Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 65 Metascore
    • 50 Critic Score
    An awful campaign and a lack of innovation drag down the most content-stuffed Call Of Duty game to date, with an eye largely locked to past glories.
    • 76 Metascore
    • 70 Critic Score
    A raucous VR splatterfest that captures Deadpool’s brand of sardonic humour and gratuitous violence perfectly, with sky high production values largely making up for the overly simple combat.
    • 89 Metascore
    • 90 Critic Score
    One of the greatest twin-stick shooters ever made, with some clever and original ideas married to a thumping soundtrack and appropriately minimalist visuals.
    • 79 Metascore
    • 40 Critic Score
    The most baffling Nintendo release of recent years, with a quasi-remake of one of the GameCube’s worst games, that seems specifically designed to irritate and confuse would-be players.
    • 89 Metascore
    • 80 Critic Score
    The spirit of Telltale Games lives on, in this interactive superhero animation, with cynical humour, excellent voice acting, and decisions that give at least the illusion of consequence.
    • tbd Metascore
    • 80 Critic Score
    A dazzling new future racer that manages to outdo WipEout in terms of handling and graphics, while taking full advantage of VR’s potential.
    • 67 Metascore
    • 60 Critic Score
    A cute woodland survival game that looks like an illustrated children’s book but has a few too many rough edges to make full use of its charming setting.
    • 87 Metascore
    • 80 Critic Score
    A revamp of Lumines which, in the spirit of Tetris Effect, amplifies its puzzling core with slick visuals, fun new mechanics, and one of the best soundtracks of the year.
    • 53 Metascore
    • 40 Critic Score
    A co-op orientated platformer, with cute robots and a deliberately awkward control set-up, that purposefully makes its tough challenge as infuriating as possible.
    • tbd Metascore
    • 80 Critic Score
    It’s unexpectedly great, with a warm sense of humour, elegantly designed mini-challenges, and new photographic equipment to unlock. Its engaging, time pressure free interactions work brilliantly on a touchscreen.
    • 74 Metascore
    • 60 Critic Score
    Relying noticeably more on action, an automatic bullet time kicking in as you take aim with your silenced silver baller pistols, its colourful good looks and globetrotting look good on touchscreen, although its profusion of buttons are only really suitable for iPad. As ever with games that feature occasional frenzied action, a controller is your best bet. Its Achilles’ heel though, is that it doesn’t permanently save checkpoint data, so if you have to close the app and reopen it, you’ll need to restart the whole chapter from scratch, an egregious oversight for a mobile port with such long and involved missions.
    • 74 Metascore
    • 80 Critic Score
    Its eerie ambience and moments of existentialist angst will stay with you long after you’ve finished its five or so hours of lugubrious adventuring, its few buttons and straightforward controls translating neatly to touchscreen.
    • tbd Metascore
    • 90 Critic Score
    A massive and gloriously complex exploration, resource management, and factory-building extravaganza that takes hundreds of hours to unlock all its layers of possibilities.
    • 85 Metascore
    • 80 Critic Score
    It’s the very opposite of pick up and play but the level of detail and complexity in Europa Universalis 5 is truly staggering and matched only by the difficultly of learning how to play it.
    • tbd Metascore
    • 80 Critic Score
    Originally released on PC and consoles, its geometric world and point ‘n’ click interactions are right at home on a touchscreen, making this a wonderful way to introduce yourself to its estimable charms.
    • 79 Metascore
    • 40 Critic Score
    Insanely repetitive, horribly shallow, and pointlessly easy – this is the absolute least interesting thing to do with Zelda on the Switch 2 and bad even by the low standards of the Dynasty Warrior franchise.
    • 84 Metascore
    • 80 Critic Score
    Another top notch interactive documentary from Digital Eclipse, which explores the early days of Mortal Kombat in enjoyably forensic detail.
    • 85 Metascore
    • Critic Score
    Compared to other extraction shooters, Arc Raiders is very accessible and welcoming, but compared to Fortnite or Call Of Duty, this asks a lot more of players than many will be willing to give. Some will become frustrated at the complex maps and aggressive enemies (there’s a lot more PvE than there is PvP, in the average match), while others will appreciate that this is genuinely something different from the norm, which is what most people claim to want...There’s no way of knowing whether Arc Raiders will be popular on consoles or whether its popularity will last, even if it is, but the initial signs are very positive. This isn’t something you just throw on of the evening, while playing on autopilot, but if you’re looking for something more than that, then Arc Raiders delivers. [Review in Progress]
    • 78 Metascore
    • 80 Critic Score
    A useful upgrade to previous iterations of Virtua Fighter 5 and while it still exhibits the same old flaws, it ably demonstrates why this is still one of the most revered fighting game series in history.
    • 84 Metascore
    • 70 Critic Score
    Excellent remakes of two of the most important games in JRPG history, with pitch perfect presentation and a substantial charm, despite the inherent simplicity.
    • tbd Metascore
    • Critic Score
    EA clearly know what they’re doing here and there’s little obvious to complain about right now. It’s always impossible to predict the future success of an online game, no matter how good or bad it might be, but at the moment Redsec seems to be doing everything right and it’s very hard to imagine it not being a massive, and well deserved, hit. [Review in Progress]
    • 62 Metascore
    • 50 Critic Score
    A polished and charmingly drawn action role-player, whose straightforward battles, simple puzzles, and elementary but prolific dialogue will appeal to children more than it will seasoned players.
    • 78 Metascore
    • 80 Critic Score
    A beautifully crafted survival horror game that knowingly harkens back to the original Resident Evil, while adding in some sympathetically designed modern touches.
    • 82 Metascore
    • 90 Critic Score
    A deep, funny, and systemically complex role-playing game, built around wry satire and a far-reaching sense of consequence, where conversation is at least as important as combat.
    • 79 Metascore
    • 60 Critic Score
    Yet another entirely unnecessary sequel to a classic game that should never have got any follow-ups at all. But if you want even more of the same old thing there are few small sparks of imagination here and there.
    • 76 Metascore
    • 70 Critic Score
    A parkour and puzzle game that is not quite as action-packed as its marketing suggests but still represents a superior VR experience, that wouldn’t be nearly as captivating on a flat screen.
    • 82 Metascore
    • 80 Critic Score
    The best and most versatile Jurassic World Evolution title yet, even if it’s only a compsognathus sized step up from its predecessor, rather than a brachiosaurus length stride.
    • 82 Metascore
    • 80 Critic Score
    Not only a return to form for Ninja Gaiden but for PlatinumGames as well, in a game that may lack in innovation, but makes up for it in mechanical complexity.
    • 67 Metascore
    • 70 Critic Score
    A nostalgia trip with a distinctly British flavour, that blends various brands of platform gaming with references to 1980s games, films, and TV shows – and despite some frustrations keeps it accessible for every age of gamer.
    • 80 Metascore
    • 70 Critic Score
    A laudable achievement in terms of visual design and general ambience but the complete lack of challenge, and short length, reduces its overall impact.

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