PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 64 Metascore
    • 60 Critic Score
    It's also easy to die in the space of seconds, losing a half-hour's progress in one vein-throbbing instant. [Dec 2005, p.108]
    • PSM Magazine
    • 68 Metascore
    • 65 Critic Score
    Ty's biggest drawback is a lack of action. [Nov 2005, p.94]
    • PSM Magazine
    • 58 Metascore
    • 65 Critic Score
    Midway has stripped away just about everything that made the Rush series unique, then attempted to graft on one part Burnout and one part each Need for Speed: Hot Pursuit and NFS: Underground. It's Frankenstein with a carburetor. [Holiday 2005, p.86]
    • PSM Magazine
    • 82 Metascore
    • 90 Critic Score
    Sony has delivered a worthy war-time shooter. [Holiday 2005, p.72]
    • PSM Magazine
    • 80 Metascore
    • 65 Critic Score
    A big step backwards from "SSX 3." [Dec 2005, p.102]
    • PSM Magazine
    • 78 Metascore
    • 80 Critic Score
    The game's pace, even the relative quickness of the players, feels sluggish at times compared to "Live." Otherwise, this rocks. [Nov 2005, p.92]
    • PSM Magazine
    • 82 Metascore
    • 80 Critic Score
    This is a must-have sequel in a must-have series. [Nov 2005, p.80]
    • PSM Magazine
    • 77 Metascore
    • 80 Critic Score
    With the camera pulled back so far, the ball can get pretty tiny. Other than that, it's all solid, and a big improvement on last season. [Nov 2005, p.98]
    • PSM Magazine
    • 79 Metascore
    • 60 Critic Score
    The game slows down when songs change during the race. [Holiday 2005, p.98]
    • PSM Magazine
    • 58 Metascore
    • 50 Critic Score
    It's an expedition into the rugged unknown - not a luxury vacation. [Jan 2006, p.72]
    • PSM Magazine
    • 65 Metascore
    • 75 Critic Score
    Boss battles are simple, yet well done, incorporating Jack's whip-like Soul Robber and a musical rhythm sub-game that's just very cool. [Nov 2005, p.76]
    • PSM Magazine
    • 84 Metascore
    • 90 Critic Score
    There's not even a tennis game on PS2 this good. [Dec 2005, p.116]
    • PSM Magazine
    • 58 Metascore
    • 50 Critic Score
    Unfortunately, this mode gets mind-numbinglly repetitive, and gameplay is still awful. [Nov 2005, p.98]
    • PSM Magazine
    • 62 Metascore
    • 75 Critic Score
    One thing that doesn't feel realistic about this game is the incredible odds your team will face. [Dec 2005, p.102]
    • PSM Magazine
    • 65 Metascore
    • 65 Critic Score
    Decent overall and marginally better then its predecessor, it's not worth another $40 in the same calendar year. [Holiday 2005, p.100]
    • PSM Magazine
    • 72 Metascore
    • 60 Critic Score
    Now that NBA Live's out and on fire, this one's on the trade block. [Holiday 2005, p.100]
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    Top-notch control. [Dec 2005, p.114]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    It may only be a year or so from topping "Winning Eleven." [Nov 2005, p.92]
    • PSM Magazine
    • 68 Metascore
    • 65 Critic Score
    Never quite captures enough of Wallace and Gromit's charm to overcome these problems over its 16-20 hours. [Dec 2005, p.108]
    • PSM Magazine
    • 45 Metascore
    • 65 Critic Score
    The graphics aren't "Z.O.E.", but they'll still make most fans weep with joy. [Nov 2005, p.94]
    • PSM Magazine
    • 66 Metascore
    • 60 Critic Score
    Ultimately, it starts to feel repetitive quickly. [Dec 2005, p.116]
    • PSM Magazine
    • 76 Metascore
    • 75 Critic Score
    it's got old school warbirds and it is fun. [Holiday 2005, p.78]
    • PSM Magazine
    • 67 Metascore
    • 80 Critic Score
    The best collection of arcade-style racing games ever assembled. [Nov 2005, p.90]
    • PSM Magazine
    • 71 Metascore
    • 70 Critic Score
    still a fun romp, and that's what matters most. [Holiday 2005, p.76]
    • PSM Magazine
    • 76 Metascore
    • 80 Critic Score
    It's not as varied as, say, "Pump it Up's" soundtrack, but this is nonetheless the franchise that owns the floor. [Nov 2005, p.88]
    • PSM Magazine
    • 78 Metascore
    • 90 Critic Score
    Great emulation...wonderful. [Nov 2005, p.90]
    • PSM Magazine
    • 54 Metascore
    • 65 Critic Score
    Surprisingly, this latest Frogger adventure is quite solid. [Nov 2005, p.82]
    • PSM Magazine
    • 75 Metascore
    • 75 Critic Score
    The biggest problem here is that the game is short - though replay value comes from taking the "good or bad" paths - but it's one Hell of a ride while it lasts. [Nov 2005, p.82]
    • PSM Magazine
    • 83 Metascore
    • 80 Critic Score
    Tons of gameplay improvements and variety. [Dec 2005, p.107]
    • PSM Magazine
    • 67 Metascore
    • 65 Critic Score
    It's a good, basic tennis game, reasonably enjoyable with solid, if not too demanding game mechics. To quote a phrase, it's "Mostly Harmless." [Oct 2005, p.92]
    • PSM Magazine

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