PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 4 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's also easy to die in the space of seconds, losing a half-hour's progress in one vein-throbbing instant. [Dec 2005, p.108]- PSM Magazine
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- Critic Score
Ty's biggest drawback is a lack of action. [Nov 2005, p.94]- PSM Magazine
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- Critic Score
Midway has stripped away just about everything that made the Rush series unique, then attempted to graft on one part Burnout and one part each Need for Speed: Hot Pursuit and NFS: Underground. It's Frankenstein with a carburetor. [Holiday 2005, p.86]- PSM Magazine
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- Critic Score
Sony has delivered a worthy war-time shooter. [Holiday 2005, p.72]- PSM Magazine
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- PSM Magazine
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- Critic Score
The game's pace, even the relative quickness of the players, feels sluggish at times compared to "Live." Otherwise, this rocks. [Nov 2005, p.92]- PSM Magazine
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- Critic Score
This is a must-have sequel in a must-have series. [Nov 2005, p.80]- PSM Magazine
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- Critic Score
With the camera pulled back so far, the ball can get pretty tiny. Other than that, it's all solid, and a big improvement on last season. [Nov 2005, p.98]- PSM Magazine
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- Critic Score
The game slows down when songs change during the race. [Holiday 2005, p.98]- PSM Magazine
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- Critic Score
It's an expedition into the rugged unknown - not a luxury vacation. [Jan 2006, p.72]- PSM Magazine
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- Critic Score
Boss battles are simple, yet well done, incorporating Jack's whip-like Soul Robber and a musical rhythm sub-game that's just very cool. [Nov 2005, p.76]- PSM Magazine
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- Critic Score
There's not even a tennis game on PS2 this good. [Dec 2005, p.116]- PSM Magazine
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- Critic Score
Unfortunately, this mode gets mind-numbinglly repetitive, and gameplay is still awful. [Nov 2005, p.98]- PSM Magazine
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- Critic Score
One thing that doesn't feel realistic about this game is the incredible odds your team will face. [Dec 2005, p.102]- PSM Magazine
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- Critic Score
Decent overall and marginally better then its predecessor, it's not worth another $40 in the same calendar year. [Holiday 2005, p.100]- PSM Magazine
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- Critic Score
Now that NBA Live's out and on fire, this one's on the trade block. [Holiday 2005, p.100]- PSM Magazine
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- PSM Magazine
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- Critic Score
It may only be a year or so from topping "Winning Eleven." [Nov 2005, p.92]- PSM Magazine
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- Critic Score
Never quite captures enough of Wallace and Gromit's charm to overcome these problems over its 16-20 hours. [Dec 2005, p.108]- PSM Magazine
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- Critic Score
The graphics aren't "Z.O.E.", but they'll still make most fans weep with joy. [Nov 2005, p.94]- PSM Magazine
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- Critic Score
Ultimately, it starts to feel repetitive quickly. [Dec 2005, p.116]- PSM Magazine
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- PSM Magazine
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- Critic Score
The best collection of arcade-style racing games ever assembled. [Nov 2005, p.90]- PSM Magazine
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- Critic Score
still a fun romp, and that's what matters most. [Holiday 2005, p.76]- PSM Magazine
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- Critic Score
It's not as varied as, say, "Pump it Up's" soundtrack, but this is nonetheless the franchise that owns the floor. [Nov 2005, p.88]- PSM Magazine
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- PSM Magazine
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- Critic Score
Surprisingly, this latest Frogger adventure is quite solid. [Nov 2005, p.82]- PSM Magazine
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- Critic Score
The biggest problem here is that the game is short - though replay value comes from taking the "good or bad" paths - but it's one Hell of a ride while it lasts. [Nov 2005, p.82]- PSM Magazine
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- Critic Score
Tons of gameplay improvements and variety. [Dec 2005, p.107]- PSM Magazine
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- Critic Score
It's a good, basic tennis game, reasonably enjoyable with solid, if not too demanding game mechics. To quote a phrase, it's "Mostly Harmless." [Oct 2005, p.92]- PSM Magazine