PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 4 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
- By Date
- By Critic Score
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- Critic Score
Skating, controls, and even star players with star moves all make it very obvious that the inspiration for this year's hockey sim came from ["NHL 94"], the legendary dozen-year-old iteration of the series. [Sept 2005, p.81]- PSM Magazine
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- Critic Score
Radiata's core charm is hidden under too many layers of lightweight chatter and too little real substance. [Dec 2005, p.104]- PSM Magazine
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- Critic Score
The graphics are pretty awful. This is cheap, but not cheap enough. [Dec 2005, p.110]- PSM Magazine
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- Critic Score
06 earns a lone caution flag: the sense of speed is still stuck in Sunday-driver gear. If EA fixes that and pretties up the graphics a bit more (though the framerate has improved notably), NASCAR 07 will be something really special. [Oct 2005, p.91]- PSM Magazine
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- Critic Score
The graphics are obviously dated, but accurate, and the audio is fantastic. [Nov 2005, p.90]- PSM Magazine
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- Critic Score
The key is that weird dancing mat. It enables the choreographers to more precisely guide your path from arrow to another - it's about movement arcs, not connect the dots. [Oct 2005, p.88]- PSM Magazine
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- Critic Score
Problem is, the gameplay is about as deep as your average bottle cap, with tiny, tiny movie lists and not much character balance. [Nov 2005, p.82]- PSM Magazine
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- Critic Score
If you've got a buddy that'll get your back, 187 is a sweet ride. [Nov 2005, p.86]- PSM Magazine
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- Critic Score
Underneath the goofy, low-brow humor is a wide load of too-sedatedly paced driving and surprisingly thin gameplay. [Oct 2005, p.55]- PSM Magazine
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- Critic Score
Ultimate Destruction falls a bit short..., but still gets the "Hulk Smash!" thing down surprisingly well. [Sept 2005, p.76]- PSM Magazine
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- Critic Score
There's still just not enough incentive to repeatedly play through the game. [Oct 2005, p.90]- PSM Magazine
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- Critic Score
True, it's costly at $40, and control isn't quite dead-on - those old four-way joysticks are hard to emulate - but most everything else is. [Nov 2005, p.96]- PSM Magazine
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- Critic Score
Solid and polished enough to please most enthusiasts and supernatural violence. The plot is nearly D.O.A., but we can forgive it. This game is fun. [Sept 2005, p.74]- PSM Magazine
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- Critic Score
We love its potential, but wish for more depth. However, SCEE is making baby steps i nthe right direction. [Sept 2005, p.81]- PSM Magazine
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- Critic Score
It's not impossibly hard, but easily frustrated, weak sauce gamers may want to try before they buy. Still, Death Jr. has a great style, and the characters have a lot of personality, so even with its flaws, it's definitely worth playing. [Sept 2005, p.82]- PSM Magazine
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- Critic Score
But the real highlights in Madden 06 are on the field. For starters, the new "QB Vision" feature is simply fantastic. Even for long-time Madden fans, the ability to focus the quarterback's attention on certain receivers or parts of the field adds a ton to the gameplay. [Sept 2005]- PSM Magazine
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- Critic Score
Graphics are average, and the physics are impressive, though load times are excruciatingly long. [Dec 2005, p.108]- PSM Magazine
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- Critic Score
Unique, crazy deep and charming, and the head-to-head mode can keep you going for a very long time. [May 2005, p.73]- PSM Magazine
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- Critic Score
A plain vanilla shooter dressed in authentic-smelling military gear. [Nov 2005, p.94]- PSM Magazine
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- Critic Score
Worst of all, the gameplay is annoying, with shabby controls and an oddly high difficulty curve. [Oct 2005, p.92]- PSM Magazine
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- Critic Score
An original, addictive, hilarious role-playing experience. Play this! [Oct 2005, p.93]- PSM Magazine
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- Critic Score
There's just not enough variety or excitement for Colosseum to fight off an eventual feeling of drudgery. [Sept 2005, p.79]- PSM Magazine
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- Critic Score
Calling Flipnic a pinball game is a lot like calling "Grand Theft Auto" a game where you steal cars - it just doesn't convey the breadth and variety of the gameplay. [Aug 2005, p.83]- PSM Magazine
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- Critic Score
Undeniably fun and seriously pretty - it's just not as polished as a AAA game like "Burnout." [Aug 2005, p.82]- PSM Magazine
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- Critic Score
Everything feels less sluggish - including the combat, which integrates the alchemy better than before. Plus, the graphics got a bit of an upgrade, too. [Oct 2005, p.94]- PSM Magazine
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- Critic Score
NCAA Football 06 gets absolutely everything right, even the trophy girlfriend. [Aug 2005, p.80]- PSM Magazine
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- Critic Score
The surreal visuals occasionally impress and the voice acting is fair (no Depp though), but there's too little fun. [Oct 2005, p.94]- PSM Magazine
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- Critic Score
A playable work of art and is packed with wonderfully surreal moments. [Aug 2005, p.76]- PSM Magazine
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- PSM Magazine
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- Critic Score
It's certainly the best Gundam game around. [Sept 2005, p.79]- PSM Magazine