IGN Spain's Scores

  • Games
For 2,230 reviews, this publication has graded:
  • 57% higher than the average critic
  • 7% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 6
Lowest review score: 20 APB: Reloaded
Score distribution:
2233 game reviews
    • 58 Metascore
    • 60 Critic Score
    Good intentions but bad execution for a graphical adventure that won't be remembered for a long time.
    • 69 Metascore
    • 60 Critic Score
    Unpretentious entertainment that drags too many technical and artistic aspects that are too outdated today.
    • 58 Metascore
    • 60 Critic Score
    One Piece World Seeker looked like 'the game' for One Piece fans, but finally is just a game for those fans, leaving everyone else bored with its bad mission and combat design.
    • tbd Metascore
    • 60 Critic Score
    A very comical perspective of the online shooters of today. Fun, nonsensical and frantic. A good way to enjoy of a soft shooter that doesn't try to become the best of the 2017 scene.
    • 66 Metascore
    • 60 Critic Score
    This Is The Police is a game that contributes very little in terms of gameplay. Its gameplay relies more on the narrative than on the management mechanics, and that's not always good.
    • 72 Metascore
    • 60 Critic Score
    Until Dawn Rush of Blood is a fun experience, but gets old too fast even while lasting only for two hours.
    • 65 Metascore
    • 60 Critic Score
    Bandai Namco takes advantage of one of its latest anime, Synduality: Noir. to create Synduality: Echo of Ada. A game that invites us to shoot monsters, enemies and other players while we travel on the back of our own mecha. The customization and preparation of each raid become an important part of the proposal while we get resources, fight and get money to improve our subway headquarters. With touches of roguelike and a lot of desire to keep us glued to the control as long as possible, the lack of content and automation make that in the end we are left wanting more.
    • 49 Metascore
    • 60 Critic Score
    A missed opportunity. Vane had a lot of potential, but in the end it wasn't used in terms of creating a compelling game.
    • 65 Metascore
    • 60 Critic Score
    Valkyrie Elysium shows its best side in combat, offering a frenetic, dynamic and demanding experience that does not have the right company in the other facets of the game. Its story does not accompany, the narration does not contribute much and neither does the level design. Fortunately, when you dive into its frenetic combat, everything gets better.
    • tbd Metascore
    • 60 Critic Score
    The zombies are slow, clumsy, repeated and simpletons. These adjectives are also valid for this game of the The Walking Dead universe, from the creators of Payday, a definitely better game. You can expect updates and improvements in this first person shooter.
    • 74 Metascore
    • 60 Critic Score
    Eiyuden Chronicle: Rising is a two-dimensional action game built on the precepts of Japanese role-playing. It is an enjoyable "JRPG lite" that doesn't require a great deal of commitment, and presents an interesting and enjoyable universe in which you want to linger. A game that doesn't do anything wrong, but doesn't do anything particularly remarkable either, and which serves as a prequel to the eagerly awaited Eiyuden Chronicle: Hundred Heroes.
    • 71 Metascore
    • 60 Critic Score
    The new episode of God Eater saga has good ideas, taken from the best games of the genre, but they are poorly implemented.
    • 68 Metascore
    • 60 Critic Score
    Interesting but repetitive action/adventure that could have been much better with a little bit of imagination on its missions and combat system.
    • 70 Metascore
    • 60 Critic Score
    As weird as ridiculous, Human: Fall Flat is more fun to watch than to play it because its random controls, something not very good for a puzzle game albeit its puzzles are not challenging.
    • 59 Metascore
    • 60 Critic Score
    An add-on that completes the main history of the game but does nothing specially new or interesting during its two hours run.
    • 62 Metascore
    • 60 Critic Score
    A nice idea that does not work due to its repetitiveness and because it can cause (a lot) of nausea.
    • tbd Metascore
    • 60 Critic Score
    One good port from a plain poor fighting game that has no upgrades designed for the PC version.
    • 57 Metascore
    • 60 Critic Score
    Test Drive Unlimited Solar Crown offers us to compete at our own pace in a Hong Kong with somewhat outdated graphics in which there is no lack of factions, dealers and guided tuning. An open world proposal that seems to lack a few months of cooking and that is far from being able to stand up to the greats of the genre.
    • tbd Metascore
    • 60 Critic Score
    Dollhouse: Behind the Broken Mirror does not reach the average standard of the genre, but despite its problems it is still an interesting exercise with some good ideas. Its proposal doesn't make you fall in love, but it serves to lay the foundations for future projects that could improve on what we've seen. Several scenarios and types of enemies, weapons, inventory and a refreshing protagonist are the most positive parts of a title to which the lack of budget takes its toll.
    • 75 Metascore
    • 60 Critic Score
    Utawarerumono: Mask of Truth is, once again, a mediocre visual novel riddled with sexual (and barely related) content that makes it almost impossible to feel comfortable playing. Once again the combat system is forgotten by dozens of hours of dialogue making Mask of the Truth only accessible for true lovers of the franchise.
    • 74 Metascore
    • 60 Critic Score
    Where Winds Meet offers an ambitious third-person adventure in which we become heroes or heroines of 10th-century China. A vast open-world RPG, full of possibilities, which we can enjoy alone, with friends, or with unknown players. Absolute freedom to act, decide, and forge our legend allows us to customize our martial arts, choose our path, and move through the world by running on water, walking on walls, or even flying like in a Chinese martial arts movie. Unfortunately, the gameplay is hampered by this ambition with mini-games that don't quite work well and a use of AI that seems to go beyond dialogues with NPCs.
    • 67 Metascore
    • 60 Critic Score
    Aliens: Fireteam Elite is an online co-operative action title that exudes love for the franchise on which it is based, that doesn't aspire to revolutionise anything and that has, in its simplicity, its main virtues and defects. As accessible and satisfying as it is repetitive. A perfect videogame to enjoy in company. Immediate fun that will also delight fans of the second film installment of the franchise. A pity it doesn't take more risks and is so predictable in almost everything it does.
    • tbd Metascore
    • 60 Critic Score
    The Crown of Wu has a great sense of adventure that doesn't quite shine because of a gameplay that lacks finesse.
    • 64 Metascore
    • 60 Critic Score
    Scars Above offers a space adventure that mixes several genres with an asymmetric result that does not work as well as it should.
    • 64 Metascore
    • 60 Critic Score
    The Silver Case is a mix between an awesome plot and a very "old style" control system that provides the player of a retro and very visual experience based on hours and hours of reading.
    • 65 Metascore
    • 60 Critic Score
    An experiment made video game. A strange but fun experience that gains whole thanks to its physics engine and a hilarious cooperative mode.
    • 58 Metascore
    • 60 Critic Score
    Dead by Daylight "dies" a little in this console version which features several translation problems and works as a poor PC port of the original game. Enjoyable if you play with your friends, but that's all.
    • 70 Metascore
    • 60 Critic Score
    The Assembly fails trying to keep the player's interest due to its extremely slow rhythm and the repetitive gameplay system. Good story, weak controls & targets.
    • 69 Metascore
    • 60 Critic Score
    Born of Bread is a good game with some interesting and well-executed ideas. Its visual and artistic section fits with the story and characters. However, it ends up being a half-baked bread, it needs to polish some small details in design and combat.
    • 76 Metascore
    • 60 Critic Score
    An interesting documental-videogame in which we are going to learn a little bit more about the Czech Republic during the WWII Nazi Occupation. But forget about "playing" it.
    • 53 Metascore
    • 60 Critic Score
    Loading Human has some nice ideas tampered by an awful control scheme, horrible visuals and a lasting appeal shorter than it should due its price.
    • 70 Metascore
    • 60 Critic Score
    King of Meat offers cooperative fun in dungeons that mix platforming, action, and puzzles in a very unique way. However, its progression and continuity depend entirely on how the community chooses to use the title itself and its level editor.
    • 65 Metascore
    • 60 Critic Score
    Despite its lack of ambition, InnerSpace fulfills what it promises: a calm exploration title with much more underlying narrative than the average of its genre.
    • 68 Metascore
    • 60 Critic Score
    A title that was very bad in its original release, even working with Kinect, now continues to have deficiencies. Yes, the recreation of the Pixar's scenes and characters are really accomplished. The fact of being translated to Castilian (with original Spanish dubbing actors in many cases) is a gift for the smallest players in the house.
    • 61 Metascore
    • 60 Critic Score
    The Descendant has a compelling plot but a very short length and a gameplay full of ups and downs. 1h per episode doesn't feel enough.
    • 53 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 65 Metascore
    • 60 Critic Score
    The continuous remakes have hackneyed the original PSP idea. It seems old, it feels old and it still has technical issues, despite its humble origins.
    • 61 Metascore
    • 60 Critic Score
    A nostalgic game that lives better in our minds that in reality.
    • tbd Metascore
    • 60 Critic Score
    DROS is an interesting adventure, but it has some problems that can make it a forgettable experience. It has a poor performance on Switch, basic combat and, at times, confusing puzzle and platform sections.
    • 54 Metascore
    • 60 Critic Score
    Funko Fusion repeats mechanics over and over again in a game offer that leaves many gaps to fill. A proposal that presents worlds more pampered than others and that leaves us with the feeling that between so much shooting and hitting there was room for more.
    • 53 Metascore
    • 60 Critic Score
    Fun, fast and unpretentious but too close to the mobile version of the game... And without any official licenses.
    • 85 Metascore
    • 60 Critic Score
    A Plague Tale: Requiem has seemed to me an exercise as remarkable visually as irregular mechanically and narratively. A competent videogame that will please those who enjoyed the first one, but that repeats, and I would even say that it intensifies, some of the mistakes that were pointed out to the original.
    • 74 Metascore
    • 60 Critic Score
    Absolutely confusing. Managing your faction is great, but the combat system, especially the display and movement of your troops, are pure Chaos.
    • 52 Metascore
    • 60 Critic Score
    A good coop game that is fun only for a while, due its limited variety.
    • 58 Metascore
    • 60 Critic Score
    Override 2: Super Mech League is fun on a multiplayer level and we'll really enjoy it with friends. Correct and enjoyable if you manage to get into its competition dynamics but with several errors that keep it from the best fighting games.
    • 75 Metascore
    • 60 Critic Score
    A good virtual reality experience, but a purchase is only advisable if you are a serious fan of star Trek. The game will require you to play buttons for hours. Of course, aboard a ship from the Star Trek universe.
    • 53 Metascore
    • 60 Critic Score
    Fun but shallow dual stick shooter that will last while you have colleagues on your couch.
    • 70 Metascore
    • 60 Critic Score
    SpellForce 3 is still a good game, even though the RPG side of the gameplay clearly takes the uphand on the RTS side. The console port could have been much better, too.
    • 68 Metascore
    • 60 Critic Score
    Worse than the sum of its parts. Valley is a game that tries to do a lot of things, but doesn't does anything specially right albeit offers some fun moments while exploring.
    • tbd Metascore
    • 60 Critic Score
    Errors, glitches and other technical issues, and the passivity to fix them, are too numerous and important to give it the highest rating it would deserve.
    • 65 Metascore
    • 60 Critic Score
    Aphelion is a third-person adventure set on a remote planet. With two playable characters and the planet Persephone as the true protagonist, its climbing mechanics and stealth sequences aren’t enough to draw us into the experience. DON’T NOD repeats some of its past mistakes by forcing drama and intensity in an adventure where science fiction is relegated to a secondary role. A flimsy excuse to watch the characters suffer and declare their love for one another to the strains of a cello throughout the four or five hours the experience lasts.
    • 61 Metascore
    • 60 Critic Score
    Much more interesting by adapting the technique of claymation to a video game than the gameplay itself.
    • 73 Metascore
    • 60 Critic Score
    An old school adventures that doesn't manage to adapt to modern times and make the same mistakes that this kind of games made 20 years ago.
    • 49 Metascore
    • 60 Critic Score
    An extended version of a PC game that wasn't perfect but managed to entertain in short bursts. The same thing happened on the Xbox One version, but it's a bit more expensive.
    • 72 Metascore
    • 60 Critic Score
    LEGO 2K Drive is an ideal game for the little ones in the house, but it doesn't reach the level of other titles in the franchise.
    • 56 Metascore
    • 60 Critic Score
    Call of Duty: Modern Warfare 3 feels unfinished. The campaign feels like a spin-off of something much bigger, and the zombies don't quite fit in the open world. The multiplayer acts as a redemption for a product that should have stayed in DLC.
    • 58 Metascore
    • 60 Critic Score
    At a price of 19.99 euros on all platforms -29.99 in its deluxe version with various skins and motifs for the maze- Pac-Man Mega Tunnel Battle: Chomp Champs offers an interesting gameplay but with ups and downs, becoming in the end a game that will make you spend good times between one activity and another, but does not contain the high doses of pique and wanting to keep playing that made us spend coin after coin in the arcade machines of the 80s.
    • 47 Metascore
    • 60 Critic Score
    A cheap motorbikes game that manages to entertain but doesn't offer a deeper or polished driving experience.
    • 71 Metascore
    • 60 Critic Score
    The Minecraft's heritage here is inescapable. A good experience, and a really addictive game that allows us to improve our character through procedural environments.
    • 65 Metascore
    • 60 Critic Score
    Windbound starts off promisingly, but after a few hours it already seems to have shown everything it has to offer and from there we will only be hooked on solving its narrative mystery based on repeatability of objectives.
    • 59 Metascore
    • 60 Critic Score
    Rogue Trooper: Redux is a fine piece of memorabilia of past games. It's perfect for someone willing to remember the old days but it's feels, now, as an archaic, rather edgy kind of game.
    • 67 Metascore
    • 60 Critic Score
    A different kind of horror that could have been much better without its technical flaws and a bit more freedom.
    • 64 Metascore
    • 60 Critic Score
    We analyze one of those titles that could only come from Japan, Gal Gun Double Peace, one of those games that mixes two genres as diverse as can be visual novels and shooter on rails.
    • 70 Metascore
    • 60 Critic Score
    Far from remembering us at glorious times like those of Evolution Studios' WRC II: Extreme, Kylotonn is sinking the official license in the mud for not worrying to correct the gameplay.
    • 57 Metascore
    • 60 Critic Score
    Submerged is boring and not a challenge for the players. The game has beautiful visual effects, but the animation of the main character is terrible.
    • 55 Metascore
    • 60 Critic Score
    Terminator Resistance is a good idea, poorly executed. Poor in the visuals, it has mechanics that don't surprise despite having good stealth phases and elements from various genres. Its original story and its good atmosphere will please fans of the franchise, but few others.
    • 65 Metascore
    • 60 Critic Score
    The years don't go in vain. de Blob was a game certainly revolutionary in 2008 for its mixture of physics and colour. Nowadays, it does not surprise and it ends up being repetitive.
    • 68 Metascore
    • 60 Critic Score
    Deliver Us Mars goes beyond the moon in its intention to become a trilogy.
    • 57 Metascore
    • 60 Critic Score
    A short and easy story, dull assaults, boring multiplayer maps and a small social space. That means that The Curse of Osiris could have been great, but as it is, it's far from achieving that.
    • 43 Metascore
    • 60 Critic Score
    A complete disaster saved by a competent online multiplayer. Devil's Third is ugly, with bad control, and is boring... Itagaki must have been napping while developing this.
    • 62 Metascore
    • 60 Critic Score
    PlayStation's new hero shooter is not off to a good start due to the lack of content and poorly defined characters. However, Concord has plenty of potential to become a good game, but it needs to take advantage of it and the market is not going to make it easy.
    • 89 Metascore
    • 60 Critic Score
    A fun game for a while that gets old too fast.
    • 63 Metascore
    • 60 Critic Score
    Similar to the classic arcade, but worse due the changes and modifications included, that doesn't hit the balloon correctly.
    • 63 Metascore
    • 60 Critic Score
    Too simple in most of its sections and with a great lack of an unifying element in its gameplay that makes it more satisfying.
    • 73 Metascore
    • 60 Critic Score
    Elliot Ness, now retired, is allied with Al Capone to solve the mysterious disappearance of some children in Santa Esperanza.
    • tbd Metascore
    • 60 Critic Score
    With Puppet House you have the perfect excuse to spend a Halloween afternoon, especially if you have teenage gamers at home. A title focused on the public from 12 years old that will populate your dreams of nightmares and that is passed in about 3 hours without difficulty. Entertaining, without great pretensions and with a story that could well star in one of the softest chapters of Creepshow or the famous Nightmares by R.L. Stine.
    • 62 Metascore
    • 60 Critic Score
    An interesting adventure that draws us to a distopical (an pixelated) future in the veins of classic sci-fi movies like Blade Runner, but it becomes less and less interesting the more you play it.
    • 66 Metascore
    • 60 Critic Score
    Good ideas but not the best way of making them true.
    • tbd Metascore
    • 60 Critic Score
    A DLC that's not the most inspired post-launch content that we've seen. Almost everything is improveable, and nothing here is worth its price.
    • 76 Metascore
    • 60 Critic Score
    TopSpin 2K25 should have been much more and not just a minimal visual update of the fourth game that also, and as it could not be otherwise with current 2K, bases its approach on online play and earning coins to buy things we don't need.
    • 74 Metascore
    • 60 Critic Score
    The Red Solstice is a space RTS in Mars. The big problem is that The Red Solstice touches many topics that ends up being generic.
    • 73 Metascore
    • 60 Critic Score
    Overall, it feels like a game that doesn't want to disturb and has no soul of its own.
    • tbd Metascore
    • 60 Critic Score
    State of Decay 2: Daybreak pack's expansion is actually a "horde" mode for State of Decay 2. And yes, it may be fun for some people, but everyone else will miss the survival-management experience in order to repeat the main game's gameplay.
    • 58 Metascore
    • 60 Critic Score
    Star Ocean: Integrity and Faithlessness has serious flaws to be a leader in the J-RPG genre. A flat and full of clichés history does not compensate decent combat system.
    • 63 Metascore
    • 60 Critic Score
    Despite its original mechanics, its own smartphone formula becomes boring quickly.
    • 52 Metascore
    • 60 Critic Score
    A nice adventure that has a lot of technical issues and some control problems.
    • 62 Metascore
    • 60 Critic Score
    Sonic tries to reconquer the throne, but this is not his best attempt. Fire & Ice brings back the speed levels, but the special arcade sections are inconsistent and technically insufficient. Only for the biggest fans of the blue hedgehog.
    • 39 Metascore
    • 60 Critic Score
    Simple but entertaining roguelike that may not be a GOTY but can take a few hours of your time if you are into this kind of game.
    • 55 Metascore
    • 60 Critic Score
    Good initial sensations that don't hide their technical and control problems that we hope will be solved in the complete work.
    • 64 Metascore
    • 60 Critic Score
    Fun but easy and short point'n' click adventure. Fire tries to entertain to every member of the family, but forgets the challenge on doing it.
    • 77 Metascore
    • 60 Critic Score
    Cronos: The New Dawn fails to deliver a well-rounded survival horror experience due to combat that doesn't measure up to the rest of the game. On the other hand, it also gives us a wonderful science fiction story that is fascinating both narratively and visually.
    • 67 Metascore
    • 60 Critic Score
    An interesting new environment for the storytelling of Batman with the classic Telltale's style but the result is too bad.
    • 64 Metascore
    • 60 Critic Score
    Axel McCoin must investigate a corpse plot while trying to remember his past in Neon Blood. Its style, halfway between Pixel Art and 3D rendered environments, offers us a gameplay proposal that reminds us visually of the 90's experiments and, in its structure, of the old Nintendo 8-bit games. An experience that works but leaves us halfway in many aspects.
    • 48 Metascore
    • 60 Critic Score
    An interesting roguelike FPS, which is hard and beautiful but with loose controls and awful sound.
    • 80 Metascore
    • 60 Critic Score
    Sonic X Shadow Generations recalls one of the great games of the series and adds extra content that doesn't quite shine. Sonic's adventure is now very enjoyable, but Shadow's approach has fallen tragically short.
    • 65 Metascore
    • 60 Critic Score
    One of those games that lies to the eye, offering a deep and complicated proposal that only fall flat on delivering a wider variety of challenges.
    • 58 Metascore
    • 60 Critic Score
    A strong premise that gets lost with a bad execution on its visuals and dull combat.
    • 63 Metascore
    • 60 Critic Score
    DreamWorks All-Star Kart Racing’s intention is clear: to attract the most loyal audience of the animation studio. Unfortunately, its negative points don't invite players to stay for a long season, but the charm that remains makes it perfect to have more than a good time, especially in company.
    • 77 Metascore
    • 60 Critic Score
    The Smurfs - Dreams offers a varied platformer with some very interesting ideas. A journey through the dreams of several of the most beloved Smurfs of the village that falls short despite the collectibles that invite replayability.
    • 70 Metascore
    • 60 Critic Score
    STARBITES is a JRPG with a nostalgic charm and traditional gameplay systems that create a highly entertaining loop. However, it also features a story that fails to fully engage, rather lackluster technical aspects, and is released without a translation—a factor that significantly limits its accessibility to a large number of players.

Top Trailers