• Publisher: Capcom
  • Release Date: Jun 17, 2003
Metascore
65

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 28
  2. Negative: 4 out of 28
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  1. Would I be getting a great classic Mega Man game with minimal Role Playing Game elements, or would I get more of a true Battle Network type game? I was quite satisfied to find out that this game has a near perfect balance of both.
  2. 90
    Fans of Mega Man's pure platforming adventures might be put off by the chip idea, while fans of the RPG Mega Man might not enjoy the platforming aspect. It's a bit of a catch-22. However, Capcom and Arika did a fantastic job of melding the two together.
  3. This wonderful plot, as charming and exciting as it may be, sadly interferes with what was once a staple of the franchise, the ability to play the first 8 stages in the order you desire.
  4. 82
    While not quite perfect, it's one of the most worthwhile Mega Man platformers in years, as it shakes the boat in a bunch of cool ways.
  5. The game only loses points because of limited replayablility and a poor story.
  6. Plays like the 2-D games of old, which is great news to any Mega Man fan.
  7. A little less difficulty in the early going, ramping up later on would have helped, but anyone that can get past the first few stages will find Network Transmission oddly satisfying and a great deal of fun.
  8. While I wished they had done a little more to push the story graphically, the challenge and solid 2D action were enough to keep me going.

Awards & Rankings

76
53
#53 Most Discussed GameCube Game of 2003
43
#43 Most Shared GameCube Game of 2003
User Score
6.7

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 12 out of 23
  2. Negative: 6 out of 23
  1. Jul 21, 2016
    8
    Its good but still flawed. Don't get me wrong this game is great but doesn't mean this amazing game doesn't have any mistakes. Don't listen toIts good but still flawed. Don't get me wrong this game is great but doesn't mean this amazing game doesn't have any mistakes. Don't listen to the bad reviews please don't. Full Review »
  2. Nov 10, 2011
    9
    Loved it. It's a very good blend of traditional 2D megaman with RPG style elements. In terms of difficulty, it was just right. punishing someLoved it. It's a very good blend of traditional 2D megaman with RPG style elements. In terms of difficulty, it was just right. punishing some times, but nothing "Nintendo hard". More bosses and Chips would have been nice. Definitely recommended! Full Review »
  3. Jul 23, 2023
    4
    Switching from a 3x3 grid to a full 2d platformer, up the difficulty for everyone. Which is why some people didn't like it. But if you thinkSwitching from a 3x3 grid to a full 2d platformer, up the difficulty for everyone. Which is why some people didn't like it. But if you think about it, this is just dark souls level of hardness.

    However, I think it isn't as fun as compared to any X/ZX game. If it was, I see it getting at least a 7. Also, depending on what difficulty you play games, they can definitely be dark souls hard. Maybe putting a easy mode on for long time fans would have helped them out.
    Full Review »