Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 78 Metascore
    • 80 Critic Score
    If you're new to the series, Far Cry Instincts: Predator is an excellent first-person shooter package. [May 2006, p.48]
    • Play Magazine
    • 65 Metascore
    • 75 Critic Score
    I'd still kill for a lock-on or strafe but one out of two isn't bad--especially given the quality of the acting and story arcs Untold has on tap. [Apr 2006, p.73]
    • Play Magazine
    • 62 Metascore
    • 70 Critic Score
    It's thorny, to be sure, and the caveat remains: handle these roses with care. [Apr 2006, p.59]
    • Play Magazine
    • 62 Metascore
    • 85 Critic Score
    In the fusion of strategy and action, the game proves itself worthy of continuing the Dynasty. [May 2006, p.53]
    • Play Magazine
    • 61 Metascore
    • 85 Critic Score
    In the fusion of strategy and action, the game proves itself worthy of continuing the Dynasty. [May 2006, p.53]
    • Play Magazine
    • 66 Metascore
    • 65 Critic Score
    Online play proves more challenging and, without the poor voice work, certainly easier on the soul. [May 2006, p.45]
    • Play Magazine
    • 72 Metascore
    • 85 Critic Score
    Capcom is billing the PSP version of their classics collection a "remix" but really, it's a whole new album. [May 2006, p.58]
    • Play Magazine
    • 75 Metascore
    • 65 Critic Score
    The fighting in all its forms proves to be a sticking point, and Godfather suffers accordingly. [May 2006, p.49]
    • Play Magazine
    • 72 Metascore
    • 65 Critic Score
    The fighting in all its forms proves to be a sticking point, and Godfather suffers accordingly. [May 2006, p.49]
    • Play Magazine
    • 76 Metascore
    • 80 Critic Score
    Suikoden V is easily twice as long as the next-longest title in the series, a length it achieves not with filler dungeons and needlessly frequent battles, but by sheer weight of story. [Apr 2006, p.57]
    • Play Magazine
    • 75 Metascore
    • 65 Critic Score
    Here's the sticking point--the game is neither as fun nor as well-made as the other Katamari games. [May 2006, p.57]
    • Play Magazine
    • 80 Metascore
    • 65 Critic Score
    Instead of making a sequel that justifies the switch to turn-based strategy(by putting you in charge of a squad of characters, for example), the developers have repeated the same strange experiment with the same mixed results. [Apr 2006, p.70]
    • Play Magazine
    • 50 Metascore
    • 55 Critic Score
    Tao's is a decent kids' action/RPG but with so much greatness on DS, even that's a stretch. [Apr 2006, p.72]
    • Play Magazine
    • 77 Metascore
    • 65 Critic Score
    The fighting in all its forms proves to be a sticking point, and Godfather suffers accordingly. [May 2006, p.49]
    • Play Magazine
    • 94 Metascore
    • 95 Critic Score
    An y game that can sweep you away like this deserves out utmost reverence. [May 2006, p.51]
    • Play Magazine
    • 84 Metascore
    • 90 Critic Score
    While they could easily have made a straightforward Tetris port for the system, Nintendo instead chose to really go all out for this one, especially in building the one-player portion of the game. [Apr 2006, p.96]
    • Play Magazine
    • 85 Metascore
    • 85 Critic Score
    Metroid Prime: Hunters is born from incredible pedigree, and it certainly shows. [May 2006, p.56]
    • Play Magazine
    • 69 Metascore
    • 80 Critic Score
    Driver: Parallel Lines is a slice of the '70's done right. [Apr 2006, p.63]
    • Play Magazine
    • 85 Metascore
    • 90 Critic Score
    Daxter makes a much better lead than he ever did a sidekick. As a lead critter, he's everything I look for and then some. [Apr 2006, p.71]
    • Play Magazine
    • 94 Metascore
    • 95 Critic Score
    The amount of content spread across these three discs is truly staggering, and Persistence is a quick, pick-up-and-play online experience that offers tremendous variety. [Apr 2006, p.52]
    • Play Magazine
    • 82 Metascore
    • 85 Critic Score
    I've played a lot of remakes, and rarely do they strike a balance between the old and new as well as Mega Man: Powered Up. [May 2006, p.57]
    • Play Magazine
    • 70 Metascore
    • 80 Critic Score
    Online action provides the game's best thrills, with up to eight players slogging it out at one time. [Apr 2006, p.28]
    • Play Magazine
    • 90 Metascore
    • 90 Critic Score
    With 16 players and 16 guns blazing, the game is violent bliss, and certainly a war demanding to be fought over and over again. [Apr 2006, p.58]
    • Play Magazine
    • 66 Metascore
    • 90 Critic Score
    With 16 players and 16 guns blazing, the game is violent bliss, and certainly a war demanding to be fought over and over again. [Apr 2006, p.58]
    • Play Magazine
    • 76 Metascore
    • 65 Critic Score
    Our eyes have been spoiled by the Playstation 3 and recent Playstation 2 games so there was just no way we could put up with the tiny screens and horrible visuals. [Issue#153, p.83]
    • Play Magazine
    • 81 Metascore
    • 85 Critic Score
    Onimusha was one derivative sequel away from entering the "Tomb Raider" spiral of franchise death. Instead a timely revamp has sent the series in a promising direction and given it more momentum than it's had in years. [Apr 2006, p.55]
    • Play Magazine
    • 89 Metascore
    • 95 Critic Score
    On its own merits, the game deserves purchase; it's near-perfect in its presentation, extremely fun to play, and always allows players to feel as if they've accomplished something. [Apr 2006, p.56]
    • Play Magazine
    • 64 Metascore
    • 55 Critic Score
    I don't mean to be Captain Bringdown, but even the thought of slaughtering hundreds of people using the same attack over and over again is losing its luster. [May 2006, p.59]
    • Play Magazine
    • 72 Metascore
    • 60 Critic Score
    There's enough to unlock to keep young fans engaged but I was hoping for more TM Naruto action. [May 2006, p.54]
    • Play Magazine
    • 74 Metascore
    • 60 Critic Score
    Pokemon Trozei is a game I really wanted to like. Unfortunately, the gameplay falls flat. [May 2006, p.61]
    • Play Magazine

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