Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
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| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Engaging game play but very little action or animation. [Apr 2003, p.138]- Nintendo Power
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Since matches can be made only through stacking, game play can be limiting and monotonous. [Feb 2003, p.157]- Nintendo Power
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Cutthroat competition and fierce racing tactics make Karnaaj Rally an exciting battle-racer. [Apr 2003, p.137]- Nintendo Power
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The most stunning part of the game is the way that it seamlessly mixes footage from the films with scenes and dialogue developed for the game. [Feb2003, p.152]- Nintendo Power
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Mission objectives are not always clear, but the basic game play is straightforward. [Feb 2003, p.156]- Nintendo Power
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Simple enough for young players to enjoy, but older SpongeBob fans will like it, too. [Mar 2003, p.136]- Nintendo Power
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For an espionage title, the movement and sniping control is surprisingly sluggish. [Feb 2003, p.154]- Nintendo Power
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Fans of straight-ahead pinball without video game frills will give hardcore Pinball a high score. [Apr 2003, p.137]- Nintendo Power
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The graphics, sound effects and game play combine for a satisfying action experience. [Mar 2003, p.138]- Nintendo Power
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A side-scroller that should be fun and challenging for young players. [Apr 2003, p.137]- Nintendo Power
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Improved graphics, advanced physics and more control features contribute to a solid hockey sim. [Dec 2002, p.216]- Nintendo Power
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The cut scenes look like stills from an anime film, and the story offers lots of twists and turns. [Mar 2003, p.138]- Nintendo Power
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Features 16 ready-made machines that are graded in four categories: mobility, power, weapons, and armor. [Dec 2002, p.222]- Nintendo Power
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With victories, you earn special items and magic abilities. [Jan 2003, p.173]- Nintendo Power
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There's no precise way to target your prey, so shooting a single enemy from a crowd is nearly impossible. [Feb 2003, p.153]- Nintendo Power
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Three types of powerups give Frogger extra speed and strength. [Feb 2003, p.156]- Nintendo Power
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The main game is a nonstop food fight among four characters. [Jan 2003, p.174]- Nintendo Power
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Straightforward sci-fi action with comic book style and lots of cool gadgets. [Feb 2003, p.155]- Nintendo Power
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The frame rate suffers in the downsized version. [Aug 2002, p.146]- Nintendo Power
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Lots of cool villain-mimicking moves and a collection of beautiful backgrounds make the game fun to play and great to watch. [Dec 2002, p.220]- Nintendo Power
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The play control and range of features are on par wtih those of Sega's "NBA Basketball 2K3," only with a college basketball experience. [Dec 2002, p.214]- Nintendo Power
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It's perfect fighting fun for fighting game afficioniados but could be confusing for players who are new to the genre. [Nov 2002, p.228]- Nintendo Power
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Crude content aside, it's a solid and enjoyable BMX riding game. [Feb 2003, p.155]- Nintendo Power
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A more realistic approach to organized community-court basketball than "NBA Street." [Jan 2003, p.172]- Nintendo Power
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The first racing game to feature four different NASCAR leagues - dirt, cup truck and modified. [Dec 2002, p.216]- Nintendo Power
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Among the improvements, you'll find more dazzling graphics, smoother animation, more moves and more match types. [Mar 2003, p.136]- Nintendo Power
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The overall play control is simple and fun, but getting hits to connect is a little rough. [Mar 2003, p.137]- Nintendo Power
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The action is fast and the fun factor is high. [Mar 2003, p.137]- Nintendo Power
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Since the pack presents the games in their original versions, the production values improve as you go from the first game to the third. [Jan 2003, p.176]- Nintendo Power
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Up to four players can join in a free-for-all battle. [Feb 2003, p.159]- Nintendo Power
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Big-time fighting fans will enjoy the complex moves and new fatalities. [Mar 2003, p.138]- Nintendo Power
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Offering more variety and complexity than the average action game, The Mummy is thrilling fun. [Mar 2003, p.138]- Nintendo Power
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Otherworldly technology and techno-eerie sounds are among the touches that elevate this FPS above many others. [Jan 2003, p.173]- Nintendo Power
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Customizable features allow players to adjust nearly every aspect of the game. [Jan 2003, p.174]- Nintendo Power
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The game's play control and animation are a little rough, but overall, it provides lots of action and thrills. [Jan 2003, p.174]- Nintendo Power
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The dynamic cinema cam uses fast cuts for a movielike feel. [Jan 2003, p.173]- Nintendo Power
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Excels more at giving players the thrill of throwing foes through plate-glass windows than experiencing the creepy gleam of the film or its provocative plot. [Feb 2003, p.153]- Nintendo Power
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Although the game's pace may be slow at times, its elements add up to a satisfying experience. [Dec 2002, p.218]- Nintendo Power
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Smooth movement, great music and a captivating story line will keep Bond fans coming back for more. [Jan 2003, p.170]- Nintendo Power
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The action is shown from an overhead view, with small characters in detailed environments. [Jan 2003, p.172]- Nintendo Power
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The camera stays above the characters, resulting in Gauntlet-style game play. [Feb 2003, p.157]- Nintendo Power
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A brilliant return to the classic Metroid style of action gaming. [Dec 2002, p.212]- Nintendo Power
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After each match, you can undergo training and build your fighter's strength, stamina and endurance. [Feb 2003, p.162]- Nintendo Power
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Hard-core RPG fans will enjoy the game's complexity. [Mar 2003, p.138]- Nintendo Power
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The heroes are big and bold, with solid control and smooth animation. [Feb 2003, p.158]- Nintendo Power
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It's incredible how it has stayed so true to its predecessors, yet has made the transition to a new-generation platform so fluidly. [Dec 2002, p.210]- Nintendo Power
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Smooth control and tons of extras... A must-have for fans of brutal battlers. [Feb 2003, p.157]- Nintendo Power
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The game even has a meat locker training scene and play control that rivals that of the Knockout Kings series. [Nov 2002, p.222]- Nintendo Power
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Challenge Mode presents five objectives in each of six locations. [Jan 2003 p.173]- Nintendo Power
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Does bring something new to the genre - boss battles that test your trick skills like no other skateboarding game. [Jan 2003, p.172]- Nintendo Power
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A dizzying camera scheme and a frustrating combat system put a damper on an otherwise enjoyable experience. [Nov 2002, p.224]- Nintendo Power
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Play control is smooth and intuitive, but the variety of tricks is very limited. [Jan 2003, p.175]- Nintendo Power
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New spells, a compelling story and tons of action-oriented puzzles. [Dec 2002, p.220]- Nintendo Power
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Drawing strongly from the look and feel of the movie, Chamber of Secrets is a richly designed, wonderfully immersive experience. [Dec 2002, p.211]- Nintendo Power
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Realistic ball control and player movement play center stage. [Dec 2002, p.214]- Nintendo Power
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Every level completion unlocks a movie clip from the cartoon series. [Feb 2003, p.160]- Nintendo Power
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The story loses something in its translation from Japanese, but the game play is still crazy fun. [Feb 2003, p.155]- Nintendo Power
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Overall control is intuitive, but target selection is awkward. [Feb 2003, p.158]- Nintendo Power
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With solid soccer action and tons of features, Disney Sports Soccer is a real winner. [Jan 2003, p.175]- Nintendo Power
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Select from six famous giants from the world of Godzilla and take on a field of other bizarre beasts. [Jan 2003, p.174]- Nintendo Power
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The D-Day mission is one of the most intense and awesome levels I've played in a long time. [Jan 2003, p.171]- Nintendo Power
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The basic game play is similar to that of the games in the "Frogger" series. [Feb 2003, p.157]- Nintendo Power
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It's a slick game made with military precision. [Sept 2002, p.166]- Nintendo Power
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Strange, creative and compelling - Cubivore is a game like no other. [Jan 2003, p.173]- Nintendo Power
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If you're cruising for vehicular action, you'll be in hot pursuit of Driver 2 Advance. [Sept 2002, p.166]- Nintendo Power
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The stylized art and creative characters that have made the Nickelodeon series a hit translate perfectly to the GBA. [Feb 2003, p.161]- Nintendo Power
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A big collection of blast-'em-all missions packed witih combat action. [Nov 2002, p.226]- Nintendo Power
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Three versions of the first side-scrolling shooter give Defender for the GBA old-school flair. [Feb 2003, p.160]- Nintendo Power
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After you complete several missions, you can switch sides and control an infant dragon, helping it grow, mature and fight the human hordes. [Jan 2003, p.176]- Nintendo Power
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The action is not quite as fast and frenzied, and the courses are not as wide open as they are in the original game. [Jan 2003, p.178]- Nintendo Power
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Players can access Solar Surfer-riding sequences and unlockable clips from the film. [Nov 2002, p.226]- Nintendo Power
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The GBA version doesn't have the minigames of the GCN version, but the core game is loads of fun. [Jan 2003, p.176]- Nintendo Power
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A fist-flying, flame-belching 2-D romp in a twisted fairy-tale world. [Dec 2002, p.218]- Nintendo Power
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The game does not use a 3-D engine for dungeon navigation. Instead, it presents a series of still images. [Feb 2003, p.161]- Nintendo Power
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Orbs and shrines will give you added strength and defensive power. [Feb 2003, p.162]- Nintendo Power
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Control vehicles from the show in 3-D driving levels. [Feb 2003, p.162]- Nintendo Power
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The classic turn-based combat formula works great on GBA. [July 2002, p.149]- Nintendo Power