PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
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- Critic Score
Too bad the mediocre voice acting does more to keep you away than to keep playing. [Nov. 2006, p.82]- PSM Magazine
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- Critic Score
What there is of a plot doesn't hold any water until the final act of the game, but it'll take a miracle for you to get to it. [May 2007, p.85]- PSM Magazine
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- Critic Score
A solid racing game, but its real-world courses (and even its original venues) fail to deliver the same amount of sheer thrill that its completely arcade-skewed predecessors did. [Jan 2004, p.29]- PSM Magazine
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- Critic Score
The PSP has no right analog stick - and this is the fundamental problem with this game. [May 2005, p.82]- PSM Magazine
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- Critic Score
Don't explore these Mysteries. [Holiday 2006, p.84]- PSM Magazine
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- Critic Score
The flight sequences, while not drop-dead gorgeous, are okay, but the endless bickering and inane character interaction during the cutscenes will drive you freaking crazy! [Mar 2004, p.40]- PSM Magazine
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- Critic Score
Couldn't there be just a few more levels? Maybe some power-ups? [Holiday 2004, p.82]- PSM Magazine
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- Critic Score
The good news is that Armored Core 4 may be the best in the series. [ Apr 2007, p.86]- PSM Magazine
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- Critic Score
This year's GameDay show some huge improvements over the past two games, but it still has enough rough edges to keep it from earning "pro" status. [Oct 2003, p.34]- PSM Magazine
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- Critic Score
Solid gameplay, spot-on voice acting, and a classic Indy story make this a must have title. [Sept 2003, p.40]- PSM Magazine
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- Critic Score
Decent overall and marginally better then its predecessor, it's not worth another $40 in the same calendar year. [Holiday 2005, p.100]- PSM Magazine
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- PSM Magazine
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- Critic Score
I must admit that I enjoyed nearly every minute of my pesky abuse...just don't expect to play it for long. [May 2002, p.28]- PSM Magazine
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- Critic Score
Gripes aside, Bounty Hunter still brings plenty of clever puzzles and exploration elements to the table in conjunction with one of the best presentations around. [Jan 2003, p.28]- PSM Magazine
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- Critic Score
On the plus side, there are some console-only extras, like a racing mode that lets you hit the asphault with old-fashioned hot rots. [Apr 2004, p.36]- PSM Magazine
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- Critic Score
It's not a true sequel, nor is it meant to be; it's more a kind of "Super Smash Bros"-type multiplayer madness. It's also good fun. [Apr 2004, p.37]- PSM Magazine
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- Critic Score
It's more polished this second time around, but if you already own the first, go a few rental rounds. [Dec 2004, p.90]- PSM Magazine
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- Critic Score
Good news - it does not, in fact, suck hard. [Jan 2006, p.74]- PSM Magazine
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- Critic Score
An RPG-making beast that requires serious time and dedication. [Holiday 2003, p.40]- PSM Magazine
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- Critic Score
As enjoyable as it is bizarre, carried off mostly thanks to the patented Sims humor and skewed worldview. [Feb 2006, p.85]- PSM Magazine
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- Critic Score
Only fans desperate for another DBZ on the go should pick this one up. [June 2007, p.86]- PSM Magazine
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- Critic Score
It has some great strategy elements and intense action, but is marred by repetitive level design and slow pacing. [July 2003, p.34]- PSM Magazine
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- Critic Score
Brave: The Search for Spirit Dancer is the type of game that's geared for a very specific market: kids. [May 2007, p.84]- PSM Magazine
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- Critic Score
Classic brick-busting and baloon-popping of yore comprise Capcom Puzzle World, with the biggest draw being Super Puzzle Fighter II Turbo. [Apr 2007, p.87]- PSM Magazine
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- Critic Score
There was definitely potential here; it's just hampered by its short game length (you can beat it in one sitting) and lack of compelling characters and storylines. [July 2003, p.33]- PSM Magazine
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- Critic Score
Would have felt dated even before "Resident Evil 4" redefined the genre, but now it seems downright antique. [June 2005, p.78]- PSM Magazine
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- Critic Score
A mindless actioner in the same vein as "Dynasty Warriors." Good fun! [Holiday 2003, p.48]- PSM Magazine
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- Critic Score
You'll have a tougher time fighting your PSP than the Third Reich. [Mar 2007, p.87]- PSM Magazine
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- Critic Score
The problem remains that this game is ultimately more of the same. It's still a solid game, just not particularly legendary. [Apr 2006, p.84]- PSM Magazine
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- Critic Score
The control scheme is a bit clumsy, especially when trying to perform resource management or save a game. The graphics aren't exactly first cabin, either, although the sound effects are stellar. [Apr 2004, p.40]- PSM Magazine