Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
Untimately, though, The Simpsons lives and dies on the strength of its gameplay and here it doesn't particularly shine. [Nov 2007, p.64]- Play Magazine
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- Critic Score
Untimately, though, The Simpsons lives and dies on the strength of its gameplay and here it doesn't particularly shine. [Nov 2007, p.64]- Play Magazine
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- Play Magazine
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- Critic Score
This is a game born for the Wiimote and Nunchuck and Kuju makes the best of it. [Dec 2007, p.76]- Play Magazine
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- Critic Score
The gameplay is a real throwback to those THQ SNES action-platformers of old, right down to the floaty control. [Nov 2007, p.75]- Play Magazine
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- Critic Score
GH III is drop-dead knock-down dragout gorgeous to behold. I’m still doing double takes to make sure the venues are polygonal, and the player models have reached a high that will make you smash your old GH II axe Pete Townsend-style. [Nov 2007, p.72]- Play Magazine
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- Play Magazine
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- Critic Score
I would've enjoyed more variety in the enemy fodder, but what's available is certainly creepy and intense. Clive Barker should develop more games. [Nov 2007, p.65]- Play Magazine
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- Critic Score
I would've enjoyed more variety in the enemy fodder, but what's available is certainly creepy and intense. Clive Barker should develop more games. [Nov 2007, p.65]- Play Magazine
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- Critic Score
I would've enjoyed more variety in the enemy fodder, but what's available is certainly creepy and intense. Clive Barker should develop more games. [Nov 2007, p.65]- Play Magazine
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- Critic Score
It looks good but not great, feels good but not great, has some very cool moments before running into duller moments right around the corner. [Nov 2007, p.60]- Play Magazine
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- Critic Score
It looks good but not great, feels good but not great, has some very cool moments before running into duller moments right around the corner. [Nov 2007, p.60]- Play Magazine
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- Critic Score
Given the obscurity of the original PC engine origins and all the extras that play to true fans, Castlevania: The Dracula X Chronicles is an esoteric gem. [Oct 2007, p.92]- Play Magazine
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- Critic Score
Ace Combat 6 is this venerable series at its best. [Nov 2007, p.63]- Play Magazine
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- Critic Score
And only on the Wii could a game like Zack and Wiki make any sense at all, because it's the motion-sensing controls that ultimately make the experience fly. [Nov 2007, p.53]- Play Magazine
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- Critic Score
Together with the wonderfully integrated story and action-RPG accoutrements, ZXA is yet another 2D diamond from Capcom. [Nov 2007, p.74]- Play Magazine
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- Critic Score
About as close to true perfection as games are gonna get right now.- Play Magazine
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- Critic Score
A superb first shot at what a serious boxing game could be like on Wii, utterly blwing Wii Sports' interpretation of the sport out of the water. [JPN Import; Oct 2007, p.101]- Play Magazine
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- Critic Score
This really is a special game for the truest fans. [Dec 2007, p.84]- Play Magazine
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- Critic Score
What Insomniac began Krome have now made completely their own, taking Spyro from a lighthearted adventure to a hardcore dark platformer. [Nov 2007, p.56]- Play Magazine
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- Critic Score
Prism: Light the Way is a classic game of single-screened, piece-manipulating puzzle-solving. [Nov 2007, p.76]- Play Magazine
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- Critic Score
The slow plodding existence of a SWAT team member isn't ffor everyone. [Nov 2007, p.78]- Play Magazine
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- Critic Score
I buy games to explore other worlds, and the Wii seems satisfied with merely distracting me from this one. [Oct 2007, p.90]- Play Magazine
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- Critic Score
There are many reasons to praise Half-Life 2 that reach well beyond the surface of its gameplay and into the expression of its complete world of fantasy. [Nov 2007, p.66]- Play Magazine
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- Critic Score
There are many reasons to praise Half-Life 2 that reach well beyond the surface of its gameplay and into the expression of its complete world of fantasy. [Nov 2007, p.66]- Play Magazine
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- Critic Score
Sega Rally Revo, like its predecessors, is all about the thrill of flying around a track. [Nov 2007, p.73]- Play Magazine
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- Critic Score
Sega Rally Revo, like its predecessors, is all about the thrill of flying around a track. [Nov 2007, p.73]- Play Magazine
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- Critic Score
The important things is that the Looney Tunes are back in a game that does the namesake complete justice. [Oct 2007, p.84]- Play Magazine
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- Critic Score
Bleach: Shattered Balde is a great casual fighting game. [Nov 2007, p.62]- Play Magazine
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- Critic Score
This is a beautiful and adult game, whose transition to the PSP is only marred by nearly imperceptible delays in combat. [Nov 2007, p.74]- Play Magazine