PLAY's Scores
- Games
For 679 reviews, this publication has graded:
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34% higher than the average critic
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8% same as the average critic
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58% lower than the average critic
On average, this publication grades 3.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Astro Bot | |
|---|---|---|
| Lowest review score: | POSTAL 4: No Regerts |
Score distribution:
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Positive: 296 out of 679
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Mixed: 354 out of 679
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Negative: 29 out of 679
679
game
reviews
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- Critic Score
Strong dialogue plus naturalistic acting makes the supernatural natural. Short but effective, with a final stretch that makes you reconsider all that’s gone before. [Issue#43, p.90]- PLAY
Posted Jul 24, 2024 -
- Critic Score
The most confident Supermassive horror title to date, boasting buckets of blood and a few bright ideas. But we feel we’ve yet to see the formula’s final form. [Issue#16, p.132]- PLAY
Posted Jun 29, 2022 -
- Critic Score
This is a beautiful game with a clever concept and a wonderful soundtrack, but it’s unambitious in its execution. The story is an obvious metaphor for Izzy’s grief when her gran has a stroke, valuable for young players but too on-the-nose otherwise. There are very few magic words to use, and no real puzzles to speak of. It offers a sweet story clearly geared towards children like its protagonist, but the gameplay doesn’t live up to its potential. [Issue#1, p.88]- PLAY
Posted May 4, 2021 -
- Critic Score
A welcoming visual novel for genre fans and newbies alike. While it retreads a similar path to its predecessor, the heartfelt writing is worth the price of admission. [Issue#16, p.148]- PLAY
Posted Jun 29, 2022 -
- Critic Score
It’s a mix of almost on-rails boost-based 3D sections with more classic-feeling 2D fare. The physics in the latter are still rough, with a particularly sticky-feeling jump. But Colors isn’t afraid to slow down for the occasional platform challenge. Each of the six stages in the five worlds is super-quick too, focussed on one core idea through each one. More often than not, Colors is a blast (though the meandering ending is awful). [Issue#6, p.88]- PLAY
Posted Sep 20, 2021 -
- Critic Score
Nice retro-modern visuals can’t prevent this bitesize action RPG from the bloat of tedious filler, making Rising a weak appetiser for the forthcoming Hundred Heroes. [Issue#16, p.152]- PLAY
Posted Jun 29, 2022 -
- Critic Score
A frantic, chaotic, visually splendid shooter that plays like it came from the mid-’90s. It can be overwhelming, but when the bosses go down, you’ll feel immense. [Issue#44, p.94]- PLAY
Posted Aug 19, 2024 -
- Critic Score
Lana might be pretty but there isn’t much going on under the surface. Play Inside, Celeste, or the criminally underplayed The Last Guardian instead. [Issue#41, p.85]- PLAY
Posted Jun 6, 2024 -
- Critic Score
The writing and the design butt heads a little too often, resulting in an expansion that keeps getting in its own way. There is gold; just not enough. [Issue#43, p.98]- PLAY
Posted Jul 24, 2024 -
- Critic Score
Odd but alluring in the same way as its source material, Odyssey puts its best foot forward then stumbles. A fun, if slow, RPG take on the anime. [Issue#24, p.78]- PLAY
Posted Feb 11, 2023 -
- Critic Score
Designed specifically to be played as part of an effective team, Rainbow Six Extraction is good fun like this, and undeniably less fun played any other way. [Issue#11, p.80]- PLAY
Posted Feb 23, 2022 -
- Critic Score
Much more than a shooting gallery, Chorus is an enjoyable adventure that stumbles a bit over its own design. Come for a singalong – you’ll soon know the words. [Issue#10, p.88]- PLAY
Posted Feb 23, 2022 -
- Critic Score
Although some rough edges make the early access status clear, it’s already a fast-paced and highly competitive bundle of fun that can only get better from here.[Issue#5, p.92]- PLAY
Posted Aug 24, 2021 -
- Critic Score
Unoriginal but perfect for family gaming, with a child-friendly exterior concealing old-school arcade fun and tough higher tiers of challenge for experts. [Issue#29, p.79]- PLAY
Posted Sep 17, 2023 -
- Critic Score
The performance upgrades make this a fantastic way to experience Skyrim for the first time, but slim content additions won’t enamour returning players. [Issue#9, p.76]- PLAY
Posted Feb 23, 2022 -
- Critic Score
It may lack punch but its satisfying driving and laid-back exploration are ideal if you’re looking for a soothing adventure. Perfect for treasure hunt lovers. [Issue#46, p.93]- PLAY
Posted Oct 15, 2024 -
- Critic Score
A larger, varied zombie shooter sequel with an emotionally resonant story about a man and his dog, but equipment frustrations mean it’s short of VR greatness. [Issue#36, p.74]- PLAY
Posted Feb 19, 2024 -
- Critic Score
While not quite hitting the series high of Modern Warfare, Vanguard is Call Of Duty as it should be: fast, satisfying, and always calling you back for more. [Issue#10, p.92]- PLAY
Posted Feb 23, 2022 -
- Critic Score
Though it lacks invention, the solid narrative approach and satisfying endgame ensures Outriders escapes the repetitive trappings of the loot shooter genre. [Issue#1, p.72]- PLAY
Posted May 4, 2021 -
- Critic Score
Tweaks across the series improve on how each ability can be used, and Crysis 3 is a visual *chef’s kiss*. They all, however, fall apart in the final third and that none of these remasters offer online multiplayer is a crime – and oddly, for a game built on freedom, restrictive. [Issue#8, p.90]- PLAY
Posted Nov 17, 2021 -
- Critic Score
What we saw as we sailed by was delightful, but not quite enough to make us want to drop anchor for long. Chart for exploration at your own discretion. [Issue#2, p.82]- PLAY
Posted May 29, 2021 -
- Critic Score
Shadows Of Rose isn’t quite a must-play, but it will make you squeal. Some of the series’ most inventive spooks are here, though inevitably in moderation. [Issue#22, p.90]- PLAY
Posted Dec 14, 2022 -
- Critic Score
A snappy length means the horror of The Bunker’s pitch-black darkness and wandering monster mostly don’t overstay their welcome. [Issue#29, p.84]- PLAY
Posted Sep 17, 2023 -
- Critic Score
Does exactly what it sets out to do – deliver a worthy new R-Type – very well, yet a little more ambition (and accessibility) could have gone a long way. [Issue#2, p.87]- PLAY
Posted May 29, 2021 -
- Critic Score
It turns out this town is big enough for the two of Weird and West. It’s a combo that makes for a tough but fair, fun, and memorable game. [Issue#14, p.88]- PLAY
Posted May 3, 2022 -
- Critic Score
Moving around the map drains your sanity, and running out leaves you open to all sorts of nasty situations. We see party members abandon the undertaking, contract scurvy, and even turn to cannibalism. At least the donkey doesn’t leave us. This is a spirited, challenging, unpredictable scavenger hunt. Succeed or fail, you’ll have quite the tale to take back home. [Issue#13, p.79]- PLAY
Posted Apr 1, 2022 -
- Critic Score
Despite some glaring issues, Sword And Fairy: Together Forever’s likeable cast and fun story makes this action RPG a good entry point into Chinese wuxia fantasy. [Issue#19, p.78]- PLAY
Posted Oct 15, 2022 -
- Critic Score
It’s nice to be able to investigate at street level, but there’s not much there. Buildings are empty, some textures are PS1 quality, and family names are repeated almost as often as advertising boards. A bit more love on the writing side of things would have made a huge difference as there’s lots of opportunity for humour. This, and more clarity on exactly what holds population growth back, could have made a good game great. [Issue#26, p.87]- PLAY
Posted Apr 5, 2023 -
- Critic Score
Just as solid as when it first took horror streamers by storm, now with added content so you can play in the certainty you still haven’t seen every scare. [Issue#45, p.91]- PLAY
Posted Sep 18, 2024 -
- Critic Score
Mixing Dark Souls with Monster Hunter all in 2D sounds like it shouldn’t work. And it 6 doesn’t. This evolution doesn’t shine as brightly as the original. [Issue#16, p.142]- PLAY
Posted Jun 29, 2022