RPGamer's Scores

  • Games
For 1,239 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
1244 game reviews
    • 72 Metascore
    • 80 Critic Score
    With Van Helsing's first set of adventures, Neocore Games seems to have hit its stride very quickly. These first steps are a strong start for a series of much promise, and RPGamers should find plenty of reasons to desire to return to Borgova in the near future and create yet more monster giblets.
    • 87 Metascore
    • 80 Critic Score
    Pokémon HeartGold is an addictive game. There's plenty to do and lots of secrets to uncover.
    • 78 Metascore
    • 80 Critic Score
    Crisis Core -Final Fantasy VII- Reunion is a game that fans of Final Fantasy VII and its remake will enjoy since many loose ends are tied up and beloved characters make a triumphant appareance. The game in its core is short and simple, with a massive amount of side content that isn’t very inviting to complete, but the effort put in the remastered version managed to make it a good addition to the series. The game can work as a hype-increaser before the arrival of the highly anticipated Final Fantasy VII Rebirth or as a motivator to revisit the story of Cloud.
    • 79 Metascore
    • 80 Critic Score
    While Pirate Yakuza in Hawaii retreads some familiar ground, it is hard to deny what a joyful experience it is. It’s as though Ryu ga Gatoku Studio knew gamers needed a bit more stupidity in their lives, decided One Piece and Like a Dragon should have a baby, and boom — you get this delightful oddball spinoff that is just fun. Much like Monkey D. Luffy in One Piece, Majima is no thoughts and just vibes, on the adventure of a lifetime, and while finding treasure and becoming a pirate king would be a great reward, it really is more about the friends we make along the way. Everything in Pirate Yakuza in Hawaii is exactly what we’ve come to expect from the Like a Dragon series dialed up to a hundred, and while other series would long ago have gotten stale, sometimes injecting a large dose of stupidity can go a long way.
    • 84 Metascore
    • 80 Critic Score
    The vast amount of content to explore and multitude of game systems to experience make for a great game throughout that doesn't get stale. However, this variety comes at a cost of some of its systems being simplistic and underdeveloped. By focusing on a smaller set of deeper and better integrated systems, the experience could have been even better. But with its attempt to boil the ocean, Ni no Kuni II falls just short of being truly amazing.
    • 80 Metascore
    • 80 Critic Score
    Dark Arisen is definite a play to Dragon's Dogma's strengths and it turns out well for it. There is still work to be done for the series, particularly in bulking up the story and world, but there's lots of highly addictive fun to be had from exploring Bitterblack Isle's depths.
    • 78 Metascore
    • 80 Critic Score
    There are areas for improvement, most notably on the storytelling front, but Capcom has produced a thoroughly entertaining adventure with widespread charm.
    • 70 Metascore
    • 80 Critic Score
    God Eater Resurrection is both a useful re-entry point for existing fans and the ideal opportunity for new players to get into the series.
    • 76 Metascore
    • 80 Critic Score
    Where you fall on Souldiers probably depends on whether you were an early adopter. Technical issues appearing at launch were considerable, but have now largely been addressed. Those just coming to the game now, or those willing to return for a second attempt, will find a title as superbly high-quality as it is challenging. However, with great challenge comes great satisfaction, and the journey along the way is just so memorable; there were times I could literally not put the controller down, even after hours of playing. The ending does promise a sequel, and I, for one, am extremely excited about what this talented team can provide in a sophomore outing with the lessons learned here.
    • 84 Metascore
    • 80 Critic Score
    Dynasty Warriors: Origins is a very welcome return for the series. Omega Force has done a fine job learning from its previous collaborations to help inject a fresh feeling into the game, while retaining the strengths that have given it such success in the past. Both newcomers and returning fans are very well catered for with this latest hack-and-slash enterprise.
    • 85 Metascore
    • 80 Critic Score
    Monster Hunter Rise: Sunbreak does an excellent job of taking RPGamer’s 2021 Game of the Year and elevating it further. Some may lament the lack of a new game system similar to the Guiding Lands in Monster Hunter World. However, Sunbreak focuses on improving nearly every aspect of its base game. Hunting monsters continues to provide immense satisfaction years after the release of the original Monster Hunter titles. For those who enjoyed the base title, Monster Hunter Rise: Sunbreak provides a compelling list of reasons to return back to the hunt.
    • 84 Metascore
    • 80 Critic Score
    Bravely Default: Flying Fairy HD Remasteris exactly what it claims to be: a no-frills, touched-up rerelease of a beloved RPG. The mini-games are not enough on their own to warrant double-dipping, and some of its changes will take getting used to for fans, but both fans and newcomers can walk away satisfied with the updated visuals and features. Flaws of the original remain, as do its strengths, but a great game remastered is a great game made better, leading this to be the definitive way to play Bravely Default.
    • 87 Metascore
    • 80 Critic Score
    8-Bit Adventures 2 deftly finds a way to combine nostalgic charm and heart in a manner to make everything feel alive. Combat never outstays its welcome and vibrant visuals combine with old-school music to create unforgettable moments on their own. The real heart of the game lies with the character work and depth to its story. These are characters that feel important and matter to the world around them, as every action is taken with purpose. There is a great adventure built on the foundations of the past that harnesses a story so full of personality that it stands alongside classics of the genre.
    • 80 Metascore
    • 80 Critic Score
    Though there is enough in the margins to find fault with, Remnant II is still a sequel that only improves upon the first game. While the storytelling leaves a lot to be desired, the rest of the game receives an easy recommendation. Even the difficulty spikes and slower-than-desired rate of obtaining new weapons and upgrade materials can’t get in the way of a fun action RPG with solid combat, wide variety of play styles, and a bunch of secrets to uncover. It’s a positive step in the right direction for the series and makes me excited for what Gunfire Games will do next.
    • 91 Metascore
    • 80 Critic Score
    Far Cry 3 reaches for greatness, but falls short at merely being really fun. It has a few hiccups here and there and the story is very thin, but the exploration and combat really shine. It's a worthy addition to any collection.
    • 85 Metascore
    • 80 Critic Score
    Plenty of experimental RPGs failed miserably in the attempt, but Radiant Historia is one of the success stories. It held my interest just as well now as when I played it on the DS, and experiencing the new content was quite enjoyable. Hopefully the audience it didn't quite find in its initial release learns about it now, particularly the many outside North America who can now experience it without importing, and I give Atlus kudos for another top-notch title brought out of Japan.
    • 72 Metascore
    • 80 Critic Score
    Those looking for a challenging experience with deliberate combat, engaging atmosphere and lore, and meaningful exploration full of rewards, will not be disappointed with this title.
    • 78 Metascore
    • 80 Critic Score
    Hand of Fate is a rollicking good time that can be completed in under 20 hours.
    • 82 Metascore
    • 80 Critic Score
    Etrian Untold 2 delivers the same kind of experience the first Etrian Untold did, but with further refinement.
    • 70 Metascore
    • 80 Critic Score
    Enotria: The Last Song is a very promising debut from a new development studio, and an impressive benchmark to compare future releases to. In a crowded Soulslike market, Enotria distinguishes itself with its unique setting and impressive production values. Combat is satisfying, despite carrying the baggage of a few too many systems with it, most of which can however be safely placed on the backburner. The real star of the show, however, is the level design, which creates a series of showstopper moments that permeate the game’s full runtime and never let a dull moment arise. With its optional story mode, the game offers something for every type of skill level, becoming an easy recommendation for players of all types looking to get into the genre.
    • 73 Metascore
    • 80 Critic Score
    Alpha Protocol is an excellent hybrid between a straightforward third person shooter, a tactical game like the Tom Clancy series, and a plot-driven epic like Mass Effect; it is unlike anything else on the market.
    • 84 Metascore
    • 80 Critic Score
    Super Mario RPG Remake is a classic, must-play RPG designed for casual RPGamers and hardcore fans alike. Even those who know the Italian plumber through his platforming antics should give this game a chance. The charming story is a heartwarming journey, and the gameplay is fun and captivating. The new art makes it feel modern while keeping its essence. While there was a missed opportunity to expand the story, Super Mario RPG Remake is still a fantastic experience worth playing.
    • 79 Metascore
    • 80 Critic Score
    Yakuza 3 has tons to offer for RPGamers of all kinds, and if nothing else, you can at least kick loads of gangster ass while taking names.
    • 84 Metascore
    • 80 Critic Score
    Shin Megami Tensei: Devil Surivor 2 Record Breaker is a worthy follow-up to the original and is a terrific example of a well-made enhanced port, something Atlus has shown time and again that they are experts at.
    • 75 Metascore
    • 80 Critic Score
    Dragon Fantasy should not be dismissed as a Dragon Quest clone, but instead should be embraced as a game that takes all the greatness of the older games in that series and wraps them up in a nice, new format for a whole new generation to enjoy.
    • 76 Metascore
    • 80 Critic Score
    Atelier heroines have come in many varieties over the years. Students, heroes, shopkeepers, adventurers, and civil servants have all appeared in the series so far. As a parkour potion princess leaping through her open world, Yumia fills the alchemist role while stretching the mold, offering something new, much like many other aspects of her game. As the Alchemist of Memories, she offers an excellent start to what I hope will continue to be a fun new trilogy, or longer, for Atelier fans to enjoy.
    • 83 Metascore
    • 80 Critic Score
    It took an unusual amount of effort for me to finally play Child of Light, but the game lingers fondly in my memory now that it finally happened. This is a unique and affecting title that is worth seeking out by any who haven’t tried it before. Just be prepared for Ubisoft not to make playing the game an easy task.
    • 78 Metascore
    • 80 Critic Score
    Yakuza 4 is a triumph; for those who desire to take the plunge with this series, this may be the best place to start.
    • 84 Metascore
    • 80 Critic Score
    Ultra Sun & Ultra Moon is still fantastic, especially since the original was a major shake-up to the decades-old Pokémon formula. The update may be overly samey to someone who has already played Sun & Moon, but it does improve upon the base game in several ways. The new version is a must for newcomers to either this current generation or to Pokémon in general.
    • 70 Metascore
    • 80 Critic Score
    Atelier Ayesha is a game that can give even a cold person warm and fuzzy sensations. Ayesha's journey is worth undergoing for those who love to see how this series continues to improve.
    • 81 Metascore
    • 80 Critic Score
    Sunless Sea is a unique experience that few fans of careful planning and literary cannibalism should ignore. Proponents of Fallen London's dark sensibilities and chilling, lore-rich writing will more than forgive its few mechanical trespasses; however, even less patient gamers may want to peek in to experience the sights and sounds of the zee.
    • 83 Metascore
    • 80 Critic Score
    Anyone who never liked the Metroidvania entries in the Castlevania series is extremely unlikely to be enthralled by Bloodstained. Koji Igarashi made no intimations of reinventing the wheel in Ritual of the Night, and the game is recognizably from the creator of Symphony of the Night. Playing this game nevertheless reminded me of how much fun a quality Metroidvania can be, and Konami is certainly in no mood to use its own intellectual property for anything other than Pachinko machines lately – plus if it had, something like paying money for additional save slots might have been introduced. Kickstarter-funded games have a decidedly mixed record, but Bloodstained: Ritual of the Night is fortunately one of the success stories.
    • 84 Metascore
    • 80 Critic Score
    Ultra Sun & Ultra Moon is still fantastic, especially since the original was a major shake-up to the decades-old Pokémon formula. The update may be overly samey to someone who has already played Sun & Moon, but it does improve upon the base game in several ways. The new version is a must for newcomers to either this current generation or to Pokémon in general.
    • 71 Metascore
    • 80 Critic Score
    Dungeon Siege III ends up being a fantastic hack and slack adventure that nearly achieves brilliance if not for lack of post-game content and expansive multiplayer.
    • 69 Metascore
    • 80 Critic Score
    The game sounds great, looks great, plays well, feels old-school, and has a deep and interesting plot with characters we already know and love.
    • 78 Metascore
    • 80 Critic Score
    There is no game out there like Stray Gods, and while its execution has some flaws, its originality shines through. Summerfall Studios has crafted a memorable experience with loveable characters and catchy songs to boot. It’s been weeks since I completed both my playthroughs, and I’m still singing many of the unforgettable songs because they are unforgettable. Stray Gods casts a spell on the RPG genre, showcasing that risks truly can pay off, and succeeds by being an experience like no other.
    • 76 Metascore
    • 80 Critic Score
    Demonschool has a methodical pacing to it from story to combat that largely works in its favour. There are moments where the story drags out simply to match its established weekly formula, but the charming characters and thoughtful combat more than make up for that shortcoming. It is easy to appreciate the impressive amount of ways that its innovative combat system uses something as novel as strategic positioning. The level of thought and care put into the presentation and gameplay experience in this ambitious title is rewarded in spades for anyone that enjoys an entertaining romp into a strategic campy horror experience.
    • 82 Metascore
    • 80 Critic Score
    Shadows Over Loathing very much picks up where West of Loathing left off. The two games have a very similar appeal, focusing on fun first and foremost but providing plenty of depth in their puzzles and exploration to ensure players are well engaged throughout. Exploring Ocean City offers plenty of rewards for players, be it satisfaction from solving a tough puzzle or challenge, or simply a good chuckle at the strange goings on.
    • 75 Metascore
    • 80 Critic Score
    Tales of the Abyss is a very worthwhile addition to gamers' collections, and more than welcome on the 3DS' library. The removal of the technical issues is much appreciated and gives players the opportunity to experience the game at much closer to its full potential, where it easily earns the right to be spoken out in the same breaths as the more beloved entries in the series. Tales of the Abyss 3D is a very solid game all round, and the handling of characters' growth throughout the story should stick in one's memory for a good while.
    • 87 Metascore
    • 80 Critic Score
    It's not as modern as Dragon Age: Origins, but it's worlds ahead of Baldur's Gate II.
    • tbd Metascore
    • 80 Critic Score
    Darkest Dungeon is a game that absolutely deserves to be played. It is an emotional ride for the player, a fun tactical battler, and an RPG that amazingly manages to live up to its horror theme. The art direction is sublime, the sound remarkable, and the direction astounding. Worth more than its bloated weight may let on, Red Hook Studios manages to deliver a product both mentally challenging and rewarding, complete in the truest sense of the word. Just expect it to take a good long while to get there.
    • 81 Metascore
    • 80 Critic Score
    While I wasn’t fully impressed by Konami’s additions in this remaster collection, I am happy for anyone who can finally access these two classics. The Suikoden series is for those who love political intrigue, gripping storytelling, and a fantastic soundtrack. Suikoden as a series does an amazing job of pulling RPGamers into their war-torn worlds and making them feel invested in what is happening. While I miss some of the quirks of the original localization, such as Jowy having multiple spellings to his name or the Celestial Sword being known as the Sward Dragon Sword (it will always be the SDS of my heart), I cannot deny how much happiness I felt replaying two of my all-time favourite RPGs. Even though this remastered collection is fairly barebones for veteran players, it is absolutely worth grabbing for anyone who has never had the opportunity to play these classic JRPGs.
    • 83 Metascore
    • 80 Critic Score
    I cared more for these characters and the world than I ever did in previous Assassin’s Creed games, and I think that’s part of why this reboot is so successful. Playing Assassin’s Creed Odyssey left me feeling valiant and triumphant as I worked my way up the cultist food chain, and and I was always excited to see what Kassandra was off to discover next.
    • 77 Metascore
    • 80 Critic Score
    This sweet experience is one that can be enjoyed by newcomers and veterans of the Harvest Moon series, as Rune Factory 3's positives definitely outweigh the negatives.
    • 80 Metascore
    • 80 Critic Score
    Ys has always had some of the most entertaining combat married with some of the best soundtracks in the RPG genre. However, Monstrum Nox manages to improve upon that already solid base with the titular Monstrum powers that elevate the exploration and boss battles thereby making both the moment-to-moment gameplay as well as the crowning encounters all the more entertaining. It comes together into an RPG experience that is not to be missed.
    • 83 Metascore
    • 80 Critic Score
    The game is a cohesive and stunning effort that keeps you coming back for more.
    • 81 Metascore
    • 80 Critic Score
    Although it's not going to win over those who struggled to get into Bravely Default from the early going, Bravely Second should hold great appeal for everyone else.
    • 88 Metascore
    • 80 Critic Score
    The base gameplay of Dave the Diver is so engaging and addictive that Mintrocket really did not need to go the extra mile by crafting such a diverse and creative adventure, but doing so takes Dave the Diver from being a great game to a wonderful and memorable underwater adventure.
    • 76 Metascore
    • 80 Critic Score
    While Marvelous hasn’t exactly done anything except add polish to the original Rune Factory 3, it picked a great game to port to modern systems. All the charm and the excellence of the original game shines through, with only a couple of decade-old gameplay elements sticking out. The game offers a great jumping on point for those not experienced with the series while staying quite accessible to those used to the gameplay of later entries. It is an easily recommended blend of life-sim and RPG that many RPGamers can find enjoyment with.
    • 80 Metascore
    • 80 Critic Score
    At the end of the day, despite some presentation and interface issues, Pokémon Conquest does a splendid job of combining two seemingly uncombinable franchises.
    • 80 Metascore
    • 80 Critic Score
    The gameplay loop and humor of Disgaea is not for everyone, but for those curious about Nippon Ichi’s flagship series, Disgaea 7 Complete is a demonically good time and a playground for gamers who can’t get enough of seeing big numbers get even bigger. The move up to the Switch 2 remedies the ill performance of the original game, while the added content is sure to please fans who held out for the complete edition. Like an all-you-can-eat buffet, Disgaea 7 Complete will be heavenly for the hungry and hellish for those with weak stomachs, but one way or another, it’s got something you can’t find anywhere else.
    • 87 Metascore
    • 80 Critic Score
    Sea of Stars is a perfectly balanced modern RPG with a beautiful world to explore. The game’s story is full of heart and charismatic characters that push it forward in emotional and meaningful ways. There is a plethora of amazing music and sounds that contribute to its classic vibe, and some great minigames. Its retro RPG inspirations are used only as a foundation; it comes into its own through clever storytelling ideas and vivid world interactions. Although it never quite reaches the heights of the classic RPGs it takes inspiration from, Sea of Stars stands out as a superb, modern turn-based RPG due to its incredible polish and refinement.
    • 76 Metascore
    • 80 Critic Score
    Whether you're a fan of the series or not, you will very likely enjoy the story of Suikoden Tierkreis and have a blast playing it, if you can get past its flaws. This is the type of game that could have been so much better had Konami put more effort into it, but that doesn't stop it from being a great DS RPG.
    • tbd Metascore
    • 80 Critic Score
    The developers of Blade & Bones intended their game as an entry in the style pioneered by Demon's Souls and perfected by its successors. Although its combat system clearly misses that mark, the game still manages to greatly succeed on other fronts including its Metroidvania design, wondrous world, open-ended exploration, cleverly hidden and densely packed secrets, and magical environment visuals. Players looking for robust, weighty battles with responsive and fluid controls will not find that here, but those craving a beautiful game that entices exploration of every nook and cranny and knows how to reward players with meaningful treasures and discoveries are in for a truly satisfying experience — so long as they remember to avoid the dreadful combat.
    • 80 Metascore
    • 80 Critic Score
    Persona 3 Portable is a classic that all RPG fans should play. Its features aren’t as polished as they are in the latest entries of the series, but it has a peculiar charm that makes it unique and irreplaceable. With an amazing story, great characters to bond with, and an extraordinary turn-based battle system, Persona 3 not only created fertile ground for the subsequent releases, but is back to captivate newcomers.
    • 89 Metascore
    • 80 Critic Score
    While my time with Stormblood started off slow, once I got into Doma and met the characters there, things really took hold for me. What initially seemed like a dull liberation story quickly grew into a full-on, worldwide revolution with characters worth caring about. While the party interactions never match up to what was offered in Heavensward, the world building, villain motivations, and general sense of purpose for the heroes quickly took center stage and never let up. The build-up was worth the trip, especially the final boss, and all of it left me excited to see what's next.
    • 88 Metascore
    • 80 Critic Score
    For me Torchlight II was an immensely enjoyable experience from start to finish. The game is more than welcoming for both fans of the original and newcomers to the series and is high amongst the better gaming experiences I've had this year. It might not bring anything particularly new to the genre, but those who choose to pick it up will be provided with superb value for their money.
    • 72 Metascore
    • 80 Critic Score
    What makes Sparklite noteworthy isn’t so much its gameplay ideas, which will certainly be familiar to fans of the genre. Rather, it does an admirable job of putting an engaging pick-up-and-play spin on a simple formula of roguelike elements fused with classic sensibilities, and becomes something greater than the sum of its parts. It isn’t incredibly lengthy, but each moment feels like progress made toward a larger goal, with plenty of inherent replayability baked right in; a top-tier soundtrack and pixel art presentation are just icing on what’s already a tasty RPG cake.
    • 77 Metascore
    • 80 Critic Score
    If I am being frank, I was expecting a fan-servicey mess from Dragon Quest Heroes. What I got instead was a game that borrowed the Dysnasty Warriors formula and transformed it into something that is distinctively Dragon Quest in so many ways.
    • 74 Metascore
    • 80 Critic Score
    With over sixty hours of content, five major renovation plans, and an addictive customization gimmick, Harvest Moon: A New Beginning shines like no other game in the franchise. While this is certainly a game made for existing fans of the franchise, there's room for newcomers to learn the ropes with the game's many tutorials. Harvest Moon: A New Beginning is a strong and memorable addition to the Harvest Moon family, and a game I know I'll be playing until the wee hours of the evening.
    • 74 Metascore
    • 80 Critic Score
    It's possible to complete version 1.3-chili of The Real Texas in just under 20 hours--longer for fans of classical music and optional quests.
    • 83 Metascore
    • 80 Critic Score
    I Was a Teenage Exocolonist is a game of connections and using one’s heart, mind, and body to unlock their full potential. As the children follow their paths to adulthood, the heavy hitting narrative tugs at the emotional heartstrings in different ways with each new experience. The initial heartbreaks are met with investiture in subsequent playthroughs as regret and knowledge can prevent disasters that befell the colony on previous attempts. Its roguelite nature works excellently and is immensely pleasing to reach a satisfying ending. Add to the mix its simple yet addicting card mechanics and there’s a lot here to be excited for.
    • 83 Metascore
    • 80 Critic Score
    While not significantly different from Diamond/Pearl, the expanded initial Pokédex alone makes the nearly sixty-hour game far more enjoyable.
    • 69 Metascore
    • 80 Critic Score
    .hack//G.U. has remained one of my all-time favorite games for many years, and Last Recode is a wonderful way to reintroduce gamers to this terrific universe. Players both old and new will be able to find something to love about this classic ensemble of games, but for me, the most exciting aspect of Last Recode is a minor conversation players can have with the character Piros the 3rd at the end of Reconnection. As a graphics artist for CC Corp, Piros lets slip that a new project is already underway. While Last Recode is currently the best way for players to experience the world of .hack, the promise of a possible future for the long-absent franchise is the best gift of all.
    • 83 Metascore
    • 80 Critic Score
    Considering Yakuza 5 was my most anticipated game of 2015, it offered me everything I wanted in a game: a great story, tons of action, and wide areas worth getting lost in. While I wouldn't recommend that newcomers start with this installment, even with the reminisce option, there's enough for both novice and veterans of the series to enjoy. Sega offered me the best Christmas present, and it was completely worth the wait.
    • 84 Metascore
    • 80 Critic Score
    While I think Apocalypse is much better than its predecessor, a part of me wishes more had been done to make this game feel a bit more fresh.
    • 77 Metascore
    • 80 Critic Score
    Avowed is a surprising title, less in how entertaining it is and more in the ways it is entertaining. Obsidian set out to take the Pillars of Eternity franchise in a big, dumb action direction and largely it succeeded. It’s a blast to play, reducing a lot of the friction in the RPG mechanics while gaining strides in the action department. It feels good in the hands in ways that its contemporaries don’t, zipping the player all around the map. Even with a less-intriguing script, the decision-making doesn’t feel compromised. Every other issue with the game feels as though it can be addressed without having to crack the foundation open, leaving curious thoughts of what a sequel might be able to accomplish. Ignoring that, Avowed is still absolutely an adventure worth the time.
    • 79 Metascore
    • 80 Critic Score
    Persona 5 Tactica offers a captivating tale in a really cute world. The game is solid in every aspect, but the battle system and the soundscape are undoubtedly where the game shines brightest. The simpler mechanics may be initially dismaying for veterans of the series, but they fit the game nicely once the player gets used to them. Persona 5 Tactica is an easy recommendation for both fans of the series, while newcomers who want to dip their toes into its stylings will find it very welcoming.
    • 80 Metascore
    • 80 Critic Score
    While the gameplay provides a strong loop that makes it easy to jump in, it’s the immersive atmosphere that grabs hold and keeps players engaged for multiple runs. The emotional struggles of the characters resonate, and there are important messages about how helpful the support of others can be. Reaching its proper conclusion may require more work than is warranted, but the overall experience of Dreamscaper is such that it remains a strong recommendation for those looking for an atmospheric hack-and-slash title.
    • 83 Metascore
    • 80 Critic Score
    This handful of nitpicks notwithstanding, NieR Replicant is a resounding success and a great opportunity to experience a remastered version of this hidden gem. It is absolutely a product of its time, as well as one of the more notorious design minds active in the industry, and it carries these marks on its sleeve, from forced repetition necessary to unlock its multiple endings, to action gameplay that doesn’t shy away from incorporating the occasional side-scrolling platforming or even visual novel section. Of course, new content is always a plus for returning players, but ultimately a hauntingly beautiful score and tons of amazing voice work that brings the unique characters to life for an unforgettable adventure are the true stars of the show, and make sure that no one, first-time players included, walks away as anything less than well satisfied.
    • 78 Metascore
    • 80 Critic Score
    As the fourth game in the Arland sub-series of Atelier games, there were characters and interactions that series’ veterans would get more mileage out of than those who hadn’t played the first three, but at no time did the experience suffer from my lack of background knowledge. Atelier Lulua is both a wonderful game for newcomers and Atelier veterans to enjoy.
    • 93 Metascore
    • 80 Critic Score
    Like any reimagining of a series, Skyward Sword doesn't get everything right in the first try. Despite everything it does well, there are still several kinks that need to be worked out. That said, it's still the most creative, bold, and arguably important Zelda title to be released in over ten years.
    • 83 Metascore
    • 80 Critic Score
    OFF
    OFF is an unnerving dream that steeps one foot into a fever-soaked nightmare. This surrealist approach makes it a truly trendsetting experience with how the characters, story, and visual presentation meld into a highly artistic personal journey that is not like anything else. Combat is always serviceable and the new balanced approach to buffs and debuffs allows extra time for deciphering puzzle clues, making them less frustrating to deal with. The nuanced layers added from the original soundtrack are definitely missed, but the muted melancholy the new soundtrack provides is still a trip to experience. If surrealism mixed with an uncanny sense of wrongness sounds enticing, then OFF will not disappoint.
    • 89 Metascore
    • 80 Critic Score
    If this is to be the last of the classic Dark Souls titles, then Dark Souls III is a great way to finish the trilogy.
    • 72 Metascore
    • 80 Critic Score
    Dragon Quest Monsters: The Dark Prince offers a compelling return for the monster-collecting subseries. Deep monster mechanics, innovative fusion system, and engaging exploration with a seasonal twist offer a wealth of content for both newcomers and veterans alike. While the narrative slightly stumbles in its execution and the post-game content feels somewhat shallow, the core gameplay loop is undeniably fun and provides immense satisfaction for monster collectors. The Dark Prince serves as a welcome celebration of the Dragon Quest Monsters series’ 25th anniversary and is a strong recommendation for fans of the monster-collecting genre and any Dragon Quest fans.
    • 81 Metascore
    • 80 Critic Score
    When a game is successful it can be easy to just make a few changes and call it a day for a sequel. Altering the formula with how traversal works and adding in new ways of making the game feel both punishing and fair is what makes Darkest Dungeon II exemplary. With so many different options of making things work it is easy to get lost in this world for one more run. Those that stick past the many fallen runs will find a game that shines by not having players learn to run from walking, but rather how to stand battered and bloody after crawling and fighting through everything the game throws at them. This game is a well-designed gem for any brave enough to enter its depths.
    • 85 Metascore
    • 80 Critic Score
    Asymmetric Publications has created a highly entertaining title in West of Loathing. The game provides an excellent mixture of humour and exploration that is very easy to get sucked into. Switch owners — and those on PC, Mac, or Linux who haven’t done so yet — would do well to check it out.
    • 86 Metascore
    • 80 Critic Score
    Despite being essentially the same game that was first released over a decade ago, Persona 4 Golden manages to avoid feeling dated to this day. A great cast of characters, an intriguing murder mystery story, and satisfying storytelling that moves at an unhurried pace are all completed by fun combat mechanics to preserve the game’s high standard. Even as the Golden iteration added some new content to it, these core sentiments remain largely unchanged. With a handful of exceptions, the majority of Social Links and sidequests underwhelm, while dungeons can be lengthy chores and the day-by-day calendar system makes completing all the behind-the-scenes checklists unnecessarily stressful, but though these annoyances require some getting used to, the game ultimately remains as much worth playing today as ever. The PlayStation 4 release may not bring anything new to the table, but those who’ve never experienced the game before will find a filling and satisfying meal awaits.
    • 85 Metascore
    • 80 Critic Score
    When even hunting for the solution to an idiot NPC's propensity to stay in an area that will soon be a battlefield is tantalizing enough to warrant going back in time, the game has clearly done a lot right.
    • 82 Metascore
    • 80 Critic Score
    I felt both so happy and sad when I finished Atelier Ryza 3. On the one hand, I was so happy that the story stuck the landing and Gust truly learned from the missteps in Atelier Ryza 2. On the other hand, I was so heartbroken that my time with these characters whom I have grown to love throughout three games was finally coming to an end. While there are a few hiccups, overall Atelier Ryza 3: Alchemist of the End & the Secret Key is a brilliant send-off for Ryza, her friends, and fans of the series as a whole.
    • 79 Metascore
    • 80 Critic Score
    The Banner Saga is for those who love having control of their narrative, weighing the risks and rewards, and seeing the outcomes.
    • 80 Metascore
    • 80 Critic Score
    The Last Story's preferred focus on combat and characters puts it far enough apart from Xenoblade, with its focus on exploration and the wider world that there's more than enough space for both games to carve out their own identities and stand proudly together.
    • 83 Metascore
    • 80 Critic Score
    Despite its repetitive nature, there is so much to love about Nobody Saves the World. Not only is it a great experience to share with a friend, but it’s a memorable one overall. Drinkbox Studios has crafted such a fun and challenging experience that definitely made me a glutton for punishment. There is so much creativity throughout the game from its overall aesthetic to its unique take on action RPG combat. Nobody Saves the World deserves so much praise for everything it accomplishes and is a must-play for anyone who loves crazy apocalyptic settings filled with questionable but loveable weirdos.
    • 68 Metascore
    • 80 Critic Score
    Ultimately, Pokémon Ranger: Shadows of Almia is a great follow-up to an already original blueprint.
    • 71 Metascore
    • 80 Critic Score
    The SaGa series is not for every RPGamer. Over 23 years after its initial release, the original game can be unwieldy and has not aged particularly well. With SaGa Frontier Remastered, Square Enix has demonstrated a skilled grasp at modernizing a gaming experience while preserving the foundation and integrity of the original. The improvements to graphics, gameplay, and story arguably make SaGa Frontier Remastered the most accessible entry-point for series newcomers while offering plenty to entice returning SaGa Frontier fans as well.
    • 83 Metascore
    • 80 Critic Score
    While it would be hard to call Transistor disappointing, it's also impossible to say that it's as good as Supergiant Games' previous title. If the game had taken more time to explain its story, characters, and world, it probably would have been a more enjoyable experience.
    • 80 Metascore
    • 80 Critic Score
    Wintermoor Tactics Club reminds me a lot of the Persona series: both games sit on that razor’s edge of combining together entertaining combat with social gameplay; both tie into each other in a fluid way that makes the game shine. For anyone who wanted to try the Persona style of mixed genres, but didn’t want to invest over 100 hours into a title, Wintermoor is a tightly paced, well balanced alternative.
    • 82 Metascore
    • 80 Critic Score
    For a game that I’ve played a half-dozen or more times over on almost equally as many systems, Dragon Quest III HD-2D Remake definitely feels like the version I’d most recommend. It’s a beautiful remake of one the oldest JRPG classics, one that holds up to this day as an amazing game. The visual flourishes make everything a more fulfilling adventure to take part in, with something exciting to experience around the corner for newcomer and series veteran alike. Seeing all the game has to offer this old fan, I’m even more excited to see what changes are in store for the first two games in the series when they get their HD-2D Remake next year.
    • 76 Metascore
    • 80 Critic Score
    Of the three games so far in the series, Bravely Default II quickly became my favourite. Despite the sharp disparity in boss difficulty compared to random encounters, it was easy to get into a rhythm of moving from area to area, conquering foes and acquiring new jobs, then grinding to unlock all the new abilities available. The story, while predictable, is still solid with an excellent feeling for both irreverent and serious moments. I often hummed along to the game’s many songs, and I can clearly picture the game’s various regions and the little ditties that went along with each biome. With an all-new cast, it’s also the most approachable, and comes highly recommended. Though the game can be completed at a much faster pace than I managed, my nearly 80 hours with the game are ones I have no regrets spending. For those looking for a throwback JRPG with heart and an addictive combat system with the ability to blend together job combinations, there’s nowhere else to turn.
    • 71 Metascore
    • 80 Critic Score
    Opinions of Mass Effect: Andromeda will differ greatly based on expectations. The game still provides many hours of enjoyment and lots of the good things that fans have come to expect, but those hoping the series uses this opportunity to take another giant leap may find themselves brought back to Earth with a bump. For everything the development team has done right, there is a little misstep that holds it back, particularly when building the overall story. It's still a highly enjoyable game, but not as stellar as many might have hoped.
    • 81 Metascore
    • 80 Critic Score
    Monster Hunter Freedom Unite is not a perfect game, but it is a pretty awesome one.
    • tbd Metascore
    • 80 Critic Score
    #BLUD is not a long game, hustling its way through ten to fifteen hours of fun-filled narrative and crazy character interactions. Becky has to navigate the tropes of both high school life and comedic vampire horror, with a heavy dash of modern internet meme culture to add commentary and color. The writing is witty and tight, and the game does a good balance of presentation across its eleven chapters. So between the plot, the side quests, and the hunt for optional fun bits like selfies and collectibles, it never feels like time is wasted.
    • 78 Metascore
    • 80 Critic Score
    Stegosoft has made another excellent step towards capturing the nostalgia of SNES-era RPGs, while not clinging too heavily to the mechanics and constraints of yesteryear that no longer feel fun in an indie RPG. For those who jumped into Ara Fell Enhance Edition, Third Power feels like a natural progression forward, with improvements in every aspect of the game, while cutting out a chunk of the tedious bits. For those craving a JRPG that feels like it’s right at home on a Super Nintendo, while seamlessly melding in modern conveniences like adjustable difficulty level and crafting characters based on what makes the most interesting party for the player, Rise of the Third Power is a prime example of a true throwback gem, and I can’t wait to see what the team has in store next.
    • 81 Metascore
    • 80 Critic Score
    Final Fantasy XV offered a lot of surprises, some good, some bad. As you make progress, it eventually feels like you're playing through two different games merged into one. Some will be more forgiving than others, though it never ruined the experience for me.
    • 80 Metascore
    • 80 Critic Score
    Scarlet Nexus is an easy recommendation for anyone looking for an exciting action RPG. Though the narrative is varied in its effectiveness, it still complements the rest of the game effectively. Dazzlingly stylish with a superb combat system, Scarlet Nexus is a memorable new title that is huge fun to play throughout. As a new IP, Scarlet Nexus should be considered a great success with lots of potential going forward.
    • 84 Metascore
    • 80 Critic Score
    Though its new content is disappointingly shallow, the rerelease of Valkyria Chronicles is well worth a purchase for any who missed out on its first time around.
    • 80 Metascore
    • 80 Critic Score
    Far Cry 4 takes the best bits of Far Cry 3, puts a new spin on them and drops its troubling racial politics and constrained mission design. The story and characters a bit more lightweight, but the core remains the same. Overall, this is a leaner, meaner Ubi-style open world experience and the best iteration on the franchise.
    • 80 Metascore
    • 80 Critic Score
    As it stands right now, the loot-gathering is outstanding and the combat, with the full character progression system supporting it, is faster and more responsive than any other RPG out there.
    • 68 Metascore
    • 80 Critic Score
    The game's overarching plot is a little derivative, the main conflict less impactful the more abstract the story gets, but it's grounded by likeable characters with personality and a satisfying abundance of actual story-telling. Topped off by a beautiful presentation, in particular an amazing musical score, and a combat system that offers a lot of player choice, and it's easy to become captivated by the charms of classic RPGs all over again.
    • 81 Metascore
    • 80 Critic Score
    In the end, Dawntrail does the job it needed to do by giving players the new adventure they need to get going once again. It takes a little while to get there, but when the payoff comes it shows how the narrative team behind Final Fantasy XIV is at hitting the emotional highs. The dungeons, boss fights, and location designs further demonstrate the team’s impressive ability to keep injecting fresh mechanics and sights to a fully matured title. It may ultimately be regarded as an expansion that keeps the game rolling rather than bringing it to a new level, but Dawntrail is a worthy continuation of Final Fantasy XIV’s line.
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In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    It’s not trying to be big, flashy, or grandiose. There is no greater message it is trying to convey. It is simply a game wherein cute puppy dogs run around blowing stuff up with machine guns and missile launchers, and that is all it needs to be.
    • 73 Metascore
    • Critic Score
    Provided the rest of the game keeps up with its strong opening, Phantom Doctrine is very well set up to be one of this year’s pleasant surprises and one that strategy fans be will happy to sink many hours into throughout multiple campaigns.
    • 62 Metascore
    • Critic Score
    Fans of games such as older Elder Scrolls titles and even Legend of Zelda: Breath of the Wild will likely find this an enjoyable experience. While Outward lacks the polish of those titles, it shares the vision of making a harsh, open-world experience into something memorable. It makes every victory feel like an accomplishment, and it allows the player to write their own story in a new and unforgiving land. And, for some, that is all they need from their RPGs to feel happily satisfied.
    • 59 Metascore
    • Critic Score
    I had a good time with Keepers of the Void, and appreciated the feeling of puzzling my way through a dungeon, as well as the spike in boss difficulty by the end. Even though it doesn’t add much, if anything, in terms of lore or storytelling to the game’s world, it’s a dungeon experience that Darksiders III overall benefits from. It doesn’t have many long-term rewards for those that have already cleared the main game, but it’s a worthwhile return trip to the world of Darksiders III nonetheless, even if only for a few hours, and the kind of thing I’d love to see integrated into the base game design for future outings in the franchise.
    • 69 Metascore
    • Critic Score
    Miasma Chronicles is more than just a solid tactical RPG experience; it’s a game that’s both tongue-in-cheek fun and darkly mature, chronicling a humankind on the brink of extinction. The world-building and presentation offer much to take in and enjoy, while the combat is deep and sound, with tons of variables to constantly keep up with that can turn the tide of battle at a moment’s notice. It also has quite a keen edge, and those who enjoy a firm challenge will be well-served by what’s on offer. Despite a few technical hiccups in its current state, Miasma Chronicles has a lot to love, and is an easy recommendation for those wanting to scratch their next tactical itch with a game that asks much of its players, but also offers a wealth of quality in return.

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