Gaming Age's Scores

  • Games
For 7,150 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7163 game reviews
    • tbd Metascore
    • 42 Critic Score
    All in all, it adds up to a middling experience even by the relatively low standards of the genre. Eastville Chronicles: The Drama Queen Murder has all the component parts of a hidden object game but nothing to make it stand out. If you really, really want to hunt around for guns hidden in dark corners and incongruously-placed telephones, you’ll be able to do that, but if you want anything more, you’re not going to find it here.
    • 68 Metascore
    • 42 Critic Score
    Just mediocre. It's not entirely devoid of creativity as the aspect of time control lends itself to clever puzzles, but the flawed hint system destroys any sense of challenge in solving those puzzles.
    • 69 Metascore
    • 42 Critic Score
    It gives me a warm fuzzy to go back and play games like these, but like any other classic games, it just can't hold my attention.
    • 62 Metascore
    • 42 Critic Score
    Size Matters just doesn't hold up well on the PS2, and the things that made it a unique experience on the PSP don't quite cut it on the system that the series started on.
    • 64 Metascore
    • 42 Critic Score
    Despite the sheer amount of words that have been written about the game – including by me, I’ll acknowledge as I pass the 1,500 word mark on this review – the reality is that it’s just a forgettable, mediocre game. It does plenty of things very poorly, but it also does one or two things well enough that you can’t say it’s completely and irredeemably awful. There’s no real reason to seek the game out, and there’s no reason (apart, maybe, from that stupid talking bracelet) to avoid it at all costs: Forspoken is just kind of there.
    • 47 Metascore
    • 42 Critic Score
    Game play, while trying to recapture the essence of the old school arcade game, is excruciating, dull, and repetitive.
    • 56 Metascore
    • 42 Critic Score
    While the new horde mode is welcome and the storage bank an absolute necessity for me I still wouldn't have purchased this add on myself. Therefore, I only recommend this expansion to those of you that love the horde mode present in most first person shooters or you absolutely need the storage space.
    • 63 Metascore
    • 42 Critic Score
    Not worth your time...The problems with Barbarian are absolutely unacceptable for the fighting game that it’s trying to be.
    • 65 Metascore
    • 42 Critic Score
    Mega Man the side-scroller – a classic. Mega Man Battle Network – a good RPG. Mix the two together – a slow-paced, awkward Mega Man title that doesn't live up to the series' name.
    • 49 Metascore
    • 42 Critic Score
    Game play, while trying to recapture the essence of the old school arcade game, is excruciating, dull, and repetitive.
    • tbd Metascore
    • 42 Critic Score
    It’s really too bad, because any game that looks this cute should be incredibly easy to love. That Woven isn’t — indeed, that it becomes fairly grating pretty quickly — is a sign of just how many other problems it has. No matter how adorable the game may look, looks clearly aren’t everything.
    • 60 Metascore
    • 42 Critic Score
    You’ll be better off watching the movie than playing it, and if you really feel the urge to play something fun, go pick up "Psychonauts" instead.
    • 49 Metascore
    • 42 Critic Score
    For those of you looking for some type of classic 16-bit style platformer, I'd definitely give this a pass, as the experience isn't nearly as polished as something like a Mario, Kirby, or Sonic title.
    • 43 Metascore
    • 42 Critic Score
    Overall I had fun with it as your characters get leveled up and check off career highlights, but this doesn’t make up for things. Continuing with the trend of women in each mode, they also added Mixed Tag matches, which has taken way too long to show up in the franchise. Again a nice addition, but not game changing. That’s pretty much it; some new wrestlers and arenas, but mostly same old WWE 2K, except worse character models.
    • 80 Metascore
    • 42 Critic Score
    It's frustrating, often needlessly so, and frequently loses its enjoyable premise behind the guise of arbitrary design decisions.
    • 67 Metascore
    • 42 Critic Score
    The game may be sharp as ever on the PSP's 16:9 screen, but not a lot of that matters when you're either played the game before or can get it for about $25 cheaper on an older handheld.
    • 61 Metascore
    • 42 Critic Score
    It's just that those defining moments are spaced out by some poor AI and a punishing alert system that end up severely dampening the overall experience.
    • tbd Metascore
    • 42 Critic Score
    The Monopoly Family Fun Pack shows what happens, apparently, when you mess with success — and really, it's not pretty.
    • 57 Metascore
    • 42 Critic Score
    With legendary game developer Warren Spector overseeing the game and iterating upon the things that worked in the first game while fixing those that didn't, I had high hopes this sequel would be one of the great games of the holiday. Unfortunately the end result is a game that I like even less than the original. There's a reason you'll see this game on sale at retailers already – it's not all that enjoyable. Buy with caution.
    • tbd Metascore
    • 42 Critic Score
    I get that I Am Your President isn’t trying to be Suzerain or Democracy, so expecting it to be on par with either of those isn’t fair. But it’d be nice if it made any effort whatsoever, rather than thinking that a few pop culture references and some vaguely political words are enough to make it a political simulator. There’s room for a good, snarky satire game, but this definitely isn’t it.
    • tbd Metascore
    • 42 Critic Score
    As I’ve always said, KEMCO RPGs exist within a pretty narrow band — they’re never great, but they’re never terrible. They’re really just the same game repeated dozens of times with minor tweaks, and Asdivine Menace is no different. As far as I’m concerned, however, the microtransactions are a step too far, and you’re probably better off getting one of the other KEMCO games that falls closer to the good-ish side of the spectrum.
    • 45 Metascore
    • 42 Critic Score
    NFL Tour does play an exciting and fun game of arcade football, but in the end it feels as if it was meant for a stand up arcade machine rather than in the home.
    • 72 Metascore
    • 42 Critic Score
    If you already own "SOCOM 3," and you’re really only playing it for the multiplayer stuff, then you can avoid this one and save yourself a few bucks.
    • 44 Metascore
    • 42 Critic Score
    More tiresome than it is challenging and fun.
    • 74 Metascore
    • 42 Critic Score
    Dennation had a hit. It was dumb, it was violent, it was addictive. What it wasn’t, was mean. It wasn’t punishing. It wasn’t gross. By trying to go further, and bigger, and better, Dennation spoiled a winning recipe
    • 69 Metascore
    • 42 Critic Score
    Unless you're some kind of rabid Spider-Man fan that absolutely must experience the super hero in every form of media possible, I'd urge you to not waste your time with the Amazing Spider-Man.
    • 55 Metascore
    • 42 Critic Score
    To reiterate what I said at the beginning of this review, though: your mileage on all this will vary depending on how much love you have for cheap-looking adventure games with a very British sense of humour. If you pine for the early ‘90s and wish games like Day of the Tentacle could come back (albeit in a much dumbed-down form), then this may seem like an answer to your prayers. As it stands, though, if you aren’t in that mood, then there’s nothing going on in The Mystery of Woolley Mountain that’s likely to win you over.
    • 62 Metascore
    • 42 Critic Score
    And despite how nifty the enhanced Empire mode may sound, the emphasis on the same old gameplay renders it a bonus for those that have enjoyed past titles and a non-factor for everyone else.
    • 60 Metascore
    • 42 Critic Score
    Now with the loss of those overachieving looks and through the passage of time, no amount of bonus missions or unlockables can make up for the lack of engaging gameplay.
    • tbd Metascore
    • 42 Critic Score
    I don’t want to diminish the game’s existence for anyone who does need to have more details. People can like what they want to like, and if someone out there loves Code: Realize, I’m glad they get to experience more of what they love. But if you aren’t a diehard Code: Realize fan, then there’s really no reason for you to play Code: Realize ~Wintertide Miracles~.
    • tbd Metascore
    • 42 Critic Score
    Himno clearly aspires to be much more than a simple platformer, but its execution falls well short of any greater goals it may have.
    • 54 Metascore
    • 42 Critic Score
    In the end, Army of Two: The Devil’s Cartel has nothing to do with the previous two entries, does little to invite gamers back, and does even less to really excite anyone for a future title.
    • 58 Metascore
    • 42 Critic Score
    Even though Ninja Gaiden 3 is definitely a watered down experience in comparison to the previous two games, it still sits well above other mediocre action games available on current-gen hardware. And while I can't help but feel massively disappointed with the final product, I'll allow that the game is going to be far more accessible than it's ever been, and there's little in the way of a difficulty hurdle if you play through the default setting.
    • 69 Metascore
    • 42 Critic Score
    At some point you have to assign proper value to your own time, because Extraction will not. There are too many good games out there that manage to do this better. If you are on PC, play GTFO instead. If you are only interested in GamePass games? Play Aliens: Fireteam Elite. Do you want tight Rainbow Six gameplay and tactics? Stick with Siege. There are no upsides to Extraction that outweigh the negatives here, and I cannot suggest it to anyone in its current state.
    • 74 Metascore
    • 42 Critic Score
    It's just frustrating from beginning to end.
    • 55 Metascore
    • 42 Critic Score
    It's not groundbreaking, or disastrous, but Hyperdimension Neptunia Victory is a mediocre experience that will only appeal to a small
    • 59 Metascore
    • 42 Critic Score
    Seven Sorrows succeeded in bringing back the nostalgia of the arcade franchise, but the game just feels all too familiar for a present day purchase.
    • 53 Metascore
    • 42 Critic Score
    Setting aside the inherent creepiness of it all — if Hellbound & Debriefed represented the first time we’d ever seen the mechanic, it might be noteworthy. But seeing as it was done much, much better in Undead & Undressed, here it just feels clunky and awkward. I get that in the absence of Undead & Undressed on the Switch, Akiba’s Trip: Hellbound & Debriefed might seem tempting if you’re after this sort of thing. It shouldn’t be, though. The series may have (very briefly) gone on to more interesting things (before promptly taking a nosedive back to mediocrity), but you’re not going to see any of that here.
    • 54 Metascore
    • 42 Critic Score
    A bit of the same old song and dance provided by most shooter games on the market.
    • 62 Metascore
    • 42 Critic Score
    If World’s End Club existed in a vacuum — or even in a world where neither Danganronpa or Zero Escape didn’t exist — it might seem a little more interesting. The premise is solid, and there’s nothing inherently objectionable about the gameplay, it’s just not incredibly interesting since we’ve seen it done so much better elsewhere. But that’s precisely the problem — it’s been done much, much better, and those games are all still quite available, with the Danganronpa trilogy slated to arrive on the Switch in a few weeks. You’re better old holding out for that, rather than wasting your time with this pale imitation.
    • tbd Metascore
    • 42 Critic Score
    What’s especially annoying about that is that I know for a fact that these games can be better, since the first two SAO games on Vita were decent. You wouldn’t think that such rapid regression would be possible, but Accel World VS Sword Art Online is proof that it absolutely is.
    • 70 Metascore
    • 42 Critic Score
    This just feels like the developers came up with a rough outline for for a concept for a game that they could play with their young children, and then called it a day. Unless you have a thing for wasting a lot of time and not having much to show for it, you'll just want to stay far, far away.
    • 69 Metascore
    • 42 Critic Score
    What I find most surprising about the game is the distinct lack of replay value.
    • 59 Metascore
    • 42 Critic Score
    Not the title to bring soccer to the greater masses; it only insults those who enjoy the sport.
    • tbd Metascore
    • 42 Critic Score
    Obviously, given it’s only about $5 at the time of this writing, it’s not like Loopindex costs you a whole lot in terms of money. But there are much, much better ways to spend those $5 — not to mention much better ways to spend the time it would take you to earn this quick-ish Platinum — and you’d be well-advised to look into any of those, and forget about this one.
    • 50 Metascore
    • 42 Critic Score
    I saw it quickly deteriorate into yet another cash cow trying to capitalize on a Hollywood hit.
    • 71 Metascore
    • 42 Critic Score
    Dr. Mario is too little too late and definitely isn’t what the doctor ordered.
    • 61 Metascore
    • 42 Critic Score
    It's fun to run around the galaxy as a saber-flinging Jedi, cutting down droids by the score. But after a few minutes there's no point. It's too easy and extremely shallow when compared to other adventure games.
    • 65 Metascore
    • 42 Critic Score
    It's far from the best or most innovative action RPG, but as PSP owners seeking their action RPG fix don't have a lot to choose from, it’s certainly better than nothing.
    • 61 Metascore
    • 42 Critic Score
    The story is silly and inconsequential, the action has the potential to be amazing, but cobbling together game concepts from the most popular titles on the market and releasing it with an amazing lack of polish just doesn't cut it in this day and age.
    • tbd Metascore
    • 42 Critic Score
    War Theatre is undeniably an improvement over Mecho Tales and Plague Road. I wouldn’t call it good, by any stretch of the imagination — no game that looks this bad could ever be described in such a positive light — but it is, at least, better. Baby steps, I guess.
    • 64 Metascore
    • 42 Critic Score
    What I find most surprising about the game is the distinct lack of replay value.
    • 65 Metascore
    • 42 Critic Score
    The game does scare with quick zombies and limited lighting, but there's not much play to put this on target.
    • 42 Metascore
    • 42 Critic Score
    Spray comes off as a pretty big disappointment, since I'm generally a big fan of platformers. The mechanic of using different liquids to overcome obstacles and puzzles isn't necessarily a bad one, but it doesn't feel all that fresh considering what Super Mario Sunshine had done previously (and awhile ago).
    • 77 Metascore
    • 42 Critic Score
    In the end, the humorous aspect of the game and the unique story are not enough for me to continue playing. With boring retro type games, which RGC is centered on, and the need for me to unlock the games by playing challenges of which some are very difficult; I feel this game really isn't worth my time and I suggest you take a pass even if you are really into retro games.
    • 73 Metascore
    • 42 Critic Score
    Playing Sherlock Holmes: Crimes and Punishments, it becomes clear the series has continued to find new ways to be mediocre, even as they’ve evolved in some ways. It’s a so-so game from nearly ten years ago that now feels positively ancient, and you’re better off just ignoring its existence.
    • 68 Metascore
    • 42 Critic Score
    The controls are a bit sluggish and sometimes unresponsive.
    • 80 Metascore
    • 42 Critic Score
    Acknowledging its major flaws and noteworthy highlights, the whole of The Division is an average shooting game with online elements, loot progression, and some bugs.
    • 50 Metascore
    • 42 Critic Score
    So once again, this fledgling series fails to impress, and while I get the idea behind the game and the mechanics that it's going for, it just feels like a lot of the elements are unnecessary and a bit too archaic for my tastes.
    • 51 Metascore
    • 42 Critic Score
    Really, though, there’s no reason why you should put up with a kart-racer that’s merely fine when you have so many other better options out there, most of which are just as suitable for the demographic Race with Ryan is aiming for.
    • 44 Metascore
    • 42 Critic Score
    There’s a gulf between competent and enjoyable, and Jumanji: The Curse Returns comes nowhere close to crossing it. It may work, but before you’ve finished your first time playing it, you’ll be wishing there was something more than that to it.
    • 54 Metascore
    • 42 Critic Score
    Admittedly it's not inherently bad or broken, but your mileage will depend almost entirely on how much you like bowling, mini-golf and/or if you have either of the other two systems' bowling games.
    • 69 Metascore
    • 42 Critic Score
    Oni
    The combat in the game can be a blast at times, but the awkward control and super precision of the enemies often makes it more difficult than it needs to be.
    • tbd Metascore
    • 42 Critic Score
    Promesa is a slow-moving, boring game that never really explains why it exists, which makes it hard to care about any of it.
    • 71 Metascore
    • 42 Critic Score
    In the end, it’s worth playing through if you got it free from a pre-order deal when DmC was purchased. But I honestly don’t think it’s worth the $10 asking price.
    • 58 Metascore
    • 42 Critic Score
    In fact, I'd say that if that pop idol simulation thing appeals to you, you're better off just grabbing Hyperdimension Neptunia: Producing Perfection for the Vita, indulging your inner J-Pop mogul's every whim there, and forgetting this game even exists. And if it doesn't? Then you may as well have a nap, because that would basically replicate the Omega Quintet experience.
    • 74 Metascore
    • 42 Critic Score
    Comic Jumper is a game that's better watched than actually played. The humor is there, the concept is there, but the execution is sorely lacking.
    • 60 Metascore
    • 42 Critic Score
    Overall, Dark Void was a definite disappointment, but at the same time it's completely playable.
    • 61 Metascore
    • 42 Critic Score
    In other words, most of these games have been forgotten for a reason. Whereas the first Namco Museum volume was a solid mixture of all-time classics with one must-play new game added in for good measure (and let me reiterate: go play the Pac-Man Championship Edition demake!), Namco Museum Archives Vol. 2 is a collection of oddities that you probably don’t need to play.
    • 54 Metascore
    • 42 Critic Score
    The update is decent enough fun, but spending a good chunk of my day playing it has certainly beat down my enjoyment of Elevator Action overall.
    • tbd Metascore
    • 42 Critic Score
    It calls itself (a) contemporary adventure game about debt, family, and the truth about honesty, but this undersells the bleakness within significantly. It’s dark. It’s angry. It’s self-loathing. It’s nihilistic. It’s built on the premise that everyone lies, all the time, and it uses this as a foundation for critiquing all of modern-day capitalism. Needless to say, literally none of it resonated with me.
    • 69 Metascore
    • 42 Critic Score
    At first glance, with it's twisting, gravity-defying tracks and fluorescent visuals, XGRA might remind you of the recent "F-Zero GX." Upon further inspection it's actually slower, sometimes much slower, less colorful and a lot less interesting.
    • 63 Metascore
    • 42 Critic Score
    Final Fantasy 2 Anniversary is a grand game to pick up if you're intent on playing it in an updated format made solely for the PSP, but not a good enough value to warrant purchasing it on curiosity or the nostalgic magnetism that draws gamers to remakes in the first place.
    • 51 Metascore
    • 42 Critic Score
    That "been there, done that" feeling comes more often than not, whether it's the cheesy bond-like story line and action sequences, the 'burnout' like stunt scenes, or simply the fact that this doesn't really feel like Spy Hunter at all, with the exception of a few race points.
    • 71 Metascore
    • 42 Critic Score
    It gives me a warm fuzzy to go back and play games like these, but like any other classic games, it just can't hold my attention.
    • 46 Metascore
    • 42 Critic Score
    There’s a massive gulf between “momentarily fun free mobile game” and “Switch game that costs $35,” and you can be certain that Into the Dead 2 doesn’t come anywhere near crossing the yawning chasm. I hate to reduce the game’s worth to how much it costs, but when the game gives you so little for such a high price (relative to free), it’s impossible to see anything other than the downsides.
    • 59 Metascore
    • 42 Critic Score
    Game play can be summed up in one word…repetitive.
    • tbd Metascore
    • 42 Critic Score
    Pick it up, I guess, if you have love of this solitaire variation and unlimited DLC funds, but otherwise, don't even bother.
    • 60 Metascore
    • 42 Critic Score
    All together, Obscure: The Aftermath is a pretty bland survival horror experience.
    • tbd Metascore
    • 42 Critic Score
    Strangely enough, the last game I played from Lightwood Games was also a logic-based puzzle game – though in that case, my complaint was that the game was too easy, and I finished all the puzzles the game had to offer in less than a hour. I certainly didn’t finish Word Web by POWGI in less than a hour – but finishing the puzzles dragged on so much, it made me want to quit the game and give it up after just a few of its 120 puzzles. Hopefully next time out, Lightwood can try a word game that’s not also a logic game, because the results so far aren’t great.
    • 51 Metascore
    • 42 Critic Score
    Small Brawl could function as a gateway for younger kids interested in the series, but are not quite ready to tackle the difficulty of "Twisted Metal: Black."
    • 38 Metascore
    • 42 Critic Score
    Even if the voice acting sucks, even if the puzzles are blatantly obvious, I think there's a massive gulf between bad and unspeakably terrible. In fact, for the simple reason the game is completely playable, you could possibly even argue that Dying: Reborn (non-PSVR) edition is profoundly mediocre. That's not enough to make it worth checking out by any means, but it also means that the game doesn't really deserve the title of "Worst Game of 2017" quite yet.
    • 30 Metascore
    • 42 Critic Score
    Almost every aspect of Lion King is simply acceptable. As a result, Lion King doesn’t suffer from any glaring flaws but it also doesn’t give you a terribly compelling reason to buy the game.
    • 55 Metascore
    • 42 Critic Score
    A decent digital recreation of the show, with mediocre story and adventure gameplay, counterbalanced by oodles of Lost fan-service.
    • 61 Metascore
    • 42 Critic Score
    A competent shooter, but just barely. The ideas behind the cover system and the bullet curve are certainly solid, but the rest of the game just doesn't hold up that well.
    • 66 Metascore
    • 42 Critic Score
    It's an average game that suffers from mediocre implementation. Torneko: The Last Hope simply isn't very fun to play.
    • 72 Metascore
    • 42 Critic Score
    The game's tedious hit detection scheme is frustrating and at most times it feels like the game is cheating you.
    • tbd Metascore
    • 42 Critic Score
    In absolute terms, R.B.I. Baseball 2017 doesn't come anywhere close to looking as nice as MLB The Show 17, even when you play The Show in retro mode. This should come as no surprise, since R.B.I. Baseball doesn't hold a candle to The Show in any other respect, either. This year, however, marks the first time since its return that the franchise isn't a total embarrassment, either. Its improvements are modest — but when you've reached the depths that R.B.I. Baseball 2017's predecessors have, modest practically constitutes a miracle.
    • tbd Metascore
    • 42 Critic Score
    And that, ultimately, is why Rocketbirds 2: Evolution doesn't come anywhere close to the heights its predecessor reached. It may have some of the same trappings, but when you get down to its core, it's nowhere near as fun.
    • 65 Metascore
    • 42 Critic Score
    Just like some people enjoyed "DOA Xtreme Beach Volleyball" and "BMX XXX," some people will enjoy BloodRayne. Those people could have played it last year on any of the current consoles and for a lot less than what it requires from a PC.
    • 63 Metascore
    • 42 Critic Score
    Playable, but it’s far from the exciting must-play RPG PSP owners have been hoping for.
    • 62 Metascore
    • 42 Critic Score
    All in all, ModNation Racers: Road Trip just feels unfinished. From the issues with the Vita capable options, to the lack of visual flare, this Road Trip has more hiccups than a Griswold family Vacation, but just like those movies, it may still be fun to visit now and again.
    • 61 Metascore
    • 42 Critic Score
    It’s really unfortunate, because I feel like Epistory has a lot of potential to be great. Its papercraft world is gorgeous, and the voiceover narration has a lot of charm. But no matter how good those things may be — and how good this game probably is when you play it on PC — the fact of the matter is that Epistory is a lousy fit for the Switch.
    • 57 Metascore
    • 42 Critic Score
    There's simply not enough good content here to recommend a purchase at $30. You'd be much better off putting that money toward Uncharted, Wipeout, Hot Shots Golf, or Super Stardust Delta. Buy with caution.
    • 65 Metascore
    • 42 Critic Score
    If it had been given the proper treatment, budget, and amount of time, Kane & Lynch would have easily been an A-/90% game. As it was released, it feels like a preview build that somehow hit retail shelves.
    • 41 Metascore
    • 42 Critic Score
    The Wii game was disappointing at best. The controls aren't problematic, which is the best thing I can say and something that should be expected coming from High Voltage, but everything else about the game just screams quick movie cash-in.
    • 57 Metascore
    • 42 Critic Score
    The videogame equivalent of bubblegum; you’ll keep busy for a few hours, but after that it’s over.
    • 53 Metascore
    • 42 Critic Score
    I have not given up on Dark Alliance, and I hope they continue to improve and change the game into something great. With some variety, the combat could get better. With some balancing changes or NPC companions, solo play could become viable and fun. Some adjustments to the gear drops and mechanics could deepen that system and improve upon what they started with. I was left frustrated and disappointed with Dungeons & Dragons: Dark Alliance, but I will keep coming back to see how it grows in the coming months, and hope to be able to love it in the future.
    • 57 Metascore
    • 42 Critic Score
    It's very short, not too difficult, and feels like a watered down expansion pack to Hassle in the Castle than a true follow up.
    • 52 Metascore
    • 42 Critic Score
    But the other aspects – animation, dialogue, acting, environments, and fighting – are too poorly produced and out of place to ignore.

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