Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
A perfectly executed real-time strategy title, complete with an easy-to-master control set (a must for the limited button capabilities of the GBA) and a plot to match. [Feb 2002, p.68]- Play Magazine
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- Play Magazine
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- Critic Score
Things also tend to get a bit redundant, with the later levels feeling like larger or more populated versions of earlier missions. [Mar 2002, p.50]- Play Magazine
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- Critic Score
A level of detail never before seen...This is the gold standard for adventure horror. [Apr 2002, p.62]- Play Magazine
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- Critic Score
Chief among its problems is an unconvincing graphical presentation. [Feb 2002, p.61]- Play Magazine
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- Critic Score
Most of the voice acting is competent, but Tidus has such a whiny, wildly misplaced voice that nearly all his scenes become a drag. [Feb 2002, p.50]- Play Magazine
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- Critic Score
Its transition from SNES to the comfort of the handheld is flawed in execution. [March 2002, p.62]- Play Magazine
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- Critic Score
Using [the controls] correctly along with the right gas and breaking, the game has a groove all its own, along with killer visuals to match. [Feb 2002, p.58]- Play Magazine
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- Critic Score
There are so many classic Nintendo cues in Super Smash Bros. Melee, I almost cried. [Feb 2002, p.57]- Play Magazine
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- Play Magazine
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- Critic Score
Brilliant...Indeed, it's the kind of game that you find yourself playing in your head as you fall asleep at night, counting Pikmin, as it were. [Feb 2002, p.56]- Play Magazine
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- Critic Score
Graphics and sound it has, but fun is in short supply. [April 2002, p.66]- Play Magazine
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- Critic Score
This one has nailed the visuals from the show down to the last retro lamp post, and sports some nifty between-level snapshot cinemas. [Feb 2002, p.67]- Play Magazine
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- Critic Score
A racing experience that’d blow Kojak’s hair back. [Feb 2002, p.58]- Play Magazine
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- Critic Score
There just isn’t anything about this game that excites the way a jet-ski racer should. [Feb 2002, p.62]- Play Magazine
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- Critic Score
This must be where Martha Stewart’s evil siblings reside. [Feb 2002, p.62]- Play Magazine
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- Critic Score
It’s also home to some of the most pathetic voice acting I’ve ever heard. [Feb 2002, p.59]- Play Magazine
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- Play Magazine
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- Critic Score
The graphics, though slick, lack the sort of interest I expected and are actually quite bland. [Feb 2002, p.62]- Play Magazine
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- Critic Score
The main problem (of the many) is the terrain, which is rolled out before you like carpeting – a flat texture rolled over smooth humps and hills. [Feb 2002, p.61]- Play Magazine
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- Critic Score
Unless you stay within the given path, you're guaranteed to lose every race. [Feb 2002, p.66]- Play Magazine
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- Critic Score
If you can look past the smelly parts, Shrek is worth farting around with. [Feb 2002, p.59]- Play Magazine
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- Critic Score
Even if just for eye-candy purposes, Cel Damage is plenty amusing. [Feb 2002, p.60]- Play Magazine
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- Critic Score
This game smokes from start to much-too-abrupt ending. [Feb 2002, p.60]- Play Magazine
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- Critic Score
As for Naya, well, I’m not wild about those bangs, but she does have nice moguls. [Feb 2002, p.59]- Play Magazine
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- Critic Score
The framerate clicks in at a slow 30-fps, the controls are shifty, and the graphics are ordinary. [Feb 2002, p.61]- Play Magazine
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- Play Magazine
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- Critic Score
A hand-drawn RPG incorporating exquisite detail and a blazing new look to battle sequences, it's the best thing to happen to portable role playing perhaps ever. [Feb 2002, p.65]- Play Magazine
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- Play Magazine
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- Critic Score
Tricky derives as much replay power from its personality as it does its graphics and gameplay. [Feb 2002, p.62]- Play Magazine