Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 76 Metascore
    • 80 Critic Score
    The original game remains the best entry in the series but Jamboree TV on its own adds little of value and isn’t worth the upgrade.
    • 64 Metascore
    • 40 Critic Score
    A quirky and offbeat open world biking RPG that works nicely until races get more taxing, at which point its mechanical limitations make it frustrating to play
    • 76 Metascore
    • 70 Critic Score
    A thrillingly uncompromising racing simulator, that is easily the best endurance racer of the modern era, even if it’s got a way to go before it’s feature complete.
    • 68 Metascore
    • 40 Critic Score
    Mixing Pac-Man with Metroid seems like an enjoyably strange idea at first, until you realise just how bland and unimaginative the end result is.
    • 84 Metascore
    • 70 Critic Score
    An inspired new point ‘n’ click adventure that proves impressively daring with its dark storytelling and retro style presentation.
    • 72 Metascore
    • 70 Critic Score
    Another loving homage to the glory of RoboCop and despite only being a standalone expansion this features quite a few new ideas, as well as some hugely satisfying combat.
    • 84 Metascore
    • 80 Critic Score
    An engrossing stealth action game, featuring incredible scenery and facial animation that shames many triple-A games, never mind other indie titles.
    • 91 Metascore
    • 90 Critic Score
    A triumphant return to centre court for Donkey Kong, with the best destruction effects in gaming and mountains of bizarre and wonderful ideas - and a surprising amount of jank when it comes to the camera.
    • tbd Metascore
    • 80 Critic Score
    A relaxing, minimalist and deceptively complex puzzle-style city builder, with surprisingly challenging gameplay if you decide to test yourself against its global leaderboards.
    • 76 Metascore
    • 70 Critic Score
    A welcome new remaster of two of the PSP’s most iconic exclusives and while they’re as flawed as ever this is arguably the definitive version of the games.
    • 82 Metascore
    • 80 Critic Score
    Another excellent remake, in the vein of Tony Hawk’s Pro Skater 1 + 2, this retains the glorious character of the original games, while adding a coat of modern polish and a smattering of new content.
    • tbd Metascore
    • 80 Critic Score
    There’s such a huge range of combinations of brawlers, perks, attacks, status effects, and buffs that you’ll keep discovering new approaches to even after many hours of play. A genuinely deep and complex mobile strategy game, with pleasing handcrafted visuals.
    • 71 Metascore
    • 70 Critic Score
    If you love Persona, this supplies a new set of interesting characters and successfully translates the flair of Persona 5 into a portable format, although it also features cross-save functionality with the PC version.
    • 73 Metascore
    • 80 Critic Score
    A meticulous and polished remaster of the classic sci-fi survival horror, which retains the original’s atmosphere and complexity while adding new mod cons, most of which enhance the experience.
    • 75 Metascore
    • 70 Critic Score
    A clever and hugely enjoyable online team game, even at this early stage in its career -although it feels more like a rival to Rocket League than EA Sports FC.
    • 65 Metascore
    • 50 Critic Score
    A disappointingly drab Tron tie-in that wastes some interesting ideas on dull and repetitive combat and an unequally unengaging story.
    • 72 Metascore
    • 70 Critic Score
    A thought provoking yet funny retro style adventure, that offers one of the most complex and versatile branching narratives in gaming.
    • 83 Metascore
    • 70 Critic Score
    A management game where you have to handle people as well as just spreadsheets, but while its sci-fi elements add intrigue the survival gameplay isn’t all it could be.
    • 89 Metascore
    • 70 Critic Score
    A surprisingly iterative sequel that’s nonetheless superior to its predecessor and despite some dull moment, and an incoherent narrative, this is still the best Metal Gear game in a decade.
    • 87 Metascore
    • 90 Critic Score
    To a casual observer it looks almost identical to the PlayStation 5 version and while careful comparison shows it has less effects and the resolution is clearly being upscaled, the important thing is that multiplayer matches are all 60fps. That’s a big achievement for a launch game, especially as it supports rollback netcode and cross-play. The latter is vitally important in terms of ensuring a steady supply of opponents and while Nintendo’s online infrastructure won’t be put to the test until there are more Switch 2 owners in the world, it seems to work fine right now.
    • 73 Metascore
    • 80 Critic Score
    It’s stacked full of options, including a story mode, the chance to play both games individually, and the all-important crossover mode. This mixes the rules from both games and since they’re similar enough it works pretty well, as your screen becomes filled with tetriminos and… whatever Puyos are supposed to be.
    • 79 Metascore
    • 80 Critic Score
    As simplistic and shallow as it is, the game is still as much fun as ever, with this version also adding a time attack mode and allowing for rewinds and VRR support.
    • 86 Metascore
    • 80 Critic Score
    It’s not the plot that’s important in Deltarune but the bizarre range of characters and the surreal situations you find yourself in. Although at the heart of it all is a very pacifist ideology, that celebrates the power of love and the need for empathy without ever seeming mawkish or patronising. And while also paying homage to old school Japanese role-players and having a cracking soundtrack.
    • 80 Metascore
    • 60 Critic Score
    The problem is that the strategy elements are shallow and underplayed and while the game is fun and interestingly weird, it really doesn’t add up to much. We were interested to see how the mouse controls work, but while they’re fine on a technical level they’re really not necessary, given how little of the map you can see at any one time.
    • 79 Metascore
    • 80 Critic Score
    The Switch 1 version of Sonic X Shadow Generations is undeniably the worst one, if only for its locked frame rate of 30fps. Fortunately, the Switch 2 version is a solid revision that’s almost on par with the PlayStation 5 version.
    • 77 Metascore
    • 70 Critic Score
    There’s no question that this is a great game, but the problem is that this is not the ideal way to experience it. The frame rate is uneven and while this isn’t a straight action game there’s a constant sense that it’s only barely managing to work on the Switch 2. The occasionally blurry visuals are also less impressive than other launch ports and while some of that may be fixed with a patch, it’s clear this is a fairly compromised port.
    • 82 Metascore
    • 80 Critic Score
    The main advantage of the Switch 2 version, if you casually ignore anyone who has played on a PC this century, is mouse controls. You can jump between the dual analogue setup and mouse functionality by flipping one Joy-Con on its side, and it transitions seamlessly between them whenever you want. There’s a mouse sensitivity slider which you can attune to your speed and, after some adjustment in nailing down the spell configurations with the buttons twisted sideways, it quickly became our preferred way to play.
    • 88 Metascore
    • 90 Critic Score
    For a start, it’s the only current gen-only game available at launch. And while that’s not a particularly good indication of the Switch 2’s power, given that Split Fiction isn’t a very graphically demanding game, it’s still impressive that it works as well as it does. It’s capped at 30fps when docked but it looks almost indistinguishable from the PlayStation 5 version.
    • 62 Metascore
    • 50 Critic Score
    A dull and frustrating co-op puzzle game, that has little chance of entertaining a younger audience and is too simplistic and repetitive for adult gamers.
    • 29 Metascore
    • 20 Critic Score
    One of the worst video games of the modern era, that clearly isn’t finished – but just as clearly wouldn’t be worth even a moment of your time if it was.
    • 95 Metascore
    • 100 Critic Score
    The definitive version of one of Nintendo’s most astounding technical and design achievements, that expands and refines the world of Breath Of The Wild in new and unexpected ways.
    • 85 Metascore
    • 70 Critic Score
    An excellent Yakuza game with some Switch 2 benefits, but the bonuses fail to justify the high price tag.
    • 80 Metascore
    • 70 Critic Score
    The best F-Zero clone since Fast RMX, with some extremely impressive visuals for a Switch 2 launch game, although the structure and track design lack Nintendo’s finesse.
    • 94 Metascore
    • 100 Critic Score
    One of the best video games ever made gets a substantial performance boost on the Switch 2 and provides the perfect opportunity for new players to jump in or for veterans to hoover up every last Korok.
    • 86 Metascore
    • 90 Critic Score
    An excellent follow-up to Mario Kart 8 that takes the series into exciting new directions, although the open world element is surprisingly undercooked and almost irrelevant.
    • 54 Metascore
    • 30 Critic Score
    A bizarre attempt to celebrate the launch of the Nintendo Switch 2 in the most boringest way possible, with a limp collection of unentertaining minigames made even duller by suffocatingly clinical presentation.
    • 70 Metascore
    • 60 Critic Score
    Charming, silly, and occasionally profound but Keita Takahashi’s latest lacks the gameplay hook of Katamari Damacy, even if it is surprisingly well written.
    • 77 Metascore
    • 60 Critic Score
    FromSoftware struggle to force the square peg of Elden Ring into the round hole of a co-op roguelite, and while they just about manage to make it work the whole game feels like only a half-successful experiment.
    • 71 Metascore
    • 60 Critic Score
    A flawed but interesting attempt at a mash-up of everything from God Of War to Dark Souls, but where crafting weapons is often more fulfilling than using them.
    • 82 Metascore
    • 80 Critic Score
    Startling realism mixed with clever fantasy elements create one of the most compelling motorsport games of the current gen.
    • tbd Metascore
    • 80 Critic Score
    An effective expansion of the original’s deck-building roguelite structure, that adds lots of enjoyable new features and becomes one of the few games to rival Slay The Spire.
    • 73 Metascore
    • 70 Critic Score
    A spruced up, lightly streamlined refresh of the classic Ukrainian shooter-meets-survival horror series that retains every bit of its uncompromisingly bleak character and individuality.
    • 75 Metascore
    • 70 Critic Score
    A fine attempt at turning 80s cop shows into a video game, that wisely uses PS1 era GTA games as its gameplay template.
    • 81 Metascore
    • 80 Critic Score
    Another excellent compilation of forgotten Capcom fighters, with the revival of Power Stone and Capcom Vs. SNK being especially welcome – even if it’s a shame these aren’t the Dreamcast versions.
    • 83 Metascore
    • 70 Critic Score
    Another mini-reboot for the father of FPS, but while it’s less complex and challenging than Doom Eternal it’s still a fine homage to the seminal original.
    • 77 Metascore
    • 70 Critic Score
    One of the most visually distinctive games of the year, that proves you don’t need realism or gore to be scary – in this enjoyable mix of stealth, puzzle-solving, and surreal horror.
    • 62 Metascore
    • 70 Critic Score
    A complex interconnection of influences results in a game that’s both familiar and interestingly unique, with a few rough edges compensated for by excellent combat and role-playing systems.
    • tbd Metascore
    • 20 Critic Score
    Players who’ve been around the free-to-play block will immediately recognise Kingshot as a reskin of Whiteout Survival, which itself is identical in gameplay terms to Top War: Survival, Age Of Empires, and a host of other games cynically designed to exploit unwary players financially. Do yourself a favour and give it a wide berth.
    • tbd Metascore
    • 70 Critic Score
    The destructible scenery and different map sizes keep you on your toes, even if gameplay can lack depth, with matches heavily dependent on the quality of teammates and enemies.
    • tbd Metascore
    • 80 Critic Score
    It’s been enhanced on practically every level from the original, and while its text-only conversations tend to go on a bit tool long, and the jaunty tune it plays when you die quickly becomes mildly enraging, it’s a compelling game whose crafting recipes and research build into a significant array of construction options. You’ll also upgrade your spacesuit, making you faster, stronger and harder to kill; its role-playing elements prove as addictive as ever and it features cross-platform saves for those who also own it on Steam.
    • tbd Metascore
    • 70 Critic Score
    Katamari’s gameplay hasn’t really changed since its 2004 PlayStation 2 inception, and apart from the faux influencer window dressing and slightly wonky touch controls, for better or worse this is essentially the same game it always has been.
    • 80 Metascore
    • 80 Critic Score
    One of the best 3D Metroidvanias ever made, with the same endearing sense of humour as the original but several welcome improvements and a more substantial adventure.
    • 92 Metascore
    • 90 Critic Score
    Thrilling open world driving peppered with a massive variety of challenges, events, racing styles and carefully orchestrated, motoring mayhem, as one Xbox’s tentpole exclusives arrives on PlayStation 5.
    • 82 Metascore
    • 80 Critic Score
    An excellent remaster that preserves the original’s eccentricities and old school character, while instituting a complete graphical overhaul and adding a suite of modern conveniences.
    • 92 Metascore
    • 90 Critic Score
    An extraordinary debut release from a French indie studio that has managed to make the best JRPG of recent years, with some of the best combat the genre has ever seen.
    • 71 Metascore
    • 60 Critic Score
    An ambitious and visually arresting double-A adventure, that blends Assassin’s Creed’s stealth with Halo’s epic scenery, but which is compromised by a litany of minor technical issues.
    • 80 Metascore
    • 80 Critic Score
    An excellent return to form for one of the most respected 2D fighters in the business, that makes a solid impact despite some gimmicky guest characters.
    • 81 Metascore
    • 90 Critic Score
    A fast-moving and savagely difficult 2D platformer that draws equal inspiration from Limbo and Soulsborne games, with its own restless sense of invention that never falls short.
    • 88 Metascore
    • 90 Critic Score
    A brilliantly realised and atmospheric first person action game, that turns the spirit of Raiders of the Lost Ark into a fully-fledged adventure with role-playing trimmings.
    • 85 Metascore
    • 80 Critic Score
    A beautifully made first person puzzle roguelite that demands tenacity and patience (and writing things down) to unravel its fascinating mysteries.
    • 77 Metascore
    • 50 Critic Score
    An extremely workmanlike throwback to early generations of platform adventure, that completely wastes its interesting setting and gorgeous visual design.
    • tbd Metascore
    • 70 Critic Score
    The way it layers plot and characters around playing the made-up handheld – which at one point you have to repair when it breaks – works beautifully, the physicality of the handheld brilliantly realised on your phone screen, even if the simulated Kid Cosmo game itself is only okay.
    • tbd Metascore
    • 80 Critic Score
    It’s fun, and its script wonderfully acerbic.
    • tbd Metascore
    • 70 Critic Score
    With a downbeat art style and a plot that gradually reveals all that lurks beneath, there’s plenty of exploration and ship upgrading to undertake on your way to finding out what’s going on. It felt a bit too slim on consoles and PC but while it works better on mobile the price tag is more than most are likely to pay for the full thing.
    • tbd Metascore
    • 70 Critic Score
    Whether it has the staying power Supercell traditionally aims for remains to be seen, but it’s an interesting new direction for the studio.
    • 71 Metascore
    • 70 Critic Score
    Given its cute good looks it’s surprisingly tough, with fights easily able to blindside you when spell-casting enemy Wielders are involved. If you don’t mind a few retries, and make sure you scour the countryside for power-ups, this will keep you busy for weeks.
    • 82 Metascore
    • 80 Critic Score
    A well executed VR port of Hitman World of Assassination, that brings motion control and higher resolution visuals to Agent 47’s lightly comedic sandbox of global contract killing.
    • 78 Metascore
    • 70 Critic Score
    A very competent Soulslike, with excellent combat and an attractive art style – it’s just a shame it barely even tries to do anything new.
    • 74 Metascore
    • 70 Critic Score
    An alternative to Fallout rather than a homage, with a more freeform approach to open world gaming that offers more meaningful freedom than many other bigger budget titles.
    • 81 Metascore
    • 70 Critic Score
    If you’ve never liked Assassin’s Creed this won’t win you over but Shadows is a well-made and exciting iteration that’s impressively well-polished, even if it lacks any significant new ideas.
    • 87 Metascore
    • 80 Critic Score
    A fantastic open world role-player, with a mountain of content and interesting diversions – although the unengaging storytelling remains its main weakness.
    • 48 Metascore
    • 40 Critic Score
    In terms of gameplay, it has little in common with the 37-year-old original but the fact that this is a generic and unremarkable copy of other, better games unfortunately makes this a very authentic sequel.
    • 79 Metascore
    • 70 Critic Score
    A fascinating cosy experiment, packed with memorable characters and sharp writing, but which occasionally stumbles in the execution.
    • tbd Metascore
    • 70 Critic Score
    The mobile version is solid enough but the touch controls aren’t up to the job, despite generous auto-aim, meaning you’ll need to use a Bluetooth controller to navigate its twitchy, fast-moving scenarios.
    • tbd Metascore
    • 70 Critic Score
    The interface is silky smooth, rounds are quick and rewarding, and without the need to try and profit from you, unlocks arrive frictionlessly, making for a pleasing golf-themed mobile distraction.
    • 84 Metascore
    • 80 Critic Score
    Coming with all three tranches of DLC, this is another roaring success from the team at Feral Interactive and a welcome return for a spin-off that is considerably more entertaining than some of the mainline entries.
    • 79 Metascore
    • 80 Critic Score
    It’s at least as much about exploration, across several huge and detailed mountains, as it is about time trials and pulling off tricks, and its touch controls are wonderfully intuitive. All that’s missing is the glühwein.
    • 84 Metascore
    • 90 Critic Score
    It had a tough task following up last year’s incredible effort, but with the injection of The Bloodline this new entry becomes another top notch wrestling game.
    • 91 Metascore
    • 90 Critic Score
    Another cracking co-op extravaganza that successfully blends collaborative puzzling and spectacular action sequences into a breathless, occasionally moving and often hilarious, two-player-only experience.
    • tbd Metascore
    • 80 Critic Score
    A very welcome remaster of one of gaming’s most carefully hidden secrets, whose charming retro simplicity is as entertaining today as it was 22 years ago on the Game Boy Advance.
    • 83 Metascore
    • 80 Critic Score
    Another excellent addition to the Two Point series, bringing the customary levels of refinement and charm to simulating the business of museum creation and management.
    • 88 Metascore
    • 90 Critic Score
    An excellent follow-up to Monster Hunter World, which expands the formula in a number of useful and exciting ways, without streamlining the heart out of the franchise.
    • 78 Metascore
    • 70 Critic Score
    Not the most polished of officially licensed golf games, but its passion for the sport and wide variety of options make it a very playable and fun experience.
    • 75 Metascore
    • 50 Critic Score
    A disappointing follow-up to Life Is Strange, that tells its story in the most frustrating way possible, but there’s some signs it could turn things around in the second half.
    • 79 Metascore
    • 60 Critic Score
    A semi-successful pirate take on the Like A Dragon formula, held back by its lack of focus, drawn out length, and surprisingly weak story.
    • 62 Metascore
    • 40 Critic Score
    The three worst Tomb Raider games, remastered for a modern audience but unable to overcome their archaic systems, dull action, and uninspired design.
    • 80 Metascore
    • 60 Critic Score
    A modestly ambitious action role-player, that’s very good at making you feel you have an impact on the world, but it’s let down by endless reams of mundane dialogue and predictable mechanics.
    • tbd Metascore
    • 70 Critic Score
    Each run sees Turnip Boy battling through different zones of the bank, twin stick shooter-style. You need to help him steal as much as possible, then head to the exit before the law arrives. Initially that’s quite a short process but runs get longer as you purchase better equipment. The relatively compact map and swiftly (for a roguelite) acquired list of upgrades are nicely suited to mobile play.
    • tbd Metascore
    • 60 Critic Score
    The touch controls work well, and while it’s not particularly complex or involving, it’s a nice bit of snack-sized phone entertainment to while away a few minutes.
    • tbd Metascore
    • 80 Critic Score
    There are hints to help prevent mental blocks ending your progress, which given the game’s refusal to explain itself is at least fair, and its puzzles strike an elegant balance between challenge and satisfaction.
    • tbd Metascore
    • 60 Critic Score
    If you didn’t play the first game this may be worth a look, but we feel as though we’ve already had a lifetime’s dose of Archero.
    • tbd Metascore
    • 70 Critic Score
    Unfortunately, as with plenty of triple-A ports, its touchscreen controls don’t work well enough, their complexity making it all too easy to squeeze off shots when you don’t mean to, which for a silent assassin is a problem. Still, with a controller this is the unabridged Sniper Elite experience, and has its complete list of DLC available, although none of it is included in the initial purchase price.
    • 44 Metascore
    • 20 Critic Score
    An excruciatingly underdeveloped take on the life of a paramedic in a fictitious American city, ruined by rote action, terrible AI, and lifeless mini-games.
    • 79 Metascore
    • 60 Critic Score
    A very disappointing sequel that features a few interesting new ideas but either streamlines the rest or leaves it out on purpose, for you to buy later as DLC.
    • 88 Metascore
    • 70 Critic Score
    A complex and wildly ambitious medieval life simulator that basks in historical detail and will happily take over months of your life, even if its radical sense of freedom can create unintended impasses.
    • 90 Metascore
    • 90 Critic Score
    A fantastic sequel which succeeds in providing a mechanically deeper role-playing experience, while still being one of the best-written games around.
    • 69 Metascore
    • 50 Critic Score
    You can’t fault its ambition, but this is too little game stretched across too much open world map, with repetitive enemy encounters and tedious storytelling.
    • 75 Metascore
    • 70 Critic Score
    A fully-featured mid-generation slab of enjoyable Nazi-shooting, that has only a few unique ideas but still manages to remain compelling throughout.
    • 79 Metascore
    • 50 Critic Score
    Some very minor improvements to the Dynasty Warriors formula but this is just as vapid and repetitive as it was back in the PlayStation 2 era, only now with relatively modern graphics.
    • 77 Metascore
    • 70 Critic Score
    Purposefully old-fashioned and frequently frustrating, but despite being a 15-year-old retro themed Wii game this remaster still holds up surprisingly well.

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