Skydance's BEHEMOTH Image
Metascore
76

Generally favorable reviews - based on 4 Critic Reviews What's this?

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  • Summary: Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy.
    Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to end the curse that plagues yourself and your village. Your only hope is to slay the
    Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy.
    Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to end the curse that plagues yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.
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Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Dec 5, 2024
    90
    It's not perfect, but that doesn't stop Behemoth from being one of the best VR games to date. It's an action-packed adventure that should greatly appeal to fans of games like The Legend of Zelda and God of War, with a healthy balance of gritty combat, satisfying puzzles, and immersive exploration. It's the latest must-have VR experience and one of the best virtual reality games to release all year.
  2. Dec 5, 2024
    85
    Skydance's Behemoth combines satisfying physics-based combat, immersive visuals, and dynamic mechanics to deliver a standout VR action-adventure experience, though its predictable story and occasionally artificial-feeling AI detract slightly from its otherwise polished execution. The game's intense Behemoth battles and well-woven locomotion mechanics combine for an impressive showcase of how a deft hand at VR-native design can elevate even mediocre narratives to monstrous heights.
  3. Jan 8, 2025
    70
    Skydance's Behemoth is a solid adventure with some cool moments and clever combat, but the checkpointing system is frustrating.
  4. Dec 11, 2024
    60
    VR is still waiting for its Breath of the Wild moment. Climbing is still only allowed on certain surfaces, certain cliffs, certain patches of a giant bat’s disgusting dry skin. It’s very much a ‘yellow paint’ scenario. Battles occur only in prescribed arenas. Straying from the intended path is discouraged. Enemy AI is basic. The plot may as well be non-existent. Behemoth makes the most of its medium, but I can’t wait for the first VRPG to abandon these archaic design philosophies in favour of complete virtual freedom.