Hardcore Gamer's Scores

  • Games
For 4,329 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4332 game reviews
    • 73 Metascore
    • 70 Critic Score
    One Piece Odyssey delivers a great One Piece adventure, but without regard to the source material, is simply a good but unremarkable RPG. Hardcore One Piece fans will eat this up like a smorgasbord of Sanji’s cooking, but even with the Memoria sections, it’s a lot for newcomers to take in. The overly-simplistic gameplay and excessive handholding would likely be off putting for RPG fans who are in search of a good game but don’t care about the source material. Those who are not already familiar with the exploits of the Straw Hat Pirates are probably better off sailing past Waford, but this is the ideal game for established One Piece fans.
    • 75 Metascore
    • 70 Critic Score
    As an expansion, Mortal Kombat 11: Aftermath features a quality addition to the campaign and three new characters that are mostly high quality. While quality should always trump quantity, Mortal Kombat 11: Aftermath is a case where the quality can’t justify the high cost.
    • 77 Metascore
    • 70 Critic Score
    The Darkside Detective is a charming point and click adventure with a taste for the sillier aspects of horror. Expect to see references to 80s and 90s pop culture while solving cases alongside the Darkside Division’s finest. It’s not the sort of game likely to stump players with inane item puzzles and that’s a good thing. Some changes could have been made to further streamline the experience, but it works well enough without them. Hopefully this is not the last we see of McQueen and Dooley.
    • 71 Metascore
    • 70 Critic Score
    Grim Guardians: Demon Purge is an enjoyable romp through a demon-infested castle. It’s not without its shortcomings as the gameplay is simply good but not exceptional and the story seems like a generic anime demon-hunting affair. Its shorter playtime works in its favor, though, as it never gets a chance to overstay its welcome. It can be completed in roughly six hours or so, but completionists will be able to get more time out of it by exploring every nook and cranny and unlocking all three endings. Shortcomings aside, this is still a well constructed tribute to Castlevania and scratches the itch for fans wanting a new entry in that series.
    • 66 Metascore
    • 70 Critic Score
    General Interactive deserve applause for their unique approach to detective work in adventure games, but the central mechanic in Chinatown Detective Agency feels like it deserves to be in a more substantial game. Still, what’s here features a fun story with a lot of memorable characters and nicely-challenging puzzles that test how well your online research skills are, so wannabe sleuths or adventure game fans will still want to take a trip out to this version of Chinatown, where an enjoyable adventure awaits.
    • 73 Metascore
    • 70 Critic Score
    With so many interlocking systems, Thea: The Awakening is a bit of a Frankenstein of a game, but kudos to MuHa for bolting together everything so seamlessly and for trying something new, though it might be time for developers to put card game subsystems on ice for a few years.
    • 82 Metascore
    • 70 Critic Score
    The phrase, “doesn’t do anything particularly new,” is apt to describe Borderlands 3. It’s more Borderlands and that’s just fine for fans of the franchise. Gearbox has done an excellent job crafting an experience fans will feel familiar with.
    • 79 Metascore
    • 70 Critic Score
    The new content is undeniably great; the new units add depth and strategy and taking control of aliens gives you a fresh way to play the game militarily, which is quite interesting and fun.
    • 74 Metascore
    • 70 Critic Score
    Batman: Arkham Origins doesn’t seem to realize its true potential, and because of it, falls short.
    • 75 Metascore
    • 70 Critic Score
    Fortunately, this is one of the more stable games in the franchise with only a couple of technical bugs and awkward, robotic animations to be found. In the end, while EA Sports UFC 3 is an incremental upgrade to what came before it, it’s still a more polished and balanced experience.
    • 61 Metascore
    • 70 Critic Score
    As it stands we’re left with a very fun beat-em-up – with very funny writing – that ultimately outstays its welcome.
    • 67 Metascore
    • 70 Critic Score
    The mix of action adventure with stealth gameplay elements creates a gaming experience that doesn’t get boring and the overall atmosphere has a bit of a Silent Hill vibe. The unclear circumstances that lead to the current state of Sally’s town help build intrigue as pieces of that world’s history gradually are revealed throughout the game. GYLT may not be the killer app to necessitate acquiring a Stadia, but it is an enjoyable game and a few more exclusive titles of this caliber could help make Stadia a viable contender in the video game market.
    • 80 Metascore
    • 70 Critic Score
    While the impact is less than that of previous installments, Episode 4 remains a solid and well-written chapter of Telltale's The Walking Dead. Following up the chills of the last episode was always going to be a tall order, and while this entry may be free of major revelations, Telltale has done a commendable job continuing to establish such a hopeless world. At this point, though, it feels as if they're racing to an absolute conclusion.
    • 74 Metascore
    • 70 Critic Score
    Army of Two is definitely one of those "love it or hate it" games. If you manage to "get" the game mechanics, there’s definitely quite a bit to enjoy.
    • 68 Metascore
    • 70 Critic Score
    There’s a lot to like in Pixel Galaxy, and a really great game buried under its layers of difficulty.
    • 70 Metascore
    • 70 Critic Score
    King of Meat is a game that fulfills a specific niche genre, aiming to provide a solid and entertaining party game experience for folks looking to play games with their friends. There's matchmaking and the potential to play solo, but the game at its core is much better with 1–3 others to play with. Crossplay helps with this, allowing the entire group to play on the console of their choice. Everything is straightforward and to the point; there isn’t much to do, but when done with a party, it can end up being fun. It isn’t going to be a game of the year contender by any means, but the world surrounding the game is over the top and hilarious. It allows everyone to have fun with simple weapon combos, fun customization options, a dungeon creator and unlocks that keep the core game interesting.
    • 72 Metascore
    • 70 Critic Score
    Regicide can make players feel far more capable than chess allows, but also occasionally powerless. Those who find comfort and excitement in Regicide’s middle ground, though, will have the joy of experiencing the strategic depth and twists its scrutinized balance and flexibility can offer.
    • tbd Metascore
    • 70 Critic Score
    The biggest determinant of whether you will enjoy A Kiss For The Petals – Remembering How We Met or not is if you are a fan of cute, vignette-style storytelling.
    • 77 Metascore
    • 70 Critic Score
    Tales of Berseria was the last mainline game before the franchise was reborn anew with Arise, and you can certainly feel its age. It retains a lot of the bad habits from the games of the 2010s, such as inconsistent visual quality and linear dungeon designs. It doesn’t help that while a handful of quality-of-life improvements have been made, they aren’t enough to justify a full repurchase. Thankfully, what carries the JRPG is the rest of the experience. The combat is fast-paced, fluid and highly engaging. The story is darker and more mature with a likable cast of characters. And of course, the soundtrack from famed composer Motoi Sakuraba helps immerse the player into the world. Tales of Berseria is one of the best Tales games out there, so it’s a shame that Bandai Namco has done little in adapting it for the next generation.
    • 77 Metascore
    • 70 Critic Score
    Indivisible is a rare game that can rise above so many things not coming together, and whether you decide to dive in now with all its faults or wait another year for the ongoing polishing efforts to pay off, it will deliver a fantastic adventure that should easily stay with you long past the final closing credits.
    • 73 Metascore
    • 70 Critic Score
    Castlevania: Lords of Shadow – Mirror of Fate HD presented MercurySteam with a chance to correct many of the original release’s problems and glaring issues. What we ended up getting was an airlifted port with the only new addition being online leaderboards. Sure, the gameplay is tighter on a controller, but that doesn’t make this lazy port any better than the original release.
    • 79 Metascore
    • 70 Critic Score
    For a first title, Splashteam has shown that they are more than capable of bringing some original ideas to one of gaming’s oldest genres. The action-packed levels offer plenty of surprises to keep players on their toes, even if a few fall flat, and the brightly colored presentation further benefits the unique title. Yet, Splasher‘s distinct lack of character is unfortunate, as even a few minor touches could have greatly enhanced the context in which all of this exciting platforming is taking place. Nonetheless, casual and speedrunning platforming fans alike will find a pleasantly surprising amount of depth and content that boosts Splasher to exciting heights.
    • 75 Metascore
    • 70 Critic Score
    A far more confident and competent iteration of the Souls template than what came before, Lords of the Fallen‘s all-round impressive design is marred by occasional technical issues and all-too-frequent questions on its very philosophy around challenge. Get past these rough spots, however, and what you’ll find is a game that not only understands the pull and appeal pivotal to this sub-genre, but at times, offers room to add even more nuance to a saturated style of action RPG. It’s these surprisingly-intriguing additions alongside the usual flair of compelling boss fights and environments to carefully get through that does just enough to grant Hexworks a far more positive perception, all things considered. Flawed it may be and guilty of applying the wrong lessons in its design, it may stumble, but Lords of the Fallen does eventually find its stride. Serving up another feature-rich package that will appeal to a large number of Souls veterans.
    • 82 Metascore
    • 70 Critic Score
    Mortal Kombat 11 provides a solid if unremarkable cast of characters to choose from and plenty of ways to customize them. It’s just a pity that much of the activities and rewards revolve so heavily around grinding and microtransactions.
    • 72 Metascore
    • 70 Critic Score
    Ray Gigant takes some risks in game design to create a unique JRPG experience. Some of these are executed better than others, but the overall game is solid.
    • 69 Metascore
    • 70 Critic Score
    If you go into Dynasty Warriors 8 Xtreme Legends Complete Edition knowing that it’s just a slightly better looking port, you’ll have a blast with its addictive mindless button mashing mechanics.
    • 79 Metascore
    • 70 Critic Score
    The main game is quite memorable though thanks to the concept being so different, and it’s worth checking out for most retro-loving fans — it’s just not something that’s likely to appeal to many beyond that fanbase.
    • 79 Metascore
    • 70 Critic Score
    It’s off the beaten path of platformers, but it also has a free demo to check out and once you experience that, you’ll either be sold or you’ll know it’s not for you. If it clicks with you, it sticks with you, though, and Mad Rat Dead is a surprisingly addictive game that makes you think about things differently after you play it.
    • 72 Metascore
    • 70 Critic Score
    The on-rails shooter genre is rarely all that frightening, yet somehow Supermassive Games put together a ride which is fun, scary, silly, and an enjoyable romp on PSVR.
    • 62 Metascore
    • 70 Critic Score
    Empire Divided is a fun change of pace from the standard Rome II fare. It has decent replay value and a ton of flavor for history buffs or just people interested in history that encourages the player to do some research to understand this interesting historical period.
    • 64 Metascore
    • 70 Critic Score
    When it’s working, SimCity is an ecstatic god game that can be addicting to play; when it’s not, it’s one of the most frustrating experiences you’ll have.
    • 77 Metascore
    • 70 Critic Score
    While this latest "Mercury" may not be essential to the Wii's library as it was to the PSP's, it is essential to anyone who misses the glory days of endless puzzle platformers, or is serious about getting more game for their buck. [May 2007, p.54]
    • Hardcore Gamer
    • tbd Metascore
    • 70 Critic Score
    Ace of Seafood is a ridiculous game in a good way. It provides players with a simple directive — dominate the ocean — and leaves it up to their skill to make that a reality. Alongside how goofy this all looks in action, it also provides a surprisingly compelling bit of gameplay to master. Of course, much of the fun is in simply finding the next creature to gain control of. It also never stops ceasing to be one of the most amusing PS4 titles to date. While it might not be the most delicious gaming dish, Ace of Seafood is yummy in its own right.
    • tbd Metascore
    • 70 Critic Score
    Lost Marbles feels like a great proof of concept, but not a full featured game. What’s here is absolutely worth playing, just don’t expect to get much more than an hour or two out of it.
    • 81 Metascore
    • 70 Critic Score
    Short and sweet but in no way significantly dented by its own strict vision and run-time, Exo One‘s picturesque voyage through one far-flung planet to the next, though not without fault, is more engaging and novel than it is mildly indulgent.
    • tbd Metascore
    • 70 Critic Score
    It is a bit lacking in content and could use some slight tweaks for difficulty purposes, but it still controls like a dream, looks and sounds great, and has enough solid and addictive gameplay to pack a punch.
    • 74 Metascore
    • 70 Critic Score
    Call it an insistence on reinforcing the strategy side of things or not, the game can fall victim to its own limitations. But for those with an adoration for lore and for that looming sense of desperation more so, while not entirely original in tone or presentation, Phoenix Point does just enough for those restrictions to fall by the wayside.
    • 76 Metascore
    • 70 Critic Score
    Bubble Bobble Plus is a decent update, but the 23-year-old is still the better game. [Summer 2009]
    • Hardcore Gamer
    • 69 Metascore
    • 70 Critic Score
    The game does control well, but it’s an eyesore with low-end textures that would be more at home on a PS2 launch title than a new release in 2020. Thankfully, it does sound great with strong voice work from the newest Transformers series cast and its soundtrack gets the blood pumping when needed.
    • 64 Metascore
    • 70 Critic Score
    As far as MMO launches go, though, Defiance has been surprisingly smooth for the most part. In the end, the game is off to a decent start, but it faces some inherent hurdles that could hold it back from being what one can tell it’s meant to be.
    • 74 Metascore
    • 70 Critic Score
    If you’re a fan of old-school platformers, however, Yumi’s Odd Odyssey is a comprehensive collection of puzzles that will serve your palate well and well worth checking out on the eShop.
    • 71 Metascore
    • 70 Critic Score
    It’s hard to recommend Somerville purely on the basis of what loosely-tied and ultimately lacking material its narrative provides. A story, so to speak, devoid of a satisfying conclusion (not least if you’re going for all possible endings) wherein the vague explanation throughout doesn’t always work in its favor. Having said that, the same hands-off approach to its puzzle design does provide more than enough positives to render the game an enjoyable-enough trek.
    • 82 Metascore
    • 70 Critic Score
    Ninja Gaiden 4 is a frustratingly good time. On one hand, the combat can be entertaining, with highly engaging move sets and combos. On the other hand, the story, pacing, mission structure and some enemy designs leave a lot to be desired.
    • 78 Metascore
    • 70 Critic Score
    Rapture could’ve used a more definitive conclusion, or maybe a few more illuminating hints sprinkled along the path to the ending, but still, it’s the individual character moments that will stick with you.
    • 75 Metascore
    • 70 Critic Score
    The Ninja Saviors: The Return of the Warriors is a revival of an old game in a style that is rarely seen these days. It’s a game that showcases how fun the style of game can be but also shows off all the limitations that were around in the ’90s. It’s a fun and challenging game that can be completed in an hour or two. The remake did a good job of making it look nice on modern consoles and the two player co-op mode was an essential addition. Like many retro titles, however, this is targeted to the nostalgia market and while playing it can remind people that good games existed in all decades, the limitations of its era are glaringly apparent.
    • 69 Metascore
    • 70 Critic Score
    Suffer the Children is an unsatisfying conclusion to Clementine’s journey, temporary or otherwise, as both she and Telltale Games have seen much higher highs over the years. The evolution of the core combat makes up for the lack thereof in the season’s plot, which feels unnecessarily hurried even during the slower moments of the episode. After playing this second episode, it’s hard not to be left wanting more, as Clementine deserves a better resolution to her multi-season adventure, even if it ends up being as depressing as the fate of the developer that created her.
    • 73 Metascore
    • 70 Critic Score
    Haunted: Halloween ’86 maintains the essences of its predecessor while generally improving all aspects of it. It succeeds in reminding us that video games were still great even with simpler and more limited hardware, but those limitations remind us how far the medium has advanced. The appeal of this title is pretty much going to be limited to the niche market of retro gamers but after spending some time in Possum Hollow I wouldn’t object to there being a Halloween ’87 in the future.
    • 74 Metascore
    • 70 Critic Score
    It needs a little more technical polish and a much smoother learning curve to be considered for real mass-market appeal, but Mordheim: City of the Damned is a rewarding game for the right player.
    • tbd Metascore
    • 70 Critic Score
    Nightshade has tremendous promise but tends to fall short in the moments that it fails to empower its own protagonist. As this continues to occur from route to route, one can’t help but wonder why she is even portrayed as an equal to the other ninjas if her skills are rarely demonstrated. Those who don’t find issue with it shall experience a tale filled with heroic men doing their darndest to save Enju and Koga’s good name. With excellent artwork and CGs, otome fans get a great share of eye candy. The star-studded Japanese voice acting cast adds to the experience and allows players to immerse themselves. If you’d like to experience a tale where beautiful men save you at every turn then Nightshade is probably for you.
    • 78 Metascore
    • 70 Critic Score
    It has its share of frustrating moments and doesn’t offer much gameplay depth, but at its best Outlast is an engaging and immersive horror experience that will have you clutching your controller in terror.
    • 74 Metascore
    • 70 Critic Score
    Though there may be better and more narratively-intriguing entries out there already, for genre enthusiasts focused squarely on the puzzles themselves, Relicta‘s subtle self-awareness in its own pitch — as much the assortment of challenges on display — are enough to help it win out in the end.
    • tbd Metascore
    • 70 Critic Score
    Among Trees is a beautiful, peaceful, serene trip into a fantasy woodland, and if you can just enjoy being there without worrying about the game aspect too much, it’s a lovely escape from the stresses of civilization.
    • 70 Metascore
    • 70 Critic Score
    Mother Russia Bleeds succeeds in being a self-aware play on the edginess in video games. As interesting as its concepts, art design, themes and general aesthetic are, issues with its combat and AI hold it back from being the indie darling it clearly has the potential to be.
    • 76 Metascore
    • 70 Critic Score
    Tethered seems like the kind of game players could get obsessed with playing for hours on end, but virtual reality headset-wearing often makes marathon gaming sessions tougher to manage. Keep an eye out in case Secret Sorcery ever decides to bring Tethered to PC or non-VR platforms, as it would probably be even more enjoyable for those platforms.
    • 76 Metascore
    • 70 Critic Score
    The Aquatic Adventure of the Last Human may have its share of flaws, but is a highly original and mostly enjoyable entry into the increasingly congested metroidvania subgenre.
    • 79 Metascore
    • 70 Critic Score
    Murder by Numbers is a game for people who enjoy playing nonogram/Picross puzzles. If you have no enjoyment for these then the game will be an absolute nightmare. On the other hand, anyone who loves these puzzles will find a ton packed in the game with the addition of an enjoyable storyline told throughout to bring context to the puzzles. With so many puzzles included, you’ll have hours upon hours of gameplay ahead. The colorful characters and detective tale ensure that players won’t get bored with the world of Murder by Numbers.
    • 46 Metascore
    • 70 Critic Score
    Fear Effect Sedna is a flawed return for the late PS1-era classic, with its combat occasionally being a bit clunky and not utilizing the tactical elements as well as it wanted to. But the creepy descent into Inuit horror, stylish graphics, and challenging puzzles and gameplay may still provide you with enough reasons to take a peek at it.
    • 75 Metascore
    • 70 Critic Score
    With a vast amount of upgrades and a general feeling of rewarding players for their continued commitment, the game is equally clever in not taking advantage of the time players will no doubt invest. It may ultimately result in an iteration that doesn’t claim superiority over its previous forms, but even for those with virtually no care (neither prior nor ever) for the One Piece narrative, the delightful indulgence in the ridiculous is an attractive-enough proposal. One Piece: Pirate Warriors 4 in the end is another solid argument for, rather than against, the Warriors template of hack-and-slash being lent out to other brands.
    • 77 Metascore
    • 70 Critic Score
    As a children’s game, LEGO City Undercover will surely entertain those of the proper age with plenty of witty wordplay and slapstick humor, as well as a varied open-world to cause chaos in by themselves or with a playmate. But for everyone else, the dated movie and TV show references and numerous new abilities won’t manage to keep older gamers hooked for long, as the shallow gameplay pales in comparison to the open-world antics found in other titles this year. While the sheer quantity of content may make it seem like a worthwhile timesink, the core LEGO formula, despite its storied history, has reached a consistent level of mediocrity, becoming one that desperately needs a overhaul if the franchise is to survive for future generations to come.
    • 76 Metascore
    • 70 Critic Score
    Wolfenstein: The Old Blood is more of Wolfenstein: The New Order. It’s the same gameplay and same perk system with similar design choices that made last year’s The New Order such a hit.
    • 67 Metascore
    • 70 Critic Score
    Say No! More is an odd little game that’s worth checking out, but only for its sharp satire, humorous moments and quirky cast of characters. When it comes to delivering an actual game, though, it falls flat, especially when it tries to create an illusion of any depth. Still, the writing alone, combined with its unique style, make this into a bizarre workplace tale you may want to hear, especially if you’re all too familiar with the awkwardness of the daily grind. Overall, maybe it doesn’t deserve the most enthusiastic “Yes!” but you shouldn’t say “No!” to this game either.
    • 63 Metascore
    • 70 Critic Score
    The Witch and the Hundred Knight: Revival Edition adds the necessary adjustments to a game that simply wasn’t what it should have been the first time around, and while the result is hardly an action RPG classic, it’s somehow become not only enjoyable, but bizarrely likeable in the process.
    • 74 Metascore
    • 70 Critic Score
    While not without its issues, Omega Force did a really good job bringing Attack on Titan into the realm of gaming.
    • 72 Metascore
    • 70 Critic Score
    Marvel vs. Capcom: Infinite continues the franchise’s tradition for packing a punch with its depth and replayability, but the lackluster campaign, abysmal secondary modes and middling presentation do little to help justify the full-price tag. Those dedicated to the series and genre will likely be pleased with what the latest entry has to offer, but those outside the bubble would be better off waiting for a bigger roster, and hopefully, updates and additions to the current offerings.
    • 77 Metascore
    • 70 Critic Score
    Plants vs. Zombies: Battle for Neighborville may have a few technical hiccups and design missteps, but it remains a fun, cheerful shooter that’s engaging for players of all ages.
    • 66 Metascore
    • 70 Critic Score
    Double Dragon: Neon is in an awkward position. It may be a bit too Double Dragon for today's generation to understand, yet not Double Dragon enough for hardcore fans to eat up. This is far from the long-awaited Double Dragon revival, but it's a great opportunity to revisit the Lee brothers (or to be introduced to them for the first time). Regardless, Double Dragon: Neon is a challenging, fun game definitely worth looking into.
    • 83 Metascore
    • 70 Critic Score
    Call of Duty: Modern Warfare Remastered is a solid remaster that enhances the original game with beautiful new visuals and a little bit of extra multiplayer content, but Raven Software may have stuck to the original a little too much. A few tweaks would have gone a long way to fixing some balancing issues, but for those looking for a blast from the past, this works just fine.
    • 70 Metascore
    • 70 Critic Score
    So while I look forward to other world cultures using games as a means of passing down legacies and stories, let Aurion double as a cautionary tale in addition to a decent action RPG.
    • 83 Metascore
    • 70 Critic Score
    When Fresh Tracks isn't getting in its own way and letting you read the course, it can be a good time as you plot the best line through snow and jump, slash, lean and avoid everything it can throw at you. Learning to charge up the magic sword with well-timed slashes and the best way to use its magic, whether that be healing or offensive, adds extra strategy through the journey. Each level is also well-designed, with a variety of challenges that repeat and vary at a good pace before a new set of obstacles show up requiring a different approach. The woods, fields, caves, rivers and castles are beautiful landscapes to travel through, and there's decent mythology revealed through the story-songs and godly info-dumps. It's a pretty but hectic journey through the tunes of a snowy fantasy world, skiing through everything its wilderness can throw at you to defeat the music of the gods.
    • 64 Metascore
    • 70 Critic Score
    Gat Out of Hell captures the madness and destruction that made the series so fun, but even as an expansion pack, there’s not much new here. So much of it is cut from the same cloth of Saints Row IV that the nuances end up meaning much less than they should.
    • 76 Metascore
    • 70 Critic Score
    Dying Light 2 Stay Human is a unique game that players have waited seven years to play. It’s an ambitious project that aimed to improve upon the original’s mechanics while creating more of a unique world. In many ways, Techland has succeeded, giving us a much more involved story that’s presented better, additional moves and actions that enhance gameplay, more rewarding nighttime features and a great playground in Villedor. The game gets into trouble elsewhere, though.
    • 67 Metascore
    • 70 Critic Score
    The most ardent JRPG fans will find much to like; though casuals be warned: this is a grindy timesink. Even the rock-solid combat mechanics can’t offset how much grinding is present. In fact, it’s hard to recommend to an audience other than hardcore Japanese roleplaying game aficionados because of how many great RPGs have just come out or are getting ready to.
    • 76 Metascore
    • 70 Critic Score
    If it weren’t for the visuals, this would only be an average shooter with a kick-ass bow.
    • 81 Metascore
    • 70 Critic Score
    Arizona Sunshine brings clear blue skies and a breath of fresh air to the zombie genre, and while it’s not a revolution, the game shows there’s still a little life left in blasting an undead horde into a splattery mess.
    • 84 Metascore
    • 70 Critic Score
    Disgaea 7 is a remarkable SRPG with an unremarkable story that gives you little reason to move past Alliance of Vengeance.
    • 91 Metascore
    • 70 Critic Score
    Split Fiction is shorter, more expensive, and while it may not have the originality or variety of It Takes Two, it still manages to create an entertaining and captivating experience for both players.
    • 76 Metascore
    • 70 Critic Score
    Asterigos: Curse of the Stars combines the style of traditional RPGs with a soulslike template, resulting in a challenging but more accessible game that’s able to forge its own identity without hiding its influences. The final result isn’t perfect as there’s plenty of room for more polish. Despite these shortcomings, the gameplay is still enjoyable and the emphasis on storytelling and world building helps make up for it. The biggest divisive factor with Asterigos is that it tries to appeal to both fans of more traditional RPGs and Souls games by combining elements of both, and as a result doesn’t excel at either. But if Asterigos is approached without a purist mentality it can still be a good time.
    • 70 Metascore
    • 70 Critic Score
    For the asking price of ten bucks, it would be difficult to find more enjoyment.
    • 66 Metascore
    • 70 Critic Score
    Just Dance 4 is a hard game not to like. It's completely unpretentious and simply exists to make you have fun, hopefully starting a party in the process. The soundtrack is strong and the choreography is as good as ever. Unfortunately, without full body tracking, the game is simply not as enjoyable as it is on the Kinect. Knowing that it's only tracking the motion of the Wii Remote, and a single arm by association, lowers the motivation to perfectly nail the moves. Those used to playing the game on the Wii or who don't care about accuracy will be content, but anyone who owns a Kinect would be better off picking up the Xbox 360 version - especially considering it costs $10 less.
    • 70 Metascore
    • 70 Critic Score
    Last Stop may succeed when it comes to delivering a (mostly) engrossing set of stories, but it suffers from a notable lack of substance when it comes to gameplay, with several moments of interactivity feeling like they were included solely only to draw things out. It can still be a fun ride with a lot of enjoyable twists and turns, and could be recommended for fans of narrative-focused games, but it could have benefited from more depth. Last Stop is a good, straight shot of a subway ride that gets you to your destination, but don’t expect much beyond that.
    • 81 Metascore
    • 70 Critic Score
    I enjoyed MadWorld when it was fresh, but it’s so sad that I can’t enjoy it more just as I’ve gotten to know it.
    • 69 Metascore
    • 70 Critic Score
    Metamorphosis manages to whip up an impressive tribute to Franz Kafka in its quick story thanks to its offbeat sense of humor, style and eye-catching world. It’s just a shame that the game flounders when it comes to figuring out how merge together the various gameplay aspects needed to keep going in this tale of transformation. Still, it does have enjoyable platforming and a few surprises here and there, so if you have about three to four hours to kill, this is a crash course in abridged Kafka worth checking out.
    • 75 Metascore
    • 70 Critic Score
    Super Mario Bros. 35 is extremely addictive to keep playing over and over, trying to get that top spot no matter how long it takes. Matches can last a good amount of time with the final remaining group of players, so it becomes a strategy match of trying to send threatening enemies to everyone else, hoping they slip up. There are so many creative concepts here and it’s nice to see such wild ideas for the battle royale genre popping up this year that make things silly in the best kind of way. It’s a crying shame this title won’t be around forever, but as a free title for Nintendo Switch Online subscribers, it’s a fantastically fun time all the same. Anyone looking for a crazy new challenging way to play the original Super Mario Bros should give Super Mario Bros. 35 a try and jump into the fray.
    • tbd Metascore
    • 70 Critic Score
    Madden NFL 21 on next-gen consoles is undoubtedly an upgraded version of the previous generation, but it doesn’t make leaps and bounds to reinvent the franchise. Even though there are improved visuals and EA Tiburon implemented Next Gen stats, this still feels like Madden. A lot of the legacy issues are still here, but aren’t as apparent. When you have a series that thrives on eSports, it’s difficult to switch the formula. The controller feedback from the DualSense is the bright spot of the experience, but the visuals were already good on last gen and just get a further polish here. You’ll encounter changes you appreciate piece-by-piece, but when you finish a game, you’ll feel that it’s still just Madden.
    • 76 Metascore
    • 70 Critic Score
    While flawed in some places, Tales of Hearts R is still a meaty package that should please dedicated fans.
    • 72 Metascore
    • 70 Critic Score
    The Wonderful 101: Remastered is a charming title with a ton of unique mechanics that make it almost intimidating to approach. It can look confusing from the outside and while the beginning tutorials are lacking, once further in it all begins to click little by little. Despite trying to be so action heavy from the get go it’s a slow burn that would benefit from a way to practice moves and abilities in a safe space without being in deadly combat that can be difficult at times if not paying close attention. The story, dialogue, characters, visuals and soundtrack are all a delight that nail the superhero vibe it’s going for, while the unique Wonderful Ones are fun to collect and learn little tidbits about. Anyone looking for a short, challenging and action-packed adventure with tons of side content begging to be discovered should consider checking out PlatinumGames’ most unique title to date.
    • 74 Metascore
    • 70 Critic Score
    Culdcept Revolt tries its best to combine classic board and card games, but the execution is lacking in more complex strategies, making players feel as though they’re not building towards a strong end goal. Those interested in Culdcept Revolt will likely find the most enjoyment in competing against others online, rather than NPCs who feel as though they’re wasting the player’s time going through every motion another human player would do in full detail. With a likable cast of characters, interesting story and a wide variety of cards to create unique decks, Culdcept Revolt has a good premise that doesn’t pay off quite as well as intended.
    • 76 Metascore
    • 70 Critic Score
    Gori: Cuddly Carnage cat-egorizes itself as a killer hack-and-slash indie title that offers brutal action and fun gameplay. The title is held back, however, by its persistent glitches and underwhelming graphics and story. For those who don’t mind those aspects, the game is a must for those who enjoy intense gameplay and adult humor. Gori: Cuddly Carnage offers the purr-fect blend of bloody combat and adorable aesthetics that's sure to please anyone (or any kitty who might have the instinct to kill unicorns).
    • 80 Metascore
    • 70 Critic Score
    Fatal Frame 2: Crimson Butterly is a horror classic that’s unfortunately weighed down by questionable design changes. While it’s just as tense and atmospheric as ever, very much helped by the terrific audio and visual design, the focus on combat creates an experience less about the horror and more about ghostly engagements. Some of the changes are welcome, such as the quality-of-life improvements when selecting film on the fly and filters for the Camera Obscura, but the aggravated wraith addition causes more of a headache than it does exciting encounters. In the end, Fatal Frame 2: Crimson Butterfly Remake makes a lot of improvements to the formula and overall exploration of the world, but focuses too heavily on the combat.
    • 63 Metascore
    • 70 Critic Score
    Although it’s not a title anyone unfamiliar for the series should try for a first go around, Fire Emblem: Shadow Dragon & the Blade of Light is a nice surprise that’s worth picking up for fans interested in the series history.
    • tbd Metascore
    • 70 Critic Score
    Unfortunately, Defenders of Time isn’t the fresh breath of air the tower defense genre needed, instead washing into the ocean of its never-ending entries.
    • 82 Metascore
    • 70 Critic Score
    While the content is short sighted with Chivalry 2, the improvements over its predecessor make it a much better experience. As of today, developer Torn Banner Studios has promised that the content in the game will double. The combat is fun and the draw to keep playing is to level up each subclass, while the archer provides a good change of pace. This is an excellent title to play a couple of rounds and come back to at another date. Those that want to grind and get skilled have the chance to do this. For PC players, the keyboard and mouse combo works well with the combat mechanics. As more and more content comes to the game including gameplay improvements, the experience should only improve. Either way, it’s hard to put the game down.
    • 72 Metascore
    • 70 Critic Score
    Disappointing it may be to see the same infrequent defining of difficulty — as much the over-reliance on visual gags at the cost of gameplay variety where it matters — Rock of Ages III: Make & Break still manages to entice, but not impress. At the very least, ensuring players will gladly once again come back for another roll down a winding level or two.
    • 76 Metascore
    • 70 Critic Score
    Even if it was all-action/no-brain, Panzer Paladin‘s retro-look is bursting with style in a way that other NES-throwbacks frequently miss. There’s a lot to love here, including harder remixed versions of the levels and a speed-run mode, but its mean-spirited death penalties mean you have to work for it.
    • 70 Metascore
    • 70 Critic Score
    Deadly Premonition: Director’s Cut won’t win any awards for its visuals or mechanics, but the player will be completely immersed within a world just brimming with life thanks to the intriguing storyline and highly likeable cast of characters.
    • 74 Metascore
    • 70 Critic Score
    LEGO DC Super-Villains doesn’t change the core LEGO game formula much, but does its best to work within that formula and deliver a fresh experience through its storyline. Those who love the franchise’s blend of fast-paced brawling and light puzzle-solving will be in for a treat even if few risks are taken with the core gameplay. Luckily, the outstanding cast of characters and their top-notch voice work keep the game enjoyable to play, watch and listen to from start to finish. Beyond the voice work, the soundtrack is also outstanding and a pleasant surprise.
    • 65 Metascore
    • 70 Critic Score
    It’s fun yet flawed, and while it would be recommended to fans of this style, the recommendation comes with caveats. It doesn’t quite excel at being a traditional Dynasty Warriors game or taking the formula to a new open world format, but does a good enough job at both where it’s enjoyable but not exceptional.
    • 74 Metascore
    • 70 Critic Score
    There are certain elements to Contemplation that have been improved from the first episode, namely the more open environments and the new enemy types, but there are still apparent flaws to the story and combat scenarios.
    • 77 Metascore
    • 70 Critic Score
    Bore Blasters may have one rough edge in terms of its time limit, but the rest of the game is a solid blaster through a large series of fully-destructible levels backed by a pounding soundtrack. Each biome has its own hazards, like growing blocks that can regenerate right in your path, or lava blocks shooting fireballs, and all the firepower in the world isn't going to be a substitute for paying attention to the level hazards. Even a failed Bore Blasters run is a lot of fun packed with satisfyingly-explosive moments, but there would be a lot more them if there was time to amble to the end rather than sprint.
    • 60 Metascore
    • 70 Critic Score
    This type of game that may not be of interest to everyone, but for anyone looking for something left of center and if the premise of wandering around an alien world sounds appealing, this is a good title to check out.

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