Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
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| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Still, Yggdra Union has style all its own, and is a breath of fresh air in the sometimes-stale strategy-RPG genre. [Jan. 2007, p.114]- Nintendo Power
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Not only is there a lot of game to enjoy in Red Steel; it's a great jumping-off point for Wii development. [Jan. 2007, p.106]- Nintendo Power
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At its core, Twilight Princess delivers the same awesome adventuring as previous games in the series, but Hyrule has never seemed so real and alive. [Jan. 2007, p.98]- Nintendo Power
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My balance issues aside, Excite Truck delivers a fresh racing experience that emphasizes strategy over speed. [Jan. 2007, p.110]- Nintendo Power
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The single-player game is good for practice and daily tests, but Wii Sports shines as a multiplayer game. [Jan. 2007, p.96]- Nintendo Power
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What Carbon does right bodes well for the racing genre on the Wii; what it does wrong bodes poorly for the future of this once-entertaining franchise. [Feb. 2007, p.96]- Nintendo Power
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And Monster 4x4 plays nicely as long as you don't expect too much challenge from Ubisoft's arcade-inspired ride. [Jan. 2007, p.102]- Nintendo Power
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None of these activities are particularly intriguing, and after playing each one once, you'll have seen pretty much everything the game has to offer. [Jan. 2007, p.116]- Nintendo Power
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It's easy to achieve proficiency in the game, and so difficult to fail, you may find that your skill and your interest in the game plateau quickly. [Dec. 2006, p.106]- Nintendo Power
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After you wave the Wii remote and nunchuk to unleash Goku's Spirit Bomb attack, I guarantee you won't want to go back to hitting a simple button combination. [jan. 2007, p.112]- Nintendo Power
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All in all, Banana Blitz is an amazingly robust package and a fantastic showcase for the hardware. [Jan. 2007, p.112]- Nintendo Power
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The various minigames add some breadth to the experience, but as a whole Charlotte's Web feels somewhat incomplete. [Jan. 2007, p.112]- Nintendo Power
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Square Enix may have transformed FINAL FANTASY III into a thing of beauty, but they haven't polished out its bumps and quirks to make it appeal to modern tastes. [Jan 2007, p.103]- Nintendo Power
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Great production values(including a terrific mood-setting soundtrack)and a host of concept art and comic-book unlockables help tie everything together to make for a top-notch superhero action-RPG. [Jan. 2007, p.102]- Nintendo Power
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In the future, hopefully Eidos's commitment to rejuvenating the series will carry over to the handheld installments, but this uninspired port feels like it belongs to the crumbling franchise of a few years ago rather than the new and improved Legend. [Dec. 2006, p.105]- Nintendo Power
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Some casual gamers may balk at Madden NFL 07's overall complexity, but it won't make any enemies of Madden fans, and the minigames will be the life of the football party. [Jan. 2007, p.102]- Nintendo Power
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While Call of Duty 3 is certainly competent and the standard FPS controls benefit from the move to the Wii, there's nothing else particularly special about the game to really set it apart from last year's edition. [Jan. 2007, p.99]- Nintendo Power
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Downhill Jam will almost certainly surrender its extreme-sports crown by the time the next generation of Wii games ollies onto the scene, but for now it's the best way I can think of to get down a hill. [Feb. 2007, p.95]- Nintendo Power
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The team obviously had a blast making Raving Rabbids; I only wish they had prolonged that enjoyment to deliver a meatier game. [Jan. 2007, p.97]- Nintendo Power
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Still, it's a decent platformer that fans of Ultimate Spider-Man comics will find mildly entertaining. [Feb. 2007, p.94]- Nintendo Power
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The game is long, challenging, and arguably the most fun you'll have on Wii at launch. [Jan. 2007, p.108]- Nintendo Power
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If you enjoyed the turn-based warfare of the first Super Robot Taisen, chances are you'll like the sequel even more. [Jan. 2007, p.99]- Nintendo Power
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Considering that "Sonic Mega Collection" for GCN already boasts a perfect version of the original Sonic, this game is a bit of a tough sell, but at least the inclusion of the 'hogs trademark Spin Dash adds some appeal. [Jan. 2007, p.112]- Nintendo Power
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Still, Legend is a breath of fresh air for Tomb Raider fans, and a solid GCN debut for Ms. Croft. [Jan. 2007, p.116]- Nintendo Power
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Unfortunately, virtually everything else about the game has issues: the story is virtually non-existent, the action is repetitive and boring, and the puzzle elements are condescendingly simple. [Jan. 2007, p.108]- Nintendo Power
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A new Yoshi platformer may not bear the same crushing weight of expectations that accompanies a Mario platformer, but it does carry the Super Mario World DNA in its genes--and fans of the franchise are legion. [Jan. 2007, p.100]- Nintendo Power
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The game's on the easy side, too, but it's still a solid platform-action title. [jan. 2007, p.114]- Nintendo Power
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The blasting can get a bit monotonous, especially when you just want to move forward. [Dec. 2006, p.110]- Nintendo Power
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The inclusion of traditional 2-D Bomberman is also nice, but if you already have Bomberman DS, there's almost nothing new here. [Jan. 2007, p.108]- Nintendo Power
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So, go forth, help the Elite Beat Agents save the world one step at a time, groove to the music, and hit the beats. Just don't forget to breathe. [Dec. 2006, p.106]- Nintendo Power
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Well I was wrong, FINAL FANTASY V not only lives up to its namesake, but also delivers the definitive version of what is now apparent as one of the best titles in the series. [Dec. 2006, p.108]- Nintendo Power
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Ever since the "Mana" series made its North American debut on the SNES in 1993, players have been waiting for a sequel that recaptures the same magic. Children of mana doesn't fit that bill, but if you're looking for an action-oriented RPG--and you've got buddies looking for the same--it's worth checking out. [Dec. 2006, p.114]- Nintendo Power
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When you take on lousy controls that require you to alternate constantly between the Control Pad and buttons and the touch screen, it's clear that The Sims 2 Pets needs a serious check-up. [Jan. 2007, p.116]- Nintendo Power
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You may think the Fast and the Furious scene is on its way out, but Need for Speed: Carbon assures you it's still fueling up. [Jan. 2007, p.106]- Nintendo Power
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Pokemon veterans will also breeze through the comparatively light challenge Ranger provides, but newcomers to the franchise will enjoy the challenge. [Dec. 2006, p.112]- Nintendo Power
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But like so many iterations of the franchise(Star Wars fans think they've got it bad), Tactical Assault ultimately disappoints. [Dec. 2006, p.110]- Nintendo Power
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I admit that I wasn't expecting much from Nacho Libre--games based on comedy flicks don't have the best track records--but beneath the intentionally goofy presentation, silly moves, and photo-cutout-style characters, there's a pretty good wrestling game. [Dec. 2006, p.115]- Nintendo Power
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I'm looking forward to the great stuff Ubi has on the horizon, but looking past Double Agent. [Dec. 2006, p.114]- Nintendo Power
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If you've haven't played a Tony Hawk game in a while, this is a decent edition to snatch up. [Jan. 2007, p.110]- Nintendo Power
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Experienced gamers will probably look for more than what Touch Detective has to offer--both in story and gameplay--but Touch Detective will be a nice diversion for the younger set. [Dec. 2006, p.109]- Nintendo Power
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The graphics are a bright point in an otherwise dull experience. [Oct 2005, p.101]- Nintendo Power
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If anything, Flushed Away suffers from being too ambitious, but there are many worse crimes a game can commit. [Dec. 2006, p.113]- Nintendo Power
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If you have the patience to see it through, Magical Starsign is fairly satisfying, especially if you value good writing and compelling characters over deep gameplay. [Dec. 2006, p.104]- Nintendo Power
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This dull, clunky mess of a 3D beat-'em-up suffers from sloppy hit detection, brutal sllowdown, and yawn-inducing levels that throw the same basic grunts at you over and over. [Dec. 2006, p.106]- Nintendo Power
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Nonetheless, Atlus has delivered a quality RPG once again. [Dec. 2006, p.109]- Nintendo Power
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JLH: The Flash isn't bad, but like the man himself, it could be a bit more compelling. [Dec. 2006, p.106]- Nintendo Power
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The question is, would you rather simulate real life or just live it? [Jan. 2007, p.110]- Nintendo Power
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The scenes are a good incentive for getting through the more-frustrating and less-rewarding parts of the game. [Dec. 2006, p.113]- Nintendo Power
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All told, Creature from the Krusty Krab is the most ambitious and most successful SpongeBob game to date. [Dec. 2006, p.112]- Nintendo Power
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Unless you're a die-hard fan of the series, you may want to wait for the bandicoot's next offering. [Nov. 2006, p.88]- Nintendo Power
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Fans of the show and newbies alike have much to enjoy here. [Dec. 2006, p.109]- Nintendo Power
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For now, we're left with another disappointing entry in a once-great franchise. [Nov. 2006, p.90]- Nintendo Power
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As button-mashing dungeon hacks based on animated series go, Avatar: The Last Airbender is above average. [Dec. 2006, p.115]- Nintendo Power
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If you plan on playing with your friends, it's indespensible; if you'll be going at it alone, there's a fair amount to do but you may lose patience with the scoring and lack of single-player variety. [Nov. 2006, p.87]- Nintendo Power
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It's as if the level designers didn't play the game, or at least not enough to realize that the game's mushy response to your button presses doesn't support the level of difficulty at which the jumping and fighting challenges are set. [Dec. 2006, p.113]- Nintendo Power
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Nonetheless, nostalgic-minded gamers will get a kick out of Bubble Bobble Revolution. [Oct. 2006, p.91]- Nintendo Power
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RIR is an interesting attempt at delivering arcade-style touch-screen thrills, but it falls short in execution. [Oct. 2006, p.90]- Nintendo Power
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You can't go wrong with FIFA 07--but it may not be worth the upgrade if you have a recent version. [Dec. 2006, p.112]- Nintendo Power
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But the basic gameplay is flawed in every way, especially during the unresponsive fight sequences. [Oct. 2006, p.92]- Nintendo Power
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Battle B-Daman players who have exhausted the first game and crave more B-Dabattling will be satiated by the follow up. [Dec. 2006, p.114]- Nintendo Power
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Either way, Clash of Ninja 2 is a solid fighter that should appeal to Naruto and fighting-game fans alike. [Dec. 2006, p.105]- Nintendo Power
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How much you enjoy Mario vs. Donkey Kong 2: March of the Minis will probably correlate directly with how much you like guiding characters via the stylus. [Nov. 2006, p.87]- Nintendo Power
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Still, four-player battles can be a heck of a lot of fun, so it's worth a look if you and some friends are fans of the show. [Dec. 2006, p.110]- Nintendo Power
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Whether you're looking for the next great RPG or a good reason to dust off your GameCube, Origins is a worthy title that will keep you busy for a long time to come. [Nov. 2006, p.84]- Nintendo Power
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Multicard two-player tank battles and single-card download demos round out a well-placed and satisfying adventure. [Oct. 2006, p.86]- Nintendo Power
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Capcom Classics Mini Mix delivers a triple dose of old-school fun, and as long as you don't expect more than that, you'll be in for a nostalgically good time. [Nov. 2006, p.88]- Nintendo Power
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Ubisoft's GCN adaptation of Open Season, however, craftily dodges critical pans by offering a fast-paced and funny adventure that gives maxium entertainment and minimal frustration to the members of its young target audience. [Nov. 2006, p.92]- Nintendo Power
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Mystery Dungeon is not perfect, but its robust and original aspects form a game more solid than many expected. [Nov. 2006, p.86]- Nintendo Power
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Mystery Dungeon is not perfect, but its robust and original aspects form a game more solid than many expected. [Nov. 2006, p.86]- Nintendo Power
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We've been waiting for a good "Harvest Moon" game for the DS for many, umm, moons, and we're still waiting. [Oct. 2006, p.91]- Nintendo Power
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Whoever's responsible should be thrown into the Sarlacc pit. [Nov. 2006, p.90]- Nintendo Power
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As is, it's a tasty morsel that will appeal especially to conoisseurs of DS oddities like "Phoenix Wright" and "Trauma Center". Bon appetit! [Nov. 2006, p.90]- Nintendo Power
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Nonetheless, the action is well-balanced and production values(especially an unprecedented amount of voiceover)are top-notch. [Nov. 2006, p.85]- Nintendo Power
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It's a good choice for punchy party fans. [Nov. 2006, p.87]- Nintendo Power
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LEGO star Wars laid the groundwork for a solid sequel, and LEGO Star Wars II delivers. [Nov. 2006, p.88]- Nintendo Power
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With enough practice against human opponents under your belt, you may eventually find play against the AI opponents to be more manageable. [Nov. 2006, p.85]- Nintendo Power
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Don't expcet to sail the high seas in One Piece: Grand Adventure. [Oct. 2006, p.89]- Nintendo Power
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The combination of classic and new elements makes it the most wholly satisfying Star Fox game yet. [Oct. 2006, p.88]- Nintendo Power
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So, the question remains, is it worth it to upgrade from 06 to 07? If improved graphics and new rosters do it for you, the answer is yes. If not, you may want do better by waiting to see what 08 brings. [Oct. 2006, p.90]- Nintendo Power
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The overall game is as good as ever and can't be beat for football on the GBA. [Oct. 2006, p.89]- Nintendo Power
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But for the most part, it's a coookie-cutter kart game, and after 25-plus years of entertaining us, Pac-Man deserves more. [Oct. 2006, p.92]- Nintendo Power
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Just like you can count on the Colts choking in the playoffs, you can rely on EA's venerable football franchise to deliver the goods on an annual basis. [Oct. 2006, p.87]- Nintendo Power
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But it's a really watered-down take on sttealth gameplay, and annother disappointing installment in a once highly regarded franchise. [Oct. 2006, p.91]- Nintendo Power
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Still, Freedom Wings has its fun moments, and it's just quirky enough to keep you wondering what lies around the next bend. [Sep 2006, p.84]- Nintendo Power
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When it comes to game design, however, Deep Labyrinth flounders in a sea of linear progression through bland stages full of brain-dead enemies. [Oct. 2006, p.87]- Nintendo Power
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If you vallue quantity over quality in your game collections, Games Explosion! fits the bill. If you prefer polish, you'll do better by sticking to the WarioWare games or established classics compilations. [Oct. 2006, p.92]- Nintendo Power
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Super Robot Taisen has enough gameplay to keep strategy-starved gamers occupied for even the longest summer road trip. [Sep 2006, p.83]- Nintendo Power
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Once you get past the fact you are playing as a bull with an udder, there's quite a bit to enjoy in Barnyard. [Sep 2006, p.84]- Nintendo Power
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Though most of Barnyard's aspects are handled competently (the notable exceptions being the tack-on story and the frame rate), the only part I'd call fun is the unique take on golf; everything else--no matter whether I was launching chickens, racing in the farmer's truck, or blasting cow-tippers with tomatoes--felt bland and lacked challenge. [Sep 2006, p.84]- Nintendo Power
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Unfortunately, Adventure falls way short of expectations. [Oct. 2006, p.89]- Nintendo Power
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Summon Night: Swordcraft Story may not be the biggest, most revolutionary, or most challenging RPG ever to hit the GBA, but what it lacks in some areas it makes up for with plenty of fun, variety, and solid gameplay. [Sep 2006, p.82]- Nintendo Power
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Despite being a part of a product-tie-in-machine, Battle B Daman does offer an above-average gameplay experience that makes it a worthy stand-alone game. [Sep 2006, p.85]- Nintendo Power
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There have been enough subpar movie games of late that you should know what to expect, and The Ant Bully meets those expectations. [Oct. 2006, p.87]- Nintendo Power
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But for the most part, the gameplay emphasizes Monster House's biggest flaw: repetition. Rooms and enemies seem nearly identical from one to the next, so there's very little incentive to progress.- Nintendo Power
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Imagine one terrifically long, drawn-out dungeon from "The Legend of Zelda: A link to the Past", then yank out enemy variety, cool weapons, and a constant sense of acomplishment. That's kinda how Monster House for the GBA is. [Sep 2006, p.85]- Nintendo Power
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Though it's not quite "Resident Evil" for the E10+ set, THQ's movie-based Monster House does provide a few good scares in the man-eating manor of its title. [Sep 2006, p.85]- Nintendo Power