Hardcore Gamer's Scores

  • Games
For 4,324 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Escape Dead Island
Score distribution:
4327 game reviews
    • 91 Metascore
    • 80 Critic Score
    Mixtape is an impressive take on what it feels to be a music-obsessed young person trying to come to terms with growing up and moving away from something they took for granted for years. The bittersweet feeling of having regrets and “big hits” stays as a lingering to a life that will never come back. It’s an emotionally powerful adventure in a way that's definitely worth giving a try.
    • 76 Metascore
    • 80 Critic Score
    MotoGP 26 is the technical racing king in the current market space. The amount of details that have gone into the physics model cannot be overlooked, but it has gone back to having a steep learning curve to get good. The AI is inconsistent, which actually makes it feel brutal because you will feel like you're making ground. You can turn off Dynamic AI as this may be the culprit as it pushes the difficulty to the extreme every other lap. The Arcade Mode is back for those looking for something not as challenging. The updates to Career Mode are more than just subtle changes. These are solid enough to modify the experience, including the new Rider Ratings. The introduction of Production Bikes is a nice addition to go along with the already established other Rideoff bikes to try. There remains a lot to be played in MotoGP 26, it is just going to take some dedication to get good.
    • 82 Metascore
    • 80 Critic Score
    After a period of expansions that were often average at best, World of Warcraft: Midnight delivers what now feels like a consistent quality following The War Within. It's not perfect, but it's a solid expansion that continues to show that World of Warcraft is heading in the right direction and understands what its current playerbase wants to see. World of Warcraft is in a good spot, and that's only being improved with the addition of features like Prey that keep players wanting to log on regularly, even if they don't have the time available. It's now accessible for players who want a more intense experience, as well as those who play casually, and that shift is what WoW needed.
    • tbd Metascore
    • Critic Score
    What we played wasn't perfect. Bond's movements can feel weighty, the dash button magnetically putting you into cover can be annoying (and gets you killed), and the first level in Iceland is overly long with little to do, but these are all small nitpicks in what was an exciting romp through Kensington. Hopefully, the rest of the game can match that level of clever level design, pacing and action. [Hands-On Impressions]
    • 83 Metascore
    • 70 Critic Score
    Moomintroll: Winter's Warmth is an interesting way to dive into the world of Moomin, offering a simple but fairly competent adventure that doubles down as something akin to a coming of age story. Unfortunately, what could have been a fantastic adventure is dragged down slightly by the way quests are presented as repetitive chores. Nonetheless, it’s still a curious adventure, especially for fans of the original universe or those curious about its rendition of a world reminiscent of a fairy tail.
    • 80 Metascore
    • 80 Critic Score
    Shapez 2 is an automation game with just about all the rough edges sanded off, built to make creating what look like incredibly complicated layouts as simple as possible. It may take a little effort to sort out the best way to, for example, create a platform that maximizes stacking two items, completely handling two sets of four belts with no backing up, but then you save it as a blueprint and the tangle of conveyors and stackers is now another tool in the menu that can be laid down with a mouse click. White paint needs three different paints mixed together, two at a time, but create a single paint-mixing platform handling two fluids running at top speed, copy it to let the output of the first combine with the third color, then copy both platforms together and stack them three high, save as blueprint, and done! Handy as that is, though, the randomness of the shape deposits means you'll probably need to poke around hand-crafting solutions every bit as often as relying on your blueprints, and there's always a new challenge that requires retooling what you know. And then building bigger, as the little factory clustered around the entrance to the void grows to meet its ever-escalating needs.
    • 78 Metascore
    • 70 Critic Score
    Tomodachi Life: Living the Dream is an enjoyable simulator of managing society from the advantage of an overlord who can play with the characters as if they were dolls, but never fully control the unhinged nature of human interaction. The dialogue and events are full of silly whims and this funny mood gives form to its comfortable experience. It’s important to keep in mind, however, that much of what it offers depends on how much the player dedicates to it and the repetition may boggle it down.
    • 86 Metascore
    • 90 Critic Score
    Opus: Prism Peak is an impressive adventure game that manages to provide an emotional experience that feels deeply relatable and well-executed. Its beautiful art style is accompanied by an involved gameplay with photography mechanics and a world that grows if the player decides to explore it as much as possible. It’s an inspired testament to the powerful experiences the genre has to offer and one of 2026’s must-play games.
    • 76 Metascore
    • 80 Critic Score
    After over a decade, Ys Memoire: Revelations in Celceta proves itself just as good as it once was under the moniker of Memories of Celceta. Its only major caveat is that it really doesn’t bring much to the table as a new edition. On the other hand, for anyone who hasn’t given it a try, it’s pretty much a must-play.
    • 72 Metascore
    • 80 Critic Score
    Life is Strange: Reunion manages to succeed despite being given the near-impossible task of closing up a branching story told across several development teams. The plot can be a bit convoluted with the different timelines and mergers, but at its core, Reunion delivers a compelling story across the board, and it's hard to ask for much more of a narrative-centric game. Longtime fans will find an enjoyable experience, while lapsed fans or newcomers can be caught up to speed quickly.
    • 73 Metascore
    • 80 Critic Score
    Gecko Gods is a bold puzzle experience that knows what it’s striving for: a pilgrimage that truly encourages players to explore. In this awe-inspiring world, attention to detail is key to progressing and puzzles are a rewarding challenge. It’s one of those journeys worth immersing yourself into for a long time and just seeing where your curiosity leads you.
    • 87 Metascore
    • 80 Critic Score
    Pragmata is a heartfelt experience not only about the human experience, but also parenthood. While we never truly see Hugh grow into anything more than he already is, it’s his genuine interactions with Diana and teaching her all about the amazing things Earth has to offer that really defines him as a character. His interactions with the curious and childish Diana are the best parts of Pragmata, and while the story is somewhat predictable, it will pull on your heartstrings from time to time. On top of that, the combat is pleasantly varied, with the numerous types of weapons at Hugh’s disposal and a decent number of enemies, ramping up as the story progresses. Diana’s hacking mini-game mid-combat is also a breath of fresh air as it adds a layer of strategy needed in a somewhat traditional third-person shooter. While Pragmata has its issues, it’s a solid, highly engaging adventure that’s difficult to replicate.
    • 83 Metascore
    • 80 Critic Score
    KuloNiku: Bowl Up! is an enjoyable experience of becoming a chef in an area filled with passion for food and quirky characters. It’s expressive and charming in all the right ways and the experience of giving it your all can be both comfortable and challenging. Players looking for a cozy game with some meat to it are likely to come out fulfilled from giving it a taste test.
    • 78 Metascore
    • 90 Critic Score
    People of Note is a great RPG in a charismatic world of music that plays with real-life aspects of genres and a huge ton of puns. With a deeply strategic system, the game lets players use a variety of abilities to come out on top. It’s remarkable in pretty much every aspect it brings to the table and a game worth exploring.
    • tbd Metascore
    • 90 Critic Score
    There's a deeply satisfying flow to Modulus, whether it be solving the layout of a new shape or debugging the system for an older one that isn't delivering like it should, and the game pleasantly eats time with a series of stress-free challenges that you've always got the tools to solve. It's a peaceful world on the plateaus jutting into the sky, even when covered by an ever-more-tangled factory that only its creator can see the logic and beauty in.
    • 81 Metascore
    • 70 Critic Score
    Marathon is a shooter that gets better the more you play and the training wheels come off. Near the twenty-hour mark, there's a moment when the game opens up and everything starts clicking. The gunplay feels fantastic, the maps start getting good, your squad knows which Runner Shells to pick, the loot is fantastic and the risk-reward loop gets you. Getting to that feeling not only takes way too long, however, but is also offset by poor starting maps, grindy objectives and no narrative to really push you through those opening hours. Marathon is also held back by confusing decisions made by Bungie. Locking Cryo Archive behind arbitrary walls like making it only available on weekends, having poor options for solos and no permanent options for duos and only being able to play one contract per run are all choices that limit Marathon. It's unfortunate, because Marathon can be quite fun to play when everything eventually clicks. Bungie has built a good foundation with Marathon, but it's not quite the clean start it should have been.
    • 71 Metascore
    • 80 Critic Score
    Super Meat Boy 3D is exactly what you'd expect from Super Meat Boy, except in 3D. The controls are mostly identical, the challenge level uncompromising, the levels short and snappy, and every time you reach Bandage Girl, there's Doctor Fetus to kick you in the face. Each level feels distinct from the others, with plenty of creativity in the layout plus new hazards and toys in each new area to keep you on your toes. Do well enough poking around and the rewards start piling up, opening up new bonuses and goodies you can use to do better with on familiar levels or new ones. There's always a way to play a little better in Super Meat Boy 3D, and the game encourages this at every opportunity to drag you as a willing victim into the most vicious challenges it can devise.
    • 73 Metascore
    • 80 Critic Score
    While not for everyone due to its twin-stick controls, Screamer still delivers a memorable racing experience. It takes some getting used to and hurts the pick up and play nature of what would normally be an arcade-style racer, but the end result is a fantastic racing game that hits on all cylinders more often than not. Once getting in the groove with it, it's tough to put down outside of issues with rubberband AI hurting the more-important campaign races, and the inability to have single-stick controls does hurt the potential playerbase a bit. Still, Screamer has a killer soundtrack with a lot of effort put into its anime-infused storyline and voice work. There's a lot to enjoy for racing fans starving for some arcade-inspired action.
    • 77 Metascore
    • 90 Critic Score
    Mega Man Star Force Legacy Collection is a great example of how a remaster should be, making three unique DS titles accessible once again on modern devices. Although Star Force comes as one possible evolution to what the Battle Network series proposed, the titles are still unlike anything else on the market in its combination of deckbuilding and action. The new collection is a complete pack that anyone interested in exploring the games for the first time or coming back to them should get.
    • 73 Metascore
    • 60 Critic Score
    MLB The Show 26 retains the series reputation as a fun game of baseball. If you've never played a baseball game before, you won't be disappointed. If you have, it's hard to ignore the shortcomings. The visuals are dated and need an overhaul, which hopefully will come in the next generation of consoles. The hitting with the Big Zone Hitting and adjustable zone speed is some of the best in the history of the series. The Bare Down Pitches don't really serve a purpose other than implementing the Depth of Field addition to the game. This also looks strange when hitting, but can help identify the ball off of the pitcher's hand. RTTS is a slight improvement thanks to its early game updates, while Franchise gets a slight boost with the new Trade Hub and logic updates to help keep players engaged. No longer is there a March for October mode, and Diamond Dynasty only ends up getting World Baseball Classic players and gear. MLB The Show has transitioned more towards a closed sandbox of a baseball game offering players a few of the same options each year to play, but won't expand beyond this.
    • 73 Metascore
    • 80 Critic Score
    Etrange Overlord is a funny and unique title that has a simple base but manages to offer variety in its stage construction. At the core of the experience, there’s a villainess main character whose single-minded nature is endearing and cleverly explored to give her depth and unpredictability in a quirky world. There are elements here and there that could have been better planned to offer more fluid and enjoyable combat, but it’s a good first step for SuperNiche.
    • 77 Metascore
    • 90 Critic Score
    Crimson Desert is one of a kind. It’s a spectacular adventure that has a phenomenally crafted open world to explore and an immense number of systems at play.
    • 89 Metascore
    • 90 Critic Score
    Pokémon Pokopia is a huge new direction for Pokémon, much bigger than might be expected for a spin-off. It retains the heart of Pokémon with literally hundreds of different monsters to chat with, and it's always a lot of fun to see who's showing up next. The different areas are nicely designed, frequently with interesting secret areas, although it can feel overwhelming arriving at a new island and seeing just how much there is to do to bring it back from the edge of ruin. There's a long way to go to discover how the world got broken and then fixing it, but as the days roll by and the islands come back to life, the hope that maybe a Ditto and its trainer might eventually be reunited grows with the health and comfort of the reappearing Pokémon.
    • 80 Metascore
    • 70 Critic Score
    Fatal Frame 2: Crimson Butterly is a horror classic that’s unfortunately weighed down by questionable design changes. While it’s just as tense and atmospheric as ever, very much helped by the terrific audio and visual design, the focus on combat creates an experience less about the horror and more about ghostly engagements. Some of the changes are welcome, such as the quality-of-life improvements when selecting film on the fly and filters for the Camera Obscura, but the aggravated wraith addition causes more of a headache than it does exciting encounters. In the end, Fatal Frame 2: Crimson Butterfly Remake makes a lot of improvements to the formula and overall exploration of the world, but focuses too heavily on the combat.
    • 87 Metascore
    • 90 Critic Score
    Just like both of its predecessors, Monster Hunter Stories 3: Twisted Reflection is a fantastic turn-based RPG with monster-raising elements. With satisfying challenges and depth to its mechanics, it’s an impressive new entry to its franchise, rewarding fans with an epic experience.
    • 75 Metascore
    • 60 Critic Score
    Pokémon FireRed and LeafGreen are major classics in the franchise that still hold up well enough to be worth exploring for fans of RPGs and the series itself. On the other hand, as a new release of an old game, it's one of the most barebones releases possible and there's no good reason for it to not have at least something extra to justify it as a commemorative edition.
    • 74 Metascore
    • 60 Critic Score
    Pokémon FireRed and LeafGreen are major classics in the franchise that still hold up well enough to be worth exploring for fans of RPGs and the series itself. On the other hand, as a new release of an old game, it's one of the most barebones releases possible and there's no good reason for it to not have at least something extra to justify it as a commemorative edition.
    • 77 Metascore
    • 70 Critic Score
    Tales of Berseria was the last mainline game before the franchise was reborn anew with Arise, and you can certainly feel its age. It retains a lot of the bad habits from the games of the 2010s, such as inconsistent visual quality and linear dungeon designs. It doesn’t help that while a handful of quality-of-life improvements have been made, they aren’t enough to justify a full repurchase. Thankfully, what carries the JRPG is the rest of the experience. The combat is fast-paced, fluid and highly engaging. The story is darker and more mature with a likable cast of characters. And of course, the soundtrack from famed composer Motoi Sakuraba helps immerse the player into the world. Tales of Berseria is one of the best Tales games out there, so it’s a shame that Bandai Namco has done little in adapting it for the next generation.
    • 76 Metascore
    • 60 Critic Score
    If you’re specifically looking for a non-traditional, colorful tennis game to play with your friends, then Mario Tennis Fever will fill the void. Unfortunately, the latest Switch 2 entry into the subseries does little memorable and enticing outside of this. It has solid gameplay mechanics, with a variety of characters and rackets to choose from, but there’s not much of note outside of this. It doesn’t help that the Adventure mode is a glorified tutorial. In the end, all Mario Tennis Fever amounts to is a short distraction with friends with minimal enjoyment outside of that.
    • 85 Metascore
    • 90 Critic Score
    Esoteric Ebb is a fantastic RPG with a gripping narrative and plenty of options to explore. There’s so much to do and so many threads to explore that it can be a little overwhelming at first, especially with the lack of a simpler list of potential tasks or other guidance. For those that insist on it, what you get is a full-course meal into a mesmerizing fantasy world.

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