Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 78 Metascore
    • 60 Critic Score
    A hugely original and beautifully presented shooter sadly in search of proper difficulty curve.
    • 58 Metascore
    • 30 Critic Score
    The very obvious problem with using The Sims template on animals is that they don't do very much all day expect eat, sleep and procreate.
    • 84 Metascore
    • 70 Critic Score
    The problem is there's very little extra of any importance and much of what there is doesn't work that well.
    • 75 Metascore
    • 60 Critic Score
    It's no classic, but this is still better value, and in some cases better quality, than shop-bought games.
    • 55 Metascore
    • 40 Critic Score
    To add to its problems the game is also surprisingly ugly, often looking much more like an original Xbox game.
    • 71 Metascore
    • 40 Critic Score
    One of the best looking DS games ever made, but the gameplay just dosen't live up to the visuals.
    • 66 Metascore
    • 40 Critic Score
    It doesn't do anything new, it doesn't fix any old problems and it's not very substantial. There are a lot of better ways to spend £6.80 on Xbox Live.
    • 81 Metascore
    • 70 Critic Score
    The reason the PC version works better is simply down to the keyboard and mouse controls, which allow for much faster and responsive movement.
    • 72 Metascore
    • 50 Critic Score
    What once was a dumb-but-fun alternative to GTA is reduced to a broken technical mess on the PC.
    • 54 Metascore
    • 30 Critic Score
    Horribly unrefined historical romp whose few positive features are outweighed by dull, glitchy questing.
    • 90 Metascore
    • 80 Critic Score
    The Japanese role-player grows up, with a fantastic mix of traditional gameplay and daring plot.
    • 34 Metascore
    • 20 Critic Score
    The Destroy All Humans! franchise goes out with a whimper not a bang in this disgracefully poor sequel.
    • 92 Metascore
    • 80 Critic Score
    The classic 1995 role-player is finally released in Europe and it's almost sad how fresh it still feels.
    • 78 Metascore
    • 70 Critic Score
    It's got more in common with Advance Wars, but this is still a great strategy game – real-time or not.
    • 49 Metascore
    • 40 Critic Score
    Turning Castlevania into a one-on-one fighter is a dumb idea but at least this tries to be different.
    • 70 Metascore
    • 60 Critic Score
    SNK fail to provide any real justification for continuing the 2D shooter series or for moving to the DS.
    • 68 Metascore
    • 40 Critic Score
    Even committed fans are likely to be disappointed by this lazy and largely unnecessary rehash.
    • 60 Metascore
    • 30 Critic Score
    The original god game will find itself short of worshipers, with gameplay that's as old as Methuselah.
    • 93 Metascore
    • 80 Critic Score
    It may be short on gameplay surprises, but it's long on visual shock and awe.
    • 87 Metascore
    • 70 Critic Score
    Just a mishmash of cliches with enemies that could have walked in from any other shooter and a plot that simply joins the dots from one contrived set piece to another...You've not only seen it all before you've seen it a dozen times before.
    • 63 Metascore
    • 30 Critic Score
    Rock Band's first band specific release is the epitome of dirty deeds done (but not sold) cheap.
    • 65 Metascore
    • 40 Critic Score
    It's all a shame because the central idea of a constantly transforming dungeon is a good one. The actual game that's been constructed around it though is nowhere near good enough.
    • 95 Metascore
    • 90 Critic Score
    Describing it as an online community arts program is possibly not the most enticing of descriptions, but it's nevertheless the most accurate.
    • 89 Metascore
    • 90 Critic Score
    Superbly successful action role-player that allows you to live a full fantasy life of your choosing.
    • 85 Metascore
    • 70 Critic Score
    The best portable Castlevania yet, with a long needed change of structure and a new focus on combat.
    • 80 Metascore
    • 60 Critic Score
    The new PS3 version of the Chopin-themed role-player still sounds more original than it plays.
    • 38 Metascore
    • 30 Critic Score
    A music game so bad you genuinely feel pity for Konami. Just stick to Guitar Hero or Rock Band.
    • 63 Metascore
    • 40 Critic Score
    SOCOM suddenly feels very old, with a shabby, low content sequel that can't compete with modern shooters.
    • 82 Metascore
    • 80 Critic Score
    A largely unnecessary sequel to what is still the best beat 'em-up on the DS – or indeed any portable.
    • 62 Metascore
    • 40 Critic Score
    The free web toy gains little from its transformation into a retail game - or in its move to the DS.

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