Hardcore Gamer's Scores

  • Games
For 4,329 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4332 game reviews
    • 58 Metascore
    • 70 Critic Score
    One Piece World Seeker may not be the game it wishes it was, but the thing it actually became is a perfect example of how much fun a mid-tier game can be if you approach it from a forgiving perspective.
    • 72 Metascore
    • 70 Critic Score
    It’s good to see that new life, by means of bizarre franchise combination, can be breathed into a nearly dead game series.
    • 61 Metascore
    • 70 Critic Score
    A good, but not great, new IP, Poison Control skillfully harnesses NIS’s abilities to present a visually-striking, musically-engaging world with unique gameplay concepts. The biggest issue is the gameplay itself doesn’t feel as polished as it should be. The third-person shooter gameplay is functional, but the execution leaves something to be desired. Even so, it’s enjoyable enough to make quick work of each stage and uncover the storylines behind each. The unique factor wears off after a while, but as long as you don’t expect a Call of Duty-style shooter, you’ll be able to enjoy what Poison Control has to offer.
    • 77 Metascore
    • 70 Critic Score
    Final Fantasy II Pixel Remaster is a great way to experience one of the less talked about Final Fantasy games, even if it is one of the weaker titles in the franchise. Final Fantasy II seems to suffer from a bit of middle child syndrome. In some ways it does improve on its predecessor, but while it’s clearly the more advanced game, part of the original’s charm was in its simplicity. Final Fantasy II’s advancements seem to hint at how great the series will become instead of simply being great itself. Playing Final Fantasy II Pixel Remaster for the review was a great time and it’s recommended as a must-play for any Final Fantasy fan, but part of that is based on getting a historical perspective on how Final Fantasy has evolved. The innovative approaches to the game mechanics have resulted in a experience that’s oftentimes a tedious grind despite everything else positive that can be said.
    • tbd Metascore
    • 70 Critic Score
    Mountain Goat Mountain is a simple and accessible game that’s easy to drop into for a quick hit of gaming, and a wonderfully replayable combination of cute, fun and challenging.
    • 71 Metascore
    • 70 Critic Score
    It reminds us that even well-trodden paths like board games can be reinvented with creative thinking and strong thematic ties. For those who can play it in a local multiplayer setting, the game offers a chance to experience the joys and frustrations of board game dynamics enriched with a touch of anime flair.
    • 61 Metascore
    • 70 Critic Score
    While it’s nice to have a game based on the television version of The Walking Dead that’s enjoyable, this aspect falls short in The Walking Dead Onslaught. While some of the voice acting and the face models are good, the rest feels tacked on. Being able to identify targets and pick your points using guns offer a fantastic feeling, but the motion detection on the PSVR has a lot of issues. These issues may be a bigger deal if this was a full-priced game, but it’s only $30 and completely worth it for that price. I feel this would be a better experience on other platforms, but the game is playable and still enjoyable on PSVR. While I prefer a horror title that creates an atmosphere, the frantic tone of Onslaught does a good job in creating something different.
    • 72 Metascore
    • 70 Critic Score
    Mundaun succeeds in taking a first-person adventure/horror game in a direction that feels unique. Games inspired by folklore and the blending of the supernatural and natural are nothing new, but Mundaun is able to execute this in an engaging manner through its storytelling and artistic direction. The lack of cluttering up the natural beauty of the game with quest markers and the like enhances the feelings of being alone in a strange land though people accustomed to such things may miss them. Mundaun is a game designed for those who wants to explore an area without their hand being held, and while the objective at hand may not always be clear, eventually finding and solving it does have a greater sense of satisfaction to it. The look and feel of Mundaun’s gameplay is reminiscent of older adventure games while still being relevant to contemporary gaming.
    • 81 Metascore
    • 70 Critic Score
    Nidhogg is a polarizing game. Experiencing it the way it’s meant to be played (via local multiplayer) is a fantastically fun event. Without that, it’s easy to pick at the ways in which the game feels small.
    • 67 Metascore
    • 70 Critic Score
    I found it enjoyable, but I also have an interest in old medical and mental illness treatment practices. Someone looking for action or a Resident Evil style horror experience should skip this, but those looking for a good story in a beautifully bleak environment to explore at a leisurely pace would likely find some enjoyment in The Town of Light.
    • 57 Metascore
    • 70 Critic Score
    It looks good and sounds creepy and unsettling and though Renegade Kid has tweaked the gameplay and systems to make it friendlier, Dementium Remastered is still a victim of some awkward controls, borderline bland level design and an overall feeling of repetition.
    • 70 Metascore
    • 70 Critic Score
    This is one of those games where the final verdict is somewhat up for debate. On one hand this is the definitive version of the game and if one had to choose between this or the 2018 release this would be the recommended version hands down. For people who have already completed Warriors Orochi 4, the additional content may not be enough to justify the cost of admission. For hardcore fans like this reviewer the new content is worthwhile, but other people who felt satisfied with the conclusion of Warriors Orochi 4 and feel no need to return to that world won’t likely have their opinion swayed by the new content.
    • 76 Metascore
    • 70 Critic Score
    If you can get past some of the rather tedious moments plagued throughout the campaign, Deponia Doomsday becomes a rather comical adventure.
    • 75 Metascore
    • 70 Critic Score
    A lack of originality and some storytelling flaws hurt it a little, but the end result still has enough visual flair and enjoyable bits of narrative to easily earn a recommendation.
    • 57 Metascore
    • 70 Critic Score
    It may have nothing new to offer, but the combination of tried and tested mechanics with a dash of teen-soap drama turn its eleventh-hour attempt to organize humanity’s last line of defense into an adequate diversion.
    • tbd Metascore
    • 70 Critic Score
    Rumble Club is in many ways your typical casual multiplayer game that relies on simple mechanics and slapstick comedy to provide players with good old-fashioned fun. There isn't necessarily anything groundbreaking here, but the game does have an undeniable charm and the fun factor is there. Punching cartoony characters unconscious and throwing them into goop does have a certain appeal to it, even if it can get somewhat repetitive after a while. The multitude of modes, maps and customization options are enough to keep you hooked for a while, but Rumble Club feels like the type of game whose fate will be dictated by influencers and streamers, for better or worse. These types of games rarely do well with hardcore gamers, but they can sometimes reach mainstream success with casual gamers if they can get some good buzz on social media and streaming sites like Twitch. Personally, I don't see myself sticking with the game for the long haul, but then again, I'm not the target audience for it.
    • 75 Metascore
    • 70 Critic Score
    Echo Generation is visually striking, with a lot of intriguing concepts and solid combat and gameplay at its core. Unfortunately, a lack of focus with the narrative holds it back from being a truly impressive RPG. The boss battles alone might be worth the price of admission, and there’s still other bits to enjoy, but those looking for more meat would best be off searching for another tale of adventurous kids from decades past.
    • 70 Metascore
    • 70 Critic Score
    Super Dungeon Maker is a wonderful but flawed creation experience so far. It’s painfully easy to lose time working on a dungeon for hours, crafting every little element to make things feel perfect and add little decorations as a finishing touch. The key downside are the current bugs and glitches that occur semi-frequently. While building is fantastic, it’s easy to glitch things accidentally and never be able to repair them which could hinder an entire creation in one fell swoop. There’s so much to love here that we hope it gets fixed so more can enjoy one of the best dungeon-building creators out there. For those on the fence it’s best to wait until more patches come around, but Super Dungeon Maker is a delight that we can’t wait to see fix its handful of problems and get to the meat of exploration creation.
    • 68 Metascore
    • 70 Critic Score
    As adventure games go, The Tesla Effect is pretty average.
    • 68 Metascore
    • 70 Critic Score
    Despite its missed opportunities and ideas that don’t gel with the core gameplay, developer Fabraz’s foray into three-dimensional platforming remains a fun-if-flawed hearkening to the genre’s glory days. By far the studio’s best trait in Demon Turf is in its relentless distilling of what made those original 3D platformers not just a joy to play, but a joy to finally see beaten.
    • 61 Metascore
    • 70 Critic Score
    Zoids Wild: Blast Unleashed has come to do one thing: fight. Battle techniques built into gameplay have come a long way since the last arcade Zoids title, but Blast Unleashed manages to bring a strong, technical fighting emphasis to a long-running franchise.
    • 80 Metascore
    • 70 Critic Score
    Even with its faults, Stealth Inc. is a thought-provoking experience that should give most gamers a run for their money.
    • 79 Metascore
    • 70 Critic Score
    Kirby Air Riders is a fast, fun addition to the Nintendo Switch 2's growing library, but, it might have been a better experience had it stuck some more traditional racing mechanics.
    • 74 Metascore
    • 70 Critic Score
    This is the kind of title that has niche written all over it in bold, flashing letters, but if this happens to be your flavor of niche, you’re in for quite the treat.
    • 79 Metascore
    • 70 Critic Score
    Capcom Fighting Collection is essential for fans of ’90s tournament fighters, particularly of Darkstalkers. That being said, the curated ten games feels like light packaging. The complete Darkstalkers arcade collection is great to finally have, but the lack of variety among them makes the value of the ten game collection feel inflated as they dominate the collection.
    • 78 Metascore
    • 70 Critic Score
    Whatever platform you prefer, Mutant Mudds Super Challenge is at the very least a worthy pick for those who thrive on short-term adrenaline.
    • 66 Metascore
    • 70 Critic Score
    Monark weaves an engaging story even though it may rely on tropes and archetypes to do so. While characters and certain themes may feel familiar from playing similar games there ego centric method of character development helps carve a unique identity for Monark. The puzzles and exploration aren’t very difficult but occur in a way that feels organic within the story. The tactical turn based battles do offer a challenge but nothing that can’t be overcome through learning the system and properly strategizing. Level grinding can become tedious quickly and can disrupt the overall pacing. In spite this, Monark is a very enjoyable RPG that offers satisfying combat along with a compelling story.
    • 68 Metascore
    • 70 Critic Score
    It's a bit strange that the best part is found in the mini-games, but SCT3 manages a decent all-around game that, while it won't set anyone's world on fire, won't disappoint the tennis fans either. [Oct 2007, p.62]
    • Hardcore Gamer
    • 73 Metascore
    • 70 Critic Score
    Limitations aside, Impossible Creatures still feels unique and is definitely worth playing. Fans of Spore will enjoy the creature building and younger players whose only RTS experience is the current Starcraft trilogy might appreciate the simple, straightforward and uncluttered gameplay.
    • 68 Metascore
    • 70 Critic Score
    When it sticks to its best features, Metrico is a stupendous experience. When it pushes the envelope, it’s far too obtuse to enjoy.
    • 52 Metascore
    • 70 Critic Score
    If you like rogue-like games and 90s crime movies and don’t mind repetitiveness, Crime Boss: Rockay City might be up your alley. But those thinking this may be a Payday or GTA clone, it’s not either of those completely.
    • 63 Metascore
    • 70 Critic Score
    Devilian’s combat makes it a totally competent action-RPG/MMO.
    • 73 Metascore
    • 70 Critic Score
    Sakura Wars is a blend of adventure, visual novel, dating sim and action game. Trying to blend all these different types of gameplay together to create a dramatic adventure is a tricky tightrope to balance, but the game succeeds more than it doesn’t.
    • 84 Metascore
    • 70 Critic Score
    There either isn’t enough focus on the story to engage you or the racing focus is held back by the unattainable challenges and grind that comes with progressing. My Team is largely the same and if you paid more for the legendary drivers, you’ll be selecting one of those seven as a teammate at a time and won’t be using them in any other mode. The removal of Classic Mode and the ability to race as a current F1 driver in any mode outside of Grand Prix is disheartening and the fact that this information wasn’t made readily available to potential buyers isn’t good. Hopefully the issues with the AI can be patched as the actual racing and car physics are still excellent. There was a lot of opportunity for F1 2021, and on top of three circuits on this year’s calendar not being readily available for launch, there’s a lot left on the table for the current generation premiere of the series.
    • 68 Metascore
    • 70 Critic Score
    MotoGP 17 is a game that looks great on paper, but only manages to do enough to please the hardcore fan of the series.
    • 73 Metascore
    • 70 Critic Score
    Reigns: Beyond is a unique game that combines strategy, simulation and a choose-your-own-adventure styled narrative, making it an appealing choice for indie game enthusiasts and fans of the series. The game's appeal lies in its blend of humor with engaging card-based gameplay, all set within a space adventure and indie music. Although the game can be confusing initially, and the instructions may not always be clear, players who stay with it will find a satisfying, albeit quirky, experience. There's room for improvement, though, as some elements are not explained enough. While the level of engagement may sometimes dip, the fresh dialogue, intriguing card mechanics and delightful visuals make it worth playing for those who want a unique experience.
    • 73 Metascore
    • 70 Critic Score
    Fist Puncher‘s name fits it well. It’s a game where you punch a great many things and will have a lot of fun doing so. While that fun is hampered a bit with navigation problems, when those don’t crop up, it’s impossible to not enjoy yourself.
    • 70 Metascore
    • 70 Critic Score
    Elex II is a uniquely ambitious game made by a developer that already focuses on ambitious games, and Piranha Bytes almost stuck the landing. As a title that focuses on the role-playing part of RPGs, it’s rather smartly put together. Magalan isn’t a generic world and the plot builds on familiar concepts to something intriguing. There’s plenty of enjoyment to be found in the package, as it’s completely packed with unique and compelling content. The missteps found on the journey do a ton to hold it back, but it’s nothing a patch or two can’t fix up. Should these get resolved, then this is a title that’s dense and uninviting at first. Those who push past that gruff exterior will find, well, more gruffness, as well as a world that’s interesting to explore and make a true mark upon.
    • 74 Metascore
    • 70 Critic Score
    On Your Tail can be a bit rocky at times, with the game sometimes struggling to balance both its life sim and detective elements, not helped by some awkward gameplay segments surrounding the core mystery. Still, thanks to a strong and lovable cast of characters and a gorgeous little town filled with a lot of fun stuff to do, there's a ton here to enjoy, especially for those looking for something more cozy to chill out with. Indeed, it's a nice little vacation worth taking.
    • 77 Metascore
    • 70 Critic Score
    As far as free-to-play games with premium add-ons go, World of Tanks: Xbox 360 Edition does very little wrong.
    • 70 Metascore
    • 70 Critic Score
    Even an infrequent control failure is maddening when the difficulty is cranked up and every inch of the level is covered in cameras and patrol-bots, though, so until The Swindle sorts out its issues, it’s going to have to be merely decent rather than the excellent it could have been.
    • 40 Metascore
    • 70 Critic Score
    Johnny Hotshot is a good pickup if you're in the mood for a light gun game on the 3DS, and as a bonus, it has a little side-scrolling shooting in there too.
    • 80 Metascore
    • 70 Critic Score
    Ghostrunner 2 is a high-speed adventure that combines punishing difficulty with satisfying rewards. The challenge level is on the higher side, but victory never seems out of reach. Due to the generous checkpoint system it’s easy to stay motivated to keep pushing oneself through each checkpoint, which can lead to some play sessions lasting longer than intended. While this feedback loop can keep the player going for a while, it can’t sustain enjoyable gameplay indefinitely. It can be thrilling for a few hours, but the charm is likely to wear off after a while for most players. Ghostrunner 2 does succeed in what it set out to do which is create a challenging, fast-paced action game that can make the player feel like an invincible ninja, but the end product is something that would only really appeal to gamers seeking out this specific type of experience.
    • 69 Metascore
    • 70 Critic Score
    Much like The Lego Movie is a surprisingly great film, The Lego Movie Videogame is a surprisingly good game. Unlike the former, unfortunately, it falls notably short of greatness.
    • 72 Metascore
    • 70 Critic Score
    Yooka-Replaylee is a bright and upbeat platformer-adventure starring a pair of fun and likable characters, so it's hard to complain too much about it being overly referential. Each level is a platforming playground with mini-games, a boss encounter, unique challenges to help keep the returning ones fresh and a reasonable play-time to completion. The move-set isn't huge, but they're all effective, making navigating the world feel smooth and responsive. Thematically it's a bit all over the place and skews young for its humor and difficulty, but neither of these take away from the satisfaction of Yooka-Replaylee giving constant rewards for looking in odd places. If there's an interesting spot in the level then there's something there to collect, and more often than not the reward is an item worth the effort of the search. That's exactly how a collectathon platformer is supposed to work, and whether a game is twenty-seven years old or just a couple of days, the formula is timeless.
    • 64 Metascore
    • 70 Critic Score
    If you’re planning on tackling it solo, Federation Force is a much tougher pill to swallow, with its prohibitive level of difficulty. On the other hand, if you have a friend or two who are willing to take the plunge with you, Federation Force can make for a good time, especially if you’re all playing together in the same space.
    • 66 Metascore
    • 70 Critic Score
    While designing homes is a relatively fun thing to do, having to do it twenty times with no real challenge makes it seem a little pointless.
    • 64 Metascore
    • 70 Critic Score
    There’s an overabundant amount of things to do and it will keep your time consumed. What it lacks, however, is that hook to want to play it. The driving and physics are bland and the narrative is dreadful.
    • 64 Metascore
    • 70 Critic Score
    Messing up might make one shout obscenities, but it’s still fun to try and conquer each stage. Unfortunately, it’s starting to show its age with rather uninspired visuals and a lack of in-game user created stage sharing.
    • 71 Metascore
    • 70 Critic Score
    Hotshot Racing is a refreshing blast of retro-arcade racing action. Every inch of each course is filled with personality, from fans waving on the sidelines to dinosaurs wandering through jungles and caves. The racers don’t come out quite so well but you spend most of the time looking at a car rather than the person driving it, so thankfully that’s not too much of a problem. The racing action feels as good as the courses look, and while eventually you learn that the first couple times around the track don’t matter so long as you’ve got a nice supply of boosts for the final lap (Normal and Hard modes only), it’s still more than fun enough to burn up the track at top speed. Hotshot Racing plays as nice as it looks and ends up being a concentrated shot of pure upbeat racing happiness.
    • 73 Metascore
    • 70 Critic Score
    Strange Brigade is one of those difficult games to review, the one where for every positive thing you have to say about it, there’s a downside related to or accompanying it in some way or another. But in the end, what we have here is still some classic shooter action best enjoyed with friends, with enough eye-catching style and various challenges to potentially keep players coming back for more. So much like the pulp stories it aims to emulate, one could say that it’s corny and flawed in several aspects, but still an enjoyable romp that can be worth checking out under the right circumstances.
    • 67 Metascore
    • 70 Critic Score
    Kane & Lynch is more "Freedom Fighters" than "Hitman", so it should appeal to action junkies looking for their next fix. [Dec 2007, p.67]
    • Hardcore Gamer
    • 81 Metascore
    • 70 Critic Score
    Gonner is a single gameplay mechanic away from being a fantastic run & gun roguelike, and if you don’t mind passing up a set of options, that problem can be ignored. It has a wonderful aesthetic, blending cute and cartoon-creepy, rendered in a unique art style that does a wonderful job of tying all the elements together.
    • 67 Metascore
    • 70 Critic Score
    Some players may want to mainline Shenmue III in order to see all the story has it has to offer as quickly as possible. This is not advised. For one, there’s actually not very much new story information to glean during a playthrough. Secondly, doing so would make the more annoying aspects of the game all the more glaring. It’s much better to savor Shenmue III at a leisurely pace. There’s tons of enjoyment to be had simply taking in the scenery, wasting hours fulfilling weird requests for NPCs or even just fishing. It may not be perfect, but it is undoubtedly a Shenmue title. Even after all these years, there are no other games quite like it out there.
    • 72 Metascore
    • 70 Critic Score
    The game is not without some technical issues, with crash bugs and UI glitches needing to be addressed, but for anyone still invested in The Sims — or curious to see how the game has evolved since 2014 — this expansion is worth picking up.
    • 66 Metascore
    • 70 Critic Score
    Give No Shelter is another good episode of The Walking Dead: Michonne that showcases some slight improvements and sets the stage for a potentially great showdown, but still suffers from a few cliches and an all-too-short length that leaves you demanding more.
    • 72 Metascore
    • 70 Critic Score
    An improvement in every way over the original, Catalyst is a solid offering that fills a major gap in EA’s portfolio, considering that the major publisher isn’t necessarily known for its open-world games. Bringing an IP back from the dead is always a risky proposition, but Mirror’s Edge Catalyst is a good example of how to mitigate that risk with an enjoyable title that succeeds in more ways than it fails.
    • 55 Metascore
    • 70 Critic Score
    A.W.: Phoenix Festa attempts to combine an action RPG with a dating sim and is actually able to pull it off.
    • 76 Metascore
    • 70 Critic Score
    Tchia is a terrific ode to New Caledonia that’s sadly hampered by a bloated and standard open-world design that tries to do too much. Still, even if the gameplay isn’t wholly original, there’s fun to be had here, with truly impressive sights and sounds that can make the archipelago a delight to explore at times. Just try to maintain some focus as you navigate the numerous distractions and you’ll experience quite the impressive trip.
    • 71 Metascore
    • 70 Critic Score
    There are moments of tedium in Death End re;Quest, but there’s a compelling story and entertaining gameplay as well. This title doesn’t always shine, but there are flashes of brilliance when it does, in particularly adding a pinball-esque mechanic to battle. Imperfections aside, this is a worthwhile game to look into, especially for fans of other Compile Heart/Idea Factory games.
    • 81 Metascore
    • 70 Critic Score
    There are moments of brilliance spread across the campaign, but with it comes a frustratingly disheartening story.
    • 81 Metascore
    • 70 Critic Score
    Dragon’s Dogma: Dark Arisen for PC is a gem among the RPG genre, despite it being flawed in places.
    • 75 Metascore
    • 70 Critic Score
    It breaks my heart to even talk about The Night of the Rabbit in a negative manner because, while it has its issues, it’s still an imaginative experience.
    • 63 Metascore
    • 70 Critic Score
    For hardcore fans of games like Out of This World, this is a must play title, as well as for those who love adventure games from that era. For everything Exile’s End gets right about why adventure games from 25 years ago were great, however, it includes all the blemishes exactly as they were.
    • tbd Metascore
    • 70 Critic Score
    The twisted world of Enola is worth exploring despite itself.
    • tbd Metascore
    • 70 Critic Score
    You probably already know whether or not this is a game for you, so if you don’t have a problem with lots of reading and very minimal visual presentation, you can’t go wrong with Dark Scavenger.
    • 78 Metascore
    • 70 Critic Score
    There’s no doubt that the game is fun as the grind and work throughout it gives such a feeling of satisfaction at the end because you battled for that win. Having that broadcast presentation helps with that since after the game there are so many options to do off-the-court management that it keeps the player engaged for some time. The quirks and issues become aggravating over time as you try to get better, but the core feel of the game has felt this way for a while.
    • 70 Metascore
    • 70 Critic Score
    As a penultimate episode to the first season, Freedom Fighters makes an effective statement, even though there are flaws in its execution.
    • 80 Metascore
    • 70 Critic Score
    Longtime adventure fans should have little to no trouble decoding pictorial dialogue and should already be accustomed to carefully scanning each and every scene for objects, it’s just a shame that these caveats still persist in even in a modern point and click title with as much promise as Dropsy.
    • 72 Metascore
    • 70 Critic Score
    Despite issues with some of the puzzle designs, there’s a lot to enjoy on your own, and even more so in local 2-4 player co-op where the inclusion of additional players freshens up the design and gameplay. The major glaring fault in this package is how its online features have been implemented, with strange bugs and forceful overwriting of campaign progress.
    • 72 Metascore
    • 70 Critic Score
    FIFA 21 has thrown a lot of adjustments under the hood to help give players more tools than ever before. A lot of the casual players, however, may not take advantage of this. Something needs to be updated to the shooting model and not just the 1-on-1 matchups. The feeling of a soccer match is still fantastic, but it seems EA has put this in the back seat in favor of VOLTA. Even though the Career Mode offers a good bit of options and control, the focus still feels like it is on VOLTA and FUT in terms of game modes even though neither mode changed much. FIFA 21 is a great soccer experience for those who don’t play these types of games often, but the limited mode selection and the overall feel of the game will leave a lot to be desired for yearly fans.
    • 59 Metascore
    • 70 Critic Score
    For all of the faults that can be pointed out, there is a great game here. The combat starts flawed, but becomes rewarding. The stealth sections were annoying, but contrasts well with the combat and highlights it more. The story isn’t handled in the best way, but leaves the player wanting more.
    • 69 Metascore
    • 70 Critic Score
    Yes, it’s a massive bummer to see games that appear to be prime split-screen titles go completely without this functionality, but if you’re looking for a solid game to hop into with friends before larger multiplayer experiences begin to drop, you could do a lot worse.
    • 61 Metascore
    • 70 Critic Score
    Hellbound may not be great but it’s a short, sweet thrill ride while it lasts. The action is nice and fast with the guns packing a solid punch, and all the weapons earn their place in the arsenal. The length of the game means its limits don’t have a chance to feel grating and the sameness of the enemies is nicely offset by the personality of the levels. Even after the game is over there are still a handful of arena levels to play in, trying to survive as long as possible to claim a spot on its leaderboards. Hellbound may be restrained by its limits but there’s no question it does a lot within them and it’s good bloody fun while the ride lasts.
    • tbd Metascore
    • 70 Critic Score
    Gathering Sky is exactly what it wants to be — a lovely journey in the skies of a sprawling world, guiding a flock of birds through passages and over wind currents to their eventual resting place.
    • 80 Metascore
    • 70 Critic Score
    Far from the scale of odyssey its tagline implies, what it lacks in some emotional gut-punch or satisfying narrative depth, Planet of Lana eventually wins over through the raw power of artistic direction. A direction that if nothing else, ensures such a brief trek across an alien world, remains an eye-catching one.
    • 74 Metascore
    • 70 Critic Score
    Gameplay is far more superior to any other episodic title on the market, with Big Bad sending an important message to other developers that this aspect should never be overlooked in episodic gaming. From the opening moments of The Mad Ones, it’s clear as day that the RPG mechanics would bring forward an engaging experience over the story. The developer didn’t hold back from introducing a new mechanic in the later stage of the title and it seamlessly worked in harmony with the features that have been there since the opener. While it doesn’t boast mind-blowing visuals or sounds, The Council has a simple art direction that makes it feel right at home in the period that it takes place.
    • 56 Metascore
    • 70 Critic Score
    Despite technical hiccups and awkward moments, the gleefully bizarre characters, twisted and intriguing story, quirky dialogue and loads of fun content to fiddle around with in Deadly Premonition 2: A Blessing in Disguise provides an experience worth checking out, albeit one you may find yourself questioning at certain points.
    • 52 Metascore
    • 70 Critic Score
    Contra: Rogue Corps tries to maintain the essence of Contra while changing the gameplay mechanics into something that doesn’t remotely resemble classic Contra. It plays more like Smash TV cosplaying as Contra with several nods to classic Contra titles. In the end, anyone wanting a return to the glory of 2D Contra won’t find it here, but removing expectations of what Contra should be will find a great deal of entertainment. The intro mission establishes that this is a title that doesn’t take itself seriously; it’s simple, over the top dumb fun with nonstop carnage and some dark humor. The characters, enemies and scenarios are all ridiculous but that is what makes the game so enjoyable.
    • 77 Metascore
    • 70 Critic Score
    With a perfect visual style and enjoyable dialogue, this is a perfect game to play with loved ones of all ages.
    • 73 Metascore
    • 70 Critic Score
    It’s a silly game with an equally-silly concept, but Nintendo somehow does just enough to make it work, if not excel.
    • 73 Metascore
    • 70 Critic Score
    Despite its minor disappointments, I enjoyed White Wolf a lot, and it's clear that the developers at Her Interactive really know how to integrate story and gameplay and create a smooth production. [Sept 2007, p.63]
    • Hardcore Gamer
    • 84 Metascore
    • 70 Critic Score
    Bowser Jr’s Journey is easy to overlook and it’s a shame it wasn’t a more thought-out experience that could have been enjoyable given a good shake up instead of just being a glorified mobile title. There’s a lot of things done right here, but also some missed opportunities that could have been better executed overall. Anyone who wants to dive back into the Mario & Luigi RPG series will likely enjoy their time with Bowser’s Inside Story, but it’s an extremely relaxed experience that won’t be too memorable outside lots of chortles along the way.
    • tbd Metascore
    • 70 Critic Score
    The atmosphere and bits of story can easily help keep one hooked to it, so you may want to give this one a chance if you’re up for a good puzzler. Just don’t blame yourself if you pull the occasional hair out because your character has a lead foot.
    • 81 Metascore
    • 70 Critic Score
    Lords of Shadow has incredible production values and an astonishing length for a character action title, but not only is it far too late to the party, but dapened by uninspiring combat.
    • 75 Metascore
    • 70 Critic Score
    Refreshing if sadly not as fleshed out as one would wish, The Last Hero of Nostalgaia does still provide enough of a charm and a challenge alike for Souls veterans looking for a new take on the formula.
    • 71 Metascore
    • 70 Critic Score
    Much like the hero himself, The Knightling might seem small and unimportant, but it can produce great results when it needs to. Exploring the colorful environments is an enjoyable time. There's a ton to see and do and the game invites players to make the most of everything it has to offer. It can be challenging, but it's never frustrating. The light puzzles break up the combat and exploration, and the combat allows the player to find solutions to encounters that fit their preferred play style. Traversal is the true star of the show, especially after all of the abilities have been unlocked. Putting together strings of moves to zip across a region is extremely satisfying. It all comes together to create an action platformer that isn't flawless, but proudly owns its B-tier status. And it should be proud.
    • 67 Metascore
    • 70 Critic Score
    Forgive its flaws, though, and there’s a lengthy — albeit dialogue heavy — adventure worth its weight in nuts and bolts.
    • 72 Metascore
    • 70 Critic Score
    There is depth and relevance to The Political Machine 2016’s gameplay and content. It’s easy to pick up and play and whether you take it seriously and really play to win or approach it with less reverence, the game will accommodate you. Because it is so tied to the issues and candidates of the moment, it is both amusing and instructive, but probably not something you’ll want to revisit after next November.
    • 82 Metascore
    • 70 Critic Score
    If you do any type of eSports racing or are a long time fan of racing in general, Circuit Superstars is worth a look. If you enjoyed the classic games of racing’s past such as RC Pro Am and the like, then this will be right up your alley. While the Grand Prix is fine for single player, it’s going to take devoted effort to learn the game and the tracks. It lacks the hook and appeal of Mario Kart, which makes Circuit Superstars less inviting to spend hours on learning everything. This is a fun racing game to play with friends with the same light-hearted approach the developers had when creating the game. For $19.99, this is a great good option to have in your arsenal when friends come over.
    • tbd Metascore
    • 70 Critic Score
    Is Rocksmith+ the perfect substitute for guitar lessons? Absolutely not, but it is a good tool for learning some techniques and songs. The comprehensive library of video lessons covers a wide variety of techniques; from beginner to advanced, to whatever technique a player is struggling with, there's a video to help show them the way to improve. Unfortunately, unlike actual lessons, the videos are one-way communications, so there's no constructive feedback to cater to the individual's needs. The song library numbers in the thousands, and while there's likely something for everyone, many favorites are omitted. Even with its limitations, however, video instruction can be an effective means to learning an instrument. Rocksmith+ does have all these limitations, but with its vast song library and comprehensive video lessons, it is one of the better options for learning how to play guitar without taking actual lessons.
    • 74 Metascore
    • 70 Critic Score
    Toukiden: Kiwami is a great entry in the PlayStation 4’s catalog, specifically due to the lack of its genre’s presence on the machine.
    • 71 Metascore
    • 70 Critic Score
    It may sound like I’m being tough on Onimusha: Warlords, but it’s still a solid experience with entertaining mechanics; just don’t go in expecting a whole lot.
    • 58 Metascore
    • 70 Critic Score
    Despite being a bit basic in its presentation, Aegis Wing is a fun shooter for any group that can work together. [Sept 2007, p.69]
    • Hardcore Gamer
    • tbd Metascore
    • 70 Critic Score
    While Asteroids: Recharged is a decent update of the classic game and is a welcome return for the series, it’s also not as effective at tugging on the nostalgia strings as the previous Recharged games. Asteroids as a formula is well-traveled ground, and it’s hard not to miss the long-gone Spheres of Chaos while playing. It’s a good update to the game with all the same features and pitfalls of the others in the Recharged series (three games in and the leaderboards still need a way to scan through them rather than be stuck seeing just your own score and those around it) but there’s a lot more “been there, done that better” going on here. Ignoring that for the sake of focusing on just Asteroids: Recharged, though, it’s great to see the series live again as a nice bite-sized snack of classic shooting action.
    • 74 Metascore
    • 70 Critic Score
    The Star Named EOS delivers on creating a world basking in colorful delight, but is shadowed by a lack of gameplay direction. For those who don’t mind the look past that, the game is sure to please those who love an atmospheric experience within the world. With captivating music and animation, The Star Named EOS brings forth a story that's told through its character and design.
    • 71 Metascore
    • 70 Critic Score
    Nearly a decade on, Teslagrad 2 strides into view where the original left off, with a modest but still entertaining palette of magnetism-based gameplay and precision-platforming alike. A justifiable approach from Rain Games in parts given how easy it is to grapple with, though one that isn’t as bold and surprising a second time round — lacking the broader creativity a sequel of its nature could have and should have brought. Curious in many ways, when it comes to applying one’s abilities. In others, a game whose short run-time and lacking narrative sadly isn’t offset by a more memorable and meatier world to explore. Short on meaningful exploration it may be, however, a focus once more on the intrigue of its mechanics, one that helped the original shine all those years ago, in similar fashion helps Teslagrad 2 establish itself as that of a solid, though flawed, follow-up.
    • 70 Metascore
    • 70 Critic Score
    Number One Hits has a few things going for it and is worth picking up if you own the original Lips, but ultimately falls short at being the must have karaoke game.
    • 83 Metascore
    • 70 Critic Score
    At its core, the overall gameday feel and experience is largely unchanged. There are enough mild changes here to sway your eyes enough away from that aspect.
    • 74 Metascore
    • 70 Critic Score
    Fortunately, where Darktide shines the brightest is in its gameplay, as the combat is highly engaging, and the soundtrack is groundbreaking. Even though a good deal of maps lack variety, Fatshark still captures 40k’s atmosphere perfectly, creating a compelling, depressing world to shoot and slash your way through. While combat feels better than, say, Vermintide, everything else about the experience is a step backwards in its current state. At the end of the day, Warhammer 40,000: Darktide is a highly-addicting mess that we can’t put down.

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