IGN Italia's Scores

  • Games
For 3,225 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3229 game reviews
    • 68 Metascore
    • 73 Critic Score
    Falconeer is able to reach extreme heights. Blasting airships in a thunderstorm is nothing short than epic... but more often than not you are doing mundane jobs in lackluster locales.
    • 83 Metascore
    • 85 Critic Score
    Much more than a simple tech demo: Astro's Playroom is a bite from the future and an exceptional way to understand what the new DualSense is capable of.
    • 85 Metascore
    • 85 Critic Score
    The second coming of Insomniac in Spider-Man’s universe translates into a convincing ’standalone DLC’. Nothing really new in the structure of Marvel’s Spider-Man, but some interesting new actions are surrounded by an impressive technical achievement.
    • 77 Metascore
    • 70 Critic Score
    Some games age better than others, and this is the case of Need for Speed Hot Pursuit: this new version shows an Autolog that still works and the fun in the pursuits is still there. There is some visual glitch, but overall, this remaster is perfect for anybody who never tried one of the best game in the series.
    • 84 Metascore
    • 91 Critic Score
    Yakuza: Like a Dragon is a bet won by Sega. It's hard to propose such a radical change to the game structure, and as games tend to switch turn-based to real-time fighting, it must have been hard to go the other way. Equipped with a strong identity, an unforgettable cast of protagonists and a narrative that strikes straight to the heart, Yakuza: Like a Dragon is a game full of ardor and passion. The new Sega’s game is so rich in content that you can fill up to three games with it and have a more to spare for DLCs. Prepare to lose yourself for over a hundred hours in Yokohama's glossy nights: it’s an experience all JRPG fans - and maybe not just them - should live.
    • 53 Metascore
    • 50 Critic Score
    Similar in terms of structure to your typical Pokémon game, yet with less-than-interesting plot and a not very clever combat system.
    • 77 Metascore
    • 80 Critic Score
    A competent entry in the Spellforce universe. Fallen God offers a new race and treats it with respect, allowing a player to involve himself or herself in their culture and world.
    • 79 Metascore
    • 80 Critic Score
    Codemasters takes the fun road for its new Dirt: it’s not the best in the series, but it’s exciting to play, even considering some technical issues on current-gen consoles.
    • 71 Metascore
    • 73 Critic Score
    The Dark Picture: Little Hope is a good step forward from the first chapter. The implementation of more responsive controls and greater clemency in QTE make the experience more correct and enjoyable, although in the end the game structure remains essentially the same. Despite the splashy story in a few too many clichés, the tension remains high, as does the involvement, thanks to a superb technical department. Unfortunately, the naivety of some narrative choice, the introspective smallness of almost all the characters and the longevity reduced to the bone do not let the title fly beyond the discreet. It does not betray the expectations of those who expect a couple of evenings in horror sauce, but it really goes no further.
    • 85 Metascore
    • 80 Critic Score
    One unforgettable experience, that unfortunately comes to an end too soon. But still, this is one journey everyone should embark on.
    • 70 Metascore
    • 87 Critic Score
    Watch Dogs: Legion is the best chapter in the saga and the first that feels really faithful to the series’ original concept. The revolutionary spirit behind the original idea wasn’t completely fulfilled in previous games, but this time we can really play as anyone as the city is actually an urban open world, an actual theme park that respects players’ freedom. That sums up in 30 hours of fun and represents the pinnacle of Ubisoft’s world building efforts.
    • 69 Metascore
    • 69 Critic Score
    Onee Chanbara Origin is a remaster that goes straight to the point, offering frenetic, bloodthirsty gameplay and a punctual and truly entertaining combat system. The technical side is sadly stuck at the origins of the saga, especially the scenarios, which seem to have really come out of a ten-year-old console. The characters, fortunately, have undergone a remarkable restiling and the protagonists show a full-bodied cel-shading and excellent animations, able to give back a sense of majestic violence. Probably the entry price (49 €) is a bit too high for a shamelessly budget product and the incessant action could saturate the souls of those who do not adore the genre in the long run. Considering this, Onee Chanbara Origin gives the videogame player exactly what it promises: maybe it won't be much, but at least it is clear and honest in its contents and intentions.
    • 81 Metascore
    • 75 Critic Score
    A title that tests one's ability to focus on a goal without giving up. At any cost. Even if it were necessary to leave the computer paused for hours, to not lose the progress made in that level. Nothing new, neither as gameplay nor as atmosphere, but overall, it is pleasant... if you’ve got the patience of the dolphin Jones.
    • 82 Metascore
    • 77 Critic Score
    Horace is a piece of art: music, story, ideas and design of the robot are gorgeous, even if the gameplay and controls lack of polish and the entire experience is a bit too long. Be ready to shed tears for Horace. It'll be worth it, especially in this Nintendo Switch version.
    • 81 Metascore
    • 82 Critic Score
    Enjoyable in some respects, but very disappointing in others, The Legend of Heroes: Trails of Cold Steel IV does not fail to live up to the series’ legacy. Still, it's a little step back compared to the third installment.
    • 75 Metascore
    • 89 Critic Score
    Despite a few small clichés and a merely functional technical department, Amnesia: Rebirth manages to be consistent to the end, offering a profound and terrifying experience. If the woodworm insinuated by a videogame manages to escape from its content by undermining the user-container, then it will have performed the most difficult task: to push to reflection through a silent path of transference and identification, to really live outside the fictitious nightmare that created it.
    • 70 Metascore
    • 76 Critic Score
    Foregone, although initially weakened by a certain lack of personality, finally manages to impose its own rhythm, distinguishing itself as a fun and carefully developed action. The empowerment of the protagonist and her equipment keep the attention, while the difficulty, high but never prohibitive, puts the player on the one who lives, without ever throwing him into frustration. The derivative design soon gives way to an excellent technical department, capable of providing scenarios between the pleasant and the wonderful. Foregone, on the whole, is a pleasant and fascinating experience, which never manages to explode completely, but holds for its entire duration.
    • 79 Metascore
    • 75 Critic Score
    The second DLC of Nioh 2, Darkness in the Capital, brings a new series of interesting missions, chock full of challenging monsters and inspired bosses. A new weapon adds further value to a very low cost extra.
    • 39 Metascore
    • 48 Critic Score
    You can almost see the decent game Broken Porcelain could have been. At the moment of writing it is a buggy mess that's more frustrating than fun.
    • 75 Metascore
    • 75 Critic Score
    Not the best in the series but still fun and engaging, that comes with a few new gameplay modes, two civilizations and restored graphics.
    • 78 Metascore
    • 64 Critic Score
    Werewolf: The Apocalypse - Heart of the Forest has an intriguing atmosphere and there are many choices that can affect the outcome of the story. Sadly, the story isn't all that memorable.
    • 81 Metascore
    • 77 Critic Score
    Genshin Impact is a pleasant and unexpected surprise. With a perfectly sustainable business model the title of miHoYo is able to offer a complete and fun single player experience, all for free. Of course, the risk of getting caught up in compulsive buying mechanisms does exist, and I'm not cynical when I say that most of the game's revenue comes from this "type" of users. However, you can advance in the main campaign without spending a penny, since the world is set up in an organic way and always full of activities to do. Genshin Impact is therefore a more than discreet title, although its totally free nature could invest it with a higher "perceived value" than it really is.
    • 70 Metascore
    • 65 Critic Score
    After two beautiful shorts, Bithell Games returns with a new take in the solitaires world. The Solitaire Conspiracy, unfortunately, doesn't fulfil its promises: the strategic part of the card game is poor and the story is far worse than the average Bithell story. The core gameplay is ok for a three hours game, but struggles to hold the replayability for too long.
    • 69 Metascore
    • 65 Critic Score
    Taken as a single package Prinny 1-2 exploded and reloaded is not so bad. However, it is impossible to turn a blind eye to the mere porting operation performed by the developers. The two games have been modernized by a bland filter for 2D elements, without any possibility to intervene on the graphics. The result is a slightly blurred image, even in portable mode, which together with the rigid and frustrating gameplay, outline a very lazy and unattractive package.
    • 72 Metascore
    • 84 Critic Score
    FIFA 21 delivers solid and fun gameplay, introducing a lot of small new features in the structure build in the last two years. Even if FUT is always bigger and louder, the best things this year come from Career mode and plain multiplayer mode, where everything flows with a slower and human tempo.
    • 76 Metascore
    • 85 Critic Score
    Ride 4 is one of the best motorcycle racing games ever. Visually great and superb in terms of handling, Milestone did a great job delivering a fantastic experience on the track. The career is a little bit underwhelming in terms of design, but the game is still great to play.
    • 75 Metascore
    • 80 Critic Score
    A nice way to celebrate an all-time classic, Super Mario Bros. 35 successfully implements some kind of battle royale using a very familiar gameplay.
    • 85 Metascore
    • 87 Critic Score
    A love message for Crash Bandicoot's old fans. The new look is great, but at times the difficulty needs to be balanced.
    • 79 Metascore
    • 88 Critic Score
    An extremely good new entry in the Star Wars franchise. An excellent game with three great game modes.
    • 83 Metascore
    • 82 Critic Score
    A very nicely done port of a very nice space sim. IF you love the genre, and perhaps love Firefly too, it's a must have.
    • 93 Metascore
    • 91 Critic Score
    Hades is a contender for one of the best roguelikes in recent years. The extraordinary magnetism that surrounds him, the desire that instills in the player to try relentlessly, maybe even just to read the umpteenth sarcastic comment of the deity on duty, are very valuable features. Supergiant Games' tricks in outlining every little detail of his creature are children of a true and palpable passion. Rare merchandise these days, which no player should miss.
    • 68 Metascore
    • 77 Critic Score
    Serious Sam 4 keeps its promises and turns out to be a more than average old-fashioned shooter, but don’t expect a great deal of innovation, variety or excellent graphics.
    • 65 Metascore
    • 50 Critic Score
    Similar to Super Smash Bros. but much easier and with a very simplistic fighting system.
    • 72 Metascore
    • 79 Critic Score
    The return of Battletoads is a game in many ways surprising and made with extreme care. But the desire to do too much makes him lose his lucidity and ends up watering down an adventure that is too short in itself.
    • 68 Metascore
    • 69 Critic Score
    A good trading simulation... and little else, really. Port Royale 4's weak combat system and repetitive gameplay make for a somewhat boring, if functional and honest, strategy game.
    • 78 Metascore
    • 82 Critic Score
    Mafia: Definitive Edition is a clever, stylish and faithful remake of a cult game, which 18 years later, is still powerful lesson of how to tell a story in an open world. Hangar 13 did a great job rebuilding the city and the atmosphere with a modern touch, the story is still great and compelling, while the gameplay sometimes feels a little bit too old.
    • 87 Metascore
    • 92 Critic Score
    A beautiful piece of craftsmanship. Spelunky 2 is all a sequel should be: polished, refined, bigger. A game of learning, a game of death, a game of emergent beautiful gameplay. Every second in this game is pure art: it will frustrate you, but in a positive way in which you will shout at the TV and then smile and retry. Just to die again, until you learn enough.
    • 69 Metascore
    • 70 Critic Score
    A remastered version that improves some graphics aspects of the original and preserves its gameplay, but is plagued by poor optimization and suffers bad framerates even on the most powerful hardware.
    • 56 Metascore
    • 70 Critic Score
    A good tennis simulation that, despite a few flaws and frustrating controls, has managed to achieve a much better result than the original game.
    • 77 Metascore
    • 76 Critic Score
    It is always said that games must be judged for what they are and not for what we would like them to be: Star Renegade is a strange mix of strategy and jrpg, all under the umbrella of the roguelite-genre that ends up delimiting, and partly limiting, all the best aspects of the game. I could not stop thinking, at each run, that a normal campaign, even a short one, would have benefited the pace of the game and could make all the mechanics make it shine at their best.
    • 70 Metascore
    • 68 Critic Score
    A competent 3D platformer with some rough edges and an overall higher-than-usual level of difficulty.
    • 69 Metascore
    • 60 Critic Score
    A small story that serves well to introduce new users to the world of virtual reality, but the experience of Vader Immortal is unfortunately very limited and gives very little reason for a new game, after having reached the end credits.
    • 82 Metascore
    • 70 Critic Score
    Nintrendo packed some truly unforgettable classics into a single pack. And forgot to celebrate them the way they deserved to be.
    • 79 Metascore
    • 77 Critic Score
    Both a very nice tribute to Virtua Racing and a good arcade racing game per-se, Hotshot Racing is a nice single-player experience and a surprising multiplayer package.
    • 85 Metascore
    • 82 Critic Score
    An excellent textual adventure, with a deep and articulated story. The strategic element could be improved, but it remains a fun outline at the heart of the title which is clearly the narrative.
    • 68 Metascore
    • 70 Critic Score
    NBA 2K21 is a solid update of NBA 2K20... but with a strange and unpredictable twist. The new shooting meter is made for online competition and, in the end, follows the metagame rather the basketball flow. Maybe it's good for the pro gamers, but it feels unbalanced and frustrating for the basketball lovers.
    • tbd Metascore
    • 78 Critic Score
    Stonethorn aims to link Greymoor to the next DLC, focusing more on its lore and giving space to a more direct action.
    • 88 Metascore
    • 88 Critic Score
    A small gem that tells the story of its developer and let player experience a short-yet-incredibly fascinating adventure.
    • 72 Metascore
    • 70 Critic Score
    Spellbreak is an interesting battle royale that offers intense fights with spells and enchantments, but its "magic" runs out quite fast.
    • 74 Metascore
    • 68 Critic Score
    Not a bad expansion but not even a very good one, Peril on Gorgon can be an enjoyable return to the Halcyon colony for those that can't wait to play some more of The Outer World. For everyone else, it may be better to just wait for a sale... or the next DLC.
    • tbd Metascore
    • 86 Critic Score
    With its perfect controls and its intriguing mechanics, OkunoKA Madness is a love letter to all recent high-precision platforms, like Slip, The End is Nigh and Super Meat Boy. A true hardcore platform, with a lovely speedrunning twist that guides the player in a deep loop of tries and learning. A very good take, despite some too frustrating levels.
    • 70 Metascore
    • 80 Critic Score
    The Sims 4 Star Wars: Journey to Batuu is definitely the perfect DLC for Star Wars and The Sims lovers. You don't want to miss it.
    • 72 Metascore
    • 80 Critic Score
    A fairly easy and light RPG experience. Kingdoms of Amalur is a game that rewards the player with new gadgets and powers and tries to be a nice, laid back experience.
    • 75 Metascore
    • 75 Critic Score
    Tell Me Why is a good game but some flaws in the plot make the story a little too confusing and uninvolving in the end.
    • 57 Metascore
    • 60 Critic Score
    Easy Days Studios strove to achieve a great and realistic control system for Skater XL, and they nailed it. On the way to geting it, though, they forgot to build a proper and fun game around it.
    • 69 Metascore
    • 70 Critic Score
    An enjoyable graphic adventure heavily inspired by the great classics of the past, with a light-hearted approach to storytelling and plenty of puzzles to solve. It's not a new masterpiece but it can provide hours of entertainment for all the fans of old school adventure games.
    • 91 Metascore
    • 91 Critic Score
    Graphically beautiful, fun to play, intelligently designed, Crusader Kings III is one of the best entries in the long list of Paradox's grand strategy games.
    • 58 Metascore
    • 60 Critic Score
    Peaky Blinders: Mastermind is a puzzle game with interesting mechanics, which pays dearly for choosing to remain faithful to the structure of the TV series, only to reveal its potential in the final stages - just like Thomas Shelby usually does with his opponents, ironically.
    • 75 Metascore
    • 90 Critic Score
    You have a first world war setting (somewhat, it's 1920) and giant mechs to destroy everything with. Do you need anything else?
    • 59 Metascore
    • 70 Critic Score
    Final Fantasy Crystal Chronicles Remastered Edition is perfect for those who want to preserve the original game, but has too many elements that have aged badly.
    • 85 Metascore
    • 82 Critic Score
    A solid RPG experience in the frozen wastelands of Colorado, that will satisfy gamers looking for hours and hours of rich quests in a nice post-apocalyptic setting.
    • 70 Metascore
    • 68 Critic Score
    The musical dystopia of No Straight Roads is the way Metronomik uses to face the authoritarianisms as a whole. Themed boss fights and beautiful art style create a potentially explosive recipe, but the monotony of the enemies' attacks and the low quality of the platforming negatively affect the experience.
    • 70 Metascore
    • 80 Critic Score
    A valid entry in the genre of turn based strategy games. It offers some unique gameplay features but in some areas it suffers from oversimplification.
    • 64 Metascore
    • 80 Critic Score
    Windbound is a pleasant and not too challenging survival game, ideal for those who love the sea and want to explore incredible natural landscapes.
    • 69 Metascore
    • 78 Critic Score
    Captain Tsubasa: Rise of the New Champions is a heartful love letter to the masterpiece of Yoichi Takahashi. Despite some flaws, such as a very clumsy progression system and some naive design choices, the game is fun to play, it feels like to be in the anime series, has a great potential online and the chance to create custom team and custom players is fan service at its best.
    • 68 Metascore
    • 81 Critic Score
    Project CARS 3 says goodbye to the ambition of being a full sim and drives fast to a safe simcade haven, made of an old-style career mode, car porn and linear progression. It works, it's a fun solid experience and in multiplayer even shines, but somehow the new identity struggles a little bit to find a proper balance.
    • 71 Metascore
    • 73 Critic Score
    An interesting, but too short, adventure about a kid searching for hi lost dad. A very good tribute to classic LucasArts games from a promising studio. Unfortunately the ending of the game is somehow rushed, with linear progression and simplified puzzles and situations.
    • 75 Metascore
    • 80 Critic Score
    Descenders is an essential experience of arcade racing, inspired by the great 90s classics, which relies on a crazy sense of speed and adrenalinic gameplay. It may be a little bit rough in terms of visuals, but it's hectic and fun.
    • 76 Metascore
    • 75 Critic Score
    Mortal Shell is a soulslike that knows how to create the right atmosphere. The combat system is interesting, innovative in some ways, but the game still suffers from some technical problems that can arbitrarily vary the difficulty of the game, from time to time.
    • 76 Metascore
    • 80 Critic Score
    PGA Tour 2K21 offers a good simulation experience that, despite some noticeable absence in both roster and tournaments, would definitely delight golf fans.
    • 75 Metascore
    • 82 Critic Score
    A good addition to the Total War roster. It offers some unique new mechanics and a very different playstile for each hero. Balancing issues however damage the overall experience.
    • 84 Metascore
    • 90 Critic Score
    Spiritfarer is a game about saying "goodbye" to our friends. Its management mechanics are only a shield, behind which Stella, a ferrymaster, tries to help souls living a serene departure. But their journey is also Stella's journey, full of surprises, emotion and laughs and Spiritfarer is able to turn a death trip in a boat full of life, sounds and people. What is the afterlife? How we are reaching it? Spiritfarer answers with elegance and smartness. A precious gem.
    • 91 Metascore
    • 93 Critic Score
    A masterpiece, but beyond that a way to reach for the sky for all those people who would love to fly but can't. Microsoft Flight Simulator is a wonderful gift to flight sim lovers worldwide.
    • 62 Metascore
    • 73 Critic Score
    The new Hyper Scape from Ubisoft is a decent battle royale that offers some good ideas, but has to deal with too many problems.
    • 67 Metascore
    • 82 Critic Score
    It won't be all clean and perfect, but it carries on a complex story with honesty and intransigence by pumping blood through the veins of its characters.
    • 81 Metascore
    • 83 Critic Score
    Fall Guys is a crazy and cozy take of the battle royale concept. Mediatonic did a brilliant job in creating a social platform with 11 hectic events, with the classic “easy to learn, difficult to master” party gameplay. If the British studio keeps supporting the game with new content, it has the chance to become a proper classic.
    • 63 Metascore
    • 77 Critic Score
    A good indie platform with interesting ideas, some techcinal problems but very funny to play.
    • 77 Metascore
    • 75 Critic Score
    The Tengu’s Disciple is a beefy DLC for its price: the new missions are long and, most of the times, challenging, and the staff has many tools to play with. If you are ready for some serious grind, this expansion can keep you busy for hours and hours.
    • 74 Metascore
    • 69 Critic Score
    A puzzle game with some very neat ideas, damaged by sketchy voice acting and a strange premise for the puzzles themselves. Relicta is mostly a good mental challenge.
    • 77 Metascore
    • 79 Critic Score
    Othercide is a wonderfully imperfect game: you can't overlook the lack of class balance, nor the exasperation of its roguelike nature. This one, above all, is capable of inflicting hits of great playful frustration before the experience and skills acquired begin to shyly overlook your endless ordeals. The game doesn't come to terms with anyone, it proudly writes its rules and dictates its own inflexible laws. Getting in tune with this type of gameplay can provide a unique and rewarding experience. If, however, the roguelike have tired you out or have never given you a particular attraction, Othercide is certainly not the game that will change your mind.
    • 81 Metascore
    • 84 Critic Score
    Despite some technical issues, Necrobarista is a fresh take on visual novels world, and its style captivates the player: interesting direction and gorgeus art manage to create a mix in which the plot can arise with all its delicate topics. How difficult is to "go further" when you're already dead? Necrobarista tries to answer at that, and it's a very good answer.
    • 70 Metascore
    • 77 Critic Score
    A good adventure game that faithfully recaptures the spirit of its predecessor while also welcoming new players with a few accessibility options and a storyline that can be appreciated even by those unfamiliar with Beneath a Steel Sky.
    • 71 Metascore
    • 76 Critic Score
    A JRPG that's not so inspired and too repetitive, but brings with it plenty of things to do and is perfect for Fairy Tail fans.
    • 64 Metascore
    • 72 Critic Score
    Maid of Sker - in some ways - could be described as a sort of Resident Evil 7 without weapons. A dilapidated house full of puzzles, the backtracking that repopulates deserted areas at first and the general atmosphere, have brought to mind several times the Capcom adventure. Clearly, the technical side pays the price for an immeasurably lower level of production, but in the same way it outlines the strength of its own qualities. Maid of Sker, however, is all about stealth, and while it gives us some tools to distract or block enemies, it doesn't stray far from its initial structure. Had it not been for a dark, kneaded aesthetic and some rather unfortunate game choices, we'd have a little classic on our hands.
    • 78 Metascore
    • 78 Critic Score
    Terrible interface, micromanagement hell, but also one of the deepest strategy games on the market.
    • 75 Metascore
    • 78 Critic Score
    An anomalous metroidvania in the intent as traditional in the realization. The creature's alien and brutal beauty is only partially supported by an equally good world to explore. It remains a fascinating title, made with care, that really lacks that extra flicker to excel.
    • 68 Metascore
    • 70 Critic Score
    Like the original title, this graphic remake of Destroy All Humans! presents itself as a fun title for some gameplay ideas and for its style, without however being able to leave a mark. Unlike 2005, however, the renewed graphic version is not enough to balance a well aged, but still aged, gameplay. Who has never had the opportunity to help the Furon to conquer the earth, could find in Destroy all humans! a pleasant interlude from other more demanding or massive productions. Those who have already taken part in the invasion in 2005, this time may not find a satisfying stimulus to help the imperial cause.
    • 77 Metascore
    • 84 Critic Score
    An archery games in VR with a very solid, demanding and fun roguelite structure. Not for everyone, but luckily there is never pure frustration.
    • 82 Metascore
    • 80 Critic Score
    Bloodstained: Curse of the Moon 2 might annoy those who find this continuous use of 8-bit style graphics redundant. If it may appear pimply and technically "comfortable" in development, in reality the pillars that decree a good video game are always the same. Inti Create has created an intriguing action platformer with excellent gameplay potential. With an unexpected endgame for such a "small" title, Bloodstained: Curse of the Moon 2 brings with it the legacy of a gameplay of yesteryear, endowed with a rhythm and difficulty not for everyone, but with an internal consistency and a playful force worthy of a triple A.
    • 65 Metascore
    • 64 Critic Score
    Despite its hilarious story and its huge creativity, Rock of Ages 3: Make & Break fails in creating a consistent gameplay. Its good ideas and mechanics are too rough in implementation and fall quickly in repetitiveness and frustration, due also to awkward and counterintuitive controls especially in the tower defense part.
    • 73 Metascore
    • 80 Critic Score
    An action-tower defense that makes "Bigger is Better" its mantra. Same formula, still fully functional, but even more orcs on the screen to beat in the most imaginative ways possible.
    • 67 Metascore
    • 85 Critic Score
    One of the best entries in the Warhammer 40.000 universe. Mechanicus offers a fantastic story, an outstanding soundtrack, and a sick voyage into the dark future of mankind where only war can be found.
    • 80 Metascore
    • 87 Critic Score
    Long, extremely entertaining and winking as a story, pleasant to play. Even if the double structure of the fights in the long run is a bit boring, especially when you are facing yet another semi-random clash in a row.
    • 58 Metascore
    • 67 Critic Score
    A lot of problems for an RPG made and enjoyable only for Sword Art Online fans.
    • 83 Metascore
    • 75 Critic Score
    Ghost of Tsushima is a love letter to the chambara movies and delivers great atmosphere and stylish visuals, but Sucker Punch’s open world fails to bring a compelling and cohesive experience gameplaywise. With its highs (duels, mythic quests) and lows (open world structure, quests), Ghost of Tsushima is an average game, and sadly feels like a lost opportunity to bring to the players the definitive samurai experience.
    • 71 Metascore
    • 78 Critic Score
    Rocket Arena is a fun hero shooter, perfect for quick games with friends. It's not perfect, but it offers some interesting and weird game modes.
    • 56 Metascore
    • 70 Critic Score
    Deadly Premonition 2 is a real hymn to the principle that "graphics aren't everything". Stopping at the disastrous graphics of the game could deprive you of a very interesting experience, especially if you loved the first chapter. Narratively rich in cues and revelations, this sequel by TOYBOX is expressly dedicated to fans of the first Deadly Premonition, of which it captures history, characters and suggestions. Difficult, otherwise, to fully enjoy the one element that barely holds the entire production together: a fascinating story, framed by a surreal aura, deliberately over the top and quoting to the point of exhaustion.
    • 88 Metascore
    • 90 Critic Score
    F1 2020 is not just the best episode of the franchise, but one of the best simcade racing game of this generation. This year Codemasters brings all the emotions and frantic action of the top class of motorsport to the players, crafting an incredible experience both for newcomers and experienced drivers. The new team career is awesome, and overall, the game is solid and rich with content.
    • 63 Metascore
    • 70 Critic Score
    Hunting Simulator 2 is a credible representation of the hunt, but for this reason it does not offer much fun despite the many contents offered.
    • 73 Metascore
    • 75 Critic Score
    Fans of Marvel's character will enjoy impersonating Tony Stark's metallic alter-ego, thank to well crafted controls and compelling flying action. The game, though, soon becomes repetitive, graphics in the city is not very compelling and the scenes with Tony add little to the experience.

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