KonsoliFIN's Scores

  • Games
For 189 reviews, this publication has graded:
  • 33% higher than the average critic
  • 6% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Blue Prince
Lowest review score: 40 Marathon
Score distribution:
  1. Negative: 20 out of 189
189 game reviews
    • 75 Metascore
    • 60 Critic Score
    There are very few concrete improvements in MotoGP 26, compared to previous instalments in this generation. It still delivers functional and content-rich motorcycling, with some stupid and rude AI drivers.
    • 82 Metascore
    • 60 Critic Score
    Mouse: P.I. for Hire is a fun and visually appealing shooter, but it doesn't offer anything groundbreaking or memorable in terms of plot or gameplay. With a few additions and changes to the pacing, the end result could have been a hit like Cuphead.
    • 71 Metascore
    • 60 Critic Score
    Tides of Tomorrow is gorgeously crafted and features a brilliant take on asynchronous multiplayer. It's a shame that player agency is surprisingly shallow and limited, and the game is too long to entice multiple playthroughs and experimentation.
    • 69 Metascore
    • 60 Critic Score
    Marvel MaXimum Collection gathers a sizable selection of 90s Marvel games into one package, offering both genuine arcade highlights and titles best remembered as curiosities. While the collection shines brightest with classics like X-Men: The Arcade Game, uneven quality and limited bonus content keep it from matching the very best retro compilations.
    • tbd Metascore
    • 60 Critic Score
    The story itself, which is only about an hour long, is fascinating and offers intriguing, dark atmospheres. The initial tutorial section introduces evil in an interesting way, but unfortunately the time management feels a bit like an unnecessary addition to the genre. I would have preferred to experience the title as a traditional, longer adventure game, but even as it is, Cult Vacui leaves a positive impression, thanks to the hand-drawn graphics and the interestingly handled subject matter.
    • 75 Metascore
    • 60 Critic Score
    People of Note is a musically themed RPG that shines brightest in its worldbuilding, humor and characterful music videos. Its genre‑based setting is clever and consistently entertaining, but the turn‑based combat never fully embraces the rhythm‑game twist the premise promises. While the story and presentation offer charm, the repetitive battles and uneven mechanics keep the adventure from reaching its full potential.
    • 75 Metascore
    • 60 Critic Score
    The debut game from French developer ZDT Games hides a surprisingly difficult and even frustrating combination of puzzle-solving and platforming behind its colorful and vibrant art style. I loved Darwin's Paradox, I hated Darwin's Paradox!
    • 71 Metascore
    • 60 Critic Score
    Super Meat Boy 3D is brutal yet addictive and genuinely fun platformer. However, I can’t help but think it would be even better if its spatial perception issues and somewhat shaky controls could be refined into better shape. It’s enjoyable as it is, but with the difficulty level soaring through the clouds, it would admittedly be nice if not quite so many attempts didn’t end in death due to slightly clunky gameplay. Be that as it may, the action is enjoyable, quirky and anarchic, and that alone earns it a lot of forgiveness in my eyes.
    • tbd Metascore
    • 60 Critic Score
    A plain poker game whose main attraction is the four characters from various franchises. Serves to answer the question: what do video game characters do when they are off duty.
    • 76 Metascore
    • 60 Critic Score
    Screamer is a stylish, content-rich, and ambitious racing game that slightly stumbles over its own grandiosity. Narrative shortcomings, combined with a hint of excessive multitasking lower its overall score just enough that it doesn’t quite reach the very top tier in my eyes. Despite these nitpicks, it’s still an enjoyable high-speed racer that manages to carve out something unique in its own market.
    • 83 Metascore
    • 60 Critic Score
    PARANORMASIGHT: The Mermaid's Curse is an above-average visual novel game. It will certainly appeal to those interested in Japanese folklore, but horror fans will find the experience lacking.
    • 77 Metascore
    • 60 Critic Score
    As an open world game Crimson Desert feels like next gen, but lame story telling makes it feel quite hollow.
    • 74 Metascore
    • 60 Critic Score
    There’s a reason why Pokémon are so beloved. LeafGreen and FireRed Versions are both still undeniably enjoyable, evergreen releases and have aged well, because their mechanics were so carefully designed from the very beginning. At their best, they take me back in time to a more carefree life – for example to those moments when I was a kid and sat on the yard swing for hours, playing with my Game Boy. As a re-release however, it is too lazy and cynical, topped off with a price tag that’s a bit too high.
    • 81 Metascore
    • 60 Critic Score
    Planet of Lana II: Children of the Leaf is a likeable and soulful adventure like the opening part, but unfortunately it feels more like a first steps for something new than an independent part.
    • 72 Metascore
    • 60 Critic Score
    I think The Sims 4 Dynasties is a mid-range expansion. I like the clothes and crowns it offers, and the scandals are a nice addition to the game. Building and nurturing a dynasty isn't my style of play, but for many, they'll definitely add a lot more fun to the game.
    • 72 Metascore
    • 60 Critic Score
    Rayman: 30th Anniversary Edition offers an excellent journey into the origins and history of the first Rayman adventure. However, the absence of the original compositions lower the overall rating, as the atmosphere clearly suffers without them, and therefore it cannot be described as the definitive release.
    • 76 Metascore
    • 60 Critic Score
    Kingdom Come: Deliverance is bettered by its sequel in every way imaginable, and while the enhanced offering does improve the technical side, it also highlights everything else where Henry's second adventure soars. It's not a bad game, but this release is for the fans only.
    • tbd Metascore
    • 60 Critic Score
    Are you afraid of the dark and enjoy the adrenaline rush it brings? Captured traps you in it.
    • 70 Metascore
    • 60 Critic Score
    Packed with anime influences and an occasionally thrilling story, Code Vein II is not a bad game, but it is overstuffed and aimless to the point that it feels less than the sum of its parts.
    • 87 Metascore
    • 60 Critic Score
    The colorful Dispatch brings interactive story telling back to the gaming markets.
    • tbd Metascore
    • 60 Critic Score
    Project Motor Racing offers a very satisfying driving experience at its best. However, it definitely requires a dedicated steering wheel setup and preferably a group of like-minded people online as opponents.There are also better options on the market that cater to all players.
    • 73 Metascore
    • 60 Critic Score
    The metagame-like hero motivation game feels fun, but lukewarm.
    • 79 Metascore
    • 60 Critic Score
    Although Kirby Air Riders will hardly be remembered as a true classic in years to come, it does offer a lot of fun, especially in good company.
    • 78 Metascore
    • 60 Critic Score
    Jurassic World Evolution 3 is a perfectly fine building and business sim that struggles with a lack of evolution in its genre. It's the best dinosaur park simulator out there, I just wish it didn't feel like so much busywork.
    • 74 Metascore
    • 60 Critic Score
    What kind of experience is the new Just Dance from the perspective of a dance newbie? Well, first of all, everything is cheerful, lively, and colorful – which isn’t necessarily my cup of tea, but you get used to it. On the other hand, everything runs smoothly (at least on Switch 2), and the experience has been pleasant enough that I definitely plan to keep sweating it out on the "home dance floor". What bothers me more, however, is the lack of imagination, especially regarding the game modes. It all feels a bit too safe for my taste, even though there’s so much potential to do more.
    • 62 Metascore
    • 60 Critic Score
    The sequel to the legendary Bloodlines disappoints expectations, even though it constitutes a functional, narrative action game.
    • 80 Metascore
    • 60 Critic Score
    Keeper is a visually stunning game from Double Fine that trades traditional gameplay for a surreal, art-like experience. You guide a mysterious lighthouse and its bird companion through a silent world filled with puzzles, pulsing light, and painterly landscapes. While the gameplay remains simple and occasionally dull, the atmosphere and aesthetic elevate Keeper into something more visually enjoyable than playable.
    • 73 Metascore
    • 60 Critic Score
    The annual hockey update arrived a little earlier this year, but it still feels very much the same.
    • 71 Metascore
    • 60 Critic Score
    Little Nightmares III is an atmospheric title that continues the series' typical twisted horror with a too-unsurprising approach. The two-player element doesn't add enough to the package, and many of the levels don't offer enough to explore to make the adventure rewarding. The level set at a carnival comes closest to the atmosphere of the original series, but many other sections lag behind. The Little Nightmares Enhanced Edition, released at the same time, is definitely the best way to immerse yourself in the Tarsier universe; the sequels haven't achieved the same excellence.
    • 77 Metascore
    • 60 Critic Score
    It feels a bit tiring to give the same summary every year, but it’s true: despite its shortcomings, EA Sports FC 26 is once again the best football game on the market. That said, there still isn’t much real competition. Aside from Konami’s wonky eFootball (formerly known as Pro Evolution Soccer), there are only a few smaller titles, such as the 5-on-5 game Rematch and the excellent, emotional, story-driven football tale Despelote. However, in terms of style, these play in a completely different league compared to EA Sports FC.
    • 70 Metascore
    • 60 Critic Score
    Agatha Christie – Death on the Nile is the most enjoyable Hercule Poirot game I’ve played to date. With engaging puzzles, dual protagonists, and a well-paced mystery, it improves on its predecessors despite a few pacing and polish issues. Fans of Poirot and thoughtful detective work will find plenty to enjoy.
    • 86 Metascore
    • 60 Critic Score
    Silent Hill f is a brilliantly written and intensely moody horror adventure that struggles to redefine itself as a game. Everything about the mechanics is dated, and it constantly diminishes the story's numerous literary achievements.
    • 68 Metascore
    • 60 Critic Score
    Henry Halfhead is essentially a semi-open playground that rewards curiosity and ingenuity. It works best for children as the tasks are not very difficult or demanding. At first, playing with everything seemed refreshing, but the idea quickly became boring. The end result is a warm, playful but not very memorable puzzle game.
    • 81 Metascore
    • 60 Critic Score
    Star Wars Outlaws has landed on Nintendo's Switch 2, and the results are surprisingly impressive. This port might just be the best we've seen on the platform so far.
    • 81 Metascore
    • 60 Critic Score
    Players should really listen to Randy Pitchford on this one and leave Borderlands 4 alone for now. It's a fun game when it works, which isn't often, and it'll probably be better in a year when it's cheaper and hopefully fixed.
    • 77 Metascore
    • 60 Critic Score
    Pac-Man World 2 Re-PAC is – for better or worse – very carefree and straightforward platforming fun, which suits especially for nostalgics and younger audiences, thanks to its colorful appearance and retro vibes.
    • 66 Metascore
    • 60 Critic Score
    Echoes of the End is hugely ambitious and often delightfully traditional in the best kind of way. It's also riddled with baffling design choices, clunky mechanics, and some truly clunky dialog. Nevertheless, it's a great calling card for a studio that will do better in the future.
    • 68 Metascore
    • 60 Critic Score
    Killing Floor 3 doesn't live up to the standards of its predecessor, but rather offers a mediocre, basic shooter.
    • 74 Metascore
    • 60 Critic Score
    In The Sims 4 Enchanted by Nature expansion pack, you'll grow wings and experience what the world looks like from a mischievous fairy's perspective. The best things were the fairy-like clothes and the natural life skills, but the new area Innisgreen was a bit lacking.
    • 71 Metascore
    • 60 Critic Score
    Medieval swordplay plays a big role in Blades of Fire, where combat is the strongest part of the game.
    • 73 Metascore
    • 60 Critic Score
    With Mafia: The Old Country, Hangar 13 is definitely on the right track. Hopefully we get more Mafia in the coming years – with just a little bit better thought mission design please.
    • 74 Metascore
    • 60 Critic Score
    Herdling is a charming and emotionally engaging game where players guide horned creatures through beautifully crafted landscapes, using simple mechanics and thoughtful design. While the journey is mostly delightful, minor technical issues and a somewhat familiar ending may leave seasoned fans of Okomotive’s previous titles wanting more.
    • 75 Metascore
    • 60 Critic Score
    Luto works on the border between psychological horror and puzzle game. Unfortunately, the latter part doesn't always work and breaks the rhythm of the game. In addition, the plot, which verges on surreal, does not hold up until the end. Otherwise, the horror from the Spanish studio offers a great atmosphere, absurd events and a dark work of mourning.
    • 76 Metascore
    • 60 Critic Score
    As an update package, the Switch 2 Edition isn't all that special. It doesn't technically improve anything other than the Jamboree TV portion, and the game modes only offer short-term fun before they start repeating themselves. The best part of Mario Party, in my opinion, is the minigames, both in the entire package and in this update. But would I pay 20 euros for them? Maybe not.
    • 69 Metascore
    • 60 Critic Score
    Neverwinter Nights 2 Enhanced Edition now also brings the classic RPG to resent consoles with full controller support. From the outside, not much else has changed.
    • 75 Metascore
    • 60 Critic Score
    Patapon 1+2 Replay doesn't reinvent a thing, but it does remind us why this charming oddity became such a beloved cult classic in the first place. The whimsy is as timeless as ever, even if the rest isn't.
    • 80 Metascore
    • 60 Critic Score
    Time Flies is a short but clever game where you guide a fly through a bucket list of life goals before its inevitable death. Blending dark (and crass) humor with thoughtful design, it offers a light yet thought-provoking take on the fleeting nature of life.
    • 78 Metascore
    • 60 Critic Score
    An elegant narrative stealth adventure takes you to a fascinating world, but doesn't revolutionize the genre and railroads player tightly.
    • 70 Metascore
    • 60 Critic Score
    Architect Life is a nice little design-your-own-house game, which is definitely not a hard core simulator, but should offer a modicum of fun for those on the highest rung of Maslow's ladder. There is little challenge, and some minor bugs and other annoyances, but at least this is an acceptable entry in a genre that is not too crowded.
    • 70 Metascore
    • 60 Critic Score
    Gex Trilogy is undoubtedly a fascinating time travel back to the 90's, and I can recommend the trip to nostalgics, those who have missed the character's prime time, and simply for people who are curious about the 90's. BUT: it must be emphasized that it is very much a product of its time in both look and sound (yes, not all the jokes have necessarily aged gracefully), so it’s not something I’d recommend to newcomers right off the bat.
    • 71 Metascore
    • 60 Critic Score
    Those who miss retro 3D platformers will certainly enjoy Ruffy's colorful world, but as a modern platformer it offers too varied an experience. At times the bear's own adventure is captivating, but the difficulty level too often swings from easy to illogical, and the adventure doesn't feel rewarding enough. Too bad, because there was potential for better.
    • 78 Metascore
    • 60 Critic Score
    Dune: Awakening is a story of eternal change. In a year, it won't be the same game it is today. At the present, it has plenty of untapped potential and great ideas, none of which work together. One day, that will change, but we can't review potential. In a way, such contradictions are only fitting for this franchise, even if it's a frustrating experience to actually play.
    • 64 Metascore
    • 60 Critic Score
    The unique co-op approach captures the edgy feel of Control, but still offers only a sloppy experience.
    • tbd Metascore
    • 60 Critic Score
    Despite its minor flaws, Stratogun is a minimalist, enjoyable, and visually striking arcade shooter that pushes players to their limits but rewards effort generously. It’s not the easiest game difficulty-wise, but thanks to its well-designed gameplay loop, frustration never really got the chance to set in.
    • 70 Metascore
    • 60 Critic Score
    Out of Sight is a fairly traditional horror adventure, for better or worse. It's not terribly scary, and the puzzles are relatively straightforward, but it's still a fun game to play. The innovative camera angles add just enough novelty to the genre that you'll enjoy the short single-player story.
    • 81 Metascore
    • 60 Critic Score
    There's always room for a small indie platformers. Finnish Mureena Games and Psychoflow Studio have created a collaboration, which borrows a lot from titles like INSIDE and Limbo, but doesn't quite get there in the end.
    • 68 Metascore
    • 60 Critic Score
    X-Out: Resurfaced comes close to hitting the mark but doesn't quite make it. It stays true to its era and is overall a solid shooter, offering a refreshing experience that stands out both in gameplay and audiovisual presentation. However, its punishing difficulty level inevitably pushes less experienced players away, making it hard to recommend without reservations — except to fans of the original game and the most dedicated bullet-dodgers. That said, if you're feeling lucky and looking for new challenges in the realm of 2D shooters, feel free to add an extra star to the score. Once you master X-Out’s intricacies, it rewards you handsomely. Now, we can only hope that its sequel also makes its way to modern platforms for everyone to experience.
    • 78 Metascore
    • 60 Critic Score
    Civilization VII feels like an Early Access title with a premium price tag. Its foundations are solid as ever, and it's still fun to play. But there are fewer reasons than before to jump ship into the latest chapter of the illustrious series, especially as Civ VI is around. Give it a year, and we'll talk again.
    • 85 Metascore
    • 60 Critic Score
    Inkle studio should be praised for the whole concept. The characters are written really well, and each acquaintance has their own personality and way of speaking. That said, Expelled! is a neat experience, but something about the plot still didn't work for me even though I loved their Overboard! murder mystery.
    • 72 Metascore
    • 60 Critic Score
    A high concept surreal experience drawing inspiration from the works of David Lynch, Terry Gilliam and George Orwell, Karma: The Dark World is a passable debut work of Shanghai based Pollard Studio. Technically the presentation is solid, but story is all over the place and writing borderline cringe.
    • 80 Metascore
    • 60 Critic Score
    Koira, published by Don't Nod, is a minimalist and atmospheric adventure game that follows a girl who befriends an injured dog in a snowy forest while evading relentless hunters. With no dialogue, the storytelling relies on player interpretation and a strong audiovisual presentation, featuring hand-painted grayscale landscapes and a musical puzzle system. The gameplay is simple, with intuitive puzzles and basic controls, making it more of a walking simulator than a traditional narrative-driven experience. While Koira delivers an emotionally resonant and visually striking journey, its short length and straightforward mechanics keep it as a pleasant artistic interlude rather than a groundbreaking title.
    • 44 Metascore
    • 60 Critic Score
    Ambulance Life: A Paramedic Simulator is pretty mediocre title. There are some realistic puzzles which keep you occupied for a while. However, don't expect to be driving around with an excessive sense of speed, where you're rushing through the city and saving the patient's life with heroic actions, defying dangers. It's not that.
    • 75 Metascore
    • 60 Critic Score
    South of Midnight is a melancholic action-adventure set in the American South, where Hazel embarks on a journey through a sorrowful magical world filled with monsters and dark family secrets. The game blends platforming and combat, but both feel unrefined—movement is stiff, fights are repetitive, and level design lacks depth. While the narrative and Southern folklore elements are compelling, the gameplay struggles to keep up, making it a title best experienced through Game Pass rather than a full-price purchase.
    • 72 Metascore
    • 60 Critic Score
    Atomfall leans really heavily on Britishness. The atmosphere, the turns of phrase, and there are nods to several British media products, such as Doctor Who. If this is not your cup of tea, it will certainly affect your enthusiasm for the game. The title just failed to hook me. Atomfall is not a bad game, but it doesn't really resonate in any way. I was never really immersed in the world, but I constantly felt like I was playing a game, a kind of broader escape room experience.
    • 75 Metascore
    • 60 Critic Score
    Promise Mascot Agency blends gracefully many different genres and charms with its originality, but the title, which relies heavily on visual novel-style storytelling, can be very boring at times.
    • 77 Metascore
    • 60 Critic Score
    The Midnight Walk is a simple and morbidly cozy walking simulator that owes a lot to the works of Tim Burton and Henry Selick. It's cute, slight, and mostly a demo for a VR system few play anymore.
    • 78 Metascore
    • 60 Critic Score
    Sony's almost endless enthusiasm for remastering semi-new games for no real reason is probably known to everyone who follows the industry. One could say boringly that Days Gone Remastered is a pretty good update of a pretty good game.
    • 66 Metascore
    • 60 Critic Score
    The Precinct is a peculiar case. Its roughly ten-hour campaign doesn’t offer many thrilling moments: mostly talking heads and crazy criminals. Yet, it's surprisingly enjoyable in small doses. One would have hoped Fallen Tree Games had focused more on the story and clear objectives, rather than just a day-by-day shift cycle.
    • 80 Metascore
    • 60 Critic Score
    The Elder Scrolls IV: Oblivion Remastered is a comprehensive package that includes nostalgia, the base game, add-ons, and all the old bugs.

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