Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
Now you can take your Chimera-slaughtering anywhere you go. Sounds swell.- Play Magazine
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- Critic Score
A fantastic re-introduction to the charms of Suikoden, marred by crap voice acting. Thankfully, all the dialogue is skippable. Gorgeous, high-skied adventures await!- Play Magazine
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- Critic Score
Rockstar Leeds has made what I believe to be the very best GTA the DS can muster complete with razors edge technology, a pair of worthy gameplay additions, a bevy of Local Wi-Fi multiplayer games, an 8 scenario co-op mode, and live in-game chat …all on the world’s number one all-time bestselling video game machine, that happens to fit in your pocket.- Play Magazine
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- Critic Score
An amazing game. A perversion of the JRPG formula that is a must for fans of dark themes and morally complicated subject matter.- Play Magazine
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- Critic Score
The aesthetic pulled me in and the addicting game play kept me going until my arms could take no more. Bit.Trip Beat is one of the better retro games released this year.- Play Magazine
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- Critic Score
Japanese quirk plus puzzle-centric platforming plus affordability plus ridiculously cute mushrooms make for a tasty, if brief, treat. Soup’s on.- Play Magazine
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- Critic Score
Smart, unothordox, creepy as hell. I can’t recommend Deadly Creatures enough. One of the rare few third-party Wii games you should be proud to add to your collection.- Play Magazine
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- Critic Score
Every single genre of games could learn a thing or two from Braid’s design, and I can’t think of any type of gamer who would scoff at the title. Braid is my ruler for measuring quality in other games. Nothing anyone could say would change my mind: all the pieces fit.- Play Magazine
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- Critic Score
Wicked cool character design, cutting edge Wii visuals, great level design, a double-shot of great gameplay, massive bosses and a quirky score that ties it all together...what more could you ask for? [May 2008, p.56]- Play Magazine
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- Critic Score
This is damn near as good a version of Dodgeball as I could ask for...if only overall character speed could be tweaked. [May 2008, p.66]- Play Magazine
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- Critic Score
If you like it old school, only updated--the game controls nicely holding the Wiimote sideways--do not hesitate to lock and load. [Apr 2008, p.60]- Play Magazine
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- Critic Score
What potential it still may hold is then nearly erased by a slipshod port to the DS and the realization that, on a screen this physically small, solving puzzles that rely so heavily on visual clues is an exercise in frustration. [May 2008, p.65]- Play Magazine
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- Critic Score
The R-Type shooters have always been tough-as-nails, and as it turns out, the strategy game is no different - a rarity and a blessing in Japanese games of late. [Jan 2008, p.69]- Play Magazine
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- Critic Score
We would have paid in excess of $6400 for this collection, which you can now buy for less than the sales tax. [Apr 2008, p.57]- Play Magazine
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- Critic Score
I celebrate this game, and congratulate Square for having the courage to localize a piece that is so thoroughly Japanese. [May 2008, p.64]- Play Magazine
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- Critic Score
For the rest of you, Persona 3 FES is one of the best RPGs the PS2 has ever received, and one of the console's proudest moments period. [May 2008, p.58]- Play Magazine
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- Critic Score
Ah, battle...for it is here that the true potential of this title shines brightest. [Apr 2008, p.69]- Play Magazine
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- Play Magazine
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- Critic Score
What makes Okami so timeless is an art style that trancends technology. It looks as new today as it did in 2006. [Apr 2008, p.40]- Play Magazine
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- Critic Score
Unfortunately, Arcana Heart then falls short in its attempt to become a major player in the fighting game scene. [May 2008, p.59]- Play Magazine
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- Critic Score
Flatout: Head On may not contain guns, but who needs guns when you get plenty of explosive destruction by simply crashing your ride into oblivion. [May 2008, p.65]- Play Magazine
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- Critic Score
As much as I enjoyed most of what Mana Khemia had to offer, actively disliking three of the game's main characters(Vayne, Jess and Flay)made it easy to be apathetic every time a storyline cutscene kicked in. [Apr 2008, p.61]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
Earth Assault does a fairly good job of translating a PC real-time strategy's mouse-and-keyboard controls to the Xbox 360 controller, but players should be aware there's a lengthy tutorial required to get them up to speed. [Apr 2008, p.48]- Play Magazine
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- Critic Score
So if you're looking for some bone-chilling survival horror that's a horse of a different color, tuition is only $29.99. [Apr 2008, p.63]- Play Magazine
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- Critic Score
Easy to manage hot keys, intuitive controls, a great map that doubles as an objective outline...everything here is spot on. [Apr 2008, p.55]- Play Magazine
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- Critic Score
Easy to manage hot keys, intuitive controls, a great map that doubles as an objective outline...everything here is spot on. [Apr 2008, p.55]- Play Magazine
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- Critic Score
It's so beautiful--so far superior visually to anything on the DS--that it's the kind of game that makes it worth buying the system for. [Apr 2008, p.68]- Play Magazine
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- Critic Score
Crisis Core is a full, complete, dignified game. [Apr 2008, p.65]- Play Magazine