Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 71 Metascore
    • 75 Critic Score
    Untimately, though, The Simpsons lives and dies on the strength of its gameplay and here it doesn't particularly shine. [Nov 2007, p.64]
    • Play Magazine
    • 64 Metascore
    • 75 Critic Score
    Untimately, though, The Simpsons lives and dies on the strength of its gameplay and here it doesn't particularly shine. [Nov 2007, p.64]
    • Play Magazine
    • 77 Metascore
    • 90 Critic Score
    Stranglehold is fun. It's fun in a "God hand" way. [Oct 2007, p.81]
    • Play Magazine
    • 75 Metascore
    • 85 Critic Score
    This is a game born for the Wiimote and Nunchuck and Kuju makes the best of it. [Dec 2007, p.76]
    • Play Magazine
    • 53 Metascore
    • 75 Critic Score
    The gameplay is a real throwback to those THQ SNES action-platformers of old, right down to the floaty control. [Nov 2007, p.75]
    • Play Magazine
    • 85 Metascore
    • 90 Critic Score
    GH III is drop-dead knock-down dragout gorgeous to behold. I’m still doing double takes to make sure the venues are polygonal, and the player models have reached a high that will make you smash your old GH II axe Pete Townsend-style. [Nov 2007, p.72]
    • Play Magazine
    • 75 Metascore
    • 95 Critic Score
    Thoroughly engaging. [Nov 2007]
    • Play Magazine
    • 63 Metascore
    • 80 Critic Score
    I would've enjoyed more variety in the enemy fodder, but what's available is certainly creepy and intense. Clive Barker should develop more games. [Nov 2007, p.65]
    • Play Magazine
    • 60 Metascore
    • 80 Critic Score
    I would've enjoyed more variety in the enemy fodder, but what's available is certainly creepy and intense. Clive Barker should develop more games. [Nov 2007, p.65]
    • Play Magazine
    • 63 Metascore
    • 80 Critic Score
    I would've enjoyed more variety in the enemy fodder, but what's available is certainly creepy and intense. Clive Barker should develop more games. [Nov 2007, p.65]
    • Play Magazine
    • 69 Metascore
    • 75 Critic Score
    It looks good but not great, feels good but not great, has some very cool moments before running into duller moments right around the corner. [Nov 2007, p.60]
    • Play Magazine
    • 69 Metascore
    • 75 Critic Score
    It looks good but not great, feels good but not great, has some very cool moments before running into duller moments right around the corner. [Nov 2007, p.60]
    • Play Magazine
    • 80 Metascore
    • 85 Critic Score
    Given the obscurity of the original PC engine origins and all the extras that play to true fans, Castlevania: The Dracula X Chronicles is an esoteric gem. [Oct 2007, p.92]
    • Play Magazine
    • 80 Metascore
    • 85 Critic Score
    Ace Combat 6 is this venerable series at its best. [Nov 2007, p.63]
    • Play Magazine
    • 87 Metascore
    • 80 Critic Score
    And only on the Wii could a game like Zack and Wiki make any sense at all, because it's the motion-sensing controls that ultimately make the experience fly. [Nov 2007, p.53]
    • Play Magazine
    • 78 Metascore
    • 85 Critic Score
    Together with the wonderfully integrated story and action-RPG accoutrements, ZXA is yet another 2D diamond from Capcom. [Nov 2007, p.74]
    • Play Magazine
    • 89 Metascore
    • 100 Critic Score
    About as close to true perfection as games are gonna get right now.
    • Play Magazine
    • 59 Metascore
    • 80 Critic Score
    A superb first shot at what a serious boxing game could be like on Wii, utterly blwing Wii Sports' interpretation of the sport out of the water. [JPN Import; Oct 2007, p.101]
    • Play Magazine
    • 77 Metascore
    • 85 Critic Score
    This really is a special game for the truest fans. [Dec 2007, p.84]
    • Play Magazine
    • 60 Metascore
    • 85 Critic Score
    What Insomniac began Krome have now made completely their own, taking Spyro from a lighthearted adventure to a hardcore dark platformer. [Nov 2007, p.56]
    • Play Magazine
    • 73 Metascore
    • 70 Critic Score
    Prism: Light the Way is a classic game of single-screened, piece-manipulating puzzle-solving. [Nov 2007, p.76]
    • Play Magazine
    • 50 Metascore
    • 65 Critic Score
    The slow plodding existence of a SWAT team member isn't ffor everyone. [Nov 2007, p.78]
    • Play Magazine
    • 77 Metascore
    • 30 Critic Score
    I buy games to explore other worlds, and the Wii seems satisfied with merely distracting me from this one. [Oct 2007, p.90]
    • Play Magazine
    • 96 Metascore
    • 95 Critic Score
    There are many reasons to praise Half-Life 2 that reach well beyond the surface of its gameplay and into the expression of its complete world of fantasy. [Nov 2007, p.66]
    • Play Magazine
    • 96 Metascore
    • 95 Critic Score
    There are many reasons to praise Half-Life 2 that reach well beyond the surface of its gameplay and into the expression of its complete world of fantasy. [Nov 2007, p.66]
    • Play Magazine
    • 77 Metascore
    • 85 Critic Score
    Sega Rally Revo, like its predecessors, is all about the thrill of flying around a track. [Nov 2007, p.73]
    • Play Magazine
    • 75 Metascore
    • 85 Critic Score
    Sega Rally Revo, like its predecessors, is all about the thrill of flying around a track. [Nov 2007, p.73]
    • Play Magazine
    • 40 Metascore
    • 75 Critic Score
    The important things is that the Looney Tunes are back in a game that does the namesake complete justice. [Oct 2007, p.84]
    • Play Magazine
    • 58 Metascore
    • 80 Critic Score
    Bleach: Shattered Balde is a great casual fighting game. [Nov 2007, p.62]
    • Play Magazine
    • 88 Metascore
    • 90 Critic Score
    This is a beautiful and adult game, whose transition to the PSP is only marred by nearly imperceptible delays in combat. [Nov 2007, p.74]
    • Play Magazine

Top Trailers