Mega Man Network Transmission
GameCube- Publisher: Capcom
- Release Date: Jun 17, 2003
User Score
Mixed or average reviews- based on 23 Ratings
User score distribution:
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Positive: 12 out of 23
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Mixed: 5 out of 23
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Negative: 6 out of 23
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Nov 10, 2011Loved it. It's a very good blend of traditional 2D megaman with RPG style elements. In terms of difficulty, it was just right. punishing some times, but nothing "Nintendo hard". More bosses and Chips would have been nice. Definitely recommended!
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Jul 21, 2016Its good but still flawed. Don't get me wrong this game is great but doesn't mean this amazing game doesn't have any mistakes. Don't listen to the bad reviews please don't.
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Jul 23, 2023
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GioDMar 3, 2008
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MatthewDJan 16, 2010Although somewhat frustrating in the beginning, if you can stick with it past Gutsman, you will find an amazing blend of 2D platforming with the psuedo-turn-based-RPG elements from the Battle Network series. I just wish they had used the English dub voices from the anime instead of sticking with the Japanese voices that I can't understand.
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JoshAug 31, 2003Not bad, could be better.
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StevenL.Sep 5, 2003I love the battle mode, but the game is way to difficult for just an recreational gamer. It took me quit a few tries to just get past the first level!!!!
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MegaManFanXDec 1, 2007It's rare to see a game of this magnitude. Combining the original NES style with Battle Network's strategy makes for amazing game play. Naysayers be damned, this game is a speck of gold in GAmecube titles. My favorte thing? The soundtrack. It's still awesome to Air-guitar Gravityman.exe's stage.
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XISMZEROJul 13, 2003If you love the old Mega Man games on NES, you may be too dumb to understand this game - I know I was...
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Awards & Rankings
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76
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53
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#53 Most Discussed GameCube Game of 2003
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43
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#43 Most Shared GameCube Game of 2003
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GMR MagazineWith a less-frustrating difficulty level, revamped weapons system, and a graphical look that wasn't so...dull, Transmission could have been very good. [June 2003, p.72]
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There's a bit more up and down, certainly, but all that really distinguishes it is the sharp, cartoony look, smooth framerate (even if we couldn't find a 60Hz option) and web-like interface for loading each level.
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Edge MagazineSomething of a departure, sure, but it's nothing new. Falling awkwardly between action and strategy, it's unlikely to satisfy anyone other than rabidly obsessive fans of the character.