after dozens of hours of playtime that you’ll truly be able to appreciate any of this. Combining timed quests with free exploration is an interesting idea, but its flawed execution ruins leads to some awkward pacing. Atelier fans and curious newcomers will still have an amazing time, as long as you don’t let the intimidating timer put a damper on what should be a magical experience.
    • 74 Metascore
    • 80 Critic Score
    Once the sun rises and the bloodbath ends, you’ll be itching to play The Quarry again to see what other outcomes there are. this is Supermassive’s most refined horror game to date, but it just falls short of snatching Until Dawn’s gore-crusted crown.
    • 74 Metascore
    • 70 Critic Score
    There's no mistaking that it's a good game. It looks nice, sounds great and is enjoyable to progress through, however, you can't help but shake the feeling that more could have been done.
    • 74 Metascore
    • 80 Critic Score
    Like its Hyrulean brethren, Fire Emblem Warriors is a joyous action packed romp through hordes of faceless enemies in the company of some well-loved characters and all the trappings of a Fire Emblem game. It’s not going to convince anyone who’s unsure about the well-worn Warriors template, and it’s far from being a technical showcase for the Switch, but it is raw, unadulterated fun packed with bags of fan service.
    • 74 Metascore
    • 80 Critic Score
    The Ascent has got all the grimy character that you would want from its sci-fi cyberpunk setting, and there's a great combat system to go with it. Simply put, The Ascent deserves your attention.
    • 74 Metascore
    • 70 Critic Score
    Blimp: The Flying Adventures is certainly an interesting title. Those who enjoy this type of 'against the clock' game will most definitely find something to like here, and combining that with a lovely hand drawn art style, and the intricacies of the Blimp makes this worth a look.
    • 74 Metascore
    • 70 Critic Score
    John Wick Hex is the last form you might expect a John Wick game to take, but this unique, inventive puzzler kept my mind racing from beginning to end. While the gameplay and interesting story shed light on some important aspects of the film franchise, the sometimes punishing difficulty and surprising lack of focus on John Wick himself left me a little disappointed. This isn't a perfect video game adaptation of a film, but it's certainly the most original one I've ever played.
    • 74 Metascore
    • 50 Critic Score
    As a piece of gaming history the Darius Collections are spot on, recreating classic arcade and console games on modern hardware, but they are massively overpriced considering the content. Some games in the Arcade collection are either minor tweaks or ports of a previous versions, so you would have to be a die hard Darius fan to even consider purchasing both collections. The Console collection is by far the better choice due to the single screen design, but aficionados will then miss the classic arcade versions.
    • 74 Metascore
    • 80 Critic Score
    What a nice surprise Hamilton's Great Adventure has been. It manages to combine all the important elements of a puzzle game, and wrap them in charming visuals with a great co-op feature. If you can forgive the odd random difficulty spike and slightly iffy camera, then give this game a look.
    • 74 Metascore
    • 80 Critic Score
    Phantom Brave: The Lost Hero is an absolute gem that shines whether you're a returning fan or a newcomer. It takes a while for the very many mechanics of the game to make sense and click, but once they do, you're in for an unforgettable experience.
    • 74 Metascore
    • 90 Critic Score
    Neverending Nightmares doesn’t go for the big set pieces, but relies on you to fill the gaps with your own imagination before unleashing some horror on you. Its slow pace combined with ominous sounds and music help to build tension in environments that gradually fall apart, as Neverending Nightmares masterfully gives off a sense of dread in its short playtime.
    • 74 Metascore
    • 80 Critic Score
    That the lead character is a Pomeranian in a baseball cap ceases to be an issue once the compelling gameplay hooks you. Even when you're randomly eaten by a surprising tiger eight generations into an animal's lineage, you'll still be watching a tiger eat a pomeranian in a baseball cap. And that's brilliant.
    • 74 Metascore
    • 90 Critic Score
    Superbly immersive and packed full of action and chills, Metro Awakening is by far the best PSVR 2 game this year and should be in the top ten of all PS5 games of 2024.
    • 74 Metascore
    • 80 Critic Score
    Cities: Skylines 2 has a bright future ahead of it. The core city building is solid, a well-rounded new take on the city building genre that already covers a lot of bases, but has plenty of room for expansion and further ideas to come through to it. Sure, you might miss the creature comforts of old DLC and mods, but given time Cities: Skylines 2 will be a bigger and better city builder.
    • 74 Metascore
    • 60 Critic Score
    Although the gameplay mechanics are solid, there is no challenge whatsoever even on the highest difficulty setting.
    • 74 Metascore
    • 70 Critic Score
    Sparc is the first in what will hopefully become a burgeoning genre for virtual reality. It’s a frenetically charged competitive sport that doesn’t bog itself down with too many rules. At the same time, it’s a risky investment. I hate being a pessimist, but as soon as the number of active players begins to dry up, you’ll be left with an empty husk of a game.
    • 74 Metascore
    • 70 Critic Score
    Fate/Extella Link is a major step in the right direction for this Dynasty Warriors spinoff series. It takes the ideas of the original and executes them all even better than before. Unfortunately, the story still flounders a bit, putting too much focus on new hero Charlemagne and not enough on the beefy supporting cast, and it's still a little repetitive at times, but the new Skill systems help ease that monotony a lot. Fate/Extella Link is fun and flashy as hell, and even though it still has some issues and annoyances, it's guaranteed enjoyment for any Fate fan.
    • 74 Metascore
    • 80 Critic Score
    Project Warlock is a Doom-like that packs a punch. The levels are full of secrets, the enemies have a great range of behaviours, and the weapons – boy, the weapons – are a joy to use. Add all of that to the 60 levels to learn and explore and the challenges provided by the higher difficulty levels and you have a winning formula. Even if the pixel graphics aren’t your usual cup of tea, Project Warlock is more than worth your time. This is a journey to Hell that is well worth the ride.
    • 74 Metascore
    • 60 Critic Score
    BPM is a difficult game to recommend because it is just too damn difficult! There isn’t so much a difficulty curve as a brick wall, and the resultant over-reliance on RNG can make for a frustrating experience. The core game is brilliantly inventive and it feels fantastic when you get in the flow, but there are just too many obstacles in the way. Hopefully Awe Interactive will patch things to make the game more accessible as there is the basis for an indie gem here.
    • 74 Metascore
    • 90 Critic Score
    Exactly what a mash-up should be – not single game environments, not stories that only include the character of one specific game, but a fusion – a celebration even – of the brilliant PlayStation games that we all know and love.
    • 74 Metascore
    • 70 Critic Score
    The Sword of Ditto is a good looking, adorable and funny game that is held back a little bit by its time limit. I would love to explore the island and its quirky sense of humour at my own pace, but the constant ticking clock makes it feel like you’re being rushed through the environment. It’s fun and worth playing if you don’t mind time being a factor.
    • 74 Metascore
    • 90 Critic Score
    This game is as much about the man behind the mask and the problems that Bruce Wayne faces, as it is taking on crime bosses, meeting familiar faces in new and interesting ways, and unravelling mysteries. Telltale’s Batman series is off to a great start, giving us a fresh view into the character that goes well beyond beating up criminals in alleyways.
    • 74 Metascore
    • 80 Critic Score
    Double Kick Heroes is a good game, even a great game if you’re a metalhead. The artwork portrays a varied post-apocalyptic wasteland as you race across the world battling all sorts of enemies with the power of metal. The soundtrack holds its own and is worth a listen even outside the game. If you like metal or zombies in any way you will thoroughly enjoy this game and the unique combination of the two.
    • 74 Metascore
    • 80 Critic Score
    Romancing SaGa -Minstrel Song- is an incredible non-linear roleplaying experience, and the ultimate game to lose yourself in. The lack of direction and open-ended storytelling can be overwhelming at first, but if you dive into it and take your time with it you'll end up crafting an incredible adventure that's all yours.
    • 74 Metascore
    • 70 Critic Score
    Atomfall is an interesting game. It might not be wholly unique in anything it does, but it combines its core ideas in a way that feels fresh. A big part of that comes through the drip feed of the underlying story, whilst another is the glorious British countryside that makes up its maps. It likely isn't going to blow your mind, but it's an enjoyable journey and you would still be missing out if you didn't give Atomfall a go.
    • 74 Metascore
    • 80 Critic Score
    Personally I feel the random element is a little too on the nose, but like all good board games, there are going to be those who really dig that particular feature. Armello’s a fantastic example of a gateway board game and also a great way to spend an hour or two with friends who may not be able to get around a table.
    • 74 Metascore
    • 70 Critic Score
    Tumble's prescence at the Move launch shouldn't be underestimated – it's a very clever game with some really impressive ideas and a main mechanic that sets the game apart from the rest of the line-up.
    • 74 Metascore
    • 80 Critic Score
    It is so compelling though and that "digital crack" joke is funny because it is so true.
    • 74 Metascore
    • 70 Critic Score
    Partisans 1941 is an enjoyable take on the real time tactics genre, but too often your perfect ambush is then undone moments later by hyper-alert enemies spotting your squad. There's some balance issues (which will hopefully be improved with patches), but there's a solid tactical game here with an enjoyable story and some gameplay mechanics that we’ve not previously seen in the genre.
    • 74 Metascore
    • 80 Critic Score
    In this madcap steampunk rendition London, a city of ludicrous buildings filled with robots and traps, the key is learning how to quit while you’re ahead. It’s all too easy to slip up and foolishly get spotted – and yes, the occasional glitch or quirk of procedural generation can feel unfair – but it makes each success all the more tense and rewarding.
    • TheSixthAxis
    • 74 Metascore
    • 70 Critic Score
    It's wonderful to have the classic Famicom Detective Club games remade with modern artwork and with full Western localisations, but the flow of these visual novel detective stories is distinctly lacking and infuriatingly obtuse at times. Still, we can hope this is a sign that Nintendo is considering a truly modern revival of the Detective Club series in future.
    • 74 Metascore
    • 80 Critic Score
    Minecraft Dungeons could easily have been “My First Dungeon Crawler”, but it’s so much more than that. It does a great job of taking the genre’s hooks – the waves of enemies, the pervasive drive for better loot – and making them palatable and approachable for a wide-ranging audience. It’s perfect family gaming, but if you crank the difficulty up prepare for an epic beatdown, and the epic rewards to go with them.
    • 74 Metascore
    • 80 Critic Score
    Oriental Empires is a very well made strategy game that allows you to get through a campaign in a few hours instead of having saves that span days, though that is an option as well if you wish. Despite its smaller scope focusing on Ancient China instead of the globe, the stakes actually feel higher due to the limited resources and high number of factions fighting for them. While some of the systems require a lot of getting used to Oriental Empires is well worth persevering with.
    • 74 Metascore
    • 70 Critic Score
    Cat Quest is definitely good fun for a few hours and can be quite humorous, but a lack of depth to the basic gameplay loop means it gets repetitive and it’s easy to lose interest. Once you reach that point, tolerance for cat puns wears thin and the bright, cheerful aesthetic, while nicely realised and attractive enough, isn’t enough to keep people coming back. The only thing left to look forward to is the quirky side quests, which can be written well enough but again, are based around cat puns.
    • 74 Metascore
    • 70 Critic Score
    Copycat is a short and focused emotional story that is well worth playing through for any fan of narrative games and/or cat owners. While the game itself is solid, it is really the writing and emotional impact of the story that elevates Copycat from being just another animal-based 3D platformer. I defy anybody not to be moved by Dawn’s turbulent experiences and the game as a whole forced me to pause and give my own cats a cuddle more than once.
    • 73 Metascore
    • 70 Critic Score
    Visually, Sherlock Holmes is brilliant, from the detailed crime scenes to the realistic facial animations. The clunky gameplay, frustrating mini-games and inconsistent voice performances do detract from the overall experience though.
    • 73 Metascore
    • 80 Critic Score
    One Piece Odyssey is the ultimate adventure for a diehard One Piece fan. It's touching to be able to revisit the people and places making up some of the series most iconic story arcs in a way that feels rich and immersive rather than skimmed-through and streamlined. Some quirks in the overworld exploration and a few combat design flaws might make this a but of an unpolished RPG on paper, but if you've spent the last two decades with Luffy and his crew, then the shine and charm of One Piece Odyssey is undeniable.
    • 73 Metascore
    • 70 Critic Score
    Disc Jam is a good attempt at combining multiple sports inspirations into a video game, and for the most part Disc Jam achieves this by delivering a solid competitive experience with simple mechanics. The only things that I feel let this game down are its lack of real differentiation between playable character and lack of court designs. The game is good, but it feels a bit simple and safe.
    • 73 Metascore
    • 70 Critic Score
    I find myself much more frustrated by Super Mario Maker for Nintendo 3DS than I really ought to. If this had a different verb in the title and eschewed the notion of creation, if this wasn’t releasing in the wake of the outstanding Wii U version of the game, it wouldn’t be a problem, but this game strives for something and comes up short. It’s still worth picking up for fans of Mario games, but there are too many jarring limitations that I really hope Nintendo see fit to address.
    • 73 Metascore
    • 80 Critic Score
    It’s beautiful. So wonderfully crafted, and a real step up from the PS3 generation of shooters. There’s more good design than there is bad, and it’s really something you should be experiencing for the visuals, sound and setting alone if you buy a PS4.
    • 73 Metascore
    • 80 Critic Score
    Tomb Raider Definitive Edition may offer returning fans a nostalgic run through one of Lara Croft’s best adventures, but in 2025 it’s still a remarkably solid experience, especially on the Nintendo Switch 2.
    • 73 Metascore
    • 70 Critic Score
    It’s perhaps not what Tom Clancy fans had envisioned for the series, but there’s something to Rainbow Six Extraction that's definitely worth checking out. It stands apart from similar co-op shooters thanks to that tactical edge and gunplay it's inherited from Siege. That said, the repetitive nature of running missions, difficulty spikes, and overall presentation hold the game back. This is Ubisoft we’re talking about, however, so Extraction will likely sprout a long tail that will continue to grow over the coming months and years.
    • 73 Metascore
    • 80 Critic Score
    It’s easy to dismiss Hardline out of hands as being too far removed from Battlefield’s typical setting to be worthy of the name, but even as Visceral ride on the brands coattails, they’ve had the confidence to adapt that core gameplay to suit a new setting. That’s not just true of the multiplayer, but also the single player story and its compelling tale of drugs and police corruption.
    • 73 Metascore
    • 70 Critic Score
    A bright, bold, saliva-shooter, Spitlings will provide a healthy dose of entertainment for those playing alone, while the multiplayer turns it into a much wilder ride.
    • 73 Metascore
    • 60 Critic Score
    Killsquad feels like a game that’s taking a long time to cook. As much as I enjoyed my time playing it, it didn't always hold my attention, lacking a certain special quality. While it's already come on leaps and bounds, I hope Killsquad continues to improve with time.
    • 73 Metascore
    • 70 Critic Score
    Despite the many technical issues Arizona Sunshine 2 is still a good game for VR gamers. There's really nothing like wandering around a zombie wasteland with your pet dog, but you may want to wait until a patch or two has been released to fix the bigger problems.
    • 73 Metascore
    • 70 Critic Score
    Halcyon 6: Lightspeed Edition is a decent update to a game that always had promise, but it’s still not for everyone. Rebuilding the Federation, making allies, making enemies, and all the choices I had to make were all compelling, but honestly the combat didn’t thrill me and happened just that little bit too often. If you don’t mind this as much, then the Lightspeed Edition is a good time, just not quite an essential purchase.
    • 73 Metascore
    • 60 Critic Score
    Popup Dungeon nails the papercraft look, has some endearing and funny writing, and provides an intriguing framework for community-created content. The core of its tabletop-inspired combat system isn’t engaging enough to hold it up alone, ultimately leaving it up to whatever community it attracts to decide whether it’s worth putting your own paper on the table.

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