The Escapist's Scores
- Games
For 784 reviews, this publication has graded:
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49% higher than the average critic
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4% same as the average critic
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47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Alan Wake | |
|---|---|---|
| Lowest review score: | Yaiba: Ninja Gaiden Z |
Score distribution:
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Positive: 462 out of 784
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Mixed: 279 out of 784
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Negative: 43 out of 784
875
game
reviews
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- By Critic Score
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- Critic Score
Sakuna: Of Rice and Ruin is ultimately a charming and fun adventure. The farming mechanics could have been explained more explicitly, but once everything clicks, you come to appreciate how well both the farming simulation and sidescrolling action adventure aspects complement each other. Sakuna starts off as a spoiled goddess with no concern for anyone but herself. But as she learns the value of hard work through harvesting rice and bonds with her group of outcast humans, she truly grows into a heroine fit to conquer the Isle of Demons.- The Escapist
- Posted Nov 9, 2020
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Since nearly all the various trinkets and relics and map markers have meaningful purpose, Assassin’s Creed Valhalla is a rare open-world game where virtually every activity feels worth doing. Like Eivor scaling the snow-covered mountains of Norway, Valhalla achieves new heights for the RPG era of Assassin’s Creed, and I’ve never been more excited to see where the series goes next.- The Escapist
- Posted Nov 9, 2020
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Anyone who’s invested time into playing the previous games in the Trails series will know exactly what they’re in for. Satisfying combat, impressive world-building, and deep characters are all part of the package. It does have pacing issues, and players may get lost if they didn’t experience the arcs in Liberl and Crossbell. The Legend of Heroes: Trails of Cold Steel IV is still a solid game though, despite the stumble in the second act, and is a viable option for those itching to play an epic, immersive JRPG.- The Escapist
- Posted Oct 23, 2020
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I don’t blame Stormind Games for sensing that urgency, but it seems obvious now to me, and perhaps to the team, that a more polished Remothered: Broken Porcelain is a better proposition than the version we got, rushed to the store before it was ready. Remothered: Broken Porcelain doesn’t deserve to be your Halloween stream of 2020, but give the team some time and they may be able to piece it back together.- The Escapist
- Posted Oct 18, 2020
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Mafia: Definitive Edition is a curiosity. Newcomers to the game will find here a soft landing via a strong narrative and gameplay that will readily welcome them. Meanwhile, veterans will find enough changes to make another visit to Lost Heaven worth their while, though whether they will be pleased with the modernization is a separate question entirely. With one eye on the past and one on the present, Mafia: Definitive Edition is less dated than Destroy All Humans!, though it never feels as distinctive or necessary as Resident Evil 2. Whether that’s enough to coax you back will be up to you.- The Escapist
- Posted Sep 24, 2020
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While the game is certainly not perfect, for the developers’ second attempt at an RTS, Iron Harvest has a lot of potential. Once the multiplayer, competitive, and co-op features are added, Iron Harvest is sure to become a staple of the RTS genre.- The Escapist
- Posted Sep 18, 2020
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Square Enix heavily marketed the title as a games-as-a-service affair, so a long road is ahead. With a substantial amount of new content in the future, as well as some variety in mission objectives, Marvel’s Avengers could be worth a player’s time and effort. At the very least, the roughly 8-10 hour campaign is worth experiencing if only for the amazing portrayal of Kamala Khan. Right now, though, you may want to steer clear until more updates arrive.- The Escapist
- Posted Sep 15, 2020
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Wasteland 3 succeeds on its narrative, choice system, strong characters, and compelling factions. It stumbles in its lifeless world, inconsistent presentation, familiar gameplay, and technical side – it often feels like a snow-themed reskin of Wasteland 2, with many of that title’s limitations and janky systems. Nonetheless, designer Brian Fargo has here made the best post-apocalyptic RPG since Fallout: New Vegas. It’s just not as good as the one he made 23 years ago with Fallout.- The Escapist
- Posted Sep 15, 2020
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13 Sentinels: Aegis Rim is absolutely wonderful all around. Each of the 13 protagonists gets relatively equal screen time, and they’re all brought to life by both the great English and Japanese voice tracks. You’re sure to have your favorites, but it’s incredibly satisfying to see how each of their stories intersects through time and space and coalesces into the battle for mankind against the alien invaders. This is one adventure you simply don’t want to miss.- The Escapist
- Posted Sep 15, 2020
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Despite the time skip, Bloodstained: Ritual of the Night feels like it could have come out just a year after Order of Ecclesia, when IGA and his team were still riding a hot streak and at the height of their abilities. Even after all this time, the house that IGA built has collected no cobwebs.- The Escapist
- Posted Jul 3, 2019
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I had the same response in general to playing The Sinking City. There’s so much wonderful potential in this game that its flaws are all the more maddening. I wished that it had followed Call of Cthulhu in abandoning combat altogether and just used its larger space and considerably more nuanced investigation system to tell a great story. But it seems I’ll have to keep waiting for the perfect Lovecraft game.- The Escapist
- Posted Jun 26, 2019
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- Posted Jun 24, 2019
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- Posted Jun 20, 2019
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- Posted Jun 12, 2019
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Playing Rage 2 is infuriating. Despite the exemplary action and fluid controls, the shooter is cluttered with core design flaws that impeded my enjoyment. There is a damn good game buried underneath the low stakes story that’s filled with cutscenes that are interrupted by other cutscenes meant to explain a new character’s contrived backstory, and set in a world that lacks personality. Unfortunately, what we got is Avalanche’s Rage 2. Any game bearing id’s legacy should be all-play and no work, yet Rage 2 is too much work with not enough play.- The Escapist
- Posted Jun 12, 2019
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The merits and flaws of Persona Q2 are exactly what you’d expect from the series. It’s delivering the same mechanics which are alternately tedious, punishing and strategically exciting and the chance to have a host of dysfunctional heroes tease, flirt and ultimately fight alongside each other. Like Endgame, Q2 is both a fitting finale but also a look forward. So long as people love watching larger than life figures pummeling each other on the big screen, there will be Marvel movies. So long as people love spending dozens of hours building parties and exploring dungeons, Atlus will keep making Nintendo handheld games. This era is over, but the genre lives on.- The Escapist
- Posted Jun 12, 2019
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Add in some surprisingly good plot twists and emotional arcs and SteamWorld Quest is a game that storied RPG developers like Atlus and Square Enix could be proud of. The fact that this is Image & Form’s first outing in the genre begs the question of what exciting adventure the developers will rush headlong into next.- The Escapist
- Posted Apr 30, 2019
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- Posted Apr 25, 2019
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- Posted Apr 22, 2019
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Would my love for Sekiro have deepened if it allowed me to make it easier by softening its combat or giving me endless resources to survive? Probably. I’ve always wanted to be a tourist in From Software’s worlds rather than a permanent resident. I prefer my leisure masochism to be based around exploration and discovery, not challenges of timing and pattern recognition. But I also can’t indict the game for being something it isn’t. I may loathe playing Sekiro: Shadows Die Twice, but I also have to acknowledge that it’s wholly committed to its artistic vision and executes it with astonishing care. I may hate that I’m physically incapable of finishing it, but my god do I respect it.- The Escapist
- Posted Apr 4, 2019
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A pleasant surprise. I was just expecting a solid little platformer, but I was floored by Yoshi’s Crafted World’s sophisticated imagery, abundant heart, and charmingly fun level design.- The Escapist
- Posted Apr 1, 2019
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- Posted Mar 29, 2019
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Devil May Cry 5 is 99 percent about doing things that are totally sweet and looking totally sweet while doing them. There’s no thematic depth waiting beneath its bombastic, blood-drenched glamour and its vulcanizing, improvisational violence choreography. But when Hideaki Itsuno’s unlikely sequel drew me into a meditative flow of stabbing angry skeletons with a sword the height and width of a Bob’s Big Boy statue, I still found myself carried back to electric moments and powerful memories.- The Escapist
- Posted Mar 6, 2019
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Anthem always left me wanting. There is solid combat, cool wildlife, some awe inspiring visuals, and superb flight, but I was always aware that I desired more than what was here. Nothing in this game felt alive; not the story, the world, the characters, or even my interactions with other players.- The Escapist
- Posted Mar 4, 2019
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- Posted Feb 14, 2019
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This is not a horror game or even a survival horror game so much as it is a Resident Evil game — Resident Evil 2 is the Resident Evil game...Because of that, Resident Evil 2 can feel overwhelmingly formal. It’s slick and splendid, but also rigid. In excising all the flaws of past entries, Resident Evil 2 loses the unpredictability of the tradition it seemingly codifies. This is a remake, a returning to the serieses roots and, presumably, a commitment to a new path forward. Resident Evil 2 soars as a definitive statement of intent after a decade of recentering. Beholden to the past as this game is, it’s a promising new beginning. Now that Resident Evil has found itself, it will be exciting to see what kind of gross hot-dog dinosaur it mutates into next.- The Escapist
- Posted Jan 22, 2019
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Travis Strikes Again: No More Heroes doesn’t invite you in. If you’re unfamiliar with the huge swatch of game history, Grasshopper’s catalog, or even games industry business gossip referenced within, this will come off as a less entertaining surrealist action game overshadowed by Suda51’s old work like Killer7 or even No More Heroes. Anyone that can actually speak the language of this game will be richly rewarded by the promise that there may, in fact, still be heroes out there.- The Escapist
- Posted Jan 16, 2019
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In an age where instant gratification is an essential feature in nearly all art, Super Smash Bros. Ultimate might seem almost miserly in its slow drip and patient reveals of its staggering depth. After more than 20 hours with the game, I’d still only unlocked two-thirds of the main cast and explored half of the World of Light’s map. Rather than feel irritated or cheated by its patience, I instead found Ultimate a luxurious experience, every bit as meditative in practice as its fights were bombastic. This is a game to be enjoyed over time, to be savored with a refreshed palate after you’ve spent some time away.- The Escapist
- Posted Dec 12, 2018
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Overall the game is a pleasure to play, a breezy RPG packed with beauty and charm that will bring older players back to the series’ beginning while recruiting a new generation that will ensure Pokemon’s future. So much of my favorite childhood media just doesn’t hold up to my modern tastes and I have no real interest in using some form of emulator to relive the original Pokemon Red/Blue’s archaic gameplay. Let’s Go brings back the warm memories and blends them with a satisfying new experience.- The Escapist
- Posted Dec 5, 2018
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Gunfire Games should be proud of making a game where literally fighting Pride feels as silly and awesome as the painted cover of a vintage Ozzy Osbourne LP. Toss the horns and bring on the next horseman’s ride.- The Escapist
- Posted Dec 2, 2018
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As far as the narrative itself, it’s brilliant and terrible. It’s epic and overlong. It’s moving and predictable. Inspiring and exhausting. It is an achievement in video game writing, acting, directing, and motion capture. It will win awards. It will be remembered long after the game itself is rendered unplayable by the advance of technology. It is also gratuitously self-indulgent, derivative, and too goddamn long.- The Escapist
- Posted Nov 21, 2018
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For anyone exhausted by endless upgrade systems, infinite unlockables, new skins and every other contrivance meant to ensnare the contemporary player, Spyro’s uncynical good time is a worthy escape. This is one that shouldn’t be put away.- The Escapist
- Posted Nov 20, 2018
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It’s just a shame that the game isn’t more consistent. I signed on to watch a man descend into madness, but I found myself in a race to see if Call of Cthulhu‘s shortcomings would drive me crazy first.- The Escapist
- Posted Nov 1, 2018
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As a course correction to an aging series, Soulcalibur VI is unimpeachable. More significantly, as a fighting game with a singular identity, this game could shed its name entirely and impress on its own merits. The game world is enveloping, full of posh art and luxurious conflict that evokes a waltz more than a brawl. The soul, against all odds, still burns.- The Escapist
- Posted Oct 20, 2018
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I know I have a limited amount of time with the Diaz brothers and I want to make the most of it.- The Escapist
- Posted Oct 17, 2018
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This is as close as I’ve ever come to the action Picard experience. The rush of breaking orbit, discovering ancient ruins; these are the surface pleasures of the sci-fi daydream. This game does not offer up the spiritual majesty of truly great science fiction, the full Picard diplomat uncovering new truths about life, but it doesn’t have to. It’s precisely what I’ve been searching for for a long, long time.- The Escapist
- Posted Oct 15, 2018
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Mega Man 11 doesn’t have to change video games, though, and it doesn’t have to inspire a new legion of followers. It just has to be as honest and good as it is.- The Escapist
- Posted Oct 1, 2018
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As the game goes on, more and more quests are required to be completed to move on and frankly, I’ve found it exhausting. It’s hard to shake the feeling that Assassin’s Creed Odyssey is a game obsessed with making the player eat their vegetables.- The Escapist
- Posted Oct 1, 2018
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Though it climbs to impressive heights, it fails to stick the landing.- The Escapist
- Posted Sep 11, 2018
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Any review of WoW is inherently a work in progress, with the full scope of the expansion taking years to reveal. But Battle for Azeroth has me hooked again and I look forward to sharing more of my thoughts as the war rages on.- The Escapist
- Posted Sep 10, 2018
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Marvel's Spider-Man is a modern, AAA blockbuster video game in every possible sense. It is highly polished, intricately designed, near-flawlessly produced and intelligently scaffolded. And it has achieved for the character of Spider-Man what very few games about comic book heroes accomplish: creating an experience both purely focused on the character and broad enough to have mass appeal. It will, without a doubt, stand for some time as the definitive Spider-Man video game.- The Escapist
- Posted Sep 7, 2018
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The difference between a great idea and a great story is subtle, but important.- The Escapist
- Posted Aug 30, 2018
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Tekken 7 is the first modern fighting game I've played that really seems to maintain the feel of the classics in its entirety. As much fun as the results of the genre's evolution has been, there's always going to be a place in the gaming collective for the classics, and Tekken 7 is fundamentally just that. It's nearly perfect as a core Tekken experience. The only thing that was truly disappointing was the lack of Tekken Ball.- The Escapist
- Posted Jun 5, 2017
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Endless Space 2 doesn't sugarcoat the 4x experience, and it can be daunting when you realize that all 600 icons on the screen have a tooltip you need to read to make just this one decision. Despite all that complexity, none of it seems unnecessary, which means every one of those tooltips has essential information.- The Escapist
- Posted May 18, 2017
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For the first time in a long time I only have one complaint about a game I'm reviewing. This game really needs to add a single player mode. I have no idea how it would work but it's kind of pain finding people to play with. The game has occasional hang ups and graphical missteps on occasion. As I said earlier, the average player should expect to spend at least 15 minutes getting the hang of the games concepts and core principles of the game and that's mostly because of the seven house card rules. If you enjoy party games and insanity, play this game.- The Escapist
- Posted Apr 14, 2017
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This time around, Kickstarter actually did come to the rescue, delivering a game that is very much worthy of being called the spiritual successor to Banjo-Kazooie. Yooka-Laylee is a game for fans who miss the N64 days of running around a huge, open map, collecting a bunch of stuff and having a bit of a laugh. It's cute, it's funny, and a few minor technical issues aside, it's exactly what it promised to deliver.- The Escapist
- Posted Apr 4, 2017
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Mass Effect: Andromeda is a game that takes few risks and pushes few boundaries. It's a Mass Effect game designed to make fans of the series feel at home, but technical issues and lackluster writing leave it feeling like a missed opportunity to regain the prestige the franchise once enjoyed.- The Escapist
- Posted Mar 23, 2017
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Bleed 2 is a great choice for anyone who loves extremely fast-paced action games that reward skill. Particularly if you've ever wanted to quadruple jump a path through a swarm of gunfire and flaming wreckage, riddle a bunch of enemies with bullets in slow motion, and finish off a hostile helicopter by deflecting one of the dozen missiles it's launched that you back in its freaking face with your sword before touching the ground. It's that kind of game.- The Escapist
- Posted Mar 10, 2017
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Puzzle fanatics will enjoy it, even in solo mode. Players looking for some widely-appealing games to play with non-gamer family and friends will definitely find value here, and may discover they're no longer the best player in the room.- The Escapist
- Posted Mar 9, 2017
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Halo Wars 2 is the sequel that no-one really asked for, but is a surprisingly solid traditional base-building RTS, and is finally on a platform suited for the genre. The campaign is a little lacking, but several different multiplayer modes and the promise of "six months of regular updates" make up for it.- The Escapist
- Posted Feb 20, 2017
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Resident Evil 7 is in your face, behind your back, and under your skin horror, and it features the most suspenseful, terrifying setting I've seen since the Spencer Mansion. While I have plenty of complaints - unspectacular boss fights and forgettable puzzles - none of these things detracts from the overall atmospheric horror, enjoyable gameplay, and brilliant antagonists that you love to hate. It's everything the series should have been up to this point, and I honestly would have been satisfied with less.- The Escapist
- Posted Jan 25, 2017
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Beholder feels like it isn't saying much politically, while still shouting at the top of its lungs about what is and what could be. It's an interactive moral dilemma that will force players to rethink everything they thought they knew about themselves.- The Escapist
- Posted Jan 3, 2017
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Orwell is a thought-provoking interactive debate about the politics of privacy and security. It's the kind of game that never actually feels like a game, and it manages to do it well.- The Escapist
- Posted Dec 19, 2016
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Steep is a great accomplishment, but it feels like it was rushed. I expected this game to be a 2017 title, and having it now, faults and all, makes me wish they'd have held off on releasing this game until it received a bit more polish and gameplay refinements. In its current state, it's a frustrating game to play with occasional flashes of brilliance.- The Escapist
- Posted Dec 13, 2016
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Sun and Moon may just be another iteration of the Pokemon formula, but it's the best we've seen so far. So many subtle quality-of-life changes, as well as tweaks to old features and helpful new features add up to make Pokemon's final hurrah on the 3DS one to remember. Just don't go expecting anything fantastic out of the story.- The Escapist
- Posted Nov 28, 2016
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Sun and Moon may just be another iteration of the Pokemon formula, but it's the best we've seen so far. So many subtle quality-of-life changes, as well as tweaks to old features and helpful new features add up to make Pokemon's final hurrah on the 3DS one to remember. Just don't go expecting anything fantastic out of the story.- The Escapist
- Posted Nov 28, 2016
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Owlboy is the product of much work and iteration, and while a lot people have been waiting a long time, their patience has been well rewarded. This is the perfect game for anyone who enjoys the nostalgia of late 90's platformers. Owlboy is full of character, and features a level of polish that justifies the long development process.- The Escapist
- Posted Nov 17, 2016
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Civ VI has improved upon nearly every system and mechanic in the game, at no real cost to the experience. It's the easiest Civ to play, but it's also the most complex Civ to date. There's enough default automation that you can ignore a lot of the minutia if you want, but micromanagers like myself will still have all the tedium they can dream of. There's nothing quite as satisfying as pillaging every single tile in an aggressive neighbor's civilization.- The Escapist
- Posted Oct 26, 2016
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Battlefield 1 is the game that DICE needed to keep the series fresh. The WWI setting makes for great gameplay, and it's well-executed and super fun to play. The campaign is short but enjoyable, and the multiplayer is outstanding.- The Escapist
- Posted Oct 25, 2016
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Gears of War 4 is the best Gears yet. Don't expect a revolution, but a refinement of all of the aspects that make Gears great, including an over-the-top, almost cartoonish campaign, and a kick-ass upgrade of Horde mode. It's also a flawless representative of Microsoft's new "Play Anywhere" and Universal Windows Platform initiatives.- The Escapist
- Posted Oct 6, 2016
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Event[0] has the length and teething pains of a tech demo, but tells a story to beautifully to overlook without good reason.- The Escapist
- Posted Sep 29, 2016
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Chime Sharp is an incredibly simple game, just like the original, but the dynamic soundtrack and mesmerizing gameplay makes for an exceptional experience.- The Escapist
- Posted Sep 20, 2016
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Spirit of Justice, the sixth game in the Ace Attorney series, is really starting to show some franchise fatigue. The puzzles and the technical systems behind it have improved, but the writing has begun to suffer.- The Escapist
- Posted Sep 8, 2016
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Legion is more focused on the player's personal story than any other World of Warcraft expansion has ever been, and it does an absolutely fantastic job at telling it. The Demon Hunter class isn't as fleshed-out as it could have been, but there is still a ton of new content for every kind of player.- The Escapist
- Posted Sep 3, 2016
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Master of Orion is a beautiful reproduction of a strategy classic. The game itself remains almost entirely unsullied, with the most notable updates applying to graphics and interface.- The Escapist
- Posted Sep 1, 2016
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Deus Ex: Mankind Divided is a thrilling, suspenseful game that holds a mirror up to our own world without losing track of its own. Action, puzzles, a fantastical setting, and a compelling story merge together in a world where conspiracies are real, you can't trust the media, and a razor thin line separates your allies from your enemies.- The Escapist
- Posted Aug 22, 2016
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It's a bit rough around the edges, and the first few hours are a slog, but Starbound is a deep and vast constructor with a killer soundtrack.- The Escapist
- Posted Jul 22, 2016
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It's a really highly polished experience with a lot of secrets to be found, coupled with a story that pulls you along with strong characters.- The Escapist
- Posted Jul 14, 2016
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It is a rare breed of game that offers exactly what it promises, and does so flawlessly.- The Escapist
- Posted Jul 12, 2016
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SMAA doesn't aim to do anything particularly novel, preferring to embrace the clone nature of the game and make that aspect as good as it can be. There's no doubt they made the right decision there, as you'll be hard pressed to not enjoy your time with SMAA.- The Escapist
- Posted Jul 12, 2016
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Ashes of the Singularity has limited depth in some aspects, but as an RTS experience, and particularly as a first showing for its Oxide Engine foundation, it is absolutely stellar.- The Escapist
- Posted Jul 11, 2016
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Mighty No. 9 is a trying experience, good when it works but exhausting when it doesn't.- The Escapist
- Posted Jul 1, 2016
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Blood and Wine is not the epic "save the world" adventure prior Witcher titles were, but that's okay. It's a fond farewell to Geralt of Rivea, ensuring your last adventure with The Witcher leaves a smile on your face.- The Escapist
- Posted Jun 3, 2016
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Overwatch is a fast, fun, and fresh take on the class-based shooter. Blizzard has made sure its first new IP in 17 years is polished to perfection.- The Escapist
- Posted May 24, 2016
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Doom manages to challenge the conventions of the first-person shooter genre by going back to its roots. It will have you breathing heavily, cursing in frustration, and screaming in triumph. The multiplayer is a bit of a letdown, but the campaign is absolutely glorious.- The Escapist
- Posted May 20, 2016
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Uncharted 4 is a grand adventure: over the top yet, simultaneously, graciously restrained. It is a reflection on a grandiose life with an overcast of impermanence and a dignified maturity. A Thief's End doesn't settle for telling the final story of Nathan Drake, it also tells the human story of Nathan Drake, serving as a fitting, elegant farewell. "Immersive" is a word that is often used to describe well-executed games, yet never has it been more appropriate than for A Thief's End. Never have I felt more respected as a player, as a fan, than I did during my time with Uncharted 4.- The Escapist
- Posted May 17, 2016
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I can't imagine a game so fundamentally about number crunching being universally appealing, but the audience it will appeal to will absolutely love it.- The Escapist
- Posted May 12, 2016
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Stories: Path of Destinies is a whimsical, cartoonish story experience that demands a near-methodical approach to navigating storylines. You learn with each run, but it's harder than you think to avoid making the same mistake twice.- The Escapist
- Posted May 9, 2016
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Hyper Light Drifter is a breathtaking game that draws heavily from gaming's most prominent pioneers without relying too heavily on their influence. It is an eclectic masterpiece that feels more like an experience than a video game.- The Escapist
- Posted Apr 12, 2016
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Epistory doesn't try to do too much, instead focusing on perfect execution of what it does. The world is gorgeously crafted around you as the narrator lulls you into contentment, but the creeping insect enemies will keep you moving and actively entertained.- The Escapist
- Posted Apr 8, 2016
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Enter the Gungeon is an exhilarating experience, but the difficulty often comes from the game refusing to provide you the necessary tools, which offers its own unique challenges.- The Escapist
- Posted Apr 5, 2016
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Leap of Fate offers a challenging rogue-lite experience without making it unapproachable to less serious gamers. The combination of unique characters, randomized skill trees, and an abundance of interesting Glyph effects makes every run feel like a different game.- The Escapist
- Posted Mar 29, 2016
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Hyrule Warriors Legends should have been made a new 3DS exclusive, as the performance issues on the older system make the game nearly unplayable. However, the new characters, and the ability to swap fluidly between playable characters, make the game feel more fresh than a standard port.- The Escapist
- Posted Mar 24, 2016
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Black Desert Online wants to be distinct from other MMORPGs, but it isn't different enough in the ways which really matter. The game's few innovations aren't enough to make up for its myriad shortcomings, making it come across as just another MMORPG.- The Escapist
- Posted Mar 18, 2016
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This is a brutal hybrid of Metroidvania and action RPG that will beat players down and have them coming back for more. Though it doesn't stray far from its inspiration, Salt and Sanctuary is a finely-crafted tribute to From Software's work and is absolutely dripping with the signature cartoon aesthetic and punk rock style fans of Ska Studios have come to know and love.- The Escapist
- Posted Mar 16, 2016
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The Division is a game that demands to be played with other people. It's biggest gameplay flaws are forgivable once you add a friend into the mix, but as a solo experience it can be an exhausting grind with little in the way of rewards or satisfaction.- The Escapist
- Posted Mar 16, 2016
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Stardew Valley is an absolutely charming little gem about forgetting all your worries and relaxing on a farm.- The Escapist
- Posted Mar 16, 2016
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Ultimate Chicken Horse does everything it tries to do very well, but a few quibbles keep it from greatness.- The Escapist
- Posted Mar 13, 2016
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Hitman lives up to the legacy of the original games, and redeems the series from the lows of Hitman: Absolution by taking the series to new heights.- The Escapist
- Posted Mar 11, 2016
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Samurai Warriors 4: Empires is fun, but scattered. It's a decent diversion but it's complexity and lack of transparency will keep you from being hooked.- The Escapist
- Posted Mar 10, 2016
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Telsagrad is a complex puzzle platformer that is enjoyable and fun despite its painstakingly difficult challenges. However, the lack of a conventional story and dialogue left you wondering if you had missed out on an untapped experience.- The Escapist
- Posted Mar 10, 2016
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Into the Stars is a gorgeously-rendered sibling of FTL, featuring all the tension of collecting resources and fighting space aliens with none of the tedious micromanagement.- The Escapist
- Posted Mar 4, 2016
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Screencheat is undeniably fun, party/shooter hybrid which brings back fond memories of the good old days of split-screen.- The Escapist
- Posted Mar 3, 2016
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While there are some technical difficulties that need to be worked out, The Flame in the Flood is still moderately enjoyable.- The Escapist
- Posted Mar 1, 2016
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Life in Bunker is a promising strategy/building game hamstrung by mechanics which are shallower than they first appear.- The Escapist
- Posted Mar 1, 2016
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Superhot is a shining example of how to build a game around a single clever game mechanic. Its story mode is short, but the unlockable Endless and Challenge modes provide plenty of worthwhile reasons to go back for more.- The Escapist
- Posted Mar 1, 2016
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The Walking Dead: Michonne - In Too Deep is a strong opening chapter, but the overall experience doesn't stray too much from past seasons. Future episodes will prove whether Michonne has an explosive payoff or is simply an average mini-series for passing the time.- The Escapist
- Posted Feb 23, 2016
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Far Cry Primal is the Stone Age survival game we never expected from the Triple A industry, complete with a lush prehistoric world you can explore for hours.- The Escapist
- Posted Feb 22, 2016
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With Garden Warfare 2, PopCap builds upon the success of the original Garden Warfare by adding much needed meat to its bare bones in the form a new solo campaign and 6 new character classes, but fails to evolve the actual gameplay in any meaningful way.- The Escapist
- Posted Feb 22, 2016
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This expansion for Galactic Civilizations III is a solid gameplay update that introduces the ability to buy merc ships, overall adding to the long war space battles that the base game introduced.- The Escapist
- Posted Feb 19, 2016
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