Metro GameCentral's Scores

  • Games
For 4,392 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Divinity: Original Sin II
Lowest review score: 0 Dungeon Keeper
Score distribution:
4443 game reviews
    • 81 Metascore
    • 80 Critic Score
    An excellent remake that retains everything that was great about the N64 original and adds just the right amount of quality of life improvement to keep it fun for modern audiences – even if it still leaves the franchise with an uncertain future.
    • 80 Metascore
    • 60 Critic Score
    A disappointing hotchpotch of borrowed ideas that pays homage to some of the best games of the 16-bit era but forgets to add anything of its own.
    • tbd Metascore
    • 70 Critic Score
    Dialoop’s roguelite structure and unorthodox take on match-three puzzling make it a pleasingly original oddity, even if it lacks the depth and refinement of some other deck builders.
    • tbd Metascore
    • 70 Critic Score
    In the absence of an F1 26 game this year, this DLC adds the new cars and track in what is an essential expansion for Formula One fans – even if it does have its limitations.
    • tbd Metascore
    • 70 Critic Score
    An authentic and complex medieval life simulator that emphasises teamwork and management over individual achievement, and while it’s a slow burn the complexity of options more than makes up for a lack of polish.
    • 74 Metascore
    • 70 Critic Score
    A Hades inspired action roguelite with a similar isometric view, pacy combat, and Chinese ink brush visuals, whose addictive action makes up for a lacklustre storyline.
    • tbd Metascore
    • 70 Critic Score
    A gently paced open world survival game set amongst blue skies and floating islands, that comes with plenty to do but unusually few pressures on your time.
    • tbd Metascore
    • 80 Critic Score
    Your AI adversary occasionally makes confusingly foolish mistakes in early rounds, but that doesn’t diminish the significant challenge, in this highly polished and mentally taxing game that feels as though it was made for touchscreen.
    • tbd Metascore
    • 70 Critic Score
    There’s a pleasing quality to its physics, with marbles flying and rolling consistently with the way they’re hit, and while it may not demand all that much creativity on your part it looks nice and does provide an increasing test of dexterity and timing. There’s even an enjoyably OTT plot that incorporates your marble flinging antics.
    • 73 Metascore
    • 80 Critic Score
    It may not be the sort of game you’d play for hours at a time, but it’s ideal for a swift, invigorating break in your day.
    • tbd Metascore
    • Critic Score
    Subnautica 2 is already enormously compelling and along with the steady progress unlocking new technology and the increasing ease with which you can survive in its ocean, provides ample motivation to continue exploring. In terms of plot, setting, and gameplay loop, this may not be exactly – if you will excuse the pun – a sea change, but it remains a promising return for one of gaming’s most captivating and unusual open world survival games. [Early Access Review]
    • 90 Metascore
    • 80 Critic Score
    The Game Boy Color lives again, via an inventive top-down adventure that’s filled with clever design decisions and surprisingly nuanced combat and gameplay.
    • 87 Metascore
    • 90 Critic Score
    Not only an extremely authentic Bond adaptation but a masterful action adventure in its own right, that manages an impressive balance of storytelling and cinematic spectacle.
    • 62 Metascore
    • 40 Critic Score
    Bubsy may be a cursed franchise, as despite the developer’s previous work this is a frustrating and frequently cringe-worthy 3D platformer, with some truly clunky gameplay.
    • 80 Metascore
    • 80 Critic Score
    A beguiling mix of Nintendo whimsy and sandbox style platform gameplay, with more unique ideas than many franchises manage in their entire lifespans.
    • tbd Metascore
    • 70 Critic Score
    A charming coffee shop sim that’s slow going but packs plenty of emotional wallop into its runtime, with a cast of colourful characters that are well worth the asking price to meet.
    • 83 Metascore
    • 80 Critic Score
    The closest thing to a new Batman: Arkham game there’ll be for many years and a great co-op adventure in its own right, that somehow manages to be unpredictable all the way through.
    • 91 Metascore
    • 90 Critic Score
    A giddying rush of fast cars, beautiful landscapes, and pounding music that never lets up; the forgiving driving model and continual feed of new events providing a conveyer belt of instant gratification.
    • 68 Metascore
    • 50 Critic Score
    A competent camping and survival game set in an unpopulated wilderness, whose lack of narrative structure, threat, or competitive elements leaves it feeling disappointingly hollow.
    • tbd Metascore
    • 70 Critic Score
    A charming, homespun cosy game about exploring the joys of old-fashioned record shops and the importance of in-person socialising.
    • 76 Metascore
    • 70 Critic Score
    A fiercely imaginative puzzle solver that builds on all the best elements of Call Of The Sea to deliver a genuinely challenging, Lovecraftian-flavoured adventure.
    • 72 Metascore
    • 60 Critic Score
    The makers of Until Dawn unleash a new interactive sci-fi horror, whose polish and narrative twists are undermined by under-informed choices and an awful lot of walking about in dimly lit corridors.
    • tbd Metascore
    • Critic Score
    It’s still in early access, so this is too soon for a full review, but it’s already worth a download, its peculiarly weighty feel making it a distinctive contender for your time, even if its card based gacha monetisation feels as though it may not win it many friends.
    • 84 Metascore
    • 80 Critic Score
    The mobile port works beautifully, its timed button presses easy enough to pull off on a touchscreen and its cute, deliberately blocky graphics looking alluringly colourful on a small screen.
    • tbd Metascore
    • 70 Critic Score
    Although compelling, it was originally priced at a rather sporty £24.99 on iOS, which many found off-putting. Its release on Apple Arcade also includes its DLC, making this an irresistible bargain and easily the best way to experience the game on the go.
    • 86 Metascore
    • 70 Critic Score
    A heartwarming adventure about growing up, packed full of imagination and 90s snark, but its main strength is the way in which it manages to expertly capture what it feels like to be a young, bored teen on the verge of adulthood.
    • 64 Metascore
    • 50 Critic Score
    A near future third person sci-fi adventure whose believable characters, expressive animation, and glorious icy backdrops are undermined by a linear story with too little variety in its interactions.
    • 72 Metascore
    • 60 Critic Score
    A fun and energetic fighting game that does its best to cater for both casual fans and fighting game veterans, although its roster has some strange priorities and the single-player content is very limited.
    • 66 Metascore
    • 70 Critic Score
    A genuinely different kind of team multiplayer game, with exactly the sort of thoughtful weirdness you’d expect from Double Fine.
    • 87 Metascore
    • 90 Critic Score
    A surprisingly conservative follow-up to Returnal but the transcendent third person action is so well orchestrated that qualms about the storytelling and lack of innovation seem like only minor concerns in comparison.

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