PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 78 Metascore
    • 85 Critic Score
    Skating, controls, and even star players with star moves all make it very obvious that the inspiration for this year's hockey sim came from ["NHL 94"], the legendary dozen-year-old iteration of the series. [Sept 2005, p.81]
    • PSM Magazine
    • 74 Metascore
    • 65 Critic Score
    Radiata's core charm is hidden under too many layers of lightweight chatter and too little real substance. [Dec 2005, p.104]
    • PSM Magazine
    • 46 Metascore
    • 50 Critic Score
    The graphics are pretty awful. This is cheap, but not cheap enough. [Dec 2005, p.110]
    • PSM Magazine
    • 78 Metascore
    • 85 Critic Score
    06 earns a lone caution flag: the sense of speed is still stuck in Sunday-driver gear. If EA fixes that and pretties up the graphics a bit more (though the framerate has improved notably), NASCAR 07 will be something really special. [Oct 2005, p.91]
    • PSM Magazine
    • 61 Metascore
    • 80 Critic Score
    The graphics are obviously dated, but accurate, and the audio is fantastic. [Nov 2005, p.90]
    • PSM Magazine
    • 73 Metascore
    • 80 Critic Score
    The key is that weird dancing mat. It enables the choreographers to more precisely guide your path from arrow to another - it's about movement arcs, not connect the dots. [Oct 2005, p.88]
    • PSM Magazine
    • 52 Metascore
    • 55 Critic Score
    Problem is, the gameplay is about as deep as your average bottle cap, with tiny, tiny movie lists and not much character balance. [Nov 2005, p.82]
    • PSM Magazine
    • 52 Metascore
    • 75 Critic Score
    If you've got a buddy that'll get your back, 187 is a sweet ride. [Nov 2005, p.86]
    • PSM Magazine
    • 51 Metascore
    • 55 Critic Score
    Underneath the goofy, low-brow humor is a wide load of too-sedatedly paced driving and surprisingly thin gameplay. [Oct 2005, p.55]
    • PSM Magazine
    • 83 Metascore
    • 70 Critic Score
    Ultimate Destruction falls a bit short..., but still gets the "Hulk Smash!" thing down surprisingly well. [Sept 2005, p.76]
    • PSM Magazine
    • 48 Metascore
    • 50 Critic Score
    There's still just not enough incentive to repeatedly play through the game. [Oct 2005, p.90]
    • PSM Magazine
    • 73 Metascore
    • 80 Critic Score
    True, it's costly at $40, and control isn't quite dead-on - those old four-way joysticks are hard to emulate - but most everything else is. [Nov 2005, p.96]
    • PSM Magazine
    • 74 Metascore
    • 80 Critic Score
    Solid and polished enough to please most enthusiasts and supernatural violence. The plot is nearly D.O.A., but we can forgive it. This game is fun. [Sept 2005, p.74]
    • PSM Magazine
    • 78 Metascore
    • 75 Critic Score
    We love its potential, but wish for more depth. However, SCEE is making baby steps i nthe right direction. [Sept 2005, p.81]
    • PSM Magazine
    • 61 Metascore
    • 75 Critic Score
    It's not impossibly hard, but easily frustrated, weak sauce gamers may want to try before they buy. Still, Death Jr. has a great style, and the characters have a lot of personality, so even with its flaws, it's definitely worth playing. [Sept 2005, p.82]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    But the real highlights in Madden 06 are on the field. For starters, the new "QB Vision" feature is simply fantastic. Even for long-time Madden fans, the ability to focus the quarterback's attention on certain receivers or parts of the field adds a ton to the gameplay. [Sept 2005]
    • PSM Magazine
    • 71 Metascore
    • 75 Critic Score
    Graphics are average, and the physics are impressive, though load times are excruciatingly long. [Dec 2005, p.108]
    • PSM Magazine
    • 71 Metascore
    • 75 Critic Score
    Unique, crazy deep and charming, and the head-to-head mode can keep you going for a very long time. [May 2005, p.73]
    • PSM Magazine
    • 58 Metascore
    • 55 Critic Score
    A plain vanilla shooter dressed in authentic-smelling military gear. [Nov 2005, p.94]
    • PSM Magazine
    • 67 Metascore
    • 50 Critic Score
    Worst of all, the gameplay is annoying, with shabby controls and an oddly high difficulty curve. [Oct 2005, p.92]
    • PSM Magazine
    • 77 Metascore
    • 80 Critic Score
    An original, addictive, hilarious role-playing experience. Play this! [Oct 2005, p.93]
    • PSM Magazine
    • 56 Metascore
    • 60 Critic Score
    There's just not enough variety or excitement for Colosseum to fight off an eventual feeling of drudgery. [Sept 2005, p.79]
    • PSM Magazine
    • 64 Metascore
    • 75 Critic Score
    Calling Flipnic a pinball game is a lot like calling "Grand Theft Auto" a game where you steal cars - it just doesn't convey the breadth and variety of the gameplay. [Aug 2005, p.83]
    • PSM Magazine
    • 70 Metascore
    • 75 Critic Score
    Undeniably fun and seriously pretty - it's just not as polished as a AAA game like "Burnout." [Aug 2005, p.82]
    • PSM Magazine
    • 67 Metascore
    • 65 Critic Score
    Everything feels less sluggish - including the combat, which integrates the alchemy better than before. Plus, the graphics got a bit of an upgrade, too. [Oct 2005, p.94]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    NCAA Football 06 gets absolutely everything right, even the trophy girlfriend. [Aug 2005, p.80]
    • PSM Magazine
    • 35 Metascore
    • 45 Critic Score
    The surreal visuals occasionally impress and the voice acting is fair (no Depp though), but there's too little fun. [Oct 2005, p.94]
    • PSM Magazine
    • 70 Metascore
    • 75 Critic Score
    A playable work of art and is packed with wonderfully surreal moments. [Aug 2005, p.76]
    • PSM Magazine
    • 59 Metascore
    • 70 Critic Score
    Feels a lot clunkier than your average PC FPS. [Aug 2005, p.84]
    • PSM Magazine
    • 57 Metascore
    • 70 Critic Score
    It's certainly the best Gundam game around. [Sept 2005, p.79]
    • PSM Magazine

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