Metro GameCentral's Scores

  • Games
For 4,372 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4422 game reviews
    • 71 Metascore
    • 50 Critic Score
    A co-op action roguelite with simplistic, special move-based combat and some heroes that don’t quite pull their weight, which while fine in multiplayer is not satisfying enough to take on solo.
    • 68 Metascore
    • 70 Critic Score
    Solid realisations of some superb, underexposed games from the heyday of the 2D shooter genre, that illustrate the immediate legacy of R-Type and the coming of the Metal Slug games.
    • tbd Metascore
    • 60 Critic Score
    Solid realisations of some superb, underexposed games from the heyday of the 2D shooter genre, that illustrate the immediate legacy of R-Type and the coming of the Metal Slug games.
    • 79 Metascore
    • 70 Critic Score
    A clever remake of one of Japan’s favourite video games, with charming new visuals and just the right amount of modern upgrades.
    • 73 Metascore
    • 80 Critic Score
    An inspired mix of first person shooter, role-playing game, and survival horror that offers up one of the most compelling, and interactive, open world environments this generation.
    • tbd Metascore
    • 80 Critic Score
    A solid follow-up to the original, which offers a more appealing art style and interface, as well as an even greater variety of macabre murders to puzzle over.
    • 70 Metascore
    • 60 Critic Score
    The best-looking Lego game ever and the most fun Aloy and the rest of the Horizon Zero Dawn cast has ever been, in this cheerful but shallow spin-off.
    • 82 Metascore
    • 70 Critic Score
    Another immaculately researched and presented interactive museum by Digital Eclipse, but one that is missing too many important versions of the game to function in quite the way it’s intended.
    • 85 Metascore
    • 80 Critic Score
    Royale’s latest update has now had a month to bed-in, and it’s a welcome change. The two-tier battle pass has been slimmed down to one – the free version now considerably more generous – and the shards needed to buy evolutions are easier to come by. A fix for the game’s creaking clan wars system is presumably in the works, but this already feels like a big step in the right direction.
    • tbd Metascore
    • 70 Critic Score
    If you don’t mind splashing quite a bit of cash, this is a cracking old school adventure expertly refined for touchscreen.
    • tbd Metascore
    • 30 Critic Score
    Eventually you unlock a Vampire Survivors-alike mini-game that’s actually moderately entertaining, but the rest is a uniformly bland cash grab that is absolutely not worth your time.
    • tbd Metascore
    • 60 Critic Score
    Progress is sedate, and at launch it does have some balancing issues. It’s biggest problem though, is that if your opponent’s losing and quits, during what can be quite protracted matches, you get a smaller reward than if you’d simply lost, which feels unfair. Still, with Ninja Kiwi’s customary polish and attention to detail there’s a great deal of promise if it can retain a decent player-base.
    • 72 Metascore
    • 80 Critic Score
    A very clever spin-off that subverts your expectations about Tactics games by replicating the gameplay and visuals of Metal Slug through the medium of a fast-paced and surprisingly innovative strategy game.
    • 74 Metascore
    • Critic Score
    There’s a lot of promise on display in Metro Awakening VR, but on PlayStation VR2 at least, it’s not yet in a playable state.
    • 77 Metascore
    • 70 Critic Score
    A welcome return for the Mario & Luigi franchise, that proves to be a more involved role-player than expected, even if it lacks the consistent humour and weird gameplay flourishes of previous games.
    • 62 Metascore
    • 30 Critic Score
    A deeply flawed attempt to combine survival horror with Devil May Cry style action, that tries to do a dozen things at once and succeeds at none of them.
    • 82 Metascore
    • 80 Critic Score
    Everything you could want from a theme park simulator, with a near endless collection of modes and options, and an endearingly cheerful tone and sense of humour.
    • 82 Metascore
    • 80 Critic Score
    One of the best Call Of Duty games in years, with one of the greatest campaigns in the franchise’s history, along with solid, if somewhat less ambitious, multiplayer and co-op modes.
    • 85 Metascore
    • 80 Critic Score
    The storytelling and characters are as dull as ever, but Horizon Zero Dawn remains one of the best open world experiences of the last gen and now looks better than ever.
    • tbd Metascore
    • 60 Critic Score
    A loving tribute to one of the grandaddies of survival horror and while the game feels random and abstruse compared to modern titles it’s still entertaining and surprisingly scary.
    • 73 Metascore
    • 40 Critic Score
    Despite a fantastic soundtrack and interesting characters, the game’s lack of player choice and clunky writing fails to live up to the gravitas of the series.
    • 82 Metascore
    • 90 Critic Score
    A triumphant return for BioWare, with a massive, action-intensive fantasy role-player, that combines a complex and intuitive fighting system with a great script and a glorious looking world to explore.
    • 83 Metascore
    • Critic Score
    There is still a long way for me to go, and lots of areas Black Ops 6 can drop the ball from here. That’s even before we get to multiplayer and Zombies. All of that will come in our full review. However, often you get a ‘vibe’ for a good Call Of Duty game early on. A feeling that this could be one of the more important entries in the franchise. Right now, I’m starting to get the tingling. [Campaign Review]
    • 82 Metascore
    • 80 Critic Score
    An excellent twin-stick shooter that borrows liberally from the likes of Doom and Devil May Cry, to create a punishingly difficult but extremely rewarding arcade game.
    • 67 Metascore
    • 60 Critic Score
    It’s altogether too authentic to the rules of the film but despite its slow-motion gameplay and contrived scenarios it’s hard to imagine a better Quiet Place video game than this.
    • 85 Metascore
    • 90 Critic Score
    Not only one of the best VR experiences ever made but one of the best Batman games too, with a fantastically immersive simulation of the Dark Knight Detective, that’s just as good as the other Arkham games.
    • 83 Metascore
    • 70 Critic Score
    A fun mix of PS1 era horror nostalgia and Life Is Strange style emotional drama, that goes a little too light on the scares but is still a compelling mix of influences.
    • 80 Metascore
    • 80 Critic Score
    A competent remaster of one of Sonic’s better mainline outings comes bundled with an even better Shadow-centric adventure, that makes up for its short length with fantastic levels, tight controls, and fun new powers.
    • 75 Metascore
    • 80 Critic Score
    A sprawling, story-based epic whose ponderous cinematic cut scenes give way to swathes of arcade style mech action, that is amongst the most fun you can have in a giant robot.
    • 59 Metascore
    • 70 Critic Score
    A fun and unusual take on the third person stealth game, that suffers from some humourless writing but benefits from a surfeit of peculiar magic powers.
    • 82 Metascore
    • 90 Critic Score
    Probably the best Mario Party so far, with an impressive amount of content and gameplay that remains fun and accessible for absolutely everybody.
    • 69 Metascore
    • 70 Critic Score
    A brief, joyous exercise in curiosity and exploration, that’s at least as much about atmosphere and the feeling of traversal, as it is about your destination.
    • 70 Metascore
    • 50 Critic Score
    A bafflingly pointless remake, that absolutely no one asked for, and which manages to introduce a number of new flaws while completely failing to justify its own existence.
    • tbd Metascore
    • 90 Critic Score
    From its knowing mock 16-bit art style to the perfectly metered sound effects and music, Balatro is rarely less than utterly compelling and playing on a touchscreen is, if anything, slightly more intuitive than using a mouse or controller.
    • 56 Metascore
    • 40 Critic Score
    Your castle itself may look unique, as you build eccentrically-shaped rooms and staircases, but your courtiers look like Wii-era Miis, and the fundamentally uncreative nature of its gameplay makes it a depressingly pedestrian experience.
    • 94 Metascore
    • 90 Critic Score
    An excellent Japanese role-player that is at least the equal to Persona, with an engagingly thoughtful story and enjoyably fast-paced combat.
    • 79 Metascore
    • 70 Critic Score
    Colourful VR platforming in the style of Astro Bot: Rescue Mission and while it can’t quite live up to its obvious inspirations it does come surprisingly close.
    • 86 Metascore
    • 90 Critic Score
    An excellent remake that does all it can to bring the classic original into the modern era, while maintaining the same nuanced levels of psychological horror.
    • 58 Metascore
    • 40 Critic Score
    The exact opposite of what Starfield needed, with a DLC expansion that magnifies the parent game’s failings and sidelines its more positive elements.
    • 66 Metascore
    • 60 Critic Score
    A clever and unusual indie detective story, but the emphasis on clunky stealth and samey cases quickly saps your enthusiasm for the pixelated noir setting.
    • 74 Metascore
    • 70 Critic Score
    A modern 16-bit role-playing with inspirations that range from Stranger Things to Persona 5, with elegant turn-based combat and a knowing wink to the genre’s more established tropes.
    • 85 Metascore
    • 80 Critic Score
    At times inconsistent and unrefined but the echoes concept is excellent and allows for one of the most innovative and open-ended 2D Zeldas of the modern era.
    • 85 Metascore
    • 90 Critic Score
    A fantastic sequel that refuses to be just the previous game but with more options, although in terms of scale and ambition it is most certainly bigger and better.
    • 73 Metascore
    • 70 Critic Score
    EA Sports FC 25 takes a useful step forward in simulating real football, with a new tactics system and smarter AI, but the improvements aren’t quite as effective as they could be.
    • 87 Metascore
    • 90 Critic Score
    A maximum effort compilation that includes some of the best crossover fighters ever made, with Marvel Vs. Capcom 2 remaining an all-time classic.
    • tbd Metascore
    • 60 Critic Score
    While eFootball has made some great strides forward, it’s still held back by inferior graphics, gameplay, and game modes when compared to EA Sports FC.
    • 91 Metascore
    • 90 Critic Score
    A staggering achievement in indie gaming that offers almost too much value for its own good, with 50 superb indie games – many of which could be standalone games in their own right.
    • 77 Metascore
    • 60 Critic Score
    A beautiful but shallow experience that beguiles with its presentation and bores with its listless combat and long-winded puzzles.
    • 54 Metascore
    • 70 Critic Score
    That lack of co-op at launch is a baffling omission but otherwise this is a fun evolution of the Lego games, that’s superior to them in a number of ways.
    • 53 Metascore
    • 40 Critic Score
    An open world massively multiplayer online racer with a decent handling model and an okay car list, that’s hampered by dated graphics, some baffling design choices, and a clutch of technical issues.
    • tbd Metascore
    • 90 Critic Score
    Polished, deep, and near-perfectly balanced, it’s possibly the only game to outshine Slay The Spire, itself a classic of its genre, and arrives on Apple Arcade with all content intact.
    • tbd Metascore
    • 70 Critic Score
    If there is a complaint it’s that Tessa has a severe case of verbal diarrhoea, but you can tap to skip dialogue if it gets too much. It’s a good story with original music and pleasing sci-fi artwork.
    • tbd Metascore
    • 80 Critic Score
    Nicely designed, and benefitting from a wonderfully addictive upgrade path, its touchscreen controls work more than well enough in the slow-moving sub-aquatic environment.
    • 66 Metascore
    • 70 Critic Score
    A polished and well-engineered attempt at turning Quidditch into a real sport, which is only slightly marred by having to play as a less exciting seeker or keeper for portions of each round.
    • 94 Metascore
    • 90 Critic Score
    An excellent 3D platformer, with the best force feedback ever seen (or rather felt) in a video game, even if it’s a curiously flawed celebration of 30 years of PlayStation.
    • 80 Metascore
    • 70 Critic Score
    It comes frustratingly close to being the perfect Warhammer 40,000 action game but repetitive set pieces and a lack of crunch to the combat means that’ll have to wait for Space Marine 3.
    • 75 Metascore
    • 70 Critic Score
    The best Mana game in a long while but how it managed to leave out the one feature that should have come as standard is a complete mystery.
    • 62 Metascore
    • 60 Critic Score
    A Djokovic-centric tennis simulator that’s easy to pick up but lacks the polish and tactical complexity needed to make it great.
    • 74 Metascore
    • 60 Critic Score
    A missed opportunity to both evolve the Famicom Detective Club concept and allow Nintendo to experiment with more adult-oriented content, resulting in a game whose only real appeal is nostalgia.
    • 62 Metascore
    • 60 Critic Score
    A competent Overwatch clone but one so apparently allergic to new ideas it’s depressing to see it so thoroughly waste its technical triumphs and well-designed characters.
    • 76 Metascore
    • 80 Critic Score
    An inventive action platformer that manages to be both cute and gory in equal measure and where it seems absolutely impossible that it could be the work of primarily just two people.
    • 75 Metascore
    • 80 Critic Score
    A beguiling mix of open world exploration, mild criminality, and Star Wars flavour that, while it has its flaws, is one of the most enjoyable space adventures of recent years.
    • 76 Metascore
    • 60 Critic Score
    An ambitious but uneven action role-player, with impressive visuals and excellent boss battles, that are held back by an inherent shallowness – particularly in the lack of meaningful exploration.
    • tbd Metascore
    • 70 Critic Score
    Higher difficulty levels are another story, adding longevity to what is a relatively short game, and also tempting players into dropping cash on microtransactions. While it lasts it’s superb, but such prominent in-app purchases in a premium game is grating.
    • tbd Metascore
    • 40 Critic Score
    There’s a solid game buried under the monetisation, but you’ll need deep pockets to find it. You expect more from Lego than lending their brand to this shameless cash grab, lightly disguised as entertainment.
    • 74 Metascore
    • 80 Critic Score
    A fantastic 2D shooter, that despite being the developer’s first game shows they understand the genre perfectly – but perhaps not the needs of those that are less familiar with its traditions.
    • 76 Metascore
    • 80 Critic Score
    It’s been a long wait for a World Of Goo sequel and the only real complaint with this amusingly inventive follow-up is that there’s not more of it.
    • 79 Metascore
    • 60 Critic Score
    Not the return to form that the SteamWorld franchise needed but still a fun and unusual strategy game, even if a lot of the newer features work against it.
    • 72 Metascore
    • 50 Critic Score
    A pulsing, neon-infused techno-trip of a game that combines Fruit Ninja style slashing with the sparkly visuals of Tetris Effect, but whose unsatisfyingly variable difficulty suggests it may have needed more time in development.
    • 73 Metascore
    • 70 Critic Score
    It’s the same old EDF in terms of graphics, gameplay, and the swarm of (mostly intentional) bugs but online co-op and a mountain of content means it still holds a special charm.
    • 84 Metascore
    • 70 Critic Score
    A bizarre, absurdist comedy only occasionally masquerading as a video game, but the lack of interactivity doesn’t make it any less entertaining.
    • 81 Metascore
    • 80 Critic Score
    Puzzle game meets narrative adventure in this funny, beautifully written, indie game whose unusual grid-sliding mechanic is elevated by its characters and story.
    • tbd Metascore
    • 60 Critic Score
    A cosy 2D Metroidvania featuring witches and cookery, that looks delightful but suffers from numerous irritations in its interface and level design.
    • tbd Metascore
    • 80 Critic Score
    Unusual, peaceful and weirdly gripping, Roia is a meditative treat from start to finish.
    • 78 Metascore
    • 70 Critic Score
    A notable improvement on last year’s game and while it still has a way to go before it reaches its full potential, this is a fun and relatively realistic evocation of running a Formula One team.
    • 81 Metascore
    • 70 Critic Score
    A modern era dungeon adventure with mythical monsters, political corruption, and a slight lack of polish – that’s at least partly compensated for by its charming idiosyncrasies and spirit of invention.
    • 73 Metascore
    • 70 Critic Score
    A tribute to the timelessness of some of Nintendo’s earliest classics and while the whole package is rather thin it’s impressive how entertaining it still manages to be.
    • 70 Metascore
    • 70 Critic Score
    A mellow and deeply unusual adventure where you play a man’s shadow adrift in a Dutch city, in a game that defies convention and is all the better for it.
    • 74 Metascore
    • 80 Critic Score
    A fantastically polished Metroidvania, with some of the best 16-bit style graphics ever seen and impressively deep combat and role-playing elements.
    • 80 Metascore
    • 60 Critic Score
    Fascinatingly strange in all the best ways but while the action is solid the strategy aspects are undercooked and the disparate gameplay elements never gel the way they should.
    • 52 Metascore
    • 50 Critic Score
    A depressingly generic free-to-play looter shooter that steals shamelessly from other, better, games but never has the nerve to try and create anything of its own.
    • tbd Metascore
    • 60 Critic Score
    The touch controls are nowhere near up to the job, and even with a controller it’s a massive grind, especially when runs are so highly dependent on luck, but this is easily the most cost effective way of enjoying a little hero slaying.
    • tbd Metascore
    • 80 Critic Score
    Slow-paced, involving and increasingly tricky as you unlock more buildings, the interlocking webs of necessary ingredients make it a fascinating playground of time and resource management.
    • tbd Metascore
    • 80 Critic Score
    Complete with a comprehensive hint system for those moments when deduction and reasoning fail you, it may not have much in the way of animation but it’s every bit as good as the studio’s past outings.
    • 53 Metascore
    • 30 Critic Score
    A single-player and couch co-op sequel to one of the world’s oldest racing franchises, whose rudimentary looks and driving model can’t compete with 21st century alternatives.
    • 79 Metascore
    • 70 Critic Score
    A mere remaster can’t hide all the foibles of a 20-year-old game, but this is a well-crafted tribute to a classic PlayStation 2 era game, that has long deserved a proper sequel.
    • 77 Metascore
    • 80 Critic Score
    A fantastically inventive and charming adventure makes a successful leap from portable to home console, but the high asking price will make it a hard sell for many.
    • 81 Metascore
    • 80 Critic Score
    A polished and highly competent roguelike deck builder with some neat twists, that can sometimes feel a touch too random for its own good.
    • 87 Metascore
    • 80 Critic Score
    A reincarnation of the 2021 Japanese role-player, that addresses every flaw of the original – and even if some issues remain it’s still a very enjoyable alternative to the Persona series.
    • tbd Metascore
    • 60 Critic Score
    One of the least demanded remasters on Switch is a primitive but surprisingly nostalgic reminder of just how ambitious and open-ended gaming could be in the Xbox 360 era.
    • 94 Metascore
    • 90 Critic Score
    Exactly as engrossing and meticulously designed as you’d expect of FromSoftware but even by their standards this is an enthralling slice of DLC that underlines and enhances the achievements of the original.
    • 74 Metascore
    • 70 Critic Score
    A walking simulator that’s also a love letter to The Thing, transplanting its blend of naturalistic realism and abject horror into an immaculately recreated 1970s North Sea oil rig.
    • 73 Metascore
    • 70 Critic Score
    Maps are varied, although all use the classic battle royale technique of gradually forcing you nearer to the centre, and while Squad Busters can feel simplistic, Supercell games are designed to be played for years, and we did find ourselves regularly going back for more of its cluttered, power-up fuelled mayhem.
    • tbd Metascore
    • 70 Critic Score
    It probably helps to have a bit of familiarity with the material, but even coming to it cold, if you’re in the mood for some deeply peculiar adventuring, this is completely free with no in-app purchases of any kind.
    • tbd Metascore
    • 50 Critic Score
    It’s sad to see another potentially great game ruined by commercial considerations, but compared with its predecessors this is a far less engaging grind.
    • tbd Metascore
    • 90 Critic Score
    The music is beautiful, especially on headphones, it’s polished to a high shine, and as with Alike’s previous games, your only complaint will be that is eventually has to end.
    • tbd Metascore
    • 80 Critic Score
    It does suffer the odd bug and seems a little battery hungry, given its lack of action, but the allure of Advance Wars’ immaculately honed turn based combat remains untouchable. It’s the perfect mobile catnip for strategy fans – or at least if you haven’t played the original.
    • 56 Metascore
    • 40 Critic Score
    A Star Wars version of Overwatch is not the worst idea ever, but its full potential can only barely be glimpsed through a miasma of cloying microtransactions and purposefully shallow gameplay.
    • 69 Metascore
    • 50 Critic Score
    A highly authentic movie adaptation but a sadly predictable, and repetitive, video game, that does far too little to justify the continued trend of turning 80s horror film into asymmetric multiplayer games.
    • 75 Metascore
    • Critic Score
    The future of MultiVersus remains to be seen, but if it is aspiring to become a go-to fighting game for both offline and online gatherings, nothing spoils the party more than the free-to-play shell it’s encased in. This model might make it more accessible to players in the short term, but when it’s weighing down the overall experience like this, it’s hard not to see history repeating itself sooner or later – even if you can butcher Shaggy with a machete. [Review in Progress]

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