Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 78 Metascore
    • 80 Critic Score
    Its overall story...is simply impossible to resist and the dungeon design is marvelous. [Feb 2002, p.60]
    • Play Magazine
    • 77 Metascore
    • 80 Critic Score
    The game's engine, which seemed a marvel when the PS2 launched, still comes off as exceptional. [Feb 2002, p.61]
    • Play Magazine
    • 71 Metascore
    • 60 Critic Score
    Perhaps a sequel with a cleaner look and feel? [Feb 2002, p.61]
    • Play Magazine
    • 97 Metascore
    • 100 Critic Score
    Freedom is the name of this game, featuring a downtown playscape so massively intricate that players can literally do whatever they want, whenever they want. [Feb 2002, p.58]
    • Play Magazine
    • 63 Metascore
    • 40 Critic Score
    I’d have enjoyed movie tie-ins as well, like Michael Ironside barking out the mission briefings. [Feb 2002, p.62]
    • Play Magazine
    • 69 Metascore
    • 80 Critic Score
    The game has visuals and personality to burn. [Feb 2002, p.66]
    • Play Magazine
    • 88 Metascore
    • 80 Critic Score
    How they came up with a theme park run by a maniacal gear head hosting a tournament emceed by a pair of chickens I do not know [Nov p.87]
    • Play Magazine
    • 73 Metascore
    • 60 Critic Score
    A great PS game, along the lines of "Driver," only more, shall we say, international. [June 2002, p.63]
    • Play Magazine
    • 63 Metascore
    • 75 Critic Score
    Exactly the game I wanted, delivered right when I needed it most...a great time with a great character in a great genre - plug and play, instant fun. [Apr 2004, p.56]
    • Play Magazine

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