IGN Italia's Scores

  • Games
For 3,224 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3228 game reviews
    • 87 Metascore
    • 90 Critic Score
    The most ambitious and intense Sam Barlow's game is a brilliant interactive mockumentary about movies and our relationship with the sense o narration. Thanks to a sleek and precise game mechanic and a clever management of a very thin fourth wall, Immortality plays with both cinema and video game languages, using them both to deliver a deep story with different layers. If you like FMV adventures and Sam Barlow's games, it's definitely a groundbreaking game.
    • 72 Metascore
    • 70 Critic Score
    The judgment on Destroy All Humans 2: Reprobed is very similar to that given for the remake of the first episode, two years ago: a game that under a renewed graphics doesn't bring anything new compared to its original incarnation. A nice and light pastime for those who miss the series or for those who have never approached it. Excessive ease is its biggest flaw, because it leaves wide prairies to boredom when you realize that it all boils down to a series of tasks to be done with the brain off, and comic skits that make the cinema verse of the '50 and '60.
    • 71 Metascore
    • 75 Critic Score
    A fine modernization of an old classic, funny and clever enough to entertain in the few hours needed to complete it.
    • 69 Metascore
    • 77 Critic Score
    Madden NFL 23 is not the definitive football experience, but it is a substantial step up from the last edition thanks to the new gameplay features implemented by FieldSENSE. The general improvements are noticeable but not so revolutionary, while the graphical imperfections and the problems with the artificial intelligence continue to represent the Achilles heel of the franchise.
    • 80 Metascore
    • 80 Critic Score
    A quite original mix between platform, golf and roguelike... very hard but rewarding. A good game which you'll end up to love and hate at the same time.
    • 61 Metascore
    • 75 Critic Score
    A known series makes its comeback to the scenes with a game which is, overall, funny, engaging and explosive in its own craziness. Too bad that there are too many bugs.
    • 70 Metascore
    • 78 Critic Score
    Digimon Survive excels in what's most important in a game of its genre by giving the player a deep and engaging storyline full of unexpected twists. You can almost compare this visual novel to a new chapter of the animated series thanks to a great general design and a well done characterization of its protagonists, both humans and Digimon. This is a game with a strong personality but an average combat system that sometimes ends up damaging the narration's rhythm. Despite this, Digimon Survive is undoubtedly a must have for any fan of the franchise.
    • 77 Metascore
    • 83 Critic Score
    A surprising journey into the "weird west" genre. Thanks to its innovative risk-related gameplay, Hard West 2 is a very interesting choice.
    • tbd Metascore
    • 70 Critic Score
    Frail Hearts Versicorae Domlion is an interesting video game that explores the rotten city of Gris through a suggestive setting and an intriguing and well-characterized cast of characters. The story always works well, but the gameplay (a mix between RPG and Visual Novel) doesn't always. Maybe it's because of the limitations of RPG Maker, or maybe it's an excess of naivety; however, the game developed by Sezhes will certainly appeal to anyone looking for a dark story full of monstrosities.
    • 76 Metascore
    • 78 Critic Score
    An interesting beat'em up that introduces some very cool ideas in a very brutal way. It's an engrossing trip of violence, albeit a lonely one.
    • 74 Metascore
    • 79 Critic Score
    Soul Hackers 2 it's a good game with some annoying issues. At it's core, Atlus new sci-fi JRPG it's an high-stakes 35/40 hours adventure with a charismatic and well written cast of characters, a protagonist - Ringo - which is both fun and interesting, and an enjoyable combat system. However, as a dungeon crawler, the game gets repetitive fairly quickly, and doesn't do enough to keep the player's attention high throught it's entire duration. Nonetheless, Soul Hackers 2 it's enjoyable experience, easy to recommend to all the fans of the Megami Tensei franchise, and a great starting point for a new series.
    • 74 Metascore
    • 78 Critic Score
    We Are OFK is an intriguing visual novel, which in its best moments knows how to suck the player into the emotional vortex of the story, while following the birth of a group that is virtual, but strangely realistic.
    • 79 Metascore
    • 79 Critic Score
    Roll7's atypically spectacular shooter is pure kinetic energy, "held back" by a certain inertia in form and content.
    • 69 Metascore
    • 75 Critic Score
    A soulsborne that lacks refinement, but manages to entertain thanks to an interesting combat system - even if the challenge is certainly not the most difficult ever to appear in this subgenre.
    • 66 Metascore
    • 69 Critic Score
    Despite the many technical problems, Way of the Hunter is a decent hunting simulator that simplifies some gameplay dynamics, without giving up on offering a profound experience for hunting enthusiasts.
    • 76 Metascore
    • 70 Critic Score
    Hindsight is a short and compelling adventure about memories and identity. When mechanics, storytelling and rhythm blends together, Joel McDonald's game is brilliant and gives wonderful perspective about our relationship with our past and with the people we love. On the other hand, the sleek and very keen mechanic which the game is based on, sometimes feels like nothing more than an aesthetic exercise and some bits of the game are less entertaining and meaningful.
    • 83 Metascore
    • 85 Critic Score
    Two Point Campus takes everything that's great about Two Point Hospital and improves on it while maintaining its unique charm. The new university simulator of Two Point Studios doesn't lack options and it manages to have a very deep gameplay without making the game harder to get into. The renowned attention for the life and the needs of the "little people" in the game is well implemented and never annoying. If you love simulation games you really shouldn't miss Two Point Campus.
    • 73 Metascore
    • 67 Critic Score
    A new beginning for the saga, which despite its imperfection, is enjoyable until the end.
    • 73 Metascore
    • 80 Critic Score
    South of Circle is a well written intense short adventure about life, love, choices an politics. The narration is brilliant and convey a very emotional trip through different timelines, even if the interaction is limited to dialogs and a very few other moments.
    • 85 Metascore
    • 78 Critic Score
    A must-have for AI: The Somnium Files veterans but also for those who are passionate about science fiction and crime.
    • 89 Metascore
    • 91 Critic Score
    While not reinventing the genre, Xenoblade Chronicles 3 stands out as one of its most valuable exponents-a truly remarkable game.
    • 82 Metascore
    • 90 Critic Score
    An exciting, tragic and narratively impactful journey that deals with its themes in a bold and never sloppy way.
    • 73 Metascore
    • 80 Critic Score
    A great horror that packs most of the experience into its clever puzzles.
    • 73 Metascore
    • 76 Critic Score
    After a year in early access, Arcadegeddon has evolved and expanded to become a good multiplayer shooter but failing to make a qualitative leap.
    • 81 Metascore
    • 87 Critic Score
    A thirty years old JRPG that manages to appear younger and have fresher ideas of many contemporary games. A true gem that would be a shame not to play.
    • 83 Metascore
    • 81 Critic Score
    Stray is not just a cat walking simulator, but a well-balanced adventure that turned out to be another winning bet for Annapurna Interactive. The merit of the success is to be attributed to Bluetwelve Studio, whose love for cats has allowed the French developers to create a very refined game in many respects. If you love cats and animals, don't miss Stray or you may regret it.
    • 80 Metascore
    • 75 Critic Score
    DNF Duel is a surprisingly deep fighting game, that doesn't require a whole lot of learning to be enjoyed. Mechanically interesting and with a very diverse cast of fighters, this videogame has the potential to entertain both new players and old fans of this genre.
    • 77 Metascore
    • 78 Critic Score
    As Dusk Falls works as an intense first season of TV show who just you can't stop binge watch. Interior/Night cinematic adventure works great when tries to depict how three destinies are entwined after a dramatic moment lived together, while sometimes fails to build drama in believable way. Anyway, the strange mix between thriller, teen drama and family story delivers an empathetic narration and compelling gameplay, with some minor flaws here and there.
    • 58 Metascore
    • 55 Critic Score
    Matchpoint Tennis Championships delivers a quite average tennis simulation physics wise, but fails to offer a compelling experience in terms of overall gameplay. A shallow IA, a flat career and some hiccups during the rallies make the game fall short in intensity and fun after a few hours. If you have Xbox Game Pass, though, the game can offer some fun in multiplayer.
    • 85 Metascore
    • 85 Critic Score
    From Yokai to creatures of the darkest Western legends: Sunbreak expands the world of Rise consistently - and not just through monsters. The techniques available to players multiply, in one of the most layered hunting experiences ever.
    • 78 Metascore
    • 73 Critic Score
    A pleasant, no-frills remaster that allows you to rediscover and enjoy two little gems of their time.
    • 72 Metascore
    • 75 Critic Score
    Worldslayer is a modest DLC that offers interesting content regarding the end-game mode, at the expense of a campaign that doesn't add anything new to People Can Fly's looter shooter.
    • 70 Metascore
    • 80 Critic Score
    A good mix of investigative visual novel and shoot 'em up, with a captivating story able to capture until the very end.
    • 65 Metascore
    • 65 Critic Score
    The Guild 3 isn't a bad game, but isn't also significantly better than the previous chapter of the series. A terrible interface and some boring mechanics tend to spoil an otherwise interesting gameplay.
    • 81 Metascore
    • 82 Critic Score
    F1 22 is amazing on track, delivering great fun and thrilling action to all F1 fans. Physics and the new driving model, even if through the usual simcade lens, stage unpredictable and intense races. On the other hand, F1 Life and Supercar are shallow addition, very far from Codemasters standards in terms of quality and attention to the details. Overall, the New Era of F1 is brilliant of track, while not-so-new in terms of experience outside the paddock.
    • 59 Metascore
    • 60 Critic Score
    Diablo Immortal is a simplified and more accessible version of the series that can still provide hours of mindless fun and entertainment. Sadly, the games suffers in the long run because of all the tedious grinding and the greedy monetization system, making a game experience that starts as very enjoyable much less so as time goes on.
    • 86 Metascore
    • 85 Critic Score
    ElecHead is so simple and intuitive looking that you won't even need a tutorial to start playing and enjoying the game right away. Nama Takahashi's game can be finished in a single session and doesn't excel in replayability due to it being a puzzle platformer but you're going to be entertained by every moment of it while traveling through its brilliant level design. If you're looking for an experience that will make you remember why you love gaming then not giving ElecHead a chance would really be a crime.
    • tbd Metascore
    • 66 Critic Score
    Industria is not exactly a memorable first person shooter, being limited in terms of gameplay also due to some very questionable game design choices. The Bleakmill shooter is instead appreciable for a fascinating dystopian atmosphere, thanks to which it manages to reach a full sufficiency.
    • 71 Metascore
    • 72 Critic Score
    Deliver Us The Moon arrives on next-gen consoles in a technically improved version, albeit not perfect from an optimization standpoint. KeokeN Interactive's story-driven adventure has retained its charm, with basic gameplay and a good variety of game situations, enjoyable to play despite puzzles that are too simple to solve.
    • 80 Metascore
    • 79 Critic Score
    Fire Emblem Warriors: Three Hopes is a musou proudly holding on to the canonical series, which fails, however, to shine due to a backward technical compartment.
    • 78 Metascore
    • 85 Critic Score
    A love letters to antigrav fans everywhere. I miss the option of sending a missile to the rear end of other ships, but the driving is pure poetry.
    • 70 Metascore
    • 80 Critic Score
    A very nice depiction of the imaginary war torn reality created by Heinlein. A feisty strategy game that isn't afraid to try new things. It's not perfect, perhaps, but for the price it's a very good package.
    • 89 Metascore
    • 88 Critic Score
    Neon White is everything you want from a speedrunning game: fast, super precise, well structured and built around short and various levels. This alone would be enough to recommend it, but the package is completed with a unique artistic style, a valuable writing and a clearly original and strange game design that mixes together visual novel, dating sim, first person shooter and platformer. Some very small technical uncertainty in the repetition of the attempts does not affect the overall quality.
    • 84 Metascore
    • 85 Critic Score
    Teenage Mutant Ninja Turtles: Shredder's Revenge is like having an arcade at home, filled with joy, memories and a brilliant take on classic beat'em up. It's not perfect, it doesn't have huge amount of contents, it's never too original but well, Tribute Games take on Ninja Turtles is simply fun to play and stunning to admire. Good alone, great with friends, it's a love letter to arcade gaming without stressing too much on the nostalgia effect.
    • 73 Metascore
    • 79 Critic Score
    Mario Strikers Battle League Football can be one of the most frantic and exhilarating games on Switch, but it also suffers from its lackluster AI and it really needs more communication tools for its online modes.
    • 79 Metascore
    • 90 Critic Score
    The Quarry is Supermassive's best game so far, capable both to blend storytelling and interactivity and delivering a fine, standalone, cinematographic experience.
    • tbd Metascore
    • 65 Critic Score
    The idea behind Soundfall is intriguing, but the execution falls flat too quickly. The rhythm game hybridization works most of the time, and it's probably its best feature, but the RPG elements tossed in just to add some more depth to an intrinsical arcade genre might not suit everyone's tastes. At the end of the day, the low production values and the general repetitiveness of the experience are what really stand out, and that's just disappointing.
    • 80 Metascore
    • 92 Critic Score
    Between court intrigues, disguises, deceptions and sleight of hand, Card Shark tells an historical era through a story, which, like the truth, is a prism with well-defined faces capable of reflecting light in an iridescent way. Nerial new game is a brilliant take on narrative adventure and card games, where the gameplay makes you feel in the mind of a real cheater in his never ending game against the destiny in search of freedom.
    • 69 Metascore
    • 68 Critic Score
    Roller Champions has got great potential, but it lacks of precise route to realize that potential. The core of the game is good and if played with a team of friends delivers ton of fun, while playing with random teams can be a chaotic and frustrating experience. The matchmaking at the moment is awkward and slow and there's no much content apart 3vs3 matches. Roller Champions is a long shot by Ubisoft, and only support and community will tell us if it will be a Rainbow Six Siege kind of story, or a sad Hyper Scape reprise.
    • tbd Metascore
    • 72 Critic Score
    Souldiers is a solid metroidvania, built around all the typical stylistic features of the genre. However, it struggles to find a distinct identity and carries a bit of technical and gameplay problems that negatively impact the experience. The inventory management, key mapping and save system in the game affect accessibility quite strongly, and the plot itself has never great peaks of originality. Still, Souldiers remains a fun game, with good ideas in variety of builds and situations.
    • 69 Metascore
    • 78 Critic Score
    Simple and fun, Kao the Kangaroo is a platformer that despite having minor flaws is worth playing: it's a fine tribute to the 3D platformers of the heydays.
    • 77 Metascore
    • 75 Critic Score
    Freud's Bones offers a brilliant take on psychoanalysis in the form of a point and click story driven adventure. The sessions with the patients are great, interesting and depict the complexity of human nature, while the other gameplay mechanics are sometimes a bit clumsy. Overall the storytelling is compelling, authentic, and it's worth the 5 hours trip, even if the game feels sometimes unbalanced and chaotic.
    • 77 Metascore
    • 83 Critic Score
    Sniper Elite 5 is the natural evolution of Rebellion's third-person shooter, renewed with more refined gameplay mechanics and noteworthy freedom of action. The development team has managed to make another small qualitative leap, although there is still some work to be done (especially in the technical field) to achieve excellence.
    • 68 Metascore
    • 60 Critic Score
    An elegant but histrionic musou, far too simplistic and bland to appeal to those who are not fans of the original card game.
    • 83 Metascore
    • 80 Critic Score
    A nice idea, very well implemented. If you are not scared by repetitive tasks you may have found your next job.
    • 82 Metascore
    • 80 Critic Score
    Despite its simple gameplay, Citizen Sleeper still captivates players thanks to its intriguing cyberpunk story and its rich and detailed setting, full of history, personality and charm.
    • 55 Metascore
    • 68 Critic Score
    Dolmen surely has its flaws and is nowhere the quality displayed by From Software in its Souls series, but if you enjoy that formula you can still have some fun hacking and slashing through hordes of enemies.
    • 73 Metascore
    • 70 Critic Score
    Eternal Threads is not the most original or ambitious game, but it still manages to craft an interesting story about time travels and six ordinary characters struggling with their lives.
    • 66 Metascore
    • 77 Critic Score
    Vampire: The Masquerade - Swansong is a brilliant adaptation of the themes, the atmosphere and the mood of the homonymous pen and paper RPG. The alchemical mix between cinematic adventure and light RPG works great and Big Bad Wolf Studio gives a fresh take on the concept of ā€œplaying a roleā€ in a video game. It’s a pity that technically wise the game sometimes doesn’t stand up to its own ambitions.
    • 72 Metascore
    • 65 Critic Score
    Rough, sometimes intriguing, sometimes frustrating: Salt and Sacrifice does its job, but it doesn't always go smoothly. The Mage hunting sequences are clever, but the pieces of the puzzle sometimes simply don't fit together.
    • 71 Metascore
    • 75 Critic Score
    The Centennial Case A Shijima Story is a well-written and acted investigative game; with undoubted charm, but with not always optimal pacing management.
    • 76 Metascore
    • 76 Critic Score
    A well structured game of tactics in a messy dress, Kaiju Wars is filled with content and will keep fans of the genre engaged for a lot of hours.
    • 81 Metascore
    • 80 Critic Score
    A nice turn-based game, quite similar to XCOM but not a clone: a good use of the Warhammer license.
    • 63 Metascore
    • 60 Critic Score
    The House of the Dead: Remake is a lukewarm game that lives on reflected light and has several glitches in the control system. Only for those who sleep with a light gun under their pillow.
    • 77 Metascore
    • 75 Critic Score
    A solid tactical rpg that offers many satisfying turn-based combats and a fascinating dark fantasy re-imagining of the Arthurian myth.
    • tbd Metascore
    • 75 Critic Score
    An interesting game clearly inspired by Animal Crossing, yet with enough quirk to claim its own charm. The "forced" gameplay rhythm may turn off some players.
    • 69 Metascore
    • 72 Critic Score
    Aesthetically well-finished but not always effective in its gameplay, Trek to Yomi is an adventure on the whole interesting and worth playing.
    • 74 Metascore
    • 70 Critic Score
    A strange mix of various different types of games. If you are looking for something unique and different you might find some solace in this little game, but beware the less than ideal graphics and enemies that are lacking in the uniqueness department.
    • 72 Metascore
    • 79 Critic Score
    Nintendo Switch Sports is a funny game for the whole family. Sports selection could have been wider and bolder, just like Wii Sports Resort, but as a light-hearted party game, it still works fine.
    • 64 Metascore
    • 63 Critic Score
    Kapital isn't a bad game, but neither a good one. It offers a fair amount of buildings and mechanics, but nothing new or particularly interesting.
    • tbd Metascore
    • 77 Critic Score
    From Decemberborn Interactive comes a new "retro" metroidvania that shines thanks to a great level design full of secrets, but that does not take any risks in terms of innovation.
    • tbd Metascore
    • 70 Critic Score
    While certainly good in multiplayer, the Necrons DLC comes without a narrative campaign, and the new free sandbox one offers little to single playing gamers.
    • 76 Metascore
    • 80 Critic Score
    MotoGP 22 is a "sidestep" for the series, in a year substantially of transition towards a more intense narrative of the race atmosphere, proposes a slightly more simulative riding model than last year, but with a too steep learning curve and some accessibility problems. Anyway NINE Season 2009 is worth the ride, because is a brillaint take on narrative and documentary in a videogame.
    • 31 Metascore
    • 45 Critic Score
    Embarrassing is a word that doesn't really give the exact idea of how i feel about Postal 4. The crude style of the game suggests a ton of easy jokes, but in this case I feel the best thing is simply to flush the toilet.
    • 74 Metascore
    • 75 Critic Score
    Despite limits that cannot be overcome with simple updates, Godfall: Ultimate Edition is the best possible version of itself in terms of quantity of content and overall quality.
    • 83 Metascore
    • 80 Critic Score
    Moss: Book II, the second part of Quill's journey is a much more complete and engaging experience. Building on the experience accumulated with the first chapter, Polyarc has built a sequel with ingenious puzzles and clashes with enemies that, although not particularly difficult , manage to maintain tension thanks to the variety of high interactions possible between the player, the environment, the enemies and the protagonist.
    • 66 Metascore
    • 70 Critic Score
    A Memoir Blue is a short, touching, interactive adventure about a complex mother-daughter relationship. It's a very interesting sensorial experience which translates memory mechanisms into gameplay, even if interaction sometimes feels a bit too driven. Anyway, Miriam story on the memory lane is authentic, mature and compelling.
    • 74 Metascore
    • 83 Critic Score
    Forgive me Father has confirmed all the good things seen in the Early Access version and is a candidate to become one of the best old-fashioned FPS of the year.
    • 82 Metascore
    • 85 Critic Score
    The biggest LEGO videogame ever made dips the players in a cohesive Star Wars experience. In terms of gameplay, innovations are not to be expected, as the LEGO formula is well established and it's still working. LEGO Star Wars: The Skywalker Saga is easy to pick, fun to play alone or along with a friend/kid and a mandatory experience for any Star Wars and LEGO fan.
    • 76 Metascore
    • 86 Critic Score
    Weird West isn't perfect but it's definitely a worthy successor to games like Dishonored and Prey and a great debut title from new team Wolfeye Studios.
    • 71 Metascore
    • 75 Critic Score
    A Musical Story is a warm, interesting and charming small adventure about songwriting and inspiration with, at its core, an essential, but not shallow, rhythm game. It looks and plays as a 70s rock concept album and lingers through solos, emotional spikes and perfect execution. Sometimes is a bit unfair, but well, the road to perfection can be harsh.
    • 78 Metascore
    • 79 Critic Score
    The excellent gunplay and the good RPG features are the best elements that Gearbox has created in this weird-yet-great Borderlands fantasy spin-off. While not flawless, Tiny Tina's Wonderlands can be enjoyed in 20+ hours, even if it can become boring if approached in single-player mode.
    • 81 Metascore
    • 80 Critic Score
    A touching homage to BenoƮt Sokal, Syberia: The World Before leaves the problems of the previous game behind and manages to bring us once again in the wonderful world designed by the Belgian author. It's not perfect in every part, but the whole experience is emotional and surprising: a worthy chapter in Kate Walker's saga.
    • 85 Metascore
    • 82 Critic Score
    Kirby and the Lost Land is one of the best games in Kirby's history. The renewal is limited, but everything works well and there is a desire to feel important and to live a "real" adventure that has rarely been found in the story of the pink hero.
    • 68 Metascore
    • 73 Critic Score
    Lacking in innovation and technical prowess, Rune Factory 5 compensates with a solid and faceted experience that could eat a good chunk of your spare time if you get entangled in its intricate web of different mechanics.
    • tbd Metascore
    • 35 Critic Score
    An abysmal drop in quality: nothing in this DLC is redeemable and the price that's asked for it way too steep. Stay away from it and replay the base campaign.
    • 75 Metascore
    • 90 Critic Score
    Ghostwire Tokyo is a peculiar and charismatic open world, with a rewarding combat system and a fascinating location to explore.
    • 77 Metascore
    • 79 Critic Score
    Distant Worlds 2 is a 4X for veterans of the genre, looking for a game to challenge all their management skills. CodeForce crafted a deep, complex strategy game, albeit one that doesn't concede anything to the modern age in terms of graphics and narrative.
    • 85 Metascore
    • 78 Critic Score
    Tunic manages to take something (obviously on a smaller scale) from Zelda, Dark Souls and Death's Door, resulting in a challenging and fascinating action-adventure even if it lacks any truly original ideas.
    • 80 Metascore
    • 80 Critic Score
    Persona 4 Arena Ultimax brings to modern gaming platforms all the content and updates wisely crafted by Arc System Works for Atlus' best fighting game yet. Unfortunately no new relevant features are included with this porting but at least the game has been freed from the shackles of old gen consoles.
    • 68 Metascore
    • 70 Critic Score
    Phantom Breaker: Omnia, while not affecting the greatest exponents of the fighting genre, represents a nice diversion.
    • 41 Metascore
    • 50 Critic Score
    Babylon's Fall does nothing to be, if not remarkable, memorable: at least not in a positive way.
    • 76 Metascore
    • 78 Critic Score
    It wasn't hard to do better than WWE 2K20, but 2K22 goes further: it's not flawless, but the new gameplay is quite enjoyable after absorbing the new control scheme.
    • 78 Metascore
    • 75 Critic Score
    Young Souls has a beat-em-up heart and an RPG brain. And, at the end of the day, when you jump into the fray, your heart commands. The action is compelling and has a good pace, and the self-irony that reigns in each text gives the game that extra something that helps it build its own identity.
    • 63 Metascore
    • 55 Critic Score
    Despite many good ideas, Aztech Forgotten Gods is a superficial experience lacking real courage, representing a step backwards for Lienzo. The story develops hastily, failing to describe each of the characters featured in the game's plot. The gameplay is too confusing, with not very incisive and unfortunately similar to each other, never really giving the feeling of diversification in the combat system and with unfortunately very similar bosses.
    • 75 Metascore
    • 75 Critic Score
    Voice of Cards: The Forsaken Maiden is a boardgame videogame with JRPG elements and a fascinating, touching story, featuring a multifaceted and enjoyable cast of characters. Keiichi Okabe's artistic direction and compositions are as always noteworthy, something that encourages to explore the game world by indulging in his symphonies. Net of this, however, there are few changes on the playful side, despite the fact that the game difficulty has been slightly raised compared to the predecessor without proposing something too demanding. Longevity is certainly a point in its favor, even if the side activities aren't as engaging as the rest of the main story is.
    • 66 Metascore
    • 70 Critic Score
    The Cruel King and The Great Hero could have been the right evolution of its predecessor, but for every step forward there's one back. It remains, however, a nice fairy tail to play with the youngest.
    • 76 Metascore
    • 78 Critic Score
    Ghostrunner returns with seven new levels and two bosses with the Project_Hel DLC. As Hel, we can revive the adrenaline of the game, made of katanas, special powers, walljumps and a constant desire to be more and more effective and precise in completing the levels. The experience is cleaner than in the base game, maintains a greater pace, offers more mobility and it's less frustrating. Remains a bit too much try & retry in some sections and the feeling that the game concept could expand in a braver manner as it already happens in Killrun mode, but the DLC is worth the ticket price, especially if you like to improve your times optimizing each path.
    • 82 Metascore
    • 80 Critic Score
    Excluding a technical side to be fixed and compositions that are never impacting and memorable, FAR: Changing Tides is an exciting and fun previous adventure game with intelligent and well-structured gameplay, representing an evolution of the chapter of the franchise in all its its playful components. In FAR: Changing Tides the story is full of significant moments for the character as well as for the player, and I prefer not to name some of them so as not to spoil the surprise for anyone interested in buying the game, coming soon on GamePass. The story, although silent and not very rich in information, is nevertheless pleasant, with serious themes within it that manage to capture different social nuances. A videogame of this kind represents a panacea for anyone who is trying to disconnect their mind and wants to experience a journey that is not only educational, but also personal.
    • 83 Metascore
    • 89 Critic Score
    Triangle Strategy is an intense and rewarding experience, perhaps not gritty, but incredibly solid and deep.

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