Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
Elements such as stealth and stealth kills, blind firing, and the employment of cover in firefights add little to Trooper's mystique; they won't be used much as they slow down the pace to an almost unbearable crawl. [May 2006, p.53]- Play Magazine
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- Critic Score
Visually TT is nothing to write home about, the AI is brutal and the learning curve is mega-steep, but if you've come for some seriously fine tuned tournament competition, TT offers a deeply nuanced excursion through the fine art of ping-pong. [July 2006, p.72]- Play Magazine
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- Critic Score
In the very opening, when Bowser surreptitously swipes the Princess, any Mario fan will smile in newfound satisfaction, ready to re-live, perhaps for the first time since that first time, what it's like to play a gem of a Nintendo game. [Jun 2006, p.52]- Play Magazine
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- Critic Score
It's packed with missions and objectives, clever yet straightforward level design and delivers co-op and single player switch-on-the-fly movie derivative critter-foolery. [July 2006, p.72]- Play Magazine
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- Critic Score
It's packed with missions and objectives, clever yet straightforward level design and delivers co-op and single player switch-on-the-fly movie derivative critter-foolery. [July 2006, p.72]- Play Magazine
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- Critic Score
With 16 players and 16 guns blazing, the game is violent bliss, and certainly a war demanding to be fought over and over again. [Apr 2006, p.58]- Play Magazine
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- Critic Score
For long time horse racing fans, Gallop Racer 2006 brings some great improvements in both the racing and breeding aspects above previous versions. [July 2006, p.72]- Play Magazine
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- Critic Score
If you're jonesing for old-school, demerara-sweet gameplay wrapped up in a shiny 21st century paackage, by all means, merge with OutRun 2006. [Jun 2006, p.48]- Play Magazine
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- Critic Score
Drifting and slipstreaming has never been so much fun. [May 2006, p.60]- Play Magazine
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- Critic Score
When not playing single-player or against friends, spend some time with one of seven mini-games; okay, so they're not all that fun, but playing it will unlock pieces for building your own custom Robo Ky, which is. [May 2006, p.61]- Play Magazine
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- Critic Score
Atelier Iris 2: Azoth of Destiny may seem out of place on the PS2, but it has a simple charm that will win over anyone with fond memories of the 16-bit RPG era. [May 2006, p.47]- Play Magazine
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- Critic Score
It's not that it's bad....it's just not as good as the last few games in the series. [May 2006, p.52]- Play Magazine
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- Critic Score
Midway didn't over-think Rampage TD, rather, they made it look amazing while retaining and improving on the game's simplistic yet addictive gameplay. [May 2006, p.54]- Play Magazine
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- Critic Score
Midway didn't over-think Rampage TD, rather, they made it look amazing while retaining and improving on the game's simplistic yet addictive gameplay. [May 2006, p.54]- Play Magazine
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- Critic Score
While there's certainly no shortage of PSP racing games on the shelves, there's a veritable drought when it comes to Rally games: a drought that Bandai Namco Games intends to eradicate with the impressive WRC. [Mar 2006, p.50]- Play Magazine
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- Critic Score
Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]- Play Magazine
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- Critic Score
Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]- Play Magazine
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- Critic Score
Effective or not, this is a uniquely engaging piece of interactive software--and it's 20 bucks. [Jun 2006]- Play Magazine
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Tomb Raider: Legend is about as good as games get right now. [May 2006, p.43]- Play Magazine
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- Critic Score
Samurai Champloo is by no means perfect--the repetition bug nibbles away now and again and the characters lack subtle animation nuances such as walking--but for what it is, and more over what its fans expect, it smells pretty damn sweet. [Apr 2006, p.47]- Play Magazine
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- Critic Score
Stripped down and limply recycled from the already lackluster PS2 version of From Russia With Love, this latest Bond action title is crippled by more than inconsistant designs; the control scheme just never feels passable. [Jun 2006, p.57]- Play Magazine
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- Critic Score
It's all about the career mode in Top Spin 2, where you can build your own superstar through the ranks. [May 2006, p.54]- Play Magazine
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- Critic Score
In ten years, Kingdom Hearts II will be remembered as one of the absolute triumphs on Playstation 2. [May 2006, p.41]- Play Magazine
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- Critic Score
For people new to the game, or those only with arcade experience, this will be a great home version. [Apr 2006, p.62]- Play Magazine