Hardcore Gamer's Scores

  • Games
For 4,329 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4332 game reviews
    • 74 Metascore
    • 70 Critic Score
    Nearly ten years later, Saints Row: The Third remains an anomaly in the open-world genre as so many continue to embrace seriousness and realism. Saints Row: The Third Remastered arrives at just the right time to inject a dose of silliness and zaniness into the genre.
    • 79 Metascore
    • 70 Critic Score
    As a horror game, SOMA feels old and archaic. It isn’t especially frightening or even satisfying to play, but the questions it raises are worth exploring and make it worthwhile regardless.
    • 69 Metascore
    • 70 Critic Score
    Enotria: The Last Song is a solid soulslike with a unique, appealing identity, which is plenty to paper over the rough spots on the quest to free the world from a script nobody asked for.
    • 60 Metascore
    • 70 Critic Score
    Touhou Double Focus is a quirky Metroidvania that offers fun and challenging gameplay. This isn’t the first game that requires the player to switch between two different play styles, but the simplicity in doing so does enhance the exploration aspect of the beautifully designed areas of the book world. While not incredibly long, this doesn’t feel incomplete since each area is filled with many nooks and crannies to explore with secrets to find. Time attack and replaying boss fights adds to the replay value and certain trophies need to only be attempted by the most masochistic of gamers.
    • tbd Metascore
    • 70 Critic Score
    Worldend Syndrome isn’t going to change anyone’s minds about visual novels. That’s not the developer’s goals. This is a title aimed squarely at existing fans of the genre. For the forgiving segment of that audience, this is a must play. Worldend Syndrome is a highly-enjoyable read and the story goes places, but it feels like the uninitiated would need to do some homework before jumping in to get the most out of it. Those without a familiarity of the genre can still get some enjoyment out of it, but they would be better served waiting for a sale price. Those that don’t like the genre in general will simply use this as another example of how these games aren’t really “games.” That’s not the point, but there it is.
    • 72 Metascore
    • 70 Critic Score
    The developer is showing continued effort to tune it up on a regular basis so perhaps soon enough we’ll see the current issues fixed. Until then, it’s recommended for the more hardcore set of gamers who don’t mind dealing with unexpected hiccups on occasion. When it works as intended, Cloudbuilt is simply an exhilarating ride.
    • 87 Metascore
    • 70 Critic Score
    Yes, basketball fans will likely have a great time playing NBA 2K16 for hours on end, but there are too many small steps back here that can’t be ignored. The good news for fans of sports games is that the first misstep in this great franchise is still a very good game, which speaks to how truly fun its gameplay is.
    • 74 Metascore
    • 70 Critic Score
    When you look at it, Zeno Clash: Ultimate Edition is a pretty good package. You have a slightly flawed, yet still enjoyable seven hour campaign, and a couple of bonus modes that can be tackled with a friend on Xbox Live.
    • 82 Metascore
    • 70 Critic Score
    For anyone who has their Wii up and running online, you should definitely take the plunge, because the game's strengths will outweigh its flaws. If you can only play this game offline, however, then unless you're a masochist (or someone psychotic like me, who actually managed to get to the final stage of F-Zero GX’s crazy-hard Story Mode) pass on this; in fact, I'd go so far as to advise you to run in the other direction.
    • 71 Metascore
    • 70 Critic Score
    Much like the vast desert making up nearly everything in it, Sand Land can be rough and coarse at times, yet also provides a lot of beauty in various ways. The story is great, the characters are an enjoyable lot, and the vehicular combat and traversal are superb, marred only by annoying travel dialogue and bland levels at times. Whether you're a fan of the great Toriyama's work or not, there's still something special here to check out if you're willing to put in the effort.
    • 77 Metascore
    • 70 Critic Score
    Tails: The Backbones Preludes is the prequel that fans likely weren’t expecting and didn’t know that they wanted, and due to a lack of variety mixed with brevity, they may also walk away still expecting and wanting more. But what’s here is a set of well-crafted stories in what is still a highly-engrossing world with a bunch of great characters to see a little more of, so even if it’s just a slight chunk of what Backbone can offer, it’s still one for fans of the series and fans of well-done narratives to check out. And hey, it’s still one of gaming’s most unique and best dystopias. If we have to spend time in some sort of hellscape, it may as well be here in Vancouver.
    • 75 Metascore
    • 70 Critic Score
    In the end, Hohokum often seems content with simply being strange rather than evolving into something transcendent.
    • 67 Metascore
    • 70 Critic Score
    It’s not all bad for Hide and Seek, though, as it truly puts on an exciting, engrossing experience that The Mad Ones did before it. But for The Council to put itself back on course, it needs — and must — hammer out the technical issues holding back this unique episodic gaming title from flourishing.
    • 63 Metascore
    • 70 Critic Score
    For a game with so many valid criticisms, a recommendation might not seem forthcoming, but Astria Ascending rises above all of these issues as a total experience, with the art alone making worth the price of admission. The character customization gives a feeling of constant, incremental progress that fulfills the effort put in. There’s always a new skill to learn, a new strategy to try. It would have been nice if the story was better and if the dungeon exploration was less frustrating, but this is a game that’s well worth the time for any fan of JRPGs, especially since it’s being sold at a lower price than most new titles. So long as the player knows what they’re getting into, then there’s too much superlative stuff in this package to ignore.
    • 71 Metascore
    • 70 Critic Score
    Dawn of Ragnarok is the most ambitious Valhalla DLC and arguably the most ambitious DLC out of the three new Assassin’s Creed games. This is the biggest thing it has going for it, but it may also be too ambitious for its own good. The new additions offered in this content breathe fresh air into the game, but despite these additions it’s still even more Assassin’s Creed Valhalla, a game that can last over 100 hours without any of the additional content. On one hand if someone were to only play one piece of expansion for Valhalla, this is the one to be prioritized, but after playing through the main game and previous expansions, it’s hard to find the motivation to return to Ravensthorpe.
    • 71 Metascore
    • 70 Critic Score
    Romancing SaGa II is not without its issues, but it’s an entertaining title overall. Fans of the SaGa series should check it out just for the historical aspect of it, provided they have tempered expectations for what they will get from the experience. Romancing SaGa II has the look and basic gameplay elements of traditional JRPGs, but deviates from the standard formula with nonlinear story progression, an heir system where multiple generations continue the quest and a nontraditional character growth system. These ideas make for an interesting experience, but the game’s age shows the limitations of the execution of these ideas. Porting this title from mobile without any new updates to optimize the console experience wasn’t ideal, which shows in the text bubble interface that dominates the battle screen and in the poor controls. Anyone willing to overlook those flaws, however, can have a lot of fun with this one.
    • 55 Metascore
    • 70 Critic Score
    Originally conceived for touch screens, the game still plays better with finger swipes than mouse control.
    • 65 Metascore
    • 70 Critic Score
    As a whole, Pro Cycling Manager suffers from too many elements that are closed to the player unless they’re dedicated to uncovering the confusing interface. Indeed, the game can’t be recommended to those not willing to spend hours trying to come to grips with the huge amount of detail within it. That said, those who put plenty of hours into the game will be rewarded with an addictive and satisfying experience that is well worth working past the flawed and mind-numbingly difficult opening that most players are sure to have.
    • 68 Metascore
    • 70 Critic Score
    The updates to gameplay make Bounty Hunter feel modern, fluid and accessible, though the legacy controls are still there for purists. It would have been nice to see a remaster or remake that fixed additional quirks and greatly improved the presentation, but as a $19.99 port, Aspyr has delivered enough changes and updates to make Star Wars: Bounty Hunter feel like the game it always should have been at launch. Star Wars: Bounty Hunter is one bounty you’ll want to bring in alive.
    • 75 Metascore
    • 70 Critic Score
    What the game lacks in depth, it almost completely makes up for in sheer fun — but it is a flawed experience to be sure. Those seeking something Zelda-esque will be left satisfied, but not blown away by the experience.
    • 76 Metascore
    • 70 Critic Score
    Ratchet & Clank: Into the Nexus is a short epilogue that may leave dedicated fans of the franchise a bit disappointed. Those that look past its length, however, will find an adventure worth having. The writing, humor and beloved characters are all there along with addicting classic Ratchet & Clank gameplay. Even with its flaws, you can’t really go wrong with this finale considering its low price tag.
    • 52 Metascore
    • 70 Critic Score
    While there’s joy to be found in decapitating a seemingly-endless army of building-sized beasts that put up an immense fight, Extinction sadly never delivers a true killing blow in any one area, just a bunch of solid strikes with some notable misses.
    • 58 Metascore
    • 70 Critic Score
    While not without some criticism, Little Witch Academia: Chamber of Time is an enjoyable experience. The time spent running to random points of the academy in order to advance the story could have benefited by being more streamlined to feel less monotonous and the map system could use some tweaking, but the game is entertaining past those shortcomings.
    • 77 Metascore
    • 70 Critic Score
    From the presentation to the deep franchise mode, NHL 17 has everything away from the on-ice action nailed down to a T. If the experience of playing the game fell into the same pristine category instead of being too overbearing for its own good, this would be a near-perfect game of hockey.
    • 68 Metascore
    • 70 Critic Score
    While the title does not have a quantity of gameplay, it sticks to its indie roots to make sure there is quality in what little there is. If you’re looking for a gripping, emotional science-fiction story, Deliver Us the Moon is waiting.
    • 61 Metascore
    • 70 Critic Score
    Cooking mama's game design just doesn't carry its weight; it can't seem to decide if it wants to be a cooking sim for grown-up food geeks or a party game for kids, and the result is an excersize in frustration for both groups. [May 2007, p.63]
    • Hardcore Gamer
    • 75 Metascore
    • 70 Critic Score
    In order to get the most out of Silence, one must approach it as a narrative with light brain teasers that require patience. If that is in mind, then the time spent with this title is completely enjoyable.
    • tbd Metascore
    • 70 Critic Score
    It has an interesting cast of characters, but proscribes our interactions with them and too often crucially frames relationships as a series of tasks or gifts. On a second thought, that might be true to life, too.
    • 68 Metascore
    • 70 Critic Score
    Battlefield 2042 should have been a triumphant return of the franchise and developer. In some respects, Battlefield 2042 delivers on its promises thanks to fantastic gameplay, a suite of new features and improvements, and a presentation that looks as good as it plays. Unfortunately, the game falls short just as much, if not more.
    • 78 Metascore
    • 70 Critic Score
    Pokémon Legends: Z-A is a fun romp through Lumiose City thanks to its fun and engaging gameplay and stable framerate that's ultimately held back by an antiquated approach to world design and presentation.
    • 63 Metascore
    • 70 Critic Score
    It’s gorgeous with a killer soundtrack and impressive sound design as a whole. If you want something that blends overhead action RPG gaming with a faster-paced dungeon crawler motif, give Penny-Punching Princess a go.
    • tbd Metascore
    • 70 Critic Score
    With some extra polish, additional scenes and maybe even voice acting, Starlight Vega would really begin to shine.
    • 75 Metascore
    • 70 Critic Score
    NHL 18 introduces two major modes to its solid array of dated options. The near-revolutionary Expansion Draft takes center stage and needs to be incorporated by other sports games. Hopefully, this won’t be a one-and-done for the series. NHL Threes is a solid change of pace, but ultimately lacks the feel of an excellent arcade experience. Otherwise, balance flaws and lack of innovative gameplay mechanics don’t differentiate between prior years of the game. While it’s still a solid game of hockey, you’ve skated this rink before.
    • 74 Metascore
    • 70 Critic Score
    John Wick Hex is a worthwhile playthrough for those with a fondness for turn-based strategy games or a desire for a challenge, but remains tough to recommend to those who only want another opportunity to spend time in the established world of John Wick.
    • 71 Metascore
    • 70 Critic Score
    It’s a bit of an odd title, but one that should be relished by Gundam diehards and fans of more casual turn-based strategy alike. Now, if Bandai Namco can start cutting through some of the licensing nightmare so we can get a full Western release of a proper Super Robot Wars title, we’ll be well on our way to a gaming paradise.
    • 68 Metascore
    • 70 Critic Score
    With four modes, a deep interface and multiple activities, it’s clear that a lot of effort went into its development. Unfortunately, by combining classic Zoo Tycoon elements with those of Kinectimals, it lowers the challenge.
    • 73 Metascore
    • 70 Critic Score
    Sonic Superstars shines brightest when it’s sticking to what made the Genesis titles so successful. Running through the levels, launching oneself off spring boards and dashing through loop the loops is just as enjoyable now as it was in the 16-bit days. Cracks in this Chaos Emerald become more apparent with some of the changes. Many of the boss designs are good, but the patterned approach to fighting them can make them excessively drag on. The powers granted by Chaos Emeralds are fun additions, but the overall emphasis on exploration over speed takes away from the core experience of what one expects and loves from a Sonic game, plus the addition of multiplayer is a reminder of why these have traditionally been single player experiences. But criticisms aside it’s still a fun game, and while far from flawless, still a must play for fans of classic Sonic games.
    • tbd Metascore
    • 70 Critic Score
    NFL PRO ERA II offers a solid update over the original and this one would be the one to pick up for those who missed the first one. It’s only thirty dollars on PSVR 2 and offers a type of immersion that isn’t seen anywhere else. The improved controls are certainly that, but still far from perfect. The continuous Career Mode is a surface level addition, but like much with this game with proper investment, there’s a lot more that could go into it. The fact that you can only play as a created player no matter the mode or team is both a blessing and a curse. It would be great to play with different quarterbacks of different sizes and attributes. You are playing against these players, after all. The multiplayer that was added is basically non-existent unless you have a friend who has a headset. The mini-games are more frustrating than they are fun, but the quickest way to play with friends is the Two-Minute Drill. This, and the practice mode, is the best way to get the feel for the game. NFL PRO ERA II is a must play for any football fan who has a headset to use with VR and space to play.
    • 68 Metascore
    • 70 Critic Score
    Nickelodeon and Stephen Hillenburg stumbled upon something unique when they created SpongeBob SquarePants. SpongeBob’s infectious positivity has allowed the show to continue to this day and spawn numerous films and games alongside it. SpongeBob SquarePants: Battle for Bikini Bottom Rehydrated is a solid remaster of the 2003 original. Though the story hasn’t changed, the charm and wit that defined the original release remain as strong as ever. Exploring the faithfully-recreated locales is quite the experience for any SpongeBob fan, and the beautiful presentation and original voice actors ensure you remain immersed. It’s unfortunate that the gameplay remains as simple as it was in 2003 and that the new multiplayer mode lacks any of the charms of the campaign. There’s little new for returning players to sink their teeth into, and if you’re not already a fan, not a lot of depth to keep you engaged. For fans and those who want to relive the joy that is SpongeBob SquarePants: Battle for Bikini Bottom, however, Rehydrated still delivers all the humor of the original all while sporting a slick coat of new paint.
    • 78 Metascore
    • 70 Critic Score
    Persona 3 Reload: Episode Aigis is a faithful recreation of The Answer in Persona 3 FES. It’s a good, but unremarkable expansion that expands upon the story more than it does the gameplay and features. It’s a significant departure from the social building aspect the series is known for, along with the time management between school and exploration. It’s a hollower campaign by comparison, but that’s not to say it’s bad because the story does introduce a new mystery that ties things up relatively well thanks to the supporting cast and their character building.
    • 76 Metascore
    • 70 Critic Score
    Atelier Ayesha Plus: The Alchemist of Dusk doesn’t significantly subtract from or add to the original 2013 release. It does, however, incorporate some new elements that do just enough to make this the more complete edition of the game. It still lacks depth due to Gust’s mission to streamline much of the series’ nuances so as to rope in new players and broaden the title’s appeal, sacrificing some of what gives Atelier its identity.
    • 73 Metascore
    • 70 Critic Score
    NHL 26 adds welcome touches to the major overhaul that was NHL 25. A majority of the game does carry over for better or worse, but the updates to ICE-Q 2.0 gameplay do make a difference this year helping separate the best from the mid. The gameplay department receives a solid boost as a whole. Be a Pro is the mode to spend time in as it's the major update the mode has needed. Franchise Mode continues to have all the tools, but feels lackluster in execution. The extremely slow menus do not help the situation. Those looking for major updates to Chel won't find it here, and HUT does have nice additions if this is your mode of choice. Is the game fun? Absolutely. There have been excellent games of hockey played against the AI and great-looking plays executed. Being able to use the face buttons for special moves is also a bonus. There just isn't as much of an overhaul here as there was last year, but rather refinements in certain categories.
    • 57 Metascore
    • 70 Critic Score
    Test Drive Unlimited Solar Crown offers up a lot of fun both on the track and in its simulated world. A lot of work was put in to make Hong Kong Island feel like a realistic place with far more exploration than one is used to in a racing game. Some of those elements don't hit perfectly, but the on-track performance is what counts the most and Solar Crown largely succeeds there. Races are fun and even on-foot exploration offers up something that helps Solar Crown stand out. Unfortunately, the online-only component of things complicates far more of the experience than it benefits and causes odd problems to occur that makes it tough to fully recommend Solar Crown.
    • 64 Metascore
    • 70 Critic Score
    There is no doubt about it, Arc Rise Fantasia wants to be a hardcore JRPG. In many aspects it achieves this, but before fans go rushing to buy it they have to ask themselves: just how much grind is too much grind? If killing the same weak enemies over and over for innumerable hours before any story progression is made doesn't deter you, then by all means buy Arc Rise Fantasia.
    • 75 Metascore
    • 70 Critic Score
    Tomb Raider I-III Remastered finds itself in a tough spot because what it aims to do is replicate the original trilogy with all of its content on modern hardware and it does it well. The biggest problem it faces is that the new coat of paint is largely just that -- the core gameplay is still rooted in early 3D jankiness and feels awkward to play now -- and in some ways, it's harder to wrap your mind around it now since no control scheme offered up feelings as natural as anything featured in a Tomb Raider game since the PS2 days onward. The new visuals look good in theory, but have odd clipping problems in motion and the animations being rooted in the PS1 games hurts the modern-day wrapper as well. It very much feels like a lot of effort went into making this feel authentic to the originals -- but to a fault.
    • tbd Metascore
    • 70 Critic Score
    LoveKami -Divinity Stage- is an incredible about face from MoeNovel. Once poised to strip any hint of sexuality from visual novels, they’ve now completely reversed course with their fanservice-filled release.
    • 66 Metascore
    • 70 Critic Score
    Those who can get invested in learning and mastering a deep combat system, however, will find a lot to like in Final Exam.
    • tbd Metascore
    • 70 Critic Score
    All in all, Go! Go! Nippon! 2015 does a lot to revitalize Overdrive’s aging visual novel. The biggest boosts are the addition of new events, locales and Google Maps functionality.
    • 80 Metascore
    • 70 Critic Score
    Tainted Grail: The Fall of Avalon is a solid, albeit flawed RPG. It features a robust skill tree system, an engaging story and half-decent combat. Unfortunately, a lot of the side quests leave much to be desired and certain components, such as stealth and athletics, aren’t as finely tuned as the rest. Having this revolve around King Arthur is an entertaining concept, but you’ll tend to forget he’s part of the plot most times. The world is tuned with a grungy, almost heavy metal aesthetic, but this striking visual art style is marred by most of the open world being on the dull side. Regardless, players who are fans of games such as The Elder Scrolls or Kingdom Come: Deliverance will get a kick out of Tainted Grail.
    • 63 Metascore
    • 70 Critic Score
    Citizens of Space is a well-crafted follow-up to the original that manages to keep its sense of humor intact while completely revamping its gameplay. The Earthbound approach has been swapped out for a Paper Mario style of combat — which is either a blessing or a curse depending on your preferences. If you want a more active timing-based affair, you will love what’s offered up here. If you like being able to automate combat to some degree, especially with modern games making that more of a standard, then you may not. Either way, the core game is a lot of fun even with a few rough edges.
    • 72 Metascore
    • 70 Critic Score
    Phoenotopia Awakening is filled with a lot of potential from its wonderfully-charming presentation to utterly-delightful characters, but it just falls short of being something iconic and memorable with systems that often work against the player and can feel almost unfair like many retro video games most people don’t tend to pick up and play anymore. With a few tweaks it could make for a much more balanced experience, but Phoenotopia Awakening would be hard to recommend to those not looking for a steep challenge.
    • 69 Metascore
    • 70 Critic Score
    Enjoyment of Final Fantasy Explorers is defined by two things: nostalgia for Final Fantasy and the amount of immediate challenge desired.
    • 67 Metascore
    • 70 Critic Score
    Titles like The DioField Chronicle usually falter based on whether or not they have good stories, but it’s quite the opposite in this case. The boring story is disappointing, but the combat is so enjoyable it’s easy to forget about. Each map feels creative and diverse so there’s not too much repeat. It’s truly a shame the story couldn’t power through to ultimately make an impact, but there’s hope here for some other title to use a similar combat style with a better focus on understanding a more engaging story. The DioField Chronicle will not be for everyone, but those who see the combat and think it looks engaging may want to give it a try.
    • 78 Metascore
    • 70 Critic Score
    Banishers: Ghosts of New Eden offers an interesting twist on tried and true RPGs mechanics. A form of a morality system is implemented, but instead of being simply good or evil, it's based one what Red wants to do with Antea's soul which adds a sense of personal investment to one's choices beyond choosing which side with which to align. The mix of detective work to remove hauntings blended with the action-oriented combat elements helps make the role of Banisher seem more complete, as they have to rely on several different skill sets in order to accomplish their goals. This was further enhanced by the interplay between Red and Antea. The biggest stumbling block in Banishers: Ghosts of New Eden is the pacing, as there are many fantastic moments in the game that are spread too far apart by uneventful travel. But even with the overall experience being uneven, the good qualities greatly outweigh the bad.
    • tbd Metascore
    • 70 Critic Score
    Hakoniwa Explorer Plus is entertaining but isn’t extraordinary once you get past the novelty factor of the half-naked killer demon girls. For RPG standards the story and gameplay are enjoyable but shallow. The game doesn’t provide much of a challenge, and while that may sound like a criticism, it isn’t that detrimental if the player just wants to see the different areas and bosses and enjoy the humorous moments.
    • tbd Metascore
    • 70 Critic Score
    With a bit more content, Blade Ballet could have the potential to be another multiplayer classic, which is why hopefully we’ll see more additions to it in the future. As is, though, it’s still really fun, especially when combined with a few good friends.
    • 64 Metascore
    • 70 Critic Score
    Atlas Fallen is far from a perfect game, but the important thing is that it’s still a fun game. Even when it can feel like it’s throwing a kitchen sink at you, there’s always something enjoyable to find in Atlas Fallen, mainly its impressive combat that leads to a lot of challenging, enjoyable battles (albeit with a few that could use tweaking), and its visually striking landscapes that allow for a ton of fun sand sliding. Even with a large coat of jank, there’s still a lot to delight here once you’re successfully able to dig it up, so give it a shot if you like to experiment and don’t mind a little roughness.
    • 68 Metascore
    • 70 Critic Score
    All gripes aside, I’ve had less fun with games that were full price. This is a 2-on-2 arcade basketball game with some replay value for $20. NBA Playgrounds attracts you on the surface but brings a different yet inconsistent experience to the table that somehow still manages to be fun. Leveling up player cards and playing as legends while landing some awesome dunks are the main attractions. There’s enough nostalgia combined with an entertaining aesthetic to make NBA Playgrounds worth a look for basketball fans.
    • 65 Metascore
    • 70 Critic Score
    Unfortunately as enjoyable as the combat is everything else about this title comes up short. It’s not that the ideas presented in the story are bad, it’s that they are so minimal they make the game almost feel incomplete. The potential was there to make Valkyrie Elysium one of the greats, but instead there’s an uneven experience of great combat with uninspired storytelling and level design.
    • 81 Metascore
    • 70 Critic Score
    Galactic Civilizations III is good (and I love the cutscenes which really build up the universe), it’s just not good enough to stand out in such a crowded market, particularly due to its endgame and micromanagement problems.
    • 78 Metascore
    • 70 Critic Score
    Digimon Story: Time Stranger is a fun game with interesting gameplay mechanics that are unfortunately held back by simple enemy encounter design. Thankfully, the fun mechanics and respect for the concept of Digimon will still make this an enjoyable title for fans of the franchise. If you're craving a new story starring these beloved creatures, then you can't go wrong with picking this up.
    • 69 Metascore
    • 70 Critic Score
    When the layers of the experience are peeled back, what we’re left with at Arcadias‘ core is a sluggish brawling RPG that can sometimes lack the kind of gameplay merit needed for sustainability beyond a handful of hours.
    • 75 Metascore
    • 70 Critic Score
    Age of Empires III: Definitive Edition is the remaster the game deserves. The overhaul of aesthetics in gameplay make it look better than it ever has. This Definitive Edition comes supersized with all the previous game’s content plus new missions, campaigns and factions. The new additions are fully developed and integrate masterfully with the base game. While the game is beautiful to look at and still holds true to the formula that makes AoE such a great franchise, it’s also riddled with frustrating glitches and inconsistencies. While I’m sure a post-launch patch will be released to add fixes, players will have to deal with these inconveniences in the the meantime. Age of Empires III: Definitive Edition, however, does justice to the franchise by recognizing its flaws and working towards a better product. The collaboration with Indigenous consultants helps it regain its dignity by providing historical accuracy. Through these collaborations, developers were also able to solve gameplay issues that plagued all fans of the game. Age of Empires III: Definitive Edition is by no means a perfect product, but it perfectly honors the spirit of the franchise.
    • 64 Metascore
    • 70 Critic Score
    Strafe falls short of greatness, but is definitely great fun. Each of the three main guns feels good to wield, and if some of the mods aren’t as useful as others, there are still ways to use them effectively. The secondary limited-use guns provide a welcome opportunity to change tactics when necessary and grabbing an exploding bug off the wall to use as a makeshift grenade somehow never gets old. The bloody violence is particularly well done, because not only is it fun to get your carnage on, but the bloody trail you leave in your wake is surprisingly helpful in keeping your bearings. Plus you can always shoot an enemy on a toxic orange spill and use their blood to make the floor safe again, which is awfully helpful in a gory kind of way. There are plenty of secrets, occasional hidden levels and many other goodies and bits of weirdness to find amidst the carnage and mayhem, making Strafe a fun and highly replayable action roguelike FPS that wears its love for the 90s on its blood-soaked sleeve.
    • 62 Metascore
    • 70 Critic Score
    Torchlight III doesn’t bring anything new to the looter dungeon crawler and that’s okay. It’s rather simplified and accessible, but most importantly fun and hard to stop playing. Hardcore fans of this style may be critical of the fact that it might be too simplistic and accessible, and that’s understandable since I have fond memories of working out complex character builds in other games of this nature and feeling pride when they worked out well. Comparing Torchlight III to other dungeon crawlers may come up lacking in those areas, but it’s an enjoyable game just taking it in as its own entity, making the return trip to Novastraia worthwhile.
    • 75 Metascore
    • 70 Critic Score
    Scott Pilgrim vs The World: The Game – Complete Edition is an enjoyable throwback to beat ’em up games and having access to the game with all the DLC after its several year hiatus is a welcome return. Its short campaign makes it ideal to whittle away a few hours in a single sitting with friends. It’s patterned after retro beat ’em ups and does a good job of recreating an authentic retro experience. On its own gameplay merits it isn’t as good of a beat ’em up as other recent revivals or the best classics, but the outlandish and colorful game world and characters make the overall experience more enjoyable and memorable. For Scott Pilgrim fans and beat ’em up fans in general, Scott Pilgrim vs The World: The Game – Complete Edition is well worth your time.
    • 60 Metascore
    • 70 Critic Score
    Its biggest issue is how safe it plays everything, but anyone wanting a straightforward approach to the JRPG genre will leave more than likely impressed by Alphadia‘s endearing simplicity and nostalgic allure.
    • 69 Metascore
    • 70 Critic Score
    Octodad: Dadliest Catch is hilarious, silly, annoying and engaging all at once, and that’s ultimately what makes it a game worth playing.
    • 74 Metascore
    • 70 Critic Score
    A dungeon-crawling RPG, that while unspectacular, is nonetheless worth the time and effort needed to tackle its ordeals head-on.
    • 70 Metascore
    • 70 Critic Score
    Some aesthetic issues keep it from being perfect and it lacks the consistent adrenaline-pumping action that thrill-seekers crave, but overall it is an immersive and engaging experience for space captains everywhere.
    • 79 Metascore
    • 70 Critic Score
    Payday 2 is everything a sequel to a mediocre game should be. While there is still room for the franchise to grow, this is both an entertaining and affordable cooperative shooter. As long as potential buyers know that this is a game best played with friends, they should have a great time. Just make sure they won’t go running ahead setting off any of the security cameras.
    • 67 Metascore
    • 70 Critic Score
    It might not get the balance right when it comes to deciding when and when not to teach players the rules in place, but for those willing to look past these frustrations and bear the brunt of a grueling introduction, BELOW‘s simplified stylings and anxious trek downward offer up a decent-enough spin on survival and roguelike exploration alike.
    • 70 Metascore
    • 70 Critic Score
    Even with the annoyance of the narrator being so utterly clueless, there’s no question that Maquette is effective at illustrating the pain of a good relationship gone bad. The integration of puzzles and story never gel as it should, with only the setting feeling like it was at all related to the narrated events, but even so the pace of each was strong enough that it never feels like things lag — solve puzzle, get story. Usually just a few lines at a time, hovering over a wall or other piece of environment, but it still felt like a nice way to mark progress as one solution flowed into another. Without the story Maquette would still be a nicely-intriguing puzzler, and the scaling of the environments made for truly enjoyable moments when what seemed like a small irrelevant detail on a prop turned into the solution to a whole area. At this point it should be clear that I’ve got mixed feelings on Maquette, but there’s no question that I’m glad to have played it and won’t be forgetting the game any time soon.
    • 82 Metascore
    • 70 Critic Score
    The problem is that. at press time, Castle Crashers is as glitchy as it gets. [Fall 2008, p.54]
    • Hardcore Gamer
    • 67 Metascore
    • 70 Critic Score
    Although it provides fun in small doses, the difficulty quickly ramps up in a way that requires patience to progress. Hardcore puzzle fans, however, should not pass it up for exactly that reason.
    • 76 Metascore
    • 70 Critic Score
    Wolfstride has its flaws, but if you’re willing to get past them, it ends up having a unique charm in its story, characters and combat that’s worth checking out. Sure, the giant anime mech battles may be a main draw, but you’ll stay for the clever bits of character development and glimpses into the history and personalities of these rascals as you get to know them. Wolfstride doesn’t always land with a huge mechanical blow, but it can still deliver a decent hit overall.
    • 70 Metascore
    • 70 Critic Score
    If you needed proof that some games end up putting out what you yourself put in, WRC 7 is likely the closest the series has gotten into successfully drawing in the more casual players, all the while maintaining the series’ raw and challenging simulation edge.
    • 75 Metascore
    • 70 Critic Score
    Underwhelming visual style notwithstanding, Son of Scoregasm is a well-designed shooter tailored to players who have grown weary of the rut that the genre has worn into the road. The mechanics are unique and enticing while the stage design thoughtfully uses these tools to craft a compulsively-playable title. It’s just different enough to feel completely fresh while hewing to a simplicity that allows for easy understanding. This is a fantastic game for score chasers and those that simply want to challenge themselves.
    • 45 Metascore
    • 70 Critic Score
    Bubsy: The Woolies Strike Back may not be perfect, but it’s easily the best Bubsy game ever made.
    • 74 Metascore
    • 70 Critic Score
    Even though its story will leave most players unsatisfied and its open-world design is questionable at best, its phenomenal side stories and often entertaining gameplay will prevent distaste. This isn’t the next The Last of Us, and its narrative comes nowhere close to Telltale’s The Walking Dead, but the framework is in place for a generally good time.
    • 68 Metascore
    • 70 Critic Score
    The difficulty curve is staggering, which may force you to find ways of completing a level beyond what they intended.
    • 76 Metascore
    • 70 Critic Score
    While it won’t blow anyone away, Mary Skelter: Nightmares is a well put together, enjoyable experience and a worthy addition to any dungeon crawler RPG fan’s collection.
    • tbd Metascore
    • 70 Critic Score
    There’s a lot to like about Carrie’s Order Up! The charming concept and visuals enhance its core frantic arcade gameplay. Serving customers is hectic fun and failures usually seem fair. Completing the main mode might not take very long, but the game continues to add value with additional modes and challenges.
    • 71 Metascore
    • 70 Critic Score
    The gorgeous locales and emotional storytelling shine through exceptionally well via PSVR. With that said, it seems that virtual reality was not in the design plans from the get-go. Sure, it doesn’t get players motion sick, but there’s often a feeling of being lost when playing in VR that isn’t there during non-VR gameplay. [Tested with PSVR]
    • 75 Metascore
    • 70 Critic Score
    The moments in-between -- especially those the game deems most critical to plot and progression -- may not have the same punch, but Ghostwire: Tokyo though briefly just about shines through where it matters. A journey you will actively and quickly decide against sprinting through.
    • 65 Metascore
    • 70 Critic Score
    Kane & Lynch is more "Freedom Fighters" than "Hitman", so it should appeal to action junkies looking for their next fix. [Dec 2007, p.67]
    • Hardcore Gamer
    • tbd Metascore
    • 70 Critic Score
    If you played and enjoyed Knee Deep, Act 1: Wonderland then there’s little doubt you will also dig this latest release. Just don’t expect to learn much more about the whole situation before this episode wraps up.
    • 69 Metascore
    • 70 Critic Score
    Song of the Deep could have been downright outstanding, but there’s enough flaws here to bump it back down into the realm of simply good. If you’re looking for a title with a touching story and gorgeous art-design, you could do a lot worse than Insomniac’s underwater metroidvania adventure.
    • 69 Metascore
    • 70 Critic Score
    While its lacking narrative and world-building comes off a missed opportunity that, despite momentary hints, never properly materializes, Hauntii and Moonloop Games' admiration and understanding of collectathon-styled adventures is what keeps this latest journey through the afterlife feeling anything but lifeless. The two-tone aesthetic and use of light-and-dark contrast, specifically in the context of level design, is where the game is at its most cleverly-orchestrated. Despite its minimalist appearance, this is a game whose subtle suggestions to maybe venture off the beaten path now and again is never too far away. Complimented along the way by a possession-based mechanic that plays host to challenges, mini-games and even a couple of set-pieces providing just the right amount of variety. It may not go down as the most memorable or indeed the most fulfilling example of its genre or indeed this style of game, but Hauntii still proves that even flawed creations can still bear a welcome level of enjoyment.
    • tbd Metascore
    • 70 Critic Score
    The use of mouse, while functional and serviceable, takes away from the true potential of the gesture-heavy gameplay. As it stands now, though, Fearless Fantasy is still a nicely streamlined role playing battle marathon.
    • 83 Metascore
    • 70 Critic Score
    While you may have to be prepared for a slow start and a grind, there’s fun to be found in Crown Trick, thanks to its unique turn-based take on roguelike dungeon crawlers, its enjoyable and deep mechanics, and the vibrant world of the Nightmare Realm. Whether you’re a patient player, a strategy buff or just someone looking for something different, NEXT Studios have something for you that might not be an absolute dream, but will be an interesting little fantasy.
    • 77 Metascore
    • 70 Critic Score
    World of Final Fantasy is comfort food for any traditional JRPG fans. What it lacks in some key aspects, it makes up for by leaps and bounds in the design and charm put into its nostalgia-tinged landmarks and characters.
    • 71 Metascore
    • 70 Critic Score
    NHL 24 does do some things that make changes to gameplay in a positive way. The checking is improved and going with the Total Control scheme allows for some more simplistic gameplay while netting advanced results. The Exhaust Engine is a nice addition that’s really only achievable to its maximum during power plays as it’s difficult to keep the puck in the offensive zone for two minutes straight, especially with this A.I. being so aggressive and overkill, once again. HUT Moments are the shining mode addition this year, but these classic moments to relive are locked behind HUT thus requiring an internet connection. Otherwise, outside of cross-play for that and CHEL, the rest of the game is mostly untouched and once again feels familiar.
    • 70 Metascore
    • 70 Critic Score
    As a standalone game, God Eater Resurrection is a decent time.
    • 82 Metascore
    • 70 Critic Score
    Though not quite matching the Everest-high peak of its contemporaries, Creepy Castle delivers enough charm and quirkiness to leave a satisfying impression. Satisfying enough to look past the aspect ratio, put it that way.
    • 76 Metascore
    • 70 Critic Score
    EA Sports UFC 2 still has some kinks to work out, but the overall experience has improved over its predecessor.
    • 63 Metascore
    • 70 Critic Score
    It has its share of issues, but DW7: Empires turns out to be an incredibly addictive experience.
    • 62 Metascore
    • 70 Critic Score
    Still, if you’ve got an itch for post-apocalyptic worlds and a need to try and see how well you’d do in surviving them, it’s a quality game that can be recommended. Just make sure to keep plenty of hinges handy.
    • 70 Metascore
    • 70 Critic Score
    There's a video gaming trope that some of the most fondly remembered games are 7 out of 10 and Rusty Rabbit could be the poster child for this. From a gameplay perspective it's good, decent, not a bad way to spend a surprisingly large number of hours if you want to unlock everything, even if it can't quite live up to its ambitions. The game isn't just the gameplay, though, and when taken as a whole, Rusty Rabbit is the type that sticks in your brain and will be remembered more fondly than actually playing it might justify. The secrets of the history of the rabbits' frozen world are buried in the caverns of Smokestack Mountain, but Rusty knows they'll take care of themselves while he deals with a base filled with hostile rust beasts, chasing after the far more important goal of reconciling with the only family he's got left.
    • 78 Metascore
    • 70 Critic Score
    Eight maps for $29.99 might seem like a bit of a stretch, but for the quality of the remastering and the nostalgia that comes with playing the old maps over again, it’s hard not to pull the trigger. Even with some questionable design choices, it’s a solid pack of DLC that brings the total number of maps available in Black Ops III up to fifteen. It’s not worth buying Black Ops III for, but if you already have it and you have fond memories of the old zombie days, it’s a good chunk of content that breathes new life into the two-year-old game.

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