Mega Man Network Transmission
GameCube- Publisher: Capcom
- Release Date: Jun 17, 2003
- Summary:
Buy Now
- Developer: Arika
- Genre(s): Action, Shooter, Scrolling
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 8 out of 28
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Mixed: 16 out of 28
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Negative: 4 out of 28
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Would I be getting a great classic Mega Man game with minimal Role Playing Game elements, or would I get more of a true Battle Network type game? I was quite satisfied to find out that this game has a near perfect balance of both.
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While not quite perfect, it's one of the most worthwhile Mega Man platformers in years, as it shakes the boat in a bunch of cool ways.
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A little less difficulty in the early going, ramping up later on would have helped, but anyone that can get past the first few stages will find Network Transmission oddly satisfying and a great deal of fun.
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Play MagazineLooks fantastic and has excellent level design but is ridiculously hard for the wrong reasons. [Aug 2003, p.77]
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GMR MagazineWith a less-frustrating difficulty level, revamped weapons system, and a graphical look that wasn't so...dull, Transmission could have been very good. [June 2003, p.72]
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If you never played a Mega Man Battle Network game, play the GBA versions in numeric order to understand and to get the most out of the game. This is a game that probably could have been great if some design issues were worked out.
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A huge step backwards for the series.
Score distribution:
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Positive: 5 out of 9
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Mixed: 2 out of 9
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Negative: 2 out of 9
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GioDMar 3, 2008
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MegaManFanXDec 1, 2007
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Nov 10, 2011
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MatthewDJan 16, 2010
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JoshAug 31, 2003Not bad, could be better.
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XISMZEROJul 13, 2003If you love the old Mega Man games on NES, you may be too dumb to understand this game - I know I was...
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StevenL.Sep 5, 2003
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Awards & Rankings
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76
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53
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#53 Most Discussed GameCube Game of 2003
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43
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#43 Most Shared GameCube Game of 2003
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