PlaySense's Scores

  • Games
For 1,598 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Killzone: Mercenary
Lowest review score: 10 DayZ
Score distribution:
1598 game reviews
    • 85 Metascore
    • 90 Critic Score
    A complete collection with great graphics, a neat soundtrack, and the fast and furious (pun intended) gameplay the franchise is known for. Now, about that new iteration...
    • 85 Metascore
    • 90 Critic Score
    Codemasters strikes again! Technically great and filled to the brim with content, this is quite simply one of the best rally games ever made.
    • 82 Metascore
    • 85 Critic Score
    Tekken 7 doesn't quite deliver the storyline punch fans of the franchise were promised, but purely as a 3D fighting game, you really can't do any better than this.
    • 80 Metascore
    • 90 Critic Score
    A beautiful, quiet and highly emotional adventure, filled with stunning environments to explore and intriguing puzzles to solve.
    • 71 Metascore
    • 90 Critic Score
    Telltale ends the third season of their acclaimed Walking Dead series the only way they know how: with a big bang and a whole lot of blood.
    • 50 Metascore
    • 45 Critic Score
    The original game was a lot of fun, but this PS4 port feels and looks extremely outdated. If you want to play a DS game on PS4 though, be our guest.
    • 75 Metascore
    • 80 Critic Score
    It's almost as if you're really aboard the U.S.S. Aegis or Enterprise and that's the biggest compliment we can give this title.
    • 72 Metascore
    • 75 Critic Score
    Bigger, better and more beautiful than the previous game, Shadow Warrior 2 is a great improvement upon its predecessor in certain ways - even if it manages to disappoint on a technical level.
    • 87 Metascore
    • 90 Critic Score
    Once more, NetherRealm hits it out of the park. Injustice 2 feels like a natural successor to its predecessor - bigger, better and bolder, with an in-depth RPG-like customization system to boot. Get this, if you haven't already.
    • 55 Metascore
    • 35 Critic Score
    Well, let us put it this way... Akiba's Beat isn't good. In fact, it's quite bad. It all starts with a lead character impossible to empathize with and ends with a general feeling of repetitiveness.
    • 86 Metascore
    • 85 Critic Score
    Even better than its predecessor, Guilty Gear Xrd REV 2 offers a lot of variety and a complex battle system that will keep fans busy for a very long time.
    • 71 Metascore
    • 75 Critic Score
    Without the PS VR Aim Controller, Farpoint wouldn't exactly raise many eyebrows. However, with the VR's newest gadget in mind, Farpoint almost becomes a must-buy. Unfortunately, this doesn't make the ending any less anti-climactic.
    • 78 Metascore
    • 85 Critic Score
    Super Rude Bear Resurrection knows exactly what a good platformer needs: great level design, a dynamically spiking difficulty curve and a lovable, visual style. We could've done with a little less trial & error, though.
    • 68 Metascore
    • 70 Critic Score
    NBA Playgrounds aims at nostalgia and almost succeeds. It lacks content, for one, and while it's easy to learn, it's perhaps a little too hard to master. Other than that, however, there's no reason to leave this one at the roadside.
    • 60 Metascore
    • 40 Critic Score
    The concept in itself is fine, but De-Formers never turns a promising idea into a worthwhile experience. Shame.
    • 79 Metascore
    • 80 Critic Score
    Awkward gunplay and less-than-stellar graphics aside, Prey lets you run around an intriguing setting, wielding unique powers against a relentless alien force as you go. You won't regret spending your time with this one.
    • 69 Metascore
    • 80 Critic Score
    This combination of strategy and tower defense turns out pretty impressive in VR. There's challenge and variation in abundance, though the game would do well with a more active online community.
    • 76 Metascore
    • 80 Critic Score
    It's both better and more enjoyable than its predecessor, with lots of depth in its world and gameplay.
    • 71 Metascore
    • 80 Critic Score
    Quick and tough, Butcher's classic platformer gameplay will keep you glued to your screen for a while, especially if you like a challenge.
    • 67 Metascore
    • 60 Critic Score
    At first, Human: Fall Flat's nutty concept and unique visual style make it seem fresh and interesting. After a couple of hours, however, frustration kicks in and the game's flaws start floating to the surface.
    • 83 Metascore
    • 70 Critic Score
    Choosing between Puyo Puyo and Tetris is nice, though we'll never get why you can't just keep on playing Tetris for hours on end (while this is an option with Puyo Puyo). It's still a lot of fun, though.
    • 73 Metascore
    • 75 Critic Score
    The Surge is a decent enough Dark Souls clone with some clever ideas, though it fails to pull you into its clichéd science fiction world the way its source of inspiration does. Still, there's a lot of fun to be had here, especially if you're a fan of the Souls games and like a challenge.
    • 77 Metascore
    • 80 Critic Score
    An enjoyable, if brief puzzle experience with a unique style and trial-and-error gameplay.
    • 67 Metascore
    • 60 Critic Score
    A great story with interesting characters is done wrong by a lot of backtracking and muddled puzzle design. This could've turned out much better.
    • 73 Metascore
    • 70 Critic Score
    After a couple of hours, World to the West opens up and becomes a thoroughly enjoyable, if a little repetitive experience.
    • 72 Metascore
    • 70 Critic Score
    A fun start to Telltale's newest series, even though it lacks a bit of action and suffers from the usual technical issues.
    • 62 Metascore
    • 65 Critic Score
    Easily the weakest episode of the season so far, with a meandering plot, too much attention to the least interesting characters and a severe lack of focus.
    • 68 Metascore
    • 80 Critic Score
    It's often unbearably cruel and yell-at-your-screen frustrating, but if you look beyond that, this is one relentless horror experience that crawls under your skin.
    • 78 Metascore
    • 80 Critic Score
    Somewhere between whimsical and foreboding, Little Nightmares' captivating atmosphere is its true star, with its tense hide-and-chase gameplay a close second.
    • 88 Metascore
    • 90 Critic Score
    Giant Sparrow delivers again, with an atmospheric and unique walking simulator that will occupy your thoughts for a long while.
    • 48 Metascore
    • 45 Critic Score
    We've waited a long time for this threequel and unfortunately, the results do not live up to expectation. Technically, it's even a bit obsolete. Only true fans will be able to appreciate this.
    • 76 Metascore
    • 80 Critic Score
    One epic trip down nostalgia lane, The Disney Afternoon Collection will keep you busy and on your toes for the entire runtime.
    • 68 Metascore
    • 70 Critic Score
    An enjoyable and good arena shooter that's maybe a bit too expensive. The lack of online players doesn't exactly do the game any favors either.
    • 59 Metascore
    • 60 Critic Score
    Interactive movies are tricky to pull off and Late Shift isn't exactly the second coming of Christ as far as the genre is concerned. Its story is interesting, but unfortunately... so are its many plot holes.
    • 77 Metascore
    • 70 Critic Score
    A nice combination of a rhythmic music game and a twin-stick shooter that loses its power after a first play through due to an overall lack of creativity.
    • 39 Metascore
    • 40 Critic Score
    There's potential here, but it's hard to bring that into account when the visuals, audio and gameplay are all mediocre or even straightout bad.
    • 77 Metascore
    • 80 Critic Score
    We had to wait a while to experience this Wii U title, but LEGO CITY Undercover made a nice transition to our favourite console. It's funny, accessible and quite refreshing - just what the slightly stagnating LEGO franchise needed.
    • 69 Metascore
    • 75 Critic Score
    If anything, Snake Pass hinges on a neat little idea that's been executed in a flawed and therefor frustrating way.
    • 71 Metascore
    • 90 Critic Score
    Blackwood Crossing's strong story must be experienced; an often emotional affair with great characters and a memorable soundtrack.
    • 85 Metascore
    • 85 Critic Score
    A joy to play, as ever - though we could've done without the clear-as-day influence of the PS3.
    • 73 Metascore
    • 70 Critic Score
    The Inner World never dares to venture into unknown territory. Because of this, it never truly leaves an impression. It's fun, yes, but hardly memorable.
    • 64 Metascore
    • 65 Critic Score
    A brief game that doesn't really feel like a game due to a severe lack of interaction. This is a shame, since there's a lot of potential here, especially in the VR department.
    • 69 Metascore
    • 85 Critic Score
    Don't let the slow start of the episode fool you; this is quite a ride, ending on a spectacular cliffhanger that will leave any fan desperate for more.
    • 68 Metascore
    • 80 Critic Score
    A very enjoyable platformer that leans on old-school gameplay, a colourful universe and a lot of content. You really can't go wrong with this one.
    • 93 Metascore
    • 95 Critic Score
    Persona 5 delivers on its lofty promises with an emotional story, deep and innovative gameplay elements, and a unique style. It's as good as the series has ever gotten - and perhaps even better.
    • 71 Metascore
    • 75 Critic Score
    The logical comparisons with the original Mass Effect trilogy don't do Andromeda any favors and neither do its many technical shortcomings. Beneath the weight of enormous expectations and a hesitant first impression, however, a sweeping and thoroughly enjoyable adventure awaits.
    • 77 Metascore
    • 70 Critic Score
    Kind of addictive, due to a lot of content and an enjoyable multiplayer mode. The story, however, is weak and clichéd at best, and Toukiden 2's visuals are mediocre as well.
    • 63 Metascore
    • 60 Critic Score
    This is the Police aims to give the player a lot of freedom in his actions, but ends up a rather repetitive mess. It's fun for a couple of hours, but not exactly memorable.
    • 71 Metascore
    • 65 Critic Score
    Kona's story is intriguing, which makes the lacklustre ending all the more frustrating. Technical difficulties round out a rather disappointing whole.
    • 66 Metascore
    • 60 Critic Score
    This makes for an enjoyable and often funny experience, though a flawed control scheme, long loading times and annoying menu lay-outs keep it from earning its place amongst the true heroes of the genre.
    • 54 Metascore
    • 70 Critic Score
    True to its name, 2Dark is a shocking, often even disgusting affair that manages to frustrate about as much as it innovates.
    • 62 Metascore
    • 60 Critic Score
    FlatOut 4 is quite fun at times, though the visual damage on cars isn't all that impressive and some vehicles are almost impossible to properly control.
    • 66 Metascore
    • 60 Critic Score
    This should have been a dream come true, but an annoying camera and the fact that it takes a really long time before you can start building your own worlds keep LEGO Worlds from reaching the lofty heights it aims for. Shame.
    • tbd Metascore
    • 55 Critic Score
    Hardly innovative and technically flawed, Berserk and the Band of the Hawk never really manages to deliver anything remarkable.
    • 72 Metascore
    • 80 Critic Score
    The second Styx game plays it safe, but still manages to improve upon its obscure predecessor in significant ways. Recommended!
    • 88 Metascore
    • 85 Critic Score
    Not exactly the dream sequel fans of NieR were expecting, but still a highly enjoyable experience, thanks in part to the intriguing stories, the fluent gameplay and a wonderful soundtrack.
    • 70 Metascore
    • 80 Critic Score
    When you're able to play this title in co-op with a couple of friends, the resulting experience is almost elemental. When you're going in solo, however, Ghost Recon: Wildlands is less memorable as the cracks in the framework inelegantly show and the extremely repetitive nature of the gameplay slowly reveals itself.
    • 71 Metascore
    • 80 Critic Score
    Sublevel Zero Redux offers its players quite a challenge, though the crafting could've been more in-depth. Besides that a very enjoyable game.
    • 71 Metascore
    • 75 Critic Score
    A cute visual style and great sense of variation turn Loot Rascals into a treat to play, though it's perhaps a bit too repetitive and frustrating to be considered an instant classic.
    • 76 Metascore
    • 65 Critic Score
    Not entirely a puzzle game, Chime Sharp puts a lot of emphasis on agility and adds a truly enjoyable soundtrack to the mix. Yet the puzzles are needlessly confusing at times due to the game's colour scheme and the ever-running timer cranks up the frustration.
    • 76 Metascore
    • 80 Critic Score
    Readers, behold - this one's for you. Torment: Tides of Numenera is an engaging RPG with a lot of options and deep fighting mechanics. It's not completely brilliant - some technical issues and long loading times manage to annoy - but don't let that stop you.
    • 71 Metascore
    • 80 Critic Score
    Often hilarious and often great, Psychonauts in the Rhombus of Ruin is a fun, brief VR-experience very much worth your time.
    • 78 Metascore
    • 75 Critic Score
    Its deep and engaging combat system is very much worth experiencing, though a lackluster single player campaign and clumsy visuals keep it from reaching the lofty heights Ubisoft was aiming for.
    • 72 Metascore
    • 60 Critic Score
    An attempted breath of fresh air within the puzzle genre ultimately fails to convince because of its limited content and a severe lack of challenge.
    • 77 Metascore
    • 75 Critic Score
    There's no decent story to speak of and at times the gameplay gets pretty repetitive, though the large open world and co-op options cancel out any too negative thoughts. A decent experience; nothing more, nothing less.
    • 79 Metascore
    • 75 Critic Score
    When compared to previous entries in the series, Tales of Berseria does little to change or improve upon the formula. Its story is definitely interesting though, warranting a purchase all on its own.
    • 89 Metascore
    • 95 Critic Score
    A great story, outstanding visuals and very enjoyable gameplay. Brilliant in every single way. Guerrilla once more cements its reputation as one of PlayStation's very best developers.
    • 85 Metascore
    • 90 Critic Score
    SEGA tops itself with Yakuza 0, a highlight of an already beloved franchise that manages to succeed in every single way.
    • 68 Metascore
    • 70 Critic Score
    Digimon's back, though it's probable only die hard fans will be truly ecstatic. The game's just a bit too repetitive for anyone else.
    • 76 Metascore
    • 75 Critic Score
    A Fragmentary Passage is a wonderful addition to the Kingdom Hearts franchise, though newcomers will find any part of this collection very hard to understand.
    • 56 Metascore
    • 65 Critic Score
    A fun, if slightly generic and uninteresting adventure with decent gameplay, Earthlock: Festival of Magic is not exactly a title to remember.
    • 88 Metascore
    • 90 Critic Score
    If you like the Souls games, you'll probably enjoy NioH, a title that manages to impress with strong combat, wonderful level design and intriguing lore.
    • 54 Metascore
    • 70 Critic Score
    Highly original, but lacking in interactivity, Knee Deep is nevertheless a story worth exploring at least once.
    • 76 Metascore
    • 80 Critic Score
    The interesting visuals manage to impress, while the high difficulty spikes are sure to keep fans of the survival genre busy for days to come.
    • 67 Metascore
    • 40 Critic Score
    A lazy PS Vita port that doesn't manage to succeed on any front, Fate/Extella had better been left on the cutting room floor.
    • 86 Metascore
    • 90 Critic Score
    Capcom has finally done it. It put Resident Evil back on the map as a survival horror force to be reckoned with. At times unbelievably scary, Resident Evil VII is a relentless first person roller coaster ride that brings the goosebumps and washes the bad taste left by previous entries in the series out of your mouth.
    • 54 Metascore
    • 50 Critic Score
    Quite a challenge, as much because of its difficulty as because of its repetitive gameplay and the annoying lack of a health bar.
    • 80 Metascore
    • 75 Critic Score
    Unfortunately, Gravity Rush 2 doesn't compare to the original. It's opening hours are way too slow and the story lacks substance, failing to hold our interest throughout its runtime. The game's still a lot of fun and the open world is dripping with atmosphere, yet it lacks the magic that made the first game so memorable.
    • 60 Metascore
    • 70 Critic Score
    The Dwarves feels too much like a project still in development to receive a higher grade. The best thing about it, however, is the franchise's future potential.
    • 80 Metascore
    • 90 Critic Score
    Telltale returns to the universe that brought them their fame and they deliver in almost every way.
    • 80 Metascore
    • 90 Critic Score
    Telltale returns to the universe that brought them their fame and they deliver in almost every way.
    • 67 Metascore
    • 75 Critic Score
    A 'greatest hits' collection of everything that made the series work. Unfortunately, that includes the annoying technical problems every episode has had to deal with up to now.
    • 56 Metascore
    • 55 Critic Score
    There's some potential here, but the end result feels limited, lacking a story, content and the option to recalibrate. Shame.
    • 76 Metascore
    • 75 Critic Score
    Depending on the people you're playing with, Werewolves Within is either an amazing social experience or a boring lonely one.
    • 68 Metascore
    • 55 Critic Score
    A unique style and intriguing storyline unfortunately aren't enough to make up for the title's lack of interactivity and overall boring gameplay.
    • tbd Metascore
    • 45 Critic Score
    It's a neat idea, but its execution leaves an awful lot to be desired.
    • tbd Metascore
    • 75 Critic Score
    Lara Croft GO works decently on the PS Vita, though it's perhaps a bit too easy and lacking in the amount of content.
    • 49 Metascore
    • 55 Critic Score
    Arcade through and through, yet ancient physics, weird design choices and a faulty VR-mode ultimately lead this brave attempt at rebooting a franchise to an early grave.
    • 71 Metascore
    • 70 Critic Score
    A huge open world to engage in various extreme sports in... sounds wonderful, but in reality a lack of variation and truly memorable disciplines keep it from reaching the lofty heights it aims for.
    • 37 Metascore
    • 60 Critic Score
    A fitting tribute to classic dungeon crawlers, though low difficulty, a lack of a level editor and a boring esthetic keep it from becoming a classic in and of itself.
    • 79 Metascore
    • 80 Critic Score
    Playing Pinball in virtual reality turns out to be a lot of fun and a lot more intuitive than the "on-screen" versions we're used to. Now, if only the title had a bit more to offer in terms of content, we'd be completely sold.
    • 82 Metascore
    • 80 Critic Score
    A truly wonderful - some might even call it "transcendent" - experience, unnecessarily hampered by an annoying camera and clunky controls.
    • 81 Metascore
    • 70 Critic Score
    Worth playing if you liked the previous one, if only for it's deep and intriguing storyline. It's a shame, however, that you have to play - or rather: watch - the whole thing multiple times to completely understand what's going on.
    • 81 Metascore
    • 90 Critic Score
    Worth the wait, Final Fantasy XV turns out to be the anti-Duke Nukem Forever, in that it actually delivers on most - if not all - of its promises.
    • 73 Metascore
    • 70 Critic Score
    As far as story and character development goes - not to mention cliffhangers and intriguing developments - Guardian of Gotham is easily the best episode of the series so far. Unfortunately, the technical issues that seem to plague every Telltale release nowadays are also present here. Shame.
    • 48 Metascore
    • 65 Critic Score
    A bit simple and short, but there's loads of potential here. Let's see what the future holds.
    • 62 Metascore
    • 60 Critic Score
    A funny little puzzle game, which works nicely in VR. Moving your head to control the puzzle elements, however, isn't exactly intuitive.
    • 72 Metascore
    • 70 Critic Score
    This is what you get when your remasters are treated like rush jobs. The original games are still wonderful, but the easy way out doesn't suit them.
    • 69 Metascore
    • 75 Critic Score
    An MMO without social obligations is a nice concept in and of itself. The story's decent and the gameplay amusing. Mediocre graphics put a bit of a damper on things though.
    • 63 Metascore
    • 70 Critic Score
    We felt like Spider-Man, swooping throughout a unique world at our leisure. If you're prone to motion sickness, however, this will not be your favourite Christmas gift.

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