The Games Machine's Scores

  • Games
For 2,655 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2657 game reviews
    • 73 Metascore
    • 73 Critic Score
    Outriders Worldslayer follows in the same vein of Outriders, quite literally: one year later, both its strengths (tight gameplay, loot management) and flaws (poor enemy variety, lackluster boss design, weak plot) have stayed exactly the same. Very likely you’ll enjoy this expansion if you liked the base game, but if you didn’t this won’t make you change your mind.
    • 73 Metascore
    • 67 Critic Score
    There is nothing wrong with Limerick: Cadence Mansion. No bugs to report, no glaring gameplay problems, no frame rate drops, nothing. The entire production does, however, flaw in experience, from the complicated graphics setup menu that made me desist from playing with the settings, to the banality of many puzzles, more appropriate to a Professor Layton series than a survival horror. Textures, 3D models, and lighting are close to amateurish, which should not necessarily be seen as a negative aspect, but unfortunately in this kind of games atmosphere is everything, so it would have deserved more polish.
    • 73 Metascore
    • 73 Critic Score
    Wizardry Proving Grounds of the Mad Overlord is yet another masterstroke from Digital Eclipse, a developer capable of breathing new life into classics with incredible talent. Apart from its fundamental historical value, however, Wizardry is a game that is now rather limited in its mechanics and cadence, classifying itself as an artefact suitable mainly for digital archaeologists eager to rediscover it. It would have been great if it had been accompanied by the wealth of historical notions to which Digital Eclipse has now accustomed us.
    • 73 Metascore
    • 80 Critic Score
    Tyrant's Realm is a roguelite with a – rather intangible – soulslike feel that aims to combine high difficulty with progression tied exclusively to equipment. Combat is essential: no jumping, only slow or fast attacks, dodges and parries by splitting milliseconds. The procedurally generated levels offer little variation, but all in all they are compelling, as are the boss battles. There is no storyline worth following, and the entire production is simplified compared to the major representatives of the genres from which it is derived. If you're looking for an immediate, no-frills experience, you might enjoy it; otherwise, it is likely to prove repetitive.
    • 73 Metascore
    • 75 Critic Score
    X-Out Resurfaced is a faithful remake of the 1990 classic, preserving its challenging gameplay, retro visuals, and customization system, but missing opportunities to modernize key mechanics.
    • 73 Metascore
    • 78 Critic Score
    If you've always wanted to emulate a kung-fu action movie actor and have a few pounds to lose, you've come to the right place. There's a bit of repetition and an anachronistic rail setup to digest, but beating one bad guy after another relentlessly is a challenge that will test you both physically and mentally. Just like the real kung-fu masters admired in the movies, yes.
    • 73 Metascore
    • 85 Critic Score
    Fun, varied, and packed with different game modes, MLB The Show 26 offers a complete experience that leaves little to be desired, easily catering to baseball fans of all kinds. While this year’s changes don’t make a major impact — mostly refining what was already an excellent gameplay foundation — the core experience remains as strong as ever. For those ready to dive back in for another season of pitching duels, strikeouts, and towering home runs, the game delivers a well-rounded package that suits both a more casual playstyle and those looking for a true Major League-level challenge.
    • 73 Metascore
    • 83 Critic Score
    Nintendo World Championships: NES Edition is a game tailor-made for speedrunners, and played alone it risks losing its appeal in a short time. It's a creature made for a well-thought-out competitive ecosystem, which with online challenges could keep the interest of its select audience high for a long time, or at least until the arrival of an eventual SNES Edition. Perhaps not for everyone, but intriguing if the challenge doesn't scare you.
    • 73 Metascore
    • 75 Critic Score
    An adventure that blends platforming with puzzle-solving, featuring an extremely likable and versatile protagonist alongside an excellent variety of environments and situations. The special powers of Darwin the octopus inject flair into gameplay that builds upon established conventions, while offering a few creative sparks of its own. Limited longevity—coupled with some control issues and certain gameplay segments that aren't perfectly balanced—ultimately detracts from a final result that, with a little more polish, could have stood toe-to-toe with the very best titles in the genre.
    • 73 Metascore
    • 80 Critic Score
    This Nintendo Switch 2 version of Puyo Puyo Tetris 2 is as excellent as the original game and brings a few new features: support for mouse mode, which is useful in navigating menus but a little awkward in the actual game, GameShare, and an extremely chaotic and fun multiplayer mode. The offering is excellent and plentiful but not particularly appealing to those who have already played the original title.
    • 73 Metascore
    • 80 Critic Score
    LEGO Marvel Super Heroes 2 is simply huge, with an engaging story, an incredibly rich roster of characters - including some obscure (mini)figures - and an enormous world to play with. That is, unless you've had enough of the usual Traveller's Tales formula, basically unaltered from all the previous LEGO games.
    • 73 Metascore
    • 85 Critic Score
    Tomb Raider I-III Remastered is a careful, respectful and well-handled re-proposal of three masterpieces now available for new and past generation consoles. It is a great proof of preservation in a landscape that, at times, cannot keep up with the times. Returning to the role of Lara Croft is always an absolute thrill, exactly like the first time, which for me was with Tomb Raider: Legend.
    • 73 Metascore
    • 73 Critic Score
    Disgaea 6: Defiance of Destiny follows closely in the steps of the excellent Disgaea 5 – perhaps too closely, considering it shows a distinct lack of interest into innovating its formula. The new stylistic approach also fails to convince.
    • 73 Metascore
    • 75 Critic Score
    Rocket Arena has potential, it’s colorful and way more fast paced than its competitors, but at the moment the overall experience is flawed by balancing issues. Recommended if you love to be constantly under pressure and willing to forgive some game design mistakes common to every PvP in the earliest stages . Demanding players may want to wait for future updates but be careful: the more you wait, the more experienced players you will find when you get in the arena.
    • 73 Metascore
    • 90 Critic Score
    Dead Island 2 is a first person slasher that focuses on gore and gore, and wins. The FLESH engine takes fractures and mutilations to a level never seen before, with an extremely realistic aesthetic that also impacts the zombies' ability to move. The not particularly large maps and the rigidity in following the story are functional to the continuous massacre, and I have never had so much the feeling of really hurting my victims. A B-Movie about zombies that will delight those who love ultra-violence, with old school gameplay enhanced by new technologies.
    • 73 Metascore
    • 78 Critic Score
    Eagle Flight is a fun game, even if, at certain times, it's too trial & error oriented and might be frustrating for someone.
    • 73 Metascore
    • 50 Critic Score
    Under normal circumstances, Beyond Light would have been a somewhat decent expansion with little new content, despite an engaging plot. However, the vaulting of much of the old content – most of which paid in hard cash by the users – represents an unforgivable sin since all the new activities and equipment of Beyond Light fail to come close to the amount of content removed. If Bungie continues to walk on this self-destructive path, it risks to irreparably compromise the future of Destiny 2.
    • 73 Metascore
    • 65 Critic Score
    Unto The End is able to build an entire universe using almost no words. Every gameplay element is part of its narrative of a wild, brutal and unfair world. Sadly, its combat system feels (and probably is) unfair, making the entire experience sometime unbearable.
    • 73 Metascore
    • 80 Critic Score
    There is a lot of fan service in Marvel Ultimate Alliance 3: The Dark Order and that’s a smart move from Koei Tecmo and Team Ninja. The game is tailored around the expectations of Marvel’s fans, with tons of characters and references to both movies and comics. Sure, cameras are bad and graphic is not so good, but superheroes lovers, the only target of the game, will not care about that too much.
    • 73 Metascore
    • 77 Critic Score
    Croc: Legend of the Gobbos Remastered is a faithful re-release of the original 1997 3D platformer, with more user-friendly controls and slightly - just slightly - more modern graphics. The retro charm remains intact with levels full of secrets, funny enemies, and simple but rewarding gameplay. While not shining in technical innovation, it includes extra content such as the Crocipedia and the original game. A nostalgic remastered, more conservative than revolutionary, designed for historical and curious fans of digital vintage, proving that even lesser known video games can deserve a second chance.
    • 73 Metascore
    • 75 Critic Score
    Tales of Arise: Beyond the Dawn is a good opportunity to return to the role of Alphen and discover the facets of a new world that now only needs to be rebuilt. On the gaming side, unfortunately, something is missing and some new features could have been added, especially to draw a difference between the original chapter and the expansion, which is very useful only in narrative terms.
    • 73 Metascore
    • 65 Critic Score
    Freedom Wars Remastered is an operation that fails to restore luster to its former glory. Already narratively it was not something never seen before that could be defined as seminal and, even today, unfortunately the absence of a charismatic character is felt throughout. Not helping are the technical problems, such as a slowdown in the pace due to excessively long loads and an unstimulating work from a gameplay point of view, really old.
    • 73 Metascore
    • 75 Critic Score
    The Valiant is a decent enough game. It most likely won’t amaze you, especially if you’ve played other small-scale RTS games before, but its campaign is the right amount . And if you’ve liked Dawn of War 2 in the past, you’ll feel right at home.
    • 73 Metascore
    • 75 Critic Score
    Disturbing and outside of any canon: horses is a journey into the loss of innocence.
    • 73 Metascore
    • 85 Critic Score
    The Eternal Castle [REMASTERED] try to demonstrate the current maturity of the videogame medium simply using a few modern tools in a structure inspired by the adventures of the 80s, playing with the player mind starting from the title.
    • 73 Metascore
    • 62 Critic Score
    Aslightly lazy conversion of a rather disappointing game at the time of its original release. It's a decent budget game, but it's not as good as the previous games dedicated to professor Hershel.
    • 73 Metascore
    • 76 Critic Score
    Of the many ingredients of Iron Danger, the combat system is for sure the best designed and comes across as fresh and most interesting. I can't say the same for the RPG and narrative components though: not bad, but not excellent either.
    • 73 Metascore
    • 80 Critic Score
    Theoretically, the idea of ​​turning this edition of PES into a simple update is a good idea. Last year’s football season went totally crazy, the two tournament seasons almost overlapped and the pandemic stopped or slowed down videogame development for a long time. Focusing on next year’s game still seems a good choice, and it would be even better if Konami tried to dedicate the least amount of commitment to this update, which it didn’t. The absence of even a partial roster update update on day one is unacceptable, as is the ugliness of the Inter and Milan uniforms, even for a game that is still the best option for any football lover.
    • 73 Metascore
    • 80 Critic Score
    Despite the hardware limitations, circumvented by falling to 30 frames per second, the competitive shooter made by Blizzard turns out to be a valuable job. A conversion that aims first and foremost to reach new players, pulling them into what is certainly one of the generation's cults.
    • 73 Metascore
    • 74 Critic Score
    The RPG side of SpellForce 3 works better than the RTS one. Some important bugs and a bunch of balance problems prevent the game from reaching a higher score.
    • 73 Metascore
    • 75 Critic Score
    Deck of Haunts is fun for its mechanics and the reversal of perspective, but it lacks a real narrative bite and a crescendo of tension: it is interesting from a conceptual point of view, but it lacks that extra spark that makes the difference.
    • 73 Metascore
    • 82 Critic Score
    The console version of Assetto Corsa is a story of courage and ambition. If you love motorsports and you have a driving wheel, this is a must buy for the simple reason that you won't find a better simulation on consoles. If you play with a traditional joypad, you'll find a much more difficult (and sometimes frustrating) title. Assetto Corsa is a very good porting, and like its PC counterpart, it's bound to improve greatly in the upcoming months.
    • 73 Metascore
    • 80 Critic Score
    In the first decade of the 2000s, Cing was synonymous with atmospheric adventures and extraordinary gameplay ideas. Two of those now arrive on Switch with a complete graphic makeover and modernized gameplay. Slow pace, plenty of atmosphere and intriguing storylines are strengths of two productions that have kept (quite) intact their charm.
    • 73 Metascore
    • 82 Critic Score
    Giving Outriders a score is a tougher challenge than I thought. The core gameplay loop is fun, incredibly so when it clicks, the loot system is well thought out and wielding the powers of the Anomaly is power-tripping. But the game is also a slow burner, enemy variety is disappointingly poor, there is no scaling of content for party members of lower levels, and audio and animations aren’t always that great. But the core is good, and we have faith that People Can Fly will polish those rough edges.
    • 73 Metascore
    • 79 Critic Score
    While True: learn() is a nice puzzle game that manages to be both funny and educational.
    • 73 Metascore
    • 80 Critic Score
    Mandragora: Whispers of the Witch Tree combines souls-like combat and Metroidvania structure in a layered, dark gothic world that's compelling, both artistically and in its setting. There are some technical issues, but it's a 2.5D adventure worth experiencing.
    • 73 Metascore
    • 90 Critic Score
    Those who expected major innovations in Sonic Superstars should not have expected major innovations in Sonic Superstars. Sonic always remains Sonic, precisely because he is Sonic. New heights have been reached in this particular type of level design, which alternates sections in which the hedgehog splashes like a pinball, apparently without any possibility of control on our part, with almost pixel perfect movements in which excellent timing is also required . Bosses, as always, require careful analysis of movement patterns. Everything else is a pleasant side dish, but at the base there is always the old but superlative Sonic gameplay.
    • 73 Metascore
    • 84 Critic Score
    Same as its predecessors Verdun and Tannenberg, Isonzo is a niche shooter, and this reflects both in its gameplay mechanics and in its production budget. Undeniable technical limitations, however, cannot hide the fact that Isonzo is a solid game that fully shows the passion Blackmill Games poured into it, and is especially enjoyable if played with an organized group. Recommended, as long as you’re aware of what you’re getting into and don’t mind getting killed by someone you can’t even see.
    • 73 Metascore
    • 87 Critic Score
    Overall, Marvel's Iron Man VR is a successful "superhero simulator" that skillfully exploits virtual reality to deliver a cinematic experience worthy of the big screen.
    • 73 Metascore
    • 80 Critic Score
    Dragon Ball Z: Kakarot is a fairly good game that qualifies better than the sum of its parts. Some mechanics aren't quite convincing, but overall the game is one of the most inspired representations of Akira Toriyama's work.
    • 73 Metascore
    • 80 Critic Score
    The collaboration between id Software and Avalanche Studios brought us a nice open-world first person shooter, despite a bunch of issues with the world building and a shallow plot.
    • 73 Metascore
    • 80 Critic Score
    After many years, finally Space Hulk: Tactics represents a transposition as faithful as possible of the original board game. The two campaigns of Space Marine and Genestealer aren’t very long, but they allow the players to familiarize with the game mechanics, and they tell stories that are consistent with the Warhammer 40,000 franchise. There are a few bugs to report, but the fans of WH40K should not miss the title developed by Cyanide Studio.
    • 73 Metascore
    • 72 Critic Score
    This new installment of the Skylanders franchise relies upon a solid and deep collectible card game. There are some interesting ideas here and there, unfortunately ruined by some over-simplifications in the design, that ultimately make the game a little boring.
    • 73 Metascore
    • 75 Critic Score
    Encased is an old school RPG with lots of content and an exciting story. However, it is perhaps a little bit too faithful to the classics.
    • 73 Metascore
    • 86 Critic Score
    We would have preferred a proper sequel, but the gigantic roster gives JoJo's Bizarre Adventure: All-Star Battle R that encyclopedic value that will keep Hiroiko Araki's fans busy for a long time. The partly revamped audio-visual presentation still holds up well against the weight of years, and the variety of characters is put at the service of a sufficiently complex and satisfying combat system. Too bad about the lack of rollback, but never say never.
    • 73 Metascore
    • 76 Critic Score
    Evil West isn’t a bad game, but it’s certainly a disappointment. Jesse Rentier is a fun character to play, but unfortunately the encounter design doesn’t always let his full capabilities shine, and the boss battles are downright awful. Still worth playing if you’re looking for a decent single-player (or coop!) action with over-the-top characters, but perhaps wait for a sale.
    • 73 Metascore
    • 85 Critic Score
    Yooka-Laylee is an excellent homage to the best works of Rare on Nintendo 64 (with the notable exception of GoldenEye 007). It's challenging, fun, albeit a little heavy on the hardware requirements. If you still love the old-school platforming, you should definitely consider it.
    • 73 Metascore
    • 75 Critic Score
    All in all, SCHiM tells a story that could be ours. The bad luck, the disappointments, having to carry on anyway and discovering that somehow you can do it. Sometimes along the way we get lost and repeat ourselves, but in the end this too is part of the experience and ultimately we can say the same about ourselves.
    • 73 Metascore
    • 89 Critic Score
    Mario Strikers is back. Like Smash Bros. Ultimate this is an “easy to play, hard to master” game in which you'll find different levels of engagement and entertainment: from fast and furious rapid matches to seasonal multiplayer challenges... and that's only the tip of the iceberg of things to come.
    • 73 Metascore
    • 82 Critic Score
    Haven is a great comfort game. Relaxing music, pleasant color palette, dialogues that are often light but never empty. Yu and Kay’s adventure on source never fails to be entertaining, and if the combat seems a bit shallow at first, it will certainly put you to the test as you progress. Some things could be better, of course; but after the excellent Furi, Haven is another proof of The Game Bakers’ competence.
    • 73 Metascore
    • 78 Critic Score
    Speed Limit is a kaleidoscope of pixels, bullets and ever-changing gameplay. It's very short and not that deep mechanically, but speed runners and nostalgic people will love it because it’s an intense challenge and an inspired love letter to the 80s/90s.
    • 73 Metascore
    • 78 Critic Score
    Best Served Cold is a graphic novel set in a speakeasy with decadent charm, located in a city in an alternative Eastern Europe. With a strong narrative and investigative component, the game places us behind the bar, mixing cocktails and confidences. Twenty-two characters each with their own personality, branching dialogues, noir atmosphere and inspired art direction make for a deep and engaging experience. The approach is slow, thoughtful and entirely based on listening, intuition and careful reading of details. For those who enjoy complex stories, subtle moral choices and conversations that can change the course of events.
    • 73 Metascore
    • 80 Critic Score
    Big Brain Academy: Brain vs. Brain is a splendid puzzle game that suffers from a certain repetitiveness and finds its reason for existence in the race for the highest score. I'd definitely recommend it to gamers with a family who loves the idea of using video games to spend a few evenings playing together.
    • 73 Metascore
    • 68 Critic Score
    Good writing but the rest is sub-par. In particular, the tiny size of combat arenas makes any attempt of strategizing utterly irrelevant.
    • 73 Metascore
    • 67 Critic Score
    From a certain point of view Sakura Wars is an anachronistic game, made for a specific audience that has evolved over time. The ease and repetitiveness of the title's gameplay overwhelms the overall quality, despite good art direction.
    • 73 Metascore
    • 80 Critic Score
    Fulfilling, fun and brutal as only certain video games can be, Meet Your Maker is a marriage of wickedness and fantasy. Great FPS stages and good building stages. Must have absolutely.
    • 72 Metascore
    • 81 Critic Score
    House of Ashes marks a change of pace from previous episodes of the Dark Pictures Anthology, offering a horror story that also focuses heavily on action. The plot, which incorporates elements of films such as Aliens, Predator and The Descent, does not shine for originality, but is overall enjoyable and sufficiently articulated. There is still some occasional uncertainty in the interactions between characters, but overall the dialogues are good and the narrative crossroads are numerous and lead to endings that have significant differences between them. The new gameplay features do not change the gaming experience, but improve it slightly, while graphics/sound remains on good standards.
    • 72 Metascore
    • 87 Critic Score
    Immersion, great comfort and atmosphere to spare: The Walking Dead: Saints & Sinners - Chapter 2 offers very little new compared to the previous chapter, also due to a less interesting adventure, but the survival mechanics still work well and the result is a pleasure to play, especially on PS VR2.
    • 72 Metascore
    • 76 Critic Score
    Whether you’re playing with your friends or alone, Evil Dead: The Game will give you a short but entertaining action-survival experience. Carrying some friends along is a good idea – Ash is still one of the best characters in the horror universe but he can't do everything on his own! As always with multiplayer games, playerbase retention and developer support are going to be crucial aspects in the coming weeks and months.
    • 72 Metascore
    • 72 Critic Score
    The Serpent Rogue focuses the whole experience on gathering resources and crafting, relegating every other feature of gameplay to the role of supporting actor. But then it repeatedly puts a spanner in its own works by inserting materials too hard to find, a limited inventory and a loot system that relies more on luck than on skill or knowledge. The result is some kind of roguelike adventure that can be great fun when everything runs smoothly and you quickly find what you need, but is extremely frustrating if you can't progress because that common ingredient is nowhere to be found. Those who prefer the alembic to the sword will surely like it, others may find it a bit dull.
    • 72 Metascore
    • 80 Critic Score
    A treasure hunt in the world of Dragon Quest turns out to be a pleasant RPG with simple and affordable mechanics suitable for young and old, especially aimed at those who like to have fun without bothering with overly complex plots. The collecting aspect takes over from a basic combat system, but it remains a very enjoyable game.
    • 72 Metascore
    • 83 Critic Score
    Dead Rising 4 does exactly what we were asking for. The game is fun, especially considering its sandbox soul, despite a slow beginning and a too-compliant difficulty level.
    • 72 Metascore
    • 75 Critic Score
    Continuity with the past has always been part of Men of War’s modus operandi, but this makes the absence of half the factions all the more jarring. The campaigns also seem to prioritize quantity over quality, and this is especially obvious in the voiceover department.
    • 72 Metascore
    • 75 Critic Score
    Despite what you may think, The Surge is not a Dark Souls little brother, nor does it want to be. Sometimes the AI can be disappointing (or too difficult to beat), but it has its own personality, a good industrial level design, and a pretty deep narrative.
    • 72 Metascore
    • 76 Critic Score
    Zombie Army 4: Dead War is a fairly entertaining game, which, however, lacks the K.O. punch necessary to emerge in a genre full of competition. Even without memorable moments and original solutions it’s an enjoyable experience, especially in multiplayer.
    • 72 Metascore
    • 76 Critic Score
    Legend of Mana is back on modern consoles after more than 20 years, and it's still quite enjoyable despite some gameplay wrinkles.
    • 72 Metascore
    • 75 Critic Score
    This third entry in the survival horror series developed by Nippon Ichi doesn't add so much to the original formula, but it feels more mature and brings more content to the “explore, hide and resolve” side.
    • 72 Metascore
    • 76 Critic Score
    A horror adventure with a strong cinematic flavor, with aesthetics and themes that bring to mind the works of Lynch, Cronenberg and Nolan. The gameplay is reduced to the bare minimum and there are a few too many bugs, which however do not compromise the enjoyment of an extremely "atmospheric" experience with adult content.
    • 72 Metascore
    • 85 Critic Score
    I like to think that Phoenix Springs is what happens when talented people who do not work in the video game industry decide to create a video game, without knowing or following patterns and rules that we now consider axioms. Maybe that's not the case, however, it feels like it, and that's still a good thing.
    • 72 Metascore
    • 85 Critic Score
    Atomfall is a simplified immersive sim that transports the player into a Quarantine Zone filled with mysteries, where moral decisions shape the course of the adventure and its conclusion. Featuring a retrofuturistic sci-fi setting that is distinctly "British", Rebellion’s game offers non-linear progression and a fair degree of freedom. The survival and combat mechanics are solid as well, although the final stages suffer from a sudden and unjustified spike in difficulty.
    • 72 Metascore
    • 65 Critic Score
    Last year, Hitman GO was a pleasant surprise for our smartphones, an excellent strategic/boardgame starring Agent 47. Unfortunately, this is just a straight porting from the mobile version, with uncomfortable controls, almost no options, and nothing really new. Too bad.
    • 72 Metascore
    • 84 Critic Score
    Team Sonic Racing is a delightful game, the perfect match between Mario Kart and that OutRun theorized by the same Sumo Digital in 2006.
    • 72 Metascore
    • 80 Critic Score
    The Wardrobe does not have some magnificent 3D engine nor some extra-cool special effects for your graphic cards, but it does have tons of black humour and a lot of abstruse puzzles that will please the old-school adventure fans.
    • 72 Metascore
    • 75 Critic Score
    The first Mass Effect trilogy is probably not a masterpiece, but, like basically everybody else, we become very fond of it, and we loved the unique experience it offered. The main problem with Mass Effect Andromeda is that the main flaws of the first trilogy are still here, and that's not merely the animations and the graphic quirks. Despite an open world that is sometimes visually majestic, the game lacks the boldness you need in order to go where no man has gone before.
    • 72 Metascore
    • 90 Critic Score
    The Silver Case and The 25th Ward are both testament to the talent of one of the most picturesque, brilliant and punk directors of the videogame scene, capable of amalgamating, no one knows how, a series of themes, influences, styles and characters that in the hands of others would have turned into a disaster.
    • 72 Metascore
    • 82 Critic Score
    Gamedec was a nice surprise: a cyberpunk detective story with a progression system that rewards intuition and perseverance without holding the player's hand. The dense network of questions and answers, together with the different endings available, guarantees robust replayability.
    • 72 Metascore
    • 90 Critic Score
    When you don't put all your eggs in the frenetic action, focusing on story and atmosphere, you absolutely must capture player attention to avoid falling into the walking sim trap. The Invincible succeeds in this task right from the first few minutes, immersing us in a situation in which the last thing we want is to run crazily into the unknown, preferring to move with circumspection knowing that each step could be our last. This is due to a superlative narrative technique combined with perfect graphic representation. It is not a survival horror but rather a novel written in the guise of an adventure, and lovers of the genre will love it.
    • 72 Metascore
    • 80 Critic Score
    Terminator: Dark Fate Defiance is overall a good modern-style RTS (so no resource gathering or base building) with a presentation that, considering budget restraints, can be very satisfying despite some drops in framerate. However, be warned that the campaign can be fairly frustrating even at medium difficulty.
    • 72 Metascore
    • 77 Critic Score
    MOTHERGUNSHIP is a strong step forward compared to Tower of Guns, with a very well made weapon creation system and an even more spectacular action core. Unfortunately we also found a certain repetitiveness in the game's structure, but fans of intense action and arcade taste will hardly be disappointed.
    • 72 Metascore
    • 76 Critic Score
    Book of Demons has some good ideas which often are well implemented, but in certain situations Diablo's inspiration becomes a cage a bit too narrow.
    • 72 Metascore
    • 75 Critic Score
    While we wait for a (due) patch for the tate mode, we can definitely say that the offering of Namco Museum is satisfying. The real problem of this collection is not the quality, but the variety. And the absolute absence of extras and/or unlockables, something we really loved in similar products like the SEGA Mega Drive Ultimate Collection.
    • 72 Metascore
    • 75 Critic Score
    A new chapter in The Dark Pictures series attempts to remain anchored to its roots while simultaneously seeking to distance itself by offering something new. Mission accomplished? Not exactly. Although it is an enjoyable and well-crafted experience, the balance between gameplay and cinematic elements once again tips excessively in favor of the latter, and the freedom granted to the player seems even more limited than in previous installments. A game structure that is a bit too fragmented and permissive diminishes the sense of tension and immersion in the story—a narrative that, in turn, leaves itself open to criticism due to its heavy "inspiration" drawn from certain classics of the sci-fi horror genre.
    • 72 Metascore
    • 85 Critic Score
    Need for Speed ​​Heat is the greeting of the series to this generation but also a new beginning thanks to its solidity, aesthetics, and playability. Ghost Games has combined the simplicity of the inputs with a great sense of control, in a beautiful open world to see and full of events.
    • 72 Metascore
    • 83 Critic Score
    Capes is the perfect game for those looking for a level of challenge similar to that of any XCOM. Fun, complex and colourful, at times the game becomes very difficult, requiring more and more attention from the player, but if taken calmly, Capes can offer many emotions and hours of fun.
    • 72 Metascore
    • 85 Critic Score
    Once again, the Finnish studio Housemarque delivers a twin-stick shooter full of surprises: undoubtedly short, but with deep and engaging gameplay, tailored for fans of the arcade genre.
    • 72 Metascore
    • 80 Critic Score
    Sunday Gold is a successful mix of a point and click adventure and a turn-based combat game, with a bit of role-playing. Taken individually, these three components would not be that memorable: puzzles can be solved by trial and error, shooting is not very varied, and character builds are quite simple. Combined, however, they represent a successful alchemy capable of transmuting not so precious metals into gold. Flaws become less visible, limitations appear more distant, and one of the most difficult gameplay genres to innovate could find a new youth.
    • 72 Metascore
    • 72 Critic Score
    Warhammer 40,000: Battlesector is a solid turn-based tactical game, but also quite generic. That's because the developers did almost nothing to differentiate their game from other titles in the same genre. Recommended if you're a WH40K enthusiast, but demanding turn-based tactics fans might want to look somewhere else.
    • 72 Metascore
    • 78 Critic Score
    Road 96: Mile 0 will appeal to those who enjoyed the previous chapter. Instead of taking up the formula in its entirety, Mile 0 introduces a variation in the form of musical sections. The combination works conveying anxieties and concerns of the teenage protagonists. From a technical standpoint, the game is a bit backward, but it does feel acceptable.
    • 72 Metascore
    • 80 Critic Score
    Yo-kai Watch 2 improves everything done in the past, but at the same time overlooks some elements that fans wanted to be fixed. There are some new game modes, online multiplayer, new Yo-kais and a bunch of different activities, but overall the game still remains too easy for seasoned players.
    • 72 Metascore
    • 80 Critic Score
    I had forgotten that feeling of joy mixed with curiosity related to the unexpected arrival of a new cabinet in the arcade. Arcade Paradise made me relive this. I really liked a lot of the video games, while others, despite being quite good, simply weren't my cup of tea. But if you love retro/hyper-casual genre you will surely find at least a dozen of games that you will want to keep on playing, no matter if you already completed their quests. The managerial section, despite being an original part of the game, is the least developed feature; this is a video game for players who love more action and less thinking.
    • 72 Metascore
    • 83 Critic Score
    Despite some flaws here and there, much like its predecessor Salt and Sacrifice is a solid soulslike that will keep fans of the genre diving into it, one “obliterated” after the next. Everyone else should be wary of its often unforgiving enemies, though.
    • 72 Metascore
    • Critic Score
    Another generation of the Nintendo Sports series, that once again delivers a truly enjoyable and entertaining experience. Still, the singleplayer experience could use some love.
    • 72 Metascore
    • 75 Critic Score
    Except for some small nuances, which are not able to meet today's triple A standards, such as audio imperfections - which cause some lines of dialogue (regardless of the language used) to overlap in an unnatural way or use different volume levels - or the sudden teleportation of some NPCs from one scene to another, is pure gameplay where the weight of the years makes itself felt most.
    • 72 Metascore
    • 88 Critic Score
    Avatar: Frontiers of Pandora is a huge game in which exploration plays a very important role, as every corner of the Western Frontier is full of plants to catalogue, ingredients to collect and materials to use to improve our equipment. The fights are very exciting and it is essential to combine stealth actions with incursions based on the surprise effect. The proprietary Snowdrop engine offers us a wonderful graphic representation, which combined with a quality soundtrack guarantees an almost cinematic experience. Those looking for non-stop action might find a few too many dead moments, but it remains an extremely high-quality open world shooter adventure despite never trying to introduce any innovations to the genre.
    • 72 Metascore
    • 79 Critic Score
    Despite a lot of mixed problems (predictable AI, awful control system, etc.), Let it Die is a breath of fresh air, a well thought mix between a roguelike and a soluslike. And it's a free to play game...
    • 72 Metascore
    • 70 Critic Score
    The main problem of Beyond Blue is that, in the end, it doesn't do enough to fulfill its main task: to inspire curiosity about the beautiful Blue world of the ocean and make you want to watch all the documentaries of the same name.
    • 72 Metascore
    • 78 Critic Score
    An honest remastered, not for those who have played the original games for sure, but everybody else should give it a chance.
    • 72 Metascore
    • 75 Critic Score
    A bigger version of the first episode, with a lot of new things to do. A fun game, even if affected by repetitiveness in the long run.
    • 72 Metascore
    • 80 Critic Score
    FIFA 21 follows the formula of its predecessors, with a few changes within a widely consolidated game structure. It’s fun, but it’s not a huge step forward from the past years.
    • 72 Metascore
    • 75 Critic Score
    Planet Alpha is a sci-fi adventure that is really excellent in itsartistic design, like a true moving fresco, but it's not as effective in everything related to gameplay, with obvious puzzles and imperfect stealth mechanics.

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