Skydance's BEHEMOTH Image
Metascore
56

Mixed or average reviews - based on 13 Critic Reviews What's this?

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  • Summary: The Skydance Interactive team which designed the brutally tactile combat of The Walking Dead: Saints & Sinners has also been working in secret on a new project.

    Will you survive the grim new world of Behemoth?
Score distribution:
  1. Positive: 2 out of 13
  2. Negative: 4 out of 13
  1. Dec 17, 2024
    82
    Behemoth delivers on one of the most unique gaming experiences I’ve ever had the privilege to play. Thanks to VR and thanks to Skydance, you can now savor the fantasy of facing a multistory in height colossus and feeling like a badass when you defeat one. This game would be a masterpiece, with tighter game controls and fewer penalizing checkpoints. Instead, it ends up being very good.
  2. Jan 5, 2025
    80
    Skydance's Behemoth is the kind of VR success story we'd like to see more of. Skydance Games delivers another polished, addictive production. A major studio in the discipline.
  3. Mar 19, 2025
    74
    Skydance's Behemoth stands out for its intense combat and immersive exploration. The well-structured narrative and effective use of PlayStation VR2 features provide an engaging experience. However, some players may find the learning curve challenging and the battles physically demanding.
  4. 60
    A game about fighting office block-sized monsters, where you spend most of your time battling far less interesting human-scale enemies, with clumsy and repetitive melee combat that pales next to the all-too-few behemoth fights.
  5. Dec 11, 2024
    60
    Skydance's Behemoth is an adequate VR game that peaks during some stunning boss battles.
  6. 50
    Skydance's Behemoth offers a huge amount of spectacle with the four giant creatures you'll take down over the course of your time with it, but spectacle is the majority of what's on offer. It's a shallow game with a combat system that never challenges you to evolve your tactics (even when/if it's working properly), a repetitive gameplay-loop, runtime bloating encounters and box-pushing puzzles, and a story that does nothing new with uninteresting characters. Traversing around with a grapple hook and climbing the giant beasts at least proved both consistently fun and an interesting gameplay experience in VR, and it has its fair share of visually striking moments, but that isn't enough to recommend it.
  7. 40
    While there is some excitement to be had, neither the action nor the story would draw me in in a meaningful way – partly because contrary to what the title suggests, giant enemies are rarely part of the game.

See all 13 Critic Reviews