PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 84 Metascore
    • 90 Critic Score
    Space battles can be overwhelming at first, but once you get used to them, it's pretty amazing. [Dec 2005, p.82]
    • PSM Magazine
    • 63 Metascore
    • 75 Critic Score
    Sony gets itself back in the playoffs with this one, thanks to a great career mode and much-improved on-the-court action. [Holiday 2005, p.80]
    • PSM Magazine
    • 53 Metascore
    • 50 Critic Score
    We'd rather play the bonus game: the original "Turtles in Time." [Dec 2005, p.112]
    • PSM Magazine
    • 77 Metascore
    • 70 Critic Score
    You're left with a simple arcade shooter cloaked in WWII guise that completes every prerequisite. [Jan 2006, p.76]
    • PSM Magazine
    • 60 Metascore
    • 65 Critic Score
    For a good while, this is wickedly - even perversely - fun. [Holiday 2005, p.90]
    • PSM Magazine
    • 69 Metascore
    • 70 Critic Score
    There's just some unrealized potential here that keeps good from becoming great. [Holiday 2005, p.96]
    • PSM Magazine
    • 61 Metascore
    • 55 Critic Score
    Only the truly hardcore are going to be enthralled. [Holiday 2005, p.94]
    • PSM Magazine
    • 96 Metascore
    • 100 Critic Score
    Not playing through it from beginning to end would be missing out on a major milestone in gaming history, not to mention a hell of a lot of fun. [Dec 2005, p.70]
    • PSM Magazine
    • 74 Metascore
    • 70 Critic Score
    The problem with the game, though, is being the only soldier in an army of thousands who's able to do the most basic things - open doors, light fuses, fire arrows. It gets old extremely fast. [Nov 2005, p.76]
    • PSM Magazine
    • 86 Metascore
    • 100 Critic Score
    Simply the best fighting game on PS2, even topping our beloved Virtua Fighter 4 Evolution. [Holiday 2005, p.74]
    • PSM Magazine
    • 81 Metascore
    • 80 Critic Score
    It just doesn't quite live up to the standards set up by its predecessors. [Dec 2005, p.90]
    • PSM Magazine
    • 68 Metascore
    • 70 Critic Score
    The emulation is dead-on, your controller's analog sensitivity is adjustable, and there are historical images and stories and interviews for fans. [Holiday 2005, p.88]
    • PSM Magazine
    • 80 Metascore
    • 85 Critic Score
    A jaw-dropping arcade shooter - think "SOCOM" with drivable tanks and vehicles. [Dec 2005, p.112]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    This is the reason to have a PSP. [Jan 2006, p.83]
    • PSM Magazine
    • 75 Metascore
    • 90 Critic Score
    Every bit as addictive and charming as "The Sims" ever were. Degg-degg! [Dec 2005, p.91]
    • PSM Magazine
    • 69 Metascore
    • 55 Critic Score
    A button masher that doesn't really live up to the best of the genre. [Jan 2006, p.78]
    • PSM Magazine
    • 66 Metascore
    • 65 Critic Score
    Shoddy camera in amusement park mode, lots of cliched gameplay. [Dec 2005, p.101]
    • PSM Magazine
    • 56 Metascore
    • 60 Critic Score
    Most of us should just stick to iron fist tournaments and burning souls. [Holiday 2005, p.90]
    • PSM Magazine
    • 91 Metascore
    • 95 Critic Score
    Bottom Line: if you care enough about games to read this magazine, you owe it to yourself to play Shadow of the Colossus. [Dec 2005, p.96]
    • PSM Magazine
    • 76 Metascore
    • 70 Critic Score
    It's been too long since we had a great vehicular combat game, and Jak X delivers some rollicking good multiplayer fun. It just lacks the flair needed to make it a must-buy. [Dec 2005, p.101]
    • PSM Magazine
    • 63 Metascore
    • 65 Critic Score
    It's not that the graphics are ugly; It's just that they're ugly and take forever to load. [Holiday 2005, p.100]
    • PSM Magazine
    • 76 Metascore
    • 90 Critic Score
    With four skill levels, awesome co-op multiplay, online play, and a ton of game-modifying options, Sniper Elite belongs on your hit list. [Nov 2005, p.80]
    • PSM Magazine
    • 71 Metascore
    • 90 Critic Score
    this is as intense and refined a shooter as can be. No, the WWII genre is not dead. This game is proof. [Holiday 2005, p.80]
    • PSM Magazine
    • 84 Metascore
    • 80 Critic Score
    Its straightforward gameplay is so well suited to portable gaming that this is arguably the more desirably version. [Jan 2006, p.82]
    • PSM Magazine
    • 77 Metascore
    • 80 Critic Score
    We still think the hawk should take a year off, but this is nonetheless a great game. [Holiday 2005, p.76]
    • PSM Magazine
    • 60 Metascore
    • 40 Critic Score
    The graphics are mostly serviceable, but the AI is all over the map. [Holiday 2005, 92]
    • PSM Magazine
    • 60 Metascore
    • 55 Critic Score
    It looks okay, and it has some fun, but you've played it before, with more polish. [Dec 2005, p.112]
    • PSM Magazine
    • 72 Metascore
    • 80 Critic Score
    There's got to be a better control configuration. [Holiday 2005, p.82]
    • PSM Magazine
    • 84 Metascore
    • 80 Critic Score
    gameplay that steps boldly forward, but remembers what was cool about the old school. [Holiday 2005, p.73]
    • PSM Magazine
    • 76 Metascore
    • 60 Critic Score
    This is football for people who don't like football - which is rather pointless. [Dec 2005, p.110]
    • PSM Magazine

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