RPGamer's Scores

  • Games
For 1,240 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Heroes: Trails of Cold Steel IV
Lowest review score: 20 Mugen Souls
Score distribution:
1245 game reviews
    • 36 Metascore
    • 30 Critic Score
    I had paid no attention to Swords and Darkness prior to downloading it and starting the adventure. By the time I was done, all the repetitive thumping of the Y button I had done was starting to take a toll of my hand, and the anticlimax at the conclusion was a relief because it meant the game was over.
    • 71 Metascore
    • 30 Critic Score
    With a simplistic, weak story that will only entertain young children and drab, tedious gameplay that only young children could overlook, Spectrobes: Origins is a game that should only be played by kids, and even then, any Pokémon game will provide them with three times the content at three times the quality.
    • 44 Metascore
    • 30 Critic Score
    Although the combat system is unique, the progressively easy difficulty, atrocious story, and subpar visuals make Last Rebellion difficult to recommend. It's also incredibly short, requiring less than fifteen hours to complete the game.
    • 60 Metascore
    • 30 Critic Score
    Steal Princess's entire structure is antithetical to exploration and its mechanics are more often infuriating than not.
    • 45 Metascore
    • 30 Critic Score
    In the end, it's difficult to recommend staying away from Hyperdimension Neptunia, because despite its flaws, it may just be the most humorous title NISA's ever released. If you do decide to brave the world of Gamindustri, at least now you'll know what you're getting into.
    • 53 Metascore
    • 30 Critic Score
    Ultimately, Lord of Arcana does not succeed as a viable Monster Hunter clone, both because of the broken battle system or the lack of variation in the missions available, there's enough to turn people off from the title.
    • 56 Metascore
    • 30 Critic Score
    Percy Jackson & the Olympians is not a particularly horrid game, just an undistinguished one that does little to inspire anyone unfamiliar with its source into playing it.
    • 46 Metascore
    • 30 Critic Score
    It’s very hard to find the positives from Arc of Alchemist. The music at least alleviates some of the monotony and players won’t need to spend too long with it to spark the ending credits, but the combat and systems contrive to make the gameplay far from enjoyable, and the story is almost not worth mentioning. One can only hope that it allows lessons to be quickly learned ahead of any future action RPG endeavours.
    • 61 Metascore
    • 30 Critic Score
    The Witch and the Hundred Knight 2 is the worst gaming experience I’ve had in recent memory. The longer I played the game, the more negative my opinions became. While it started out as a harmless, bland action RPG, it beat me into submission with repetitive dungeons, bad combat, and poorly-designed boss encounters. While there may be a few interesting ideas in the story, it’s not worth suffering through the dungeons and needlessly verbose scenes to experience them.
    • 64 Metascore
    • 30 Critic Score
    If you can track down three friends to play with and enjoy this style of gameplay, Phantasy Star Portable might be an enjoyable experience. However, it remains an excessively repetitive grindfest with little lasting appeal, regardless of multiplayer capabilities.
    • 65 Metascore
    • 30 Critic Score
    At the end of the day, Re: Hollow Fragment is lazy in every sense of the word, and just isn't worth the dollars that Bandai Namco is asking for.
    • 78 Metascore
    • 30 Critic Score
    In the end, ClaDun just doesn't have much going for it beyond the retro trappings.
    • 41 Metascore
    • 30 Critic Score
    The port's errors transform an average game into an abomination barely worth touching. Atelier fans that have not yet checked out this spinoff series or readers interested in the combat and alchemy should avoid Student Alliance and hunt down the PS2 version.
    • 59 Metascore
    • 30 Critic Score
    With unbalanced gameplay, recycled graphics, limited content, and almost no replay value, From The Abyss a disappointment and should be sent back into the abyss where it came from.
    • 40 Metascore
    • 30 Critic Score
    At first I was enraged when I started to get killed all the time. Then I figured out how to just grind, and the game became easy again until the final boss demanded further statistic embellishment to take down. Now that I have experienced the entirety of a Kemco title, I too understand why this constantly-reviled publisher gets so much flak. Maybe other games under the Kemco banner are better: it wouldn't be hard.
    • 35 Metascore
    • 30 Critic Score
    When all is said and done, most people will not find Valhalla Knights: Eldar Saga at the top of their wish list. It's a persnickety game that offers little but repetitive monster slaying in exchange for its murky graphics and lackluster story.
    • 71 Metascore
    • 30 Critic Score
    Shiren the Wanderer tears the heart and soul out of everything that makes games in this subgenre fun or even bearable, leaving a very basic, uninspired randomized crawler with no personality or bells and whistles, then wraps it into an interface that's awkward at its best, and slow and frustrating at its worst.
    • tbd Metascore
    • 30 Critic Score
    Enjoyment of Siralim seems highly dependent on how much grind and padding one would be able to handle.
    • 54 Metascore
    • 30 Critic Score
    The occasionally good graphics, and the promise of fighting with fifteen foot tall, steam powered bots will pull in a number of people. Just about every other element of the game, especially the mundane array of quests offered, just feels uninspired and frustrating.
    • 54 Metascore
    • 30 Critic Score
    I had every intention of enjoying Xuan-Yuan Sword: Mists Beyond the Mountains; I quite liked Xuan Yuan Sword 7 when it received a western release a few years back, and I am generally a fan of throwback, pixel-art styles with turn-based combat. But it didn’t take long for the game to tear down any goodwill built up by its predecessor or my personal inclinations. When push comes to shove, there’s just no way to ignore the terrible blow dealt to the game by its one-of-a-kind translation, evident in everything from the philosophical musings of the plot to how character arcs unfold. And if that alone wasn’t the deathblow, then the frustrating and plain unfun balance issues that made me beg for credits certainly did the trick. There’s no two ways about it: Mists Beyond the Mountains would have fared better staying shrouded in the fog of ancient obscurity.
    • 46 Metascore
    • 30 Critic Score
    Ultimately, the one thing that Daggerdale manages to accomplish is providing a proof of concept: Dungeons & Dragons 4th Edition can work well in a video game. Unfortunately, Daggerdale is not that video game. Buggy, flawed, and bland, Daggerdale is the dice without the creativity of the players throwing them. While I'm sure we haven't seen the last of 4th Edition in the video game world, it's safe to give Daggerdale a critical miss.
    • 61 Metascore
    • 30 Critic Score
    Sword Coast Legends has overreached far beyond its abilities. What might have been a fine successor to Neverwinter Nights is instead a playable, but dull experience for every playstyle it offers. Dungeons & Dragons brand name represents a long lineage of CRPGs. Some excellent, some considerably less so. I, personally, had hoped that this entry could have been the former, given its ambitions to the Neverwinter Nights lineage, but ultimately this game fails to interest for any length of time.
    • tbd Metascore
    • 30 Critic Score
    All in Abyss might be that title that caters to the most specific of niches of what is already a subset of gamers. The narrative lacks any redeeming characters, the poker gameplay tends to get old fast, and the gameplay is reductive. Most offensive, however, are the perverse torture scenes that are treated as collectible trophies but will turn the stomachs of many. The gratuitous cruelty simply isn’t enough to sustain a worthwhile game experience, and it quickly plummets from “going overboard” to “growing overly bored”. Those who feel intrigued by this concept may still find a good time here, but all others would do well to steer clear.
    • tbd Metascore
    • 30 Critic Score
    Traysia is a relic with nothing to offer anyone, as it struggles to have an identity beyond being a piece of lost history brought back for preservation. In reality, it should have stayed lost forever.
    • 52 Metascore
    • 30 Critic Score
    R.A.W is a waste of time, energy and money, as you get very little value and content, and no reward other than a sore thumb and a sour attitude.
    • tbd Metascore
    • 30 Critic Score
    If you're going to rip-off the classics, at least be competent about it, which Grinsia fails at with flying colours.
    • 60 Metascore
    • 30 Critic Score
    After wasting thirty hours of my time, this is one game that has no right to pass kindergarten.
    • 47 Metascore
    • 20 Critic Score
    To be honest, I have a difficult time even calling Hometown Story a game, as its gameplay mechanics have almost nothing to do with its progression. Without a massive overhaul of how progression in the game works, it would probably have been better served as a visual novel, and even then, it would have been a pretty poor one.
    • 56 Metascore
    • 20 Critic Score
    Perhaps the best overview of Empyre is as a collection of theoretically good ideas that were never fleshed out, with a storyboard rather than a story, and a hodgepodge of gameplay mechanics rather than a coherent set of fun game systems. And that's unfortunate, because the game is full of unique and intriguing elements in its setting, overarching plot, and combat, and could have easily made for an excellent experience. But as is, it's not much more than a buggy proof-of-concept in need of serious refinements and overhauls of all its core components.
    • 42 Metascore
    • 20 Critic Score
    Time and Eternity is utterly embarrassing in so many ways that I do question how much it will hurt NISA's overall image.
    • 55 Metascore
    • 20 Critic Score
    All in all, Mugen Souls turns out to be an incredibly frustrating game with some good ideas that quickly get lost in the grind.
    • 66 Metascore
    • 20 Critic Score
    This game is a mini-game collection masquerading as an epic adventure, and it doesn't even pull that off well.
    • 45 Metascore
    • 20 Critic Score
    If simply tossing many hours at a game is all that is necessary to deem it worthwhile, Agarest certainly qualifies. Then again, I could take a similar amount of time to watch videos of stupid things people have uploaded to YouTube and probably learn something useful, a claim Agarest cannot make.
    • 48 Metascore
    • 20 Critic Score
    In the end, there's simply nothing interesting or worthwhile about Valhalla Knights 3.

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