Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 52 Metascore
    • 70 Critic Score
    The First Descendant is to Warframe/Destiny 2 what Palworld is to Pokémon/Valheim: a game that draws so heavily on rehashed concepts that it's difficult to extract any personality from it. This does not make it bad, on the contrary: it is designed to be robust and to keep the player invested in its SF universe thanks to the spare parts stolen from its colossi of competitors. Formidably effective, The First Descendant arrives after the war without throwing any stones at the edifice.
    • 52 Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 52 Metascore
    • 50 Critic Score
    Great art direction and smooth combat show a desire to do well. Although the overall lack of control and the redundant experience can't save Extinction.
    • 52 Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 52 Metascore
    • 45 Critic Score
    Evolving from the gun’n’run type to the shoot’em up genre, Contra Rogue Corps misses too many shots. Everything looks like it’s 10 years late, from visuals to gameplay mechanics and sound design.
    • 52 Metascore
    • 45 Critic Score
    Fallout 76 could have been appealing. With its massive open-world, rewarding exploration and some interesting quests, it fails to be a good game because of too many game-design mistakes and technical issues.
    • 51 Metascore
    • 45 Critic Score
    Frustrating in its playability, abstruse in most of its rules, the soft falls without a net. No drama to report: like a drunken cannon-man, Balan Wonderworld misses his target. Too imprecise for the youngest, too basic for fans of the genre, he cannot count on any of his costumes to hide his shortcomings.
    • 51 Metascore
    • 60 Critic Score
    Overkill’s The Walking Dead has many flaws but most of them can be fixed. If it does so, it could turn into a good game, since there’s already some very cool cooperative moments, that fit the Walking Dead fantasy.
    • 51 Metascore
    • 65 Critic Score
    The One Piece franchise is well used in World Seeker, providing plenty of fan service to the players, but unfortunately Gambarion failed to build a great and satisfying open world around it.
    • 51 Metascore
    • 45 Critic Score
    Generation Zero stumbles on its own concept et never achieves to find balance between shooter and survival. Repetitive and dull, it does have some ideas but they don’t have enough impact to hide all the flaws.
    • 51 Metascore
    • 50 Critic Score
    Great art direction and smooth combat show a desire to do well. Although the overall lack of control and the redundant experience can't save Extinction.
    • 50 Metascore
    • 45 Critic Score
    Generation Zero stumbles on its own concept et never achieves to find balance between shooter and survival. Repetitive and dull, it does have some ideas but they don’t have enough impact to hide all the flaws.
    • 50 Metascore
    • 50 Critic Score
    There was reason to be happy about the return of Test Drive Unlimited: offering a gigantic map based on the faithful reproduction of Hong Kong Island and always with this immersive aspect specific to the series, Solar Crown had good arguments to seduce. The bottom line is that the title relies on a repetitive and frustrating progression that almost never rewards the player brave enough to invest hours of hard work; worse still, its alarming technical aspect simply prevents us from enjoying the gameplay and artistic direction that are nevertheless successful. Instead, we will have to make do with a mandatory internet connection that degrades the experience to the point of sometimes making it unplayable and indigestible; we will also have to put up with uneven graphics and a broken framerate, bugs galore and an unbalanced AI that pushes to recurring nervous breakdowns. Fortunately, the sensations and effects of speed are good, the number of cars is correct and the environment pleasant, but it is difficult to appreciate them at their true value for all the pitfalls in question.
    • 50 Metascore
    • 55 Critic Score
    AO Tennis suffers from a poorly-designed AI and a lack of depth in all that it has to offer. Easy to play but not difficult to master, it may please tennis fans looking for a game they can sometimes play with their friends.
    • 50 Metascore
    • 50 Critic Score
    In spite of some good ideas such as infiltration, Cyberpulot fails to be a complete gain, looking more like a two hours experience with a lazy scenario, a weak sense of challenge, and fighting scenes that lacks of intensity.
    • 50 Metascore
    • 50 Critic Score
    It was probably developed with the best intentions in mind, but Fear Effect Sedna remains crippled by technical defects and gameplay problems, which always draw us out of the game experience.
    • 49 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 49 Metascore
    • 45 Critic Score
    From poor FPS sequences to dull climbing sections or ridiculous moving phases, the developers of Crisis of the Planet of the Apes show a lack of inspiration and never seem to feel comfortable with their own game.
    • 49 Metascore
    • 45 Critic Score
    Trying to play the nostalgia chord is risky, because it has its own limits. It shows, in Shaq Fu: A Legend Reborn. Despite its hilarious scenario, the game is repetitive and devoid of any attempt to create something new.
    • 49 Metascore
    • 45 Critic Score
    A sort of big multiplayer mod of Fallout 4, which shares the features and interface errors that have not changed since 2015, Fallout 76 is a collection of uncertain mechanics and unclear rules, served in a dated and technically unstable fashion. All that remains is for Bethesda to work hard so that we can better understand the real strengths of the game, and not its many weaknesses.
    • 49 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 49 Metascore
    • 30 Critic Score
    With its unique art style, Vane could really have been a jewel. But there are too many flaws, too many game-design errors, too many glitches to be at least enjoyable. Vane is a painful and frustrating experience.
    • 47 Metascore
    • 50 Critic Score
    Great art direction and smooth combat show a desire to do well. Although the overall lack of control and the redundant experience can't save Extinction.
    • 47 Metascore
    • 60 Critic Score
    Terminator: Resistance provides a quite enjoyable experience as long as you're not a too demanding fan of the famous franchise and post apo universe ready to overlook a certain amount of issues.
    • 47 Metascore
    • 60 Critic Score
    While being a bit repetitive and empty in the same time, Bee Simulator is a good way to educate the youth with an original game, playable in split-screen.
    • 47 Metascore
    • 30 Critic Score
    Agony clearly deserves its name. The gameplay mechanics are chaotic, at best, the AI is plain dumb, the level-design is muddled, the scenario is boring… Well, there’s nothing to save here.
    • 47 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 45 Critic Score
    Frustrating in its playability, abstruse in most of its rules, the soft falls without a net. No drama to report: like a drunken cannon-man, Balan Wonderworld misses his target. Too imprecise for the youngest, too basic for fans of the genre, he cannot count on any of his costumes to hide his shortcomings.
    • 46 Metascore
    • 40 Critic Score
    If you don't get fooled by the artificial increase in playtime caused by the multiplicity of modes and resources, you will quickly get bored.
    • 46 Metascore
    • 50 Critic Score
    It was probably developed with the best intentions in mind, but Fear Effect Sedna remains crippled by technical defects and gameplay problems, which always draw us out of the game experience.
    • 46 Metascore
    • 60 Critic Score
    By focusing on both action role-playing, massively multiplayer online role-playing and combat sequences, the title proves to be too generic and gets lost along the way. Technically dated and visually unremarkable, despite an original “brushstroke” effect, Babylon’s Fall is aimed at a niche that will appreciate its particularities. Fans of challenge and online experiences could find their way there, but most players are likely to find the difficulty poorly regulated and the endless battles.
    • 46 Metascore
    • 45 Critic Score
    EX Voto 1348 is an experience that leaves a bitter taste—that of a missed opportunity. While one is initially captivated by its Tuscan panoramas and carried along by a voice cast of rare authenticity, the title crumbles the moment you scratch beneath the surface. Between its expressionless faces, game-breaking bugs, and a linear structure desperately devoid of any environmental storytelling, the journey is cut short. Where benchmarks like *A Plague Tale* or *Blasphemous* succeed in making their medieval worlds feel tangible and oppressive, this title settles for the bare minimum. Despite the passion of its voice actors, the overall offering—whether in terms of technical execution, immersion, or gameplay—unfortunately remains insufficient.
    • 45 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 45 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 45 Metascore
    • 45 Critic Score
    Generation Zero stumbles on its own concept et never achieves to find balance between shooter and survival. Repetitive and dull, it does have some ideas but they don’t have enough impact to hide all the flaws.
    • 45 Metascore
    • 45 Critic Score
    People scream for help. Bodies hit the ground. Guns cool down. Bravo Team provides good shooting sensations with the Aim Controller but struggles to build a fun adventure based on its concept.
    • 44 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 43 Metascore
    • 40 Critic Score
    Electronic Arts has basically published FIFA 19 on Switch, labelling it FIFA 20. FIFA 19 can be bought at a much cheaper price and offers the same content.
    • 43 Metascore
    • 65 Critic Score
    While it is not a bad game, Empire of Sin is sometimes disappointing in that it fails to give shape to complementary ideas that could have been good. If the first hours in the game are rather pleasant and that we take pleasure in growing his empire of crime, once the management mechanics are assimilated, the game goes on autopilot. In addition, he proves too unconvincing in his fights, conventional, sometimes buggy and which often seem interminable, because too repetitive and not very nervous. Not uninteresting then, but not as balanced or entertaining as one would have hoped.
    • 43 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 43 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 42 Metascore
    • 30 Critic Score
    A small budget is not an excuse. Not only is MX vs ATV All Out an ugly game, it is crippled with bugs, its tracks are boring and the sensations non-existent.
    • 42 Metascore
    • 50 Critic Score
    It was probably developed with the best intentions in mind, but Fear Effect Sedna remains crippled by technical defects and gameplay problems, which always draw us out of the game experience.
    • 42 Metascore
    • 45 Critic Score
    Evolving from the gun’n’run type to the shoot’em up genre, Contra Rogue Corps misses too many shots. Everything looks like it’s 10 years late, from visuals to gameplay mechanics and sound design.
    • 42 Metascore
    • 55 Critic Score
    Pokémon Rumble Rush struggles to enthrall the player because of its limited gameplay. Getting its collection bigger and bigger is fun and it doesn’t have much more to offer.
    • 41 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 41 Metascore
    • 60 Critic Score
    By focusing on both action role-playing, massively multiplayer online role-playing and combat sequences, the title proves to be too generic and gets lost along the way. Technically dated and visually unremarkable, despite an original “brushstroke” effect, Babylon’s Fall is aimed at a niche that will appreciate its particularities. Fans of challenge and online experiences could find their way there, but most players are likely to find the difficulty poorly regulated and the endless battles.
    • 40 Metascore
    • 40 Critic Score
    Trying something new doesn’t mean you’re necessarily doing something good. Behold The Quiet Man, who dares concern the topic of mutism. But despite its neo-noir atmosphere, The Quiet Man fails to draw attention.
    • 39 Metascore
    • 40 Critic Score
    It's difficult not to have the feeling of playing something incomplete and sloppy which ultimately, despite some good ideas, does not honor the big names in the horror world from which it is inspired.
    • 38 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 37 Metascore
    • 30 Critic Score
    Agony clearly deserves its name. The gameplay mechanics are chaotic, at best, the AI is plain dumb, the level-design is muddled, the scenario is boring… Well, there’s nothing to save here.
    • 37 Metascore
    • 30 Critic Score
    Nothing in Left Alive is a success, except perhaps for the Front Mission universe and the artistic design. Unbalanced AI and weak, outdated graphics and a tremendous number of game design mistakes.
    • 37 Metascore
    • 20 Critic Score
    The game is a failure due to an obviously rushed development from a team that is known to be skilled. Filled with bugs and poorly scenarised, it’s an RPG with a repetitive and bad combat system, set in a universe with a very limited art design.
    • 36 Metascore
    • 45 Critic Score
    Trying to play the nostalgia chord is risky, because it has its own limits. It shows, in Shaq Fu: A Legend Reborn. Despite its hilarious scenario, the game is repetitive and devoid of any attempt to create something new.
    • 35 Metascore
    • 35 Critic Score
    One Piece: Grand Cruise is certainly a pretty game, but there’s nothing much to do in its big world. Nothing fun, in any case. It’s a boring, short and annoying game that hurts the One Piece franchise.
    • 34 Metascore
    • 30 Critic Score
    Agony clearly deserves its name. The gameplay mechanics are chaotic, at best, the AI is plain dumb, the level-design is muddled, the scenario is boring… Well, there’s nothing to save here.
    • 30 Metascore
    • 45 Critic Score
    Trying to play the nostalgia chord is risky, because it has its own limits. It shows, in Shaq Fu: A Legend Reborn. Despite its hilarious scenario, the game is repetitive and devoid of any attempt to create something new.
    • 29 Metascore
    • 30 Critic Score
    Difficult to recommend.
    • 28 Metascore
    • 40 Critic Score
    Trying something new doesn’t mean you’re necessarily doing something good. Behold The Quiet Man, who dares concern the topic of mutism. But despite its neo-noir atmosphere, The Quiet Man fails to draw attention.
    • tbd Metascore
    • 40 Critic Score
    True to the anime with it colourful casting of characters, Little Witch Acamedia: Chamber of Time is never convincing when it comes to its gameplay. Repetitive and poorly designed, the game is quickly boring and frustrating.
    • tbd Metascore
    • 75 Critic Score
    SpyParty is a special game. It is perfect for dueling with friends, asking for different skills, from memory to observation and deduction. That’s a rare addition of qualities nowadays.
    • tbd Metascore
    • 80 Critic Score
    Even though newcomers may feel a bit lost, fans will cherish this new expansion which add a lot of new gameplay mechanics. Thanks to Heroes of Skyrim, The Elder Scrolls Legends is now deeper and smarter.
    • tbd Metascore
    • 30 Critic Score
    A small budget is not an excuse. Not only is MX vs ATV All Out an ugly game, it is crippled with bugs, its tracks are boring and the sensations non-existent.
    • tbd Metascore
    • 85 Critic Score
    Beautiful, packed with content, easy to play yet hard to master, Killer Instinct Definitive Edition is without a shadow of a doubt an excellent 2D versus fighting game.
    • tbd Metascore
    • 45 Critic Score
    Unless you absolutely need to fight more Nazis, there's no real need to get Wolfenstein II: Freedom Chronicles - The Deeds of Captain Wilkins.
    • tbd Metascore
    • 45 Critic Score
    Unless you absolutely need to fight more Nazis, there's no real need to get Wolfenstein II: Freedom Chronicles - The Deeds of Captain Wilkins.
    • tbd Metascore
    • 45 Critic Score
    Unless you absolutely need to fight more Nazis, there's no real need to get Wolfenstein II: Freedom Chronicles - The Deeds of Captain Wilkins.
    • tbd Metascore
    • 75 Critic Score
    With Batman: The Enemy Within, Telltale Games performs no miracles but delivers an epic adventure full of twists and turns, of schemes and colorful characters.
    • tbd Metascore
    • 75 Critic Score
    With Batman: The Enemy Within, Telltale Games performs no miracles but delivers an epic adventure full of twists and turns, of schemes and colorful characters.
    • tbd Metascore
    • 60 Critic Score
    From dusk till Casa Bonita is a decent DLC. It offers everything we can expect from additional content, but because it is extremely short, it will not please everyone.
    • tbd Metascore
    • 60 Critic Score
    From dusk till Casa Bonita is a decent DLC. It offers everything we can expect from additional content, but because it is extremely short, it will not please everyone.
    • tbd Metascore
    • 60 Critic Score
    From dusk till Casa Bonita is a decent DLC. It offers everything we can expect from additional content, but because it is extremely short, it will not please everyone.
    • tbd Metascore
    • 35 Critic Score
    TheNightfall is a low-budget game and only 5 minutes playing it is enough to understand that fact. Despite some nice puzzles and good sound-design, TheNightFall is technically outdated, repetitive and boring.
    • tbd Metascore
    • 75 Critic Score
    With more than 50 games and a ton of options to customize your experience, SEGA Mega Drive Classics is just pure fun and nostalgia. Too bad some iconic games missed the cut.
    • tbd Metascore
    • 70 Critic Score
    MotoGP 18 benefits from a very cool gameplay, better than any previous MotoGP game. But this is at the expense of the content, this new entry in the series will frustrate most of the fans it is targeting.
    • tbd Metascore
    • 50 Critic Score
    Yes, Illusion: A Tale of the Mind looks great and it has some good ideas. But that’s almost all it has to offer. Its puzzles are way too easy, and just moving can be frustrating.
    • tbd Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 90 Critic Score
    Final Fantasy XV is a must play for this end of the year. It features a concise narrative storyline but a massive amount of side quests in a huge open world to elevate the game's longevity beyond a hundred hours.
    • tbd Metascore
    • 65 Critic Score
    Never surprising, LEGO The Incredibles is repetitive and the building mechanics are now dusty, to say the least. But there are 8 playable characters and they are all very different, making it a fun game especially in co-op.
    • tbd Metascore
    • 55 Critic Score
    Despite some good moments, Far Cry 5: Hours of Darkness hasn't a single new idea to offer. It gives you what you’re expecting from a shooter set during the Vietnam War, but nothing very exciting.
    • tbd Metascore
    • 60 Critic Score
    The Watchmaker offers a lot of very good and challenging puzzles for the fans to enjoy. But its level-design is average at best, and we’re still wondering why is there any fights in this game.
    • tbd Metascore
    • 75 Critic Score
    The best MXGP game ever, period. The Career mode is too classical but the driving is so good you’ll soon forget all the obvious flaws. Demanding and challenging, this is the MX game fans had been awaiting for so long.
    • tbd Metascore
    • 75 Critic Score
    Lumines Remastered is the same good old game, but it’s back in 2018 and it’s better than ever. Mixing talent, puzzle games and rhythm games, Lumines Remastered’s only real flaw is that there’s no online multiplayer.
    • tbd Metascore
    • 75 Critic Score
    Even if it can turn to be repetitive after a certain number of runs, illumine is addictive and intuitive, mostly because of its gameplay… But also its real-time generated music. A great little game.
    • tbd Metascore
    • 35 Critic Score
    Lost on Mars is simply a bad DLC. The weapons feel weak and generical, the fighting is dull and repetitive… Worse, the dialogue is terribly clumsy.
    • tbd Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 75 Critic Score
    Mega Man X Legacy Collection contains three of the best Mega Man X games ever made. It’s always a pleasure to play them. But we might have enjoyed a bit more content.
    • tbd Metascore
    • 45 Critic Score
    Mega Man X Legacy Collection 2 is the worst thing the series has to offer. Even if X8 is pretty good, X5, X6 and X7 are awful. Since this collection shares its bonuses with the first one, there’s no reason to buy it.
    • tbd Metascore
    • 45 Critic Score
    Mega Man X Legacy Collection 2 is the worst thing the series has to offer. Even if X8 is pretty good, X5, X6 and X7 are awful. Since this collection shares its bonuses with the first one, there’s no reason to buy it.
    • tbd Metascore
    • 70 Critic Score
    Tour de France 2018 comes after a very forgettable predecessor, so its job isn’t easy. But its Pro Team mode is bigger than ever, the Pro Leader mode is compelling and its AI has improved. It still needs more polishing though.
    • tbd Metascore
    • 80 Critic Score
    If you loved Princess Remedy in a World of Hurt yu owill surely enjoy its sequel. Though it has nothing really new to offer, its gameplay is a pure joy and soon becomes addictive to whoever gives it a try.
    • tbd Metascore
    • 55 Critic Score
    There’s nothing really new or interesting in Harvest Moon: Light of Hope. Even if it’s still the same chill, low-pace game, it’s technically outdated, and too far from Story of Seasons and Stardew Valley’s richness.
    • tbd Metascore
    • 85 Critic Score
    Take a trading cards games. Add shonen mangas characters. And football. That what’s you get with Soccer Spirit. Four years after its original release, it’s now a big, clever free-to-play game everybody can enjoy.
    • tbd Metascore
    • 70 Critic Score
    Well, obviously Pool Panic won’t please every player, for its visual style is… different, to say the least. But the others will enjoy its numerous challenges and its sense of humour.
    • tbd Metascore
    • 75 Critic Score
    What a good surprise is The Spiral Scouts. It’s short but entertaining, despite some flaws in how the difficulty scale is graduated. But if you’re searching for something to grind your gears, give it a try.
    • tbd Metascore
    • 65 Critic Score
    Honest in its inspirations, Out of the Box is a interesting alternative to Paper, Please. But it lacks the complex context and good writing to be totally unforgettable. Your decisions aren’t meaningful and it hurts.
    • tbd Metascore
    • 45 Critic Score
    Fear the Wolves is a classic BR that doesn't use its assets well to differentiate itself from the competition. Even if radiation and dynamic weather work well, the wolves and the endgame aren't, at this moment, satisfying enough.
    • tbd Metascore
    • Critic Score
    Both solid and promising, Lord of the Rings: Living Card Game has some good ideas, such as the Eye of Sauron, which keeps pressure on the player. But too often, the game pushes the player toward its micro-transactions system. [Early Access score = 65]
    • tbd Metascore
    • 45 Critic Score
    Bring to Light offers a good atmosphere during the first hours, the only part of the game that shines, but quickly begins to get repetitive and not really interesting to play.
    • tbd Metascore
    • 70 Critic Score
    Bold and successful, Final Fantasy XV Pocket Edition manages to take the best of the story and put it into a less needing technical frame. Unfortunately, the mobile portage is noticable and includes some imprecise controls and a more passive gameplay.

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